Kick Bastards
- January 5, 2024
- Something Something Games
In "Kick Bastards," you find yourself in Hell and must use parkour skills to escape the Devil, who is chasing you. With a deep movement system and high-speed gameplay, players can chain together parkour moves and kicks to build up speed and overcome challenges. The ultimate goal is to reach the top spot on the leaderboard by mastering the game's movement mechanics and kicking your way through obstacles as quickly as possible.
Reviews
- Fast-paced parkour action with satisfying movement mechanics and level design that encourages exploration and speedrunning.
- Humorous dialogue and charming characters add to the overall enjoyment of the game.
- The game has received quick patches and fixes from the developers, showing commitment to improving the player experience.
- Inconsistent wallrunning and movement mechanics can lead to frustrating gameplay experiences, especially during precision jumps.
- The game feels somewhat lacking in polish, with issues like graphical glitches and repetitive music that detract from immersion.
- The campaign is relatively short, and some players may find the level design confusing or the difficulty spikes frustrating.
- gameplay5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The gameplay is centered around a short story campaign that emphasizes finding hidden shoeboxes and competing for best times on maps, appealing to speedrunners. While the core mechanics are well-developed and rewarding for mastery, some players feel that excessive aesthetic details can hinder the overall experience. Overall, the gameplay effectively combines engaging mechanics with a cohesive aesthetic and tone.
“- the aesthetic, gameplay, and tone work really well together”
“It's got everything it needs to be full featured but put the most love into examining every possible angle of one fantastic core mechanic.”
“It seems like a number of little aesthetic details are in the way of gameplay to no overall benefit.”
“I played it from start to finish on stream, so it's got a pretty short story campaign, but the retaining gameplay elements are finding the hidden shoeboxes in each level, as well as competing for the best times per map.”
- humor4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The humor in the game is a mixed bag; while some players enjoy the amusing dropkick mechanic and find hidden funny dialogue, others criticize the vulgar between-level conversations as unfunny. Overall, the humor can enhance the experience for some, but it may not resonate with everyone.
“If you want a good fast-paced parkour game, then play this; there is some fighting and funny dialogue.”
“The kick as your main way to interact with everything is cool, fun, intuitive, and funny.”
“Dropkicking enemies to end levels is always amusing, and there's some funny dialogue hidden around too if you go off the beaten path.”
“The between-level story conversations are vulgar and intensely unfunny.”
- story3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The game's story campaign is notably brief, lasting only about two hours, and is criticized for its vulgar and unhumorous dialogue during between-level conversations. While the narrative is short, players can engage with gameplay elements like finding hidden items and competing for best times on maps.
“I played it from start to finish on stream, so it's got a pretty short story campaign, but the retaining gameplay elements are finding the hidden shoeboxes in each level, as well as competing for the best times per map.”
“The campaign is pretty short on its own, so if you simply play the story and put it down, you'll only get 2 hours out of it.”
“The between-level story conversations are vulgar and intensely unfunny.”
“It's got a pretty short story campaign, but the retaining gameplay elements are finding the hidden shoeboxes in each level, as well as competing for the best times per map.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game's music is often criticized for being repetitive and unmemorable, with soundtracks looping for each stage. Players find the constant resetting of the music upon dying and restarting levels to be particularly annoying.
“The music is repetitive.”
“The game music resets every time you die and restart a level, which gets annoying because it happens a lot.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics of the game are noted for their strong aesthetic that complements the gameplay and tone; however, some players feel that excessive aesthetic details hinder gameplay without adding value, and there are significant graphical issues that detract from the overall experience.
“The aesthetic, gameplay, and tone work really well together.”
“It seems like a number of little aesthetic details are in the way of gameplay to no overall benefit.”
“The game has terrible graphical issues.”