- January 23, 2024
- mc2games
Right and Down and Dice
Platforms
About
"Right and Down and Dice" is a roguelike game where you navigate randomly generated card dungeons, only able to move right and down. Use dice in turn-based battles to defeat enemies, gain abilities, and collect artifacts. Each playthrough is unique, with unlockable artifacts and skills adding variety to the gameplay.
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- The game features a unique and engaging dice-based combat system that adds depth and strategy to gameplay.
- Each character has distinct abilities and playstyles, enhancing replayability and providing varied experiences.
- The artwork and sound design are well-executed, contributing to an enjoyable and immersive atmosphere.
- Gameplay can become repetitive due to limited enemy variety and predictable dungeon layouts.
- Balancing issues lead to a lack of challenge in the late game, making it feel less rewarding.
- Quality of life features are lacking, such as drag-and-drop mechanics for dice and insufficient controller support.
gameplay
28 mentions Positive Neutral NegativeThe gameplay is centered around a unique dice-rolling mechanic that offers strategic depth, allowing players to turn unfavorable outcomes into advantages. While the core mechanics are enjoyable and varied, they require further refinement for balance and polish. Some players find the gameplay confusing, particularly in distinguishing it from deckbuilding or card battling genres, and there are notable technical issues, such as crashes when interacting with dice.
“Despite the core mechanic being just rolling dice, I found the strategy of when and where to place dice presenting many interesting options to turn even bad RNG in your favor.”
“Right and Down and Dice takes a unique approach to roguelike gameplay, introducing a challenging card dungeon exploration system where your only choices are to move right or down.”
“The core of the game revolves around using dice to combat enemies, and this mechanic is where Right and Down and Dice truly shines.”
“Neither deckbuilder, nor a card battler, gameplay is rather confusing.”
“Maybe adding a death mechanic similar to Chocobo Dungeon where the grim reaper appears and chases you down to the next floor if you dawdle.”
“Lastly I have to say I don't miss traps at all, they were an infuriating mechanic in the previous game.”