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"Die Young is an open-world, first-person action-adventure game where you must escape a picturesque Mediterranean island after being left for dead. Focus on staying hydrated, exploring to uncover the island's secrets, and using limited resources to equip and fight against any danger that stands in your way. This is not a typical survival game; your main goal is to escape as soon as possible."

  • PC
  • Play​station 4
  • Windows
  • Play​Station

Reviews

78%
Audience ScoreBased on 580 reviews
story96 positive mentions
optimization9 negative mentions
  • Great graphics and beautiful environments that enhance the exploration experience.
  • Engaging parkour mechanics that provide a thrilling sense of movement and challenge.
  • Interesting story with multiple endings that encourages exploration and discovery.
  • Combat mechanics are clunky and can feel unbalanced, making encounters frustrating.
  • The save system can be punishing, requiring players to find campfires to save progress.
  • Some players may find the jumping puzzles tedious and overly challenging.
  • story281 mentions

    The story aspect of the game has received mixed reviews, with some players praising its intriguing and unique narrative that unfolds through exploration and environmental storytelling, while others criticize it for being linear, poorly paced, or lacking depth. Many appreciate the blend of survival mechanics with a storyline, though some find the execution and character development lacking, leading to a sense of disconnection from the plot. Overall, while the game offers a compelling premise and engaging elements, its storytelling quality varies significantly among players.

    • “The story is interesting and somewhat unique, even though it reminds me of Far Cry 4 and Far Cry 5, even though I prefer Die Young to those two poor excuses of a game.”
    • “The story keeps the game interesting and intriguing all the time, the music and atmosphere fits nicely into a game like this.”
    • “The story starts off simple, but gets deeper as you complete quests and explore.”
    • “The story is mostly presented through documents and papers you find scattered around the important locations, and helps to flesh out what is otherwise a fairly bare-bones story.”
    • “The lack of explanation in this game as to what's going on isn't mystery; it's poor story and game design.”
    • “The story doesn't really start unless you follow the main path a bit, and since you can explore from the start, you will be killing a lot of guys without even really knowing why.”
  • gameplay154 mentions

    The gameplay of "Die Young" is characterized by a heavy emphasis on climbing and parkour mechanics, which some players find enjoyable while others criticize as clunky and imprecise. The survival elements, including basic crafting and exploration, add depth but are often seen as underdeveloped, leading to a mixed reception regarding overall engagement and challenge. While the game offers a visually appealing open world and moments of tension, many reviewers note significant issues with combat mechanics and the overall fluidity of movement, resulting in a gameplay experience that can feel frustrating and inconsistent.

    • “The fluid system of movement paired with rewarding exploration is the standout gameplay feature.”
    • “The climbing mechanics are absolutely fantastic - think Mirror's Edge, but slightly slower.”
    • “The parkour mechanics in this game, combined with survival elements, really make it stand out.”
    • “Gameplay is so numb it feels like a walking simulator.”
    • “There is barely any gameplay aside from climbing or shooting a crossbow; there are weird design decisions in terms of area design and inventory limits, and the protagonist has the charisma of an unripened grapefruit.”
    • “The parkour/movement mechanics are what let this game down for me; your character dies from taking the smallest amount of fall damage, and overall the movement was not smooth at all.”
  • graphics101 mentions

    Overall, the graphics of the game receive a mixed reception, with many praising the beautiful environments, impressive visuals, and atmospheric design, especially considering the small development team. However, some users report issues such as graphical glitches, poor anti-aliasing, and optimization problems that can affect performance, particularly on lower-end hardware. Despite these drawbacks, the game's graphics are generally regarded as a strong point, contributing to an engaging exploration experience.

    • “The graphics are beautiful, and so are the environments!”
    • “This game definitely gets a thumbs up for its great graphics and dense atmosphere.”
    • “The visuals are stunning and it runs very smooth on my PC.”
    • “I'll likely try to finish the game, but it has serious problems with graphics (I am seeing horrible pixels in the sky, for example, on a 1080 Ti running on an i7 machine), climbing mechanics, and consumables stacking on top of the experience shattering bad puzzles.”
    • “I recommend to the developer a better graphic for the title (reminds me of a cheap horror game with the girl's face imposed on it) and this more of a chase, survive and attack game.”
    • “For an Unreal Engine game, the graphics are mediocre at best.”
  • music41 mentions

    The music in the game receives mixed reviews, with some players praising the soundtrack for its interesting tracks and fitting ambiance, while others criticize the audio engineering, abrupt transitions, and dissonance with the game's atmosphere. Many noted issues with the music's functionality, such as overlapping tracks and poorly timed cues that detract from the experience. Overall, while there are standout moments and enjoyable pieces, the execution leaves much to be desired, leading some players to prefer playing with the music turned off.

    • “The story keeps the game interesting and intriguing all the time, the music and atmosphere fits nicely into a game like this.”
    • “I highly enjoyed my play-through of this game, beautiful and unique locations, amazing soundtrack, a great story and cast of characters.”
    • “Great game, great soundtrack.”
    • “Awful audio engineering; some sounds are much louder, like foxes screaming. In some places, the music switches between several tracks back and forth like 10 times in 30 seconds. It's a shame because some tracks are quite nice.”
    • “There is this awful bug with the music where the transition from zone to zone causes the tracks to bleed over and overlay one another.”
    • “The music plays totally random and doesn't deliver the right feeling at the right moment.”
  • optimization28 mentions

    The game's optimization has received mixed reviews, with some players noting good performance and graphics, while others report significant issues such as frame drops, stuttering, and crashes. Although many areas are well-optimized, critical performance bugs and glitches persist, particularly in specific locations and during certain actions. Overall, while the game shows potential for improvement through future updates, it currently suffers from notable optimization flaws.

