- December 5, 2022
- Maroze Studio
The Future Ends
Platforms
About
In a place dominated by machines an experienced soldier has been assigned to investigate a big robotics company that has committed various crimes against humanity and take control over the machines that have gone rogue. Fight your way through various man-killing machines, vehicles and aircraft in this action-packed adventure. FIRST PERSON COMBAT Shoot your way through enemies with a variety of we…











- The game features a unique art style and environments, showcasing the developer's talent and creativity.
- Gunplay is described as snappy and fresh, with interesting mechanics like wall running and cliff hanging.
- The game runs on Steam Deck and is made using Blender, which is impressive for an indie title.
- The game suffers from significant technical issues, including poor optimization and lack of configurable keybindings.
- Gameplay mechanics are frustrating, such as the inability to switch weapons mid-reload and the lack of a crouch option.
- Many players found the difficulty spikes and design choices, like the dog boss being overpowered, to be unbalanced and unenjoyable.
gameplay
6 mentions Positive Neutral NegativeOverall, the gameplay is generally well-received for its enjoyable style and mechanics, though players suggest improvements such as clearer damage indicators, adjustable difficulty settings, and a more integrated weapon acquisition system. Additionally, there are calls for enhancements to vertical movement and climbing mechanics to enrich the experience further.
“I like the style, and the gameplay feels pretty nice, but there are some things that could be improved.”
“Damage numbers and difficulty settings would improve gameplay as well.”
“Either think of a better way to do vertical gameplay or make a general climbing system; this one will be the best.”
“The process of getting new weapons needs to be built into the plot/gameplay.”