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3000th Duel

Not only is it a fun game to play, it also looks beautiful graphically and it evokes a strong sense of nostalgia that can be lost in many indie games in today's gaming world.
3000th Duel Game Cover
71%Game Brain Score
gameplay, graphics
story, grinding
70% User Score Based on 208 reviews
Critic Score 72%Based on 7 reviews

Platforms

Nintendo SwitchPCMac OSSteam DeckWindows
3000th Duel Game Cover

About

3000th Duel is a single player role playing game with a fantasy theme. It was developed by NEOPOPCORN Corp and was released on December 12, 2019. It received mostly positive reviews from both critics and players.

In "3000th Duel," a hero with no memory uncovers a shocking truth about their identity as they battle through a vast world of 300+ interconnected biomes. Fight 150+ monsters and bosses using different weapon aspects and forbidden magic, customizing your character's abilities according to your preferred battle style. Prepare for various platform-actions and mysterious challenges in this thrilling adventure.

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70%
Audience ScoreBased on 208 reviews
gameplay15 positive mentions
story6 negative mentions

  • Engaging combat system with a variety of weapons and spells that keeps gameplay fresh.
  • Challenging boss fights that require learning patterns, providing a rewarding experience upon victory.
  • Expansive interconnected map with a good mix of exploration and platforming elements.
  • Clunky controls and hitboxes that can lead to frustrating gameplay experiences.
  • Lack of unique visual and audio design, making some areas feel repetitive and uninspired.
  • No New Game Plus or significant replayability, limiting the game's longevity after completion.
  • gameplay
    55 mentions Positive Neutral Negative

    The gameplay of "3000th Duel" is a mixed bag, with some players praising its solid mechanics, engaging combat, and well-designed dungeons, while others criticize its clunky controls, frustrating bugs, and poor balance. Many reviewers note that the game draws inspiration from metroidvania and souls-like genres, but it struggles with execution, leading to a lack of fluidity and enjoyment in gameplay. Overall, while some find it fun and challenging, others feel it falls short compared to more polished titles in the genre.

    • “With fluid gameplay and challenging battles, this game keeps you engaged with its vast arsenal of weapons and abilities.”
    • “The gameplay is fun and challenging.”
    • “3000th duel shows how great indie games can be with how much effort was put into the gameplay, story, and the art style.”
    • “100% of my gameplay time has been me trying to find a workaround for this bug for the last several years.”
    • “Everything about the game feels clunky and uninteresting, and for some reason the focus on your character during gameplay is so weird that you basically miss whatever is happening in the surrounding area and you'll constantly bump into enemies as you have no clue what's in front of you.”
    • “The clunk in this game is unreal and it feels as if you have some input lag; leveling up yields pitiful returns late game and there are a lot of hidden mechanics and obtuse save/port on the map.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics of "3000th Duel" receive mixed reviews, with some players appreciating the charming art style and vibrant visuals, while others criticize them as generic or reminiscent of mobile games. The 3D graphics are noted for being unusual in the metroidvania genre, offering a distinct look, but many feel the overall aesthetic lacks depth and character. Despite the varied opinions, there are moments of praise for the enemy and boss designs, which contribute positively to the game's visual experience.

    • “The stunning hand-drawn art style, atmospheric music, and intriguing storyline enhance the overall experience.”
    • “The graphics and artwork are fantastic!”
    • “Not only is it a fun game to play, it also looks beautiful graphically and it evokes a strong sense of nostalgia that can be lost in many indie games in today's gaming world.”
    • “However, the game is significantly held back by its generic aesthetics, clunky combat, and a very unfair final boss that leaves you bitter after finishing your playthrough.”
    • “The graphic style is unusual; no 16-bit retro art, this looks more like something from a cheap mobile app.”
    • “The game is cool, combat and boss fights are extremely smooth... the only thing I can nitpick is that the graphics sometimes remind me of a mobile game akin to Clash of Clans, and I don't know if it's just me, but I can't change resolution, so I have to play with a bar at the top.”
  • story
    46 mentions Positive Neutral Negative

    The story in this metroidvania is largely criticized for its lack of depth and engagement, with many players feeling disconnected from the narrative and character motivations. While some appreciate the initial mystery and atmospheric elements, the overall execution is deemed vague and poorly implemented, leaving players unsatisfied and uninterested in the plot. Despite some intriguing moments and artistic presentation, the storytelling fails to captivate, often requiring multiple playthroughs to grasp the full narrative, which many find frustrating.

    • “The stunning hand-drawn art style, atmospheric music, and intriguing storyline enhance the overall experience.”
    • “As you progress through the game you recover parts of your memories, meet NPCs that have their own story, but also uncover the story of the kingdom you are in.”
    • “A dark story, occult spells, small riddles and traps et voila - you got yourself a surprisingly entertaining game.”
    • “There is no lore or backstory to kick your character off.”
    • “If you want the story, plot, and lore... look elsewhere.”
    • “The story is told through exposition or memories that you find while traversing the world and isn't really engaging.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players finding it repetitive and not fitting the game's dark ambiance, while others appreciate its quality and atmospheric contribution. Many noted that the limited variety of soundtracks, particularly in non-boss areas, detracted from the overall experience, leading some to mute the game entirely. However, a few players highlighted specific tracks as enjoyable, particularly in unique areas, suggesting that while the soundtrack has its flaws, it can still enhance the gameplay for some.

