Micron
- July 23, 2014
- Apparition Games
- 3h median play time
"Micron is a single-player pinball-puzzle game with exceptional music, providing around 3 hours of playtime. Reviews praise its fusion of puzzle and rhythm gameplay, with solutions creating the music. Gameplay involves placing pieces on the board to deflect bullets of energy to the beat and guide them to the exit. With 51 levels and 12 bonus levels, Micron offers a unique and engaging audio-visual experience."
Reviews
- Micron features a unique integration of music and puzzles, creating an engaging and immersive experience as players solve challenges while the soundtrack evolves.
- The game offers a good balance of difficulty, with a gradual increase that keeps players engaged without becoming overly frustrating.
- With over 60 levels and Steam Workshop support for user-generated content, Micron provides ample replayability and variety for puzzle enthusiasts.
- The game is criticized for being a mobile app poorly ported to PC, lacking essential features like customizable controls and resolution options.
- Some puzzles require precise timing, which can lead to frustration, especially when mistakes necessitate a full reset of the level.
- While the game is enjoyable, its short length and limited mechanics may leave players wanting more content and complexity.
- music118 mentions
- 32 % positive mentions
- 63 % neutral mentions
- 5 % negative mentions
The music in the game is a standout feature, seamlessly integrated with the puzzle mechanics to create a dynamic and engaging experience. Players appreciate the evolving soundtrack that responds to their actions, enhancing the overall atmosphere and immersion. While some find the music enjoyable and relaxing, others note that it can be repetitive or distracting, leading to mixed feelings about its impact on gameplay.
“It’s about dancing through puzzles with flair, each level a new track in the soundtrack of your victory.”
“Every puzzle mechanic is synchronized with the music: at the basic level the balls are created once every 8 beats, playing a tone, and then as they interact with the objects you place they produce tones and variations in the music.”
“The implementation of the event-triggered music is a major part of what got me into and hooked onto this game.”
“There's also an annoying soundtrack that makes this mobile app significantly worse than Khet, which at least doesn't assault your ears.”
“The music is kind of unhelpful and to be honest I ended up muting the game, even forgetting that the music was supposed to go along with the puzzles.”
“Literally my only complaint is that there is no soundtrack available.”
- gameplay38 mentions
- 26 % positive mentions
- 66 % neutral mentions
- 8 % negative mentions
Micron features simple yet engaging puzzle mechanics that challenge players to manipulate moving balls to reach an exit, with a notable interaction between gameplay and audio. While the game is described as having minimal mechanics and a slow pace, it offers a fair amount of entertainment and complexity through its color-coded levels and synchronized music. However, the rhythm aspect is considered weak, and the overall gameplay experience is viewed as average, appealing primarily to puzzle enthusiasts.
“Micron is a great puzzle game that fuses together multiple mechanics to create a flow of moving balls that are required to press a button behind a breakable door.”
“The puzzle mechanics are simple yet challenging, and the musical payoff keeps you engaged throughout.”
“Every puzzle mechanic is synchronized with the music: at the basic level the balls are created once every 8 beats, playing a tone, and then as they interact with the objects you place they produce tones and variations in the music.”
“Relatively simple and not too many mechanics.”
“There are very few mechanics in this game.”
“Micron is advertised as a 'fusion of puzzle and rhythm gameplay', but the rhythm portion of the claim doesn't really hold water.”
- graphics18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The graphics in the game are characterized by a simplistic and minimalist art style, which some players find clean and effective, contributing to the overall atmosphere. However, the lack of resolution options and graphics tweaks has led to criticism, particularly from PC gamers who expect higher visual quality. While the graphics are not considered bad, they are deemed basic and may not meet the standards of more visually impressive titles.
“There are some fairly challenging ones, but the thing that really makes this game is the overall atmosphere and aesthetic.”
“Aesthetics are simple but clean and effective.”
“It features a clean minimalist art style, clever and challenging level design and, best of all, a beautifully implemented audio system which syncs the impact of every pellet with a different sound depending on the surface it hits.”
“There's no option to change the resolution and no useful graphics tweaks.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
“Minimal graphics.”
- atmosphere6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its captivating aesthetic and dynamic soundscapes, featuring a blend of instruments like xylophones and drums that create an immersive experience. The music adapts to gameplay, enhancing the overall ambiance with elements such as gentle rain sounds, contributing to a beautifully atmospheric environment.
“There are some fairly challenging ones, but the thing that really makes this game is the overall atmosphere and aesthetic.”
“At its best, this system provided some gorgeously atmospheric soundscapes with sweetly tinging xylophones and triangles mixing with bass and drums or sometimes, just the gentle sound of rain.”
“Music is dynamic; it depends on hits, and it creates a very nice atmosphere.”
- replayability6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The game has limited replayability, primarily due to its short levels that can only be solved in specific ways, making it less engaging for players with good visual memory. While user-created workshop levels offer some additional content, the overall experience lacks depth once the main game is completed.
“The game offers a variety of workshop levels that enhance replayability, allowing players to experience new challenges.”
“The short levels encourage experimentation, making it easy to replay and try different strategies.”
“While some levels have specific solutions, the community-created content provides endless opportunities for replayability.”
“Most levels are short and can only be solved in a certain way, so replayability only comes from workshop levels.”
“It's pretty short, though, and, just like most other puzzle games, once you beat it, it has essentially no replay value.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of Micron has been criticized as a cash grab, with users expressing frustration that it feels more like a mobile app than a legitimate PC game, reflecting the developers' greed.
“Micron is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs.”
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised, with multiple users highlighting its comedic elements as a standout feature. Overall, it is regarded as very funny, contributing positively to the gaming experience.
“Very funny!”
“Very funny!”
“Very funny!”