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Platform Gun

96%Game Brain Score
gameplay, graphics
story, stability
96% User Score Based on 54 reviews

Platforms

PCPCWindowsWindowsLinuxLinux

About

A gun that shoots platforms! Platform Gun is a puzzle platformer where you shoot platforms with your gun that can be used for both traversal and combat. Platform gun is a complete free experience that should take around 30 minutes to complete. Features Explore the Reinheart Space Station Scale Heights with the Platform Gun Glide to areas at incredible speed with the Platform Gun Solve Puzzl…

Platform Gun screenshot
Platform Gun screenshot
Platform Gun screenshot
Platform Gun screenshot
Platform Gun screenshot

96%
Audience ScoreBased on 54 reviews
gameplay8 positive mentions
story1 negative mentions

  • The platform gun mechanic is unique and well-executed, providing fun and engaging gameplay.
  • The game has a charming atmosphere and is enjoyable despite its minimalist visuals.
  • Puzzles are challenging and intuitive, leaving players wanting more from the concept.
  • The game suffers from some technical issues, such as problems with fullscreen mode and occasional platform jankiness.
  • Gameplay can feel repetitive in certain sections, and some mechanics, like the money system, lack depth.
  • The game is quite short, which may leave players wanting a more substantial experience.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is characterized by a unique platform gun mechanic that adds depth and fun, despite the basic visuals and some rough edges in movement and level design. While the puzzles can feel more like memorization than true problem-solving, the overall mechanics and atmosphere evoke nostalgia and offer a compelling experience. Players appreciate the potential for improvement, indicating that the core gameplay is engaging and enjoyable.

    • “I really like the platform gun mechanic, and the atmosphere of the game is actually really cool and mysterious, reminding me of flash games I used to play as a kid and also of Super Metroid.”
    • “The ride and speeding up bullets mechanic is used in a lot of different ways.”
    • “It's a neat little game with really cool mechanics.”
    • “The movement is really fun, but it's a bit rough around the edges with the puzzles being more about remembering a network of gates and batteries (timed buttons) rather than solving an actual puzzle. The mechanics and level design can be improved; you sometimes fall through platforms for seemingly no reason, very steep ones are especially buggy, and some spots are really awkward where you need just a bit more than a full jump height of vertical movement. However, the concept has a lot of potential and leaves you wanting more.”
    • “The graphics are terrible, sure, but the core mechanics are fun.”
    • “Anyway, the game's really cool, although the visuals aren't that great, the gameplay is incredible.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics of the game are generally described as basic or subpar, with some reviewers labeling them as "terrible." However, many players find that the enjoyable core mechanics and engaging gameplay compensate for the lackluster visuals, making the overall experience more satisfying than the graphics might suggest.

    • “Since other reviewers mentioned it, the graphics aren't horrible, they're fine.”
    • “Was more fun than the visuals let on, some really satisfying obstacles to overcome, and left me wanting more - since the platform gun idea itself could lend itself to many interesting puzzle ideas.”
    • “The graphics are terrible, sure, but the core mechanics are fun.”
    • “The visuals aren't that great, but the gameplay is incredible.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its cool and mysterious qualities, evoking nostalgia for classic flash games and titles like Super Metroid. Despite its amateur art style, it effectively captures an engaging and immersive environment that resonates with players.

    • “I really like the platform gun mechanic, and the atmosphere of the game is actually really cool and mysterious. It reminds me of the flash games I used to play as a kid and also of Super Metroid.”
    • “This game really nails the atmosphere despite the amateur art.”
  • story
    2 mentions Positive Neutral Negative

    Users express disappointment with the story, noting that the initial cutscene raised their expectations for a more developed narrative.

    • “Based on the cutscene at the beginning, I was expecting more of a story.”
  • humor
    2 mentions Positive Neutral Negative

    Players find humor in the game's unexpected situations, such as starting the game without any weapons despite having made significant progress. This element of irony adds a lighthearted touch to the overall experience.

    • “I found it hilarious that all my progress was saved, especially since I started the game without any weapons by the end!”
  • music
    2 mentions Positive Neutral Negative

    The music in the game has received positive feedback, with users praising its quality and how well it complements the gameplay. The combination of engaging puzzles and a great soundtrack enhances the overall experience.

    • “The puzzles are awesome, and the background music is great! I love the simple mechanic of the platform gun.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is marked by several bugs, particularly with platforming mechanics where players may fall through surfaces unexpectedly, especially on steep inclines. While the movement is enjoyable, the level design and puzzle mechanics require refinement to enhance overall gameplay experience. Despite these issues, the concept shows promise and keeps players engaged.

    • “The movement is really fun, but it's a bit rough around the edges. The puzzles are more about remembering a network of gates and batteries (timed buttons) rather than solving an actual puzzle. The mechanics and level design can be improved; you sometimes fall through platforms for seemingly no reason. Very steep ones are especially buggy, and some spots are really awkward where you need just a bit more than a full jump height of vertical movement.”
    • “The mechanics and level design can be improved; you sometimes fall through platforms for seemingly no reason. Very steep ones are especially buggy, and some spots are really awkward where you need just a bit more than a full jump height of vertical movement.”

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