    • “The stunning hand-drawn art style, atmospheric music, and intriguing storyline enhance the overall experience.”
    • “The music is excellent and the story dialogs seem interesting.”
    • “3000th Duel is a must play if you love metroidvania style games with very colorful graphics, beautiful music, and fun gameplay.”
    • “The music is trash, repetitive, annoying and not complementary of the ambiance (you are a sort of dark resurrected knight in a world filled with undead and the music is this short loop of whimsical notes).”
    • “Especially the castle soundtrack got on my nerves as it is used in every castle/dungeon throughout the game (which is like 60% of it).”
    • “3000th duel is a metroidvania with cheap-looking 3D game graphics, mediocre soundtrack, and downright poor game sound design.”
  • grinding
    11 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and exhausting, requiring players to engage in repetitive tasks such as map completion, item farming, and boss fights across multiple playthroughs. While some players find that grinding can lead to significant benefits, particularly in leveling and talent tree progression, many feel that the lack of meaningful rewards and the removal of enjoyable elements from boss fights detracts from the overall experience. Overall, the grinding is seen as a major drawback, making the game feel unnecessarily drawn out.

    • “100% achievement completion requires hugging every corner of the screen to get a full map completion, farming low item drop chances for a full item collection, and resetting on 26 boss fights until you beat them without taking damage over the course of 4 playthroughs.”
    • “It's exhausting and tedious with no real payoff at best, and at worst they seem to forget why refighting bosses was so fun in Mega Man by removing most of the elements that made the original boss fights memorable and turning them into a chore to get to the finish line.”
    • “Another thing that eats at me is how much grinding they want you to do to get to the better parts of the talent trees towards the end, which seem to be the only real benefits of the talent tree at all.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of 3000th Duel has been criticized as a cash grab, with a price point of $15 USD that many users feel is excessive, especially considering the availability of older AAA games for the same price.

    • “The 3000th duel has a greedy, cash grab price of $15 USD, for which you could easily get any number of older AAA games.”
    • “The monetization strategy feels exploitative, making it hard to enjoy the game without spending extra money.”
    • “It's frustrating that essential features are locked behind paywalls, forcing players to spend more to fully experience the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's stunning hand-drawn art, atmospheric music, and engaging storyline create a captivating atmosphere that evokes nostalgia for many players, reminiscent of classic titles like Fable. Overall, the combination of visual and auditory elements, along with solid gameplay mechanics, contributes to a memorable and immersive experience.

    • “The stunning hand-drawn art style, atmospheric music, and intriguing storyline enhance the overall experience.”
    • “Very often while playing this game, I am reminded of Fable. Maybe it's my personal nostalgia, but the fabulous atmosphere of 3000th Duel envelops me and returns me to my childhood.”
    • “Great atmosphere, great combat, and proper platforming.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report a high level of stability, with no significant bugs, glitches, or crashes encountered during gameplay. Many players have experienced smooth performance even after extended play sessions.

    • “No crashes or weird issues I've found so far; it runs great.”
    • “The game maintains a smooth performance without any hiccups.”
    • “I've experienced consistent stability throughout my gameplay.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is described as hilariously translated, though some players feel that the overall difficulty detracts from the comedic experience, making it less funny for them.

    • “The humor in this game is absolutely hilarious, with clever translations that add an extra layer of fun.”
    • “I couldn't stop laughing at the witty dialogue and absurd situations the characters found themselves in.”
    • “The game's humor is spot on, blending clever puns and slapstick moments that kept me entertained throughout.”
    • “This game is extremely hard; it's not funny at all.”
  • replayability
    3 mentions Positive Neutral Negative

    Many users express disappointment in the game's lack of replayability, indicating that once completed, there is little incentive to play through it again.

    • “One thing I don't like is that there is more or less no replayability.”
    • “The game lacks any real incentive to play through it again.”
    • “Once you've completed the game, there's little reason to return.”
  • emotional
    1 mentions Positive Neutral Negative

    Users generally find the emotional aspect lacking, with some describing the story as boring and unengaging, which diminishes the overall emotional impact of the game.

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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

3000th Duel is a role playing game with fantasy theme.

3000th Duel is available on Nintendo Switch, PC, Mac OS, Steam Deck and others.

On average players spend around 3 hours playing 3000th Duel.

3000th Duel was released on December 12, 2019.

3000th Duel was developed by NEOPOPCORN Corp.

3000th Duel has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its story.

3000th Duel is a single player game.

Similar games include Valdis Story: Abyssal City, Souldiers, Salt and Sanctuary, The Last Faith, Chasm and others.