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Gridworld
2015Simulation
Looking for games like Defense: Evolution? Here are top simulation recommendations, selected from player-similarity data — start with Gridworld, Equilinox or Anomaly: Warzone Earth.
Gridworld is an artificial life simulator where abstract creatures evolve in a two-dimensional ecosystem, competing for food and struggling for survival. It offers a user-friendly interface to customize simulations and observe evolution in action over hours instead of thousands of years. The game promotes hands-off experimentation, allowing users to tweak parameters and witness creatures adapting to their created environments.
View GameEquilinox is a single-player 4X game that offers stunning visuals and an exceptional soundtrack, but can be very grinding with plenty of bugs. As a low-poly nature simulation game, it allows players to create and manage their own ecosystem in an engaging and highly emotional atmosphere, currently being developed in Java using OpenGL.
View GameIn "Anomaly: Warzone Earth," players command a military convoy through a hostile alien-infested city. Instead of a traditional tower defense game, this is a reverse-tower-defense title, where players strategically plan routes and manage units to complete objectives. The game features real-world locations, a compelling story, and tactical combat against unique enemy types.
View Game"Immortal Defense" is a story-driven tower defense game with a unique twist, known for its engaging narrative written by Jeanne Thornton and universe based on Robert Bisno's novel "Raberata." This Steam release boasts improved graphics, performance, and features like achievements, leaderboards, and a level editor. However, it contains intense flashing visuals that may trigger sensory issues. The game offers a 100-level core campaign and 50 optional side-quests with rewards.
View GameControl Craft 2 is a real-time strategy game where players must defend their base and gather resources to build an army. The game features a variety of units and structures to construct, as well as different enemies to fight against. Players can compete against AI or other players in multiplayer mode, with the ultimate goal of destroying the enemy base.
View Game"Rolling in the Reef" is a dice-driven strategy game where you guide a school of fish to thrive in their coral home. As a Sea Spirit, manipulate fish-dice, repel invaders, and dig up treasures. With unlockable artifacts, multiple playable "schools" of fish, and procedural generation, this game offers endless replayability and a deep, thoughtful experience.
View Game"Creeper World 3: Arc Eternal" is a real-time strategy game where players must defend their base from an enemy force called the "Creeper." The Creeper is a hostile, flowing substance that covers the terrain and destrovers anything in its path. Players must build and upgrade their base, gather resources, and deploy units to strategically push back the Creeper and complete objectives. The game features a variety of levels, environments, and units to keep the gameplay fresh and engaging.
View GameContainment is a minimalist turn-based strategy game where you manage the growth of bacteria using a limited number of doses, with gameplay mechanics encouraging players to balance between fighting back and researching stronger antibiotics. The game features a visually pleasing aesthetic with cute and sleek design, and offers replayability with leaderboards and challenging goals to accomplish. Complete the game in one sitting or strive for a high score by efficiently using each dose and maximizing bonus points.
View Game"Zup! 6" is a physics-based puzzle game where players must keep a blue ball on a platform for three seconds to complete each of the 60+ levels. With over 2400 achievements and a minimalist design, players will need to use strategy and careful timing to progress. The game features a calming soundtrack and is powered by Clickteam Fusion 2.5, with an example taken from Sergio Andre and music by Ann Sharova.
View Game"Bacteria" is a puzzle game based on Conway's "Game of Life" cellular automaton. The goal is to add cells to a stable game field, aiming for a halted or cleared state after a few steps. You can add single points or use "Gliders" and "Lightweight Spaceships" patterns, with the difficulty level determining the allowed area for new cells. The game offers both colored and black and white modes.
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