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WayOut

WayOut Game Cover
84%Game Brain Score
gameplay, music
story, grinding
84% User Score Based on 323 reviews

Platforms

Nintendo SwitchLinuxPCWeb BrowserMac OSPhoneiPadMobile PlatformiPhoneWindows
WayOut Game Cover

About

WayOut is a single player casual simulation game. It was developed by Konstructors Entertainment and was released on November 4, 2016. It received positive reviews from players.

Based on Lights Out gameplay, WayOut goes beyond that and brings great variety of level shapes and mechanics into it. Each level has the same goal - switch off all tiles using the least amount of moves. Test limits of your brain by perfecting each puzzle. Let your mind be your guide in meditative and relaxing, yet challenging, journey. According to Zen philosophy, game has minimalistic UI - no ti…

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84%
Audience ScoreBased on 323 reviews
gameplay15 positive mentions
grinding4 negative mentions

  • Engaging minimalist puzzle gameplay based on 'Lights Out' mechanic with progressively introduced new tile types, providing a satisfying and challenging experience.
  • Relaxing atmosphere enhanced by calm, pleasant music and clean, colorful visual design.
  • Large amount of content with over 120 levels, including bonus puzzles, offering good value and many hours of brain-teasing fun for puzzle enthusiasts.
  • Lacks tutorial or clear instructions, which can make it difficult for new players to understand mechanics and strategy without trial and error or external guides.
  • Some puzzles become extremely difficult and can feel like guesswork rather than logic, leading to frustration; achieving perfect solutions to unlock final content requires significant effort.
  • Minimalist design leads to some missing features like no save progress for sessions, no undo or hint system, and an interface that can be tedious or confusing, such as constant level selection menus and no visible move par count.
  • gameplay
    63 mentions Positive Neutral Negative

    Wayout offers a minimalist, tile-flipping puzzle gameplay that starts simple but progressively introduces new mechanics across six sections, keeping challenges engaging and varied. While the core mechanics are easy to grasp and suitable for short, casual sessions, some players find certain mechanics poorly explained and rely on trial-and-error, which can lead to occasional frustration. Overall, the gameplay is satisfying, mentally stimulating, and well-paced, though it may lack deep complexity for extended PC play.

    • “The core mechanic of Wayout is to flip tiles to clear the board. It starts pretty boring, but as each section introduces a new mechanic, it becomes a lot more logical and fun.”
    • “The game's 120 levels are divided into 6 sets, and each set introduces a new element into gameplay. Every time a new element is added to the mechanic, the game gives a few easy tutorial-like puzzles that make you get it in no time.”
    • “The puzzle design is a standout feature, as the game progressively introduces new mechanics and challenges that keep players engaged and mentally stimulated throughout the experience.”
    • “Flipping a tile flips itself and the surrounding tiles; the levels that solely use this mechanic are very reliant on trial and error without a guide. Luckily, these are mostly limited to the first section of the game before new mechanics are introduced.”
    • “Every time the game introduces a new mechanic, you get to click on 1-2 buttons, which are supposed to explain how it works, except you have no clue how it's going to synergize with other mechanics until you figure it out by randomly clicking multiple times.”
    • “Problem is the game really doesn't properly explain the mechanics of special tiles and more often than not you will only learn the tricks through laborious trial and testing.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game is widely praised for being calm, relaxing, and atmospheric, contributing significantly to a soothing and enjoyable puzzle experience. However, some users note its repetitiveness due to a limited soundtrack, which can become redundant over time. Overall, the tranquil background music helps create a chill atmosphere that enhances gameplay despite occasional frustration.

