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Games like Masuku

Looking for games like Masuku? Here are top platformer recommendations, selected from player-similarity data — start with Crownfall, Fork Knight: Food For the Souls or Po-Te-Tows.

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  • Overview After a tragic accident, the kingdom’s magical energy core exploded. The resulting blast shattered the realm and hurled its fragments into the sky, where they now remain suspended in time. CrownFall was developed as a learning project within three weeks (June 17 - July 10). It tells the symbolic story of a fallen king striving to reclaim what was lost — both his world and his strength. …

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  • CONTROLS:   WASD/arrow key - Move   Space - Jump Right Click - Attack Shift - Sprint/Roll Q - Target F - Interact 1 G - Interact 2 This project was made for the Global Game Jam - Games 4 Change University Student Challenge 2025 -This was my 2nd ever game jam and 1st one going solo.  First itch.io post! Thank you for taking a look at my submission! -The core idea with…

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  • *Downloadable version recommended, web build sensitivity seems to be way too fast than intended and laggier than the windows build This game was made for the GJL - Game Parade Summer 2021  Game Jam With the theme "One time use".   Play as the spaceship captain stranded on his ship and running out of oxygen.  The goal is to navigate through the ship and find a way to escape by only using items wit…

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  • 68%Game Brain Score
    gameplay, story
    stability, optimization
    68% User Score Based on 123 reviews

    The Siege and the Sandfox is a 2D stealth Metroidvania set in a desert city under siege, where you master parkour and cunning to explore palace and caverns. Evade guards, defeat enemies, and befriend allies while uncovering a hidden threat through fluid controls and dynamic pixel art. Stealth, exploration, and skill upgrades are key to foiling an evil plot.

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  • Get ready for an adrenaline-fueled platforming adventure that will test your skills, reflexes, and combat prowess! "Velocity Ventures" is a thrilling 2D platformer that offers 20 action-packed levels of precision jumping, creative challenges, and heart-pounding excitement, along with a unique combat experience. 20 Levels of Platforming Perfection: Embark on a journey through a colour…

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  • Game Summary:  Ryu Hayashi, is a skilled ninja from the esteemed Shadow of the Moon Clan. Seeking redemption and vengeance, Ryu embarks on a perilous mission to infiltrate the stronghold of Lord Takeshi, a malevolent ruler. Players guide Ryu through treacherous landscapes, employing stealth and combat to overcome samurai guards and deadly traps.  "Shadow Blade" combines action, strategic stealth, …

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  • Video: Note: To play this game, you MUST have another person to play with! -- On the chance you do not connect with your friend, just refresh the page, and press play again, and you will connect! <3Kalorian Game Jam: Submission Info Overview Treasures of Lost Caverns (TOLC) is a co-op, action-adventure dungeon crawler where players explore unique levels and gather loot to enhance themselves agains…

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  • 10%Game Brain Score
    10% User Score Based on 1 reviews

    (Loading takes about 1 min) (Recommended to be played in Full Screen mode) Joc Realizat pentru ROG Challenge 2024 Omni: Project Alpha is a 3D third-person mini action RPG made in Unity. It combines exciting melee combat with clever 2D puzzles. The game begins with a linear, story focused tutorial that teaches players the basics of combat and puzzles. After that, players are put to the final tes…

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  • Important Notice: Currently the Downloadable Build is unavailable due to a build specific bug, this is being worked on and the Dowloadable Version should be available, with  the same content as the web build (with the differences mentioned below) as soon as possible. For now please enjoy the web build Welcome! Welcome to the page for my GameDev.tv Game Jam 2024 submission, this project was co…

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  • Important Info This is an extremely early prototype build meant to gather very early player feedback around my next big game idea.  As a solo developer I need your input before I spend years working on a bad idea. This build has no real VFX, SFX, Animations, or textures.  There are just a few place holder elements used to create the complex game systems in order to get player feedback on the core…

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