- November 15, 2015
- Deep Fried Enterprises
ROOT
Platforms
About
Root is a single-player shooter game with hardcore stealth FPS gameplay and cyber espionage theme. As hacker Edward Summerton, infiltrate a powerful corporation's network, avoiding detection or confronting enemies, while dealing with the all-knowing Systems Administrator. With excellent visuals and a wonderful soundtrack, the game offers a challenging and immersive experience in corporate crypto-espionage.











- The game features a unique and stylish cyberpunk aesthetic that is visually appealing.
- Gameplay combines stealth and shooting mechanics, offering a challenging experience that encourages strategic thinking.
- The soundtrack is engaging and complements the game's atmosphere well.
- Combat mechanics feel clunky and lack feedback, making it frustrating during encounters.
- Level design can be repetitive and lacks distinctiveness, leading to a monotonous experience.
- The AI can be overly punishing, with enemies detecting players from unrealistic distances, which can detract from the stealth experience.
gameplay
38 mentions Positive Neutral NegativeThe gameplay of Root is a mixed bag, with some players enjoying its unique blend of stealth and shooting mechanics, while others criticize it for being slow, simplistic, and lacking depth. The stealth elements are often described as rudimentary, with frustrating enemy AI and underwhelming combat mechanics that detract from the overall experience. Despite its artistic design and some redeeming qualities, many reviewers find the gameplay repetitive and lacking in engaging progression, leading to a generally bland experience.
“The gameplay is fun and unique, the art style is great and I enjoyed the progression and boss fights.”
“The gameplay is very solid and the controls are tight.”
“This cyberpunk FPS offers redeeming qualities such as innovative gameplay (at least it tries) with its mixture of stealth and shooting, and some funny dialogue.”
“And the problem is that stealth gameplay is very dumb and simple down to the very bare basics of stealth gameplay.”
“The gameplay is also too slow for that, weapons feel very underpowered and the enemies always hit you when they shoot, even when 1 mile away.”
“Unfortunately, it's the atrocious gameplay that almost fails to deliver, since the shooting is simply, well, pretty bad (movement, aiming and generally the whole setting is coded in a terrible way), and the stealth mechanics are rudimentary at best.”