    • “The game relaxes quite well, because everything predisposes to this: a pleasant and interesting gameplay, relaxing music, a minimalistic and intuitive interface.”
    • “Art is something unique, great color scheme, almost no UI and calming background music create atmosphere that gives a pleasurable experience.”
    • “It's an interesting and sometimes very complicated puzzle game with nice visuals and great soundtrack.”
    • “The in-game music is tranquil, but it gets redundant rather quickly due to this game only having one soundtrack.”
    • “There is no high scores, no timers, a limited repetitive soundtrack and 6 levels with a very basic backdrop which merely alternates in colour and sometimes direction.”
    • “It could do with a proper settings page, like resolution, custom colour schemes, and a slider for sound and music which you can actually change inside levels.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics are minimalist, clear, and colorful, providing a clean and visually appealing experience that suits the puzzle gameplay well. While the art style is consistent and relaxing with a pleasant soundtrack, some users find it repetitive and note occasional technical issues on certain systems. Overall, the visuals effectively complement the game's thoughtful and calming atmosphere.

    • “The graphics are clear and colorful, making the levels easy to read, and the music is pleasant.”
    • “Gameplay is smooth, nice minimal graphics, basically everything you need from a game.”
    • “The graphics and music are so cute and this should be a really relaxing puzzle game.”
    • “Unfortunately, this is unplayable on Mac due to some kind of graphics issue.”
    • “No options, no graphic options.”
    • “For the very simple graphics, the game is very CPU/GPU intensive.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The game features a unique and well-crafted atmosphere characterized by a relaxing, chill vibe enhanced by calming background music and a great color scheme. Minimal UI and thoughtful art design contribute to a pleasurable and immersive experience that complements its challenging puzzles.

    • “Really well crafted puzzle game with awesome atmosphere.”
    • “Art is something unique, great color scheme, almost no UI and calming background music create an atmosphere that gives a pleasurable experience.”
    • “Chill atmosphere and nice music.”
  • story
    6 mentions Positive Neutral Negative

    The game's story offers a meaningful moral about perseverance and features a significant true ending for series fans, but its abstract or minimal narrative approach may not satisfy players seeking a more immersive or traditional storytelling experience.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “This is the true, canon story route of the Zero Escape series, containing its jaw-dropping, astounding true ending.”
    • “However, the game's abstract nature and lack of narrative might not appeal to players seeking a more immersive or story-driven gaming experience.”
    • “No bugs in the game but there is no story also which makes the game a little bit boring.”
    • “Story = n/a”
    • “Completing the levels may not be overly complicated, but doing them in the fewest moves possible is a different story.”
  • grinding
    4 mentions Positive Neutral Negative

    The grinding aspect is generally seen as tedious and repetitive, especially in later sections, which can make the experience feel dull despite the initially pleasant and easy gameplay. Some puzzles become routine, contributing to the sense of monotony.

    • “It's a nice feature in the first few sections, but when you return to the game in sections 5 or 6, it becomes rather tedious to watch it all.”
    • “However, the puzzles feel either routine or tedious, depending on how much time they take.”
    • “Mind-breaker type game, easy and pleasant, but it is tedious and makes you want to sleep through the music.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional experience of the game is characterized by intense frustration and challenge, making players feel mentally taxed but deeply engaged. Despite its difficulty, this emotional intensity contributes to a compelling and memorable puzzle-solving experience.

    • “Made me feel miserably dumb and frustrated 10/10”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability, but its challenging and lengthy initial playthrough provides sufficient value for most players.

  • optimization
    1 mentions Positive Neutral Negative

    The optimization is generally rated poorly, indicating that users experience issues such as performance drops, inefficient resource usage, or frequent lag, suggesting the game may require improvements to run smoothly across various systems.

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Frequently Asked Questions

WayOut is a casual simulation game.

WayOut is available on Nintendo Switch, PC, Web Browser, Mac OS and others.

WayOut was released on November 4, 2016.

WayOut was developed by Konstructors Entertainment.

WayOut has received positive reviews from players. Most players liked WayOut for its gameplay but disliked it for its story.

WayOut is a single player game.

Similar games include Wayout 2: Hex, KNIGHTS, Delete, SquareCells, LYNE and others.