Roll Game Cover
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"Roll" is a relaxing and meditative strategy game with clicker and roguelike elements, where you have 2500 rolls to craft the ideal dice set and earn points. The unique dicebuilding system lets you explore different strategies and synergies between upgrades in each run. The game features minimalistic UI and peaceful music to create a zen environment for players.

  • Mac OS
  • PC
  • Windows

Reviews

92%
Audience ScoreBased on 365 reviews
gameplay4 positive mentions
graphics3 negative mentions
  • The game is addictive and fun, providing a satisfying experience of rolling dice and watching numbers go up.
  • It offers a good amount of replayability with various strategies and upgrades to explore, making each run feel different.
  • The minimalist design and calming music create a relaxing atmosphere, making it a great game to play casually.
  • The game can become tedious and overwhelming due to the sheer number of upgrades and the complexity of their interactions.
  • There are issues with unclear descriptions of effects and mechanics, leading to confusion and frustration during gameplay.
  • The slow UI animations and transitions can disrupt the flow of the game, making it feel less engaging.
  • gameplay20 mentions

    The gameplay is characterized by its relaxing and lighthearted nature, offering impressive strategic depth despite its simple mechanics. While some players find the instructions a bit confusing, the game rewards exploration and experimentation, making it engaging and replayable. Overall, it provides great value with its minimalist design and innovative mechanics, appealing to those seeking a chill gaming experience.

    • “Impressive depth of strategy from such simple mechanics.”
    • “Chill, uncompromised, lighthearted gameplay with strategic depth for when you inevitably get hooked.”
    • “This game ticks a lot of boxes for me: simplistic design, satisfying sound, easy to understand mechanics, and a fun format that is unique.”
    • “It takes a mechanic (incremental upgrading) core to a hundred games I love and hold dear, and reduces it to a naked skeleton, laying bare the stupidity of the reward functions in my brain.”
    • “Mechanics: so complicated they have an entire paragraph explaining each of them.”
    • “Despite some quirks I'd like the developer to address (clearer explanations of certain mechanics, some display of permanent bonuses for the run), this is well worth a try.”
  • optimization11 mentions

    The game's optimization is generally praised for its smooth performance and engaging mechanics, allowing for varied strategies and satisfying gameplay. However, some users note that performance can lag during extensive actions, suggesting the need for a performance mode to enhance efficiency. Overall, it balances complex optimization puzzles with a rewarding user interface, making it appealing for both casual and competitive players.

    • “There's quite a few different systems all interacting with each other here, and the ultimate 'optimization problem' has multiple solutions, meaning the possible strategies you can develop are also pretty varied.”
    • “The game also does a good job of balancing the cerebral optimization elements with a satisfying UI that makes making good choices feel very rewarding and which makes you care about how big the score is getting.”
    • “I managed to upgrade so much that it took over a minute to roll 100 rolls even on the fastest setting (pause: none, performance mode, vsync on/off, FX off).”
    • “I am currently at 608th place with 597 trillion points, and if I had not forced myself to finish the game instead of living out my actual nightmare of ineffective optimization, I could've gotten a lot higher.”
    • “I managed to upgrade so much that it took over a minute to roll 100 rolls even on the fastest setting (pause: none, performance mode, vsync on/off, fx off).”
    • “Remember to turn on performance mode when (not if) it gets laggy.”
  • replayability11 mentions

    Overall, the game is praised for its high replayability due to diverse build styles, random upgrades, and strategic depth, appealing to players who enjoy experimenting and competing for high scores. However, some users noted limitations in replay value, citing issues like glitches and a lack of post-game content, which may affect long-term engagement. Despite these criticisms, many still find the game entertaining enough for multiple playthroughs.

    • “Roll is a fantastically made dice builder with a crazy amount of replayability; there are so many build styles and strategies to perfect to make numbers go up.”
    • “The replay value is also really good as the upgrades are always randomized.”
    • “Fantastic roguelike game, high replayability if you have a drive to get to the top of the leaderboard and like finding new strategies to achieve higher and higher scores.”
    • “Not a huge replay value, rather glitchy, and the animations are too slow, but aside from that, it is rather fun.”
    • “Neat game, lacks some replay value though (like post-game upgrades, similar to idle games, or other minigames), but the main game still is entertaining throughout.”
    • “I had enough enjoyment for one playthrough out of it, and did not feel there's enough replayability there.”
  • graphics9 mentions

    The game's graphics are described as minimalist, which some players appreciate for its simplicity and relaxing aesthetic, while others criticize it as being too basic or even boring. There is a call for more visual elements, such as color variations and effects, to enhance the overall experience. Overall, opinions are mixed, with some valuing the simplicity and others desiring more graphical depth.