    • “Graphics are great and well-optimized.”
    • “It's surprisingly well optimized for a newly released alpha and I had a lot of fun playing it.”
    • “Decent optimization, fluid parkour mechanics, fun stealth survival gameplay.”
    • “This game is incredibly poorly optimized, has some serious performance bugs in critical areas of the game, the animation is a bit wonky at times, it's kind of glitchy (several NPCs didn't move their mouth at all when speaking, I had the game crash while resting at least once, and it crashes if you put your machine to sleep), and the interface is not always intuitive.”
    • “Despite this, however, the game does have plenty of flaws, like the game's poor optimization and the parkour system sometimes being a little wonky.”
    • “Stuttering, at times, is so bad.”
  • atmosphere25 mentions

    The game's atmosphere is widely praised for its immersive and well-crafted design, combining horror elements with intriguing storytelling and beautiful graphics. Players appreciate the variety of environments, from ancient ruins to idyllic islands, which enhance the overall experience. Despite some minor performance issues, the atmosphere remains a standout feature, drawing players into its unique and engaging world.

    • “It has some great atmosphere and aesthetics, and interesting storytelling.”
    • “The atmosphere, graphics, and story are awesome.”
    • “Ue4 amazing graphics, such a beautiful game, immersive and unique atmosphere, all topped off with an amazing story.”
    • “The atmosphere and general idea of the game looked promising and compelling.”
    • “They have to feel 'real' with real consequences and a rational atmosphere (like who the hell tied red scarves to all these pieces of metal?).”
    • “This game reminded me a lot of the atmosphere in Subnautica!”
  • stability14 mentions

    The game is reported to be quite buggy, with numerous glitches affecting gameplay, such as problematic collisions, water issues, and inconsistent parkour mechanics. While some players find these bugs to be minor and not game-breaking, others experience significant frustrations, including crashes and unresponsive controls. Overall, despite its stability issues, many users appreciate the game's visual quality and potential for improvement in future updates.

    • “The game looks beautiful and runs great on my system.”
    • “Now for the parkour part... it runs great, but it can be iffy on the grab points. Sometimes, the character won't grab even when it shows the grab marks or dust on the edges. I won't say that's bad because I've played Assassin's Creed since AC1, and that one had some terrible moments where I was like, really? You could have made that better.”
    • “There are some graphical glitches and the parkour/movement can be clunky at times but overall is a pretty good experience.”
    • “A game where the buggy collisions make you fall all the time and the checkpoints are extremely far apart.”
    • “Second: there are so many bugs and glitches; for example, you 'hover' for a few seconds before falling to your death at the first tower... you can almost predict when the game is going to 'crash'.”
  • grinding10 mentions

    Players find the grinding aspects of the game to be a mixed bag; while there are no overly grindy achievements, the extensive parkour and climbing can become tedious, especially during lengthy trials and repetitive boss fights. The climbing mechanics are generally fluid, but the necessity to search for clues without guidance can lead to frustration, and some boss encounters are criticized for being overly drawn out and monotonous. Overall, while the game offers a sense of freedom in exploration, it can test players' patience with its demanding and sometimes tedious gameplay elements.

    • “The sense button does not light up documents or other clues, so you quite literally have to search every nook and cranny to find them, which can be tedious and time-consuming.”
    • “There is an almost unbelievable amount of parkour and climbing necessary to finish the first trial, and I am really not looking forward to another two trials of similar length, difficulty, and sheer tediousness.”
    • “It works well most of the time, but after falling 12 times and having to repeat a tedious climb, it really starts to kill the mood and test the nerves.”
  • humor7 mentions

    The game's humor is characterized by a mix of dark comedy and absurdity, with players finding amusement in the juxtaposition of an untrained girl taking down enemies and the quirky ragdoll physics of defeated foes. While some dialogue falls flat, the exploration of the map offers unexpected comedic moments, contributing to an overall sense of odd humor throughout the experience.

    • “Killing a bunch of bad guys as an untrained and lost girl is kinda funny.”
    • “Sometimes the ragdoll physics for killed enemies has some hilarious moments.”
    • “I also have some problems with the parkour, but it's pretty funny when it clips through the ground and there's a dog nearby.”
  • emotional7 mentions

    The emotional aspect of the game is mixed; while the main character occasionally displays genuine emotion during key moments, the overall voice acting and dialogue often detract from the experience, with crass remarks and over-the-top delivery undermining the intended tone. Players noted that despite some touching story elements, the lack of consistent emotional engagement and poor voice performance can lead to frustration.

    • “She does, however, get very emotional at sections of the game, and I have to say her voice actor, when voicing the responses, can sometimes get a little annoying, as the voice acting can sometimes go over the top.”
    • “The game really turned with a touching and interesting story, which every fan of the survival genre must deal with.”
    • “The emotional depth of the story is lacking, making it hard to connect with the characters.”
    • “There is very little voice acting to support the story, which diminishes the emotional impact.”
    • “The overall narrative feels boring and fails to evoke any real emotions.”
  • replayability1 mentions

    The game has negligible replay value, with players expressing little interest in returning to it despite finding the initial experience worthwhile.

    • “Negligible replay value: I don't see myself ever returning to the game, but it was a worthwhile experience.”
  • monetization1 mentions

    Users express curiosity about the absence of advertisements in the game, suggesting a preference for a monetization model that avoids intrusive ads. This indicates a positive reception towards a more seamless gaming experience without interruptions from advertisements.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

13hMedian play time
12hAverage play time
5-18hSpent by most gamers
*Based on 7 analyzed playthroughs

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