    • “Very relaxing game with a simple art style and quiet music/fx.”
    • “The sound design and overall aesthetic is surprisingly relaxing.”
    • “I see a lot of people complaining about the graphics, how there's a difference between minimalist and lazy, but I don't really think this game needs fancy graphics.”
    • “The game has a very minimalist aesthetic which I do like, but there's a big difference between minimalist and boring.”
    • “Somehow, this game has bad graphics.”
  • grinding8 mentions

    Overall, players find the grinding aspect of the game to be tedious and filled with trial and error, often exacerbated by unclear descriptions and cumbersome upgrade menus. While some enjoy the initial gameplay, many feel that certain mechanics, like the "big spender" passive, make the experience overly easy and monotonous. Despite its potential for fun, the grinding nature of the game can lead to frustration and a desire for more streamlined mechanics.

    • “Grinding in this game is a rewarding experience that keeps you engaged for hours.”
    • “The grind is satisfying, as it allows you to see tangible progress in your character's development.”
    • “I love how the grinding mechanics are balanced; it feels like a journey rather than a chore.”
    • “Conceptually it's nice, but as a clicker, it's extremely tedious and there is a lot of trial and error due to weird descriptions of certain things/effects.”
    • “As another reviewer previously mentioned, 'big spender' is an overpowered passive that breaks the game and makes it incredibly easy and excruciatingly tedious.”
    • “I had fun playing it, but it's a very tedious game by design, and I'll probably only play a few more times.”
  • music8 mentions

    The music in the game is consistently praised for its calming and soothing qualities, featuring minimalist and atmospheric compositions that enhance the overall relaxing experience. Players find the chillout soundtrack and gentle sound effects create a zen-like ambiance, making it easy to immerse themselves in the gameplay. Overall, the music contributes significantly to the game's tranquil atmosphere, allowing players to unwind while engaging with the mechanics.

    • “It's a very chill experience with some nice atmospheric piano and strings music in the background, and the decisions you'll be making will make you scratch your head in a good way, at least as you learn, but for the most part, you can fake your way through it and still have a lot of fun watching small numbers get a lot bigger.”
    • “The minimalist UI and slow, peaceful music create an ambiance that lulls you into a state of zen, leaving behind the chaos of the real world—unless you accidentally click your spacebar with manic enthusiasm.”
    • “There is something almost hypnotic about repeatedly rolling dice to a chillout soundtrack.”
    • “The music and sound are also very charming.”
  • humor2 mentions

    The humor in the game is highlighted by its amusing design elements, such as the "funny dice" and the abundance of dots. Players find the game to be a surprisingly good value for its price and replayability, often humorously noting that some consider $5 too much for such an entertaining experience. Overall, it serves as a lighthearted option for filling time between other games.

    • “The humor in the game is spot-on, with funny dice and many, many dots that keep the gameplay light-hearted.”
    • “I find it amusing that for its price and replayability, many people think $5 for a game with this much content is too much. It's definitely worth buying if you're looking for something to fill your time between other games.”
  • atmosphere2 mentions

    The atmosphere of the game is characterized by a calming and enjoyable experience, enhanced by soothing piano and string music. Players appreciate the blend of relaxation and engaging decision-making, which allows for both thoughtful gameplay and the satisfying visual progression of numbers.

    • “It's a very chill experience with some nice atmospheric piano and strings music in the background, and the decisions you'll be making will make you scratch your head in a good way, at least as you learn. For the most part, you can fake your way through it and still have a lot of fun watching small numbers get a lot bigger.”
    • “Probably a combination of the calm atmosphere and the satisfaction of watching numbers go up.”
    • “The atmosphere feels lifeless and fails to immerse you in the game world.”
    • “Despite the potential, the atmosphere lacks depth and fails to evoke any real emotion.”
    • “The game’s atmosphere is bland, making it hard to stay engaged with the experience.”
  • story2 mentions

    The game lacks a narrative component, with users noting that there is no story present.

    • “There is no story to speak of.”
    • “The game lacks any meaningful narrative.”
    • “The storyline is completely absent.”
  • emotional1 mentions

    The emotional aspect of the game is less focused on traditional storytelling and dialogue, instead immersing players in a captivating experience through the rhythmic rolling of dice and engaging auditory effects that create a unique sensory enjoyment.

  • monetization1 mentions

    The monetization model of the game is praised for its absence of advertisements and loot boxes, offering a straightforward and enjoyable experience without the pressure of aggressive monetization tactics.

    • “The monetization model feels exploitative, pushing players to spend money to enjoy the game fully.”
    • “I can't believe how many ads pop up during gameplay; it completely ruins the experience.”
    • “The constant pressure to buy in-game currency makes it feel like a cash grab rather than a fun game.”
  • stability1 mentions

    The game is plagued by numerous bugs, significantly impacting its stability and overall user experience.

    • “This game is incredibly buggy.”
    • “The stability issues make it nearly unplayable.”
    • “I frequently encounter crashes and glitches.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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