The Perfect Tower II Game Cover

The Perfect Tower II is a mix between an incremental and a tower defense game. Build a town and explore a variety of regions to unlock different mini-games and tons of upgrades.

  • PC
  • Windows

Reviews

87%
Audience ScoreBased on 2,599 reviews
gameplay66 positive mentions
grinding119 negative mentions
  • The game offers a unique blend of tower defense and idle mechanics, providing a lot of depth and variety.
  • There are numerous buildings and mini-games that keep the gameplay engaging and allow for different strategies.
  • It's free to play, making it accessible to a wide audience without any pay-to-win elements.
  • The game can become overwhelming with too many mechanics introduced too quickly, leading to confusion.
  • Progression can feel grindy, especially in the late game, requiring significant time investment to advance.
  • The tutorials and in-game explanations are often lacking, making it difficult for new players to understand the various systems.
  • gameplay243 mentions

    The gameplay of "The Perfect Tower II" is characterized by a complex blend of mechanics that cater to both casual and strategic players, offering a rich and engaging experience. While the initial hours may feel simplistic and grindy, the game evolves to introduce deeper systems and automation options that enhance the core tower defense loop. However, the overwhelming number of mechanics and lack of clear explanations can lead to confusion, making it challenging for players to fully appreciate the game's depth without external guidance.

    • “I am baffled at the sheer amount of mechanics they stuffed into an otherwise simple game.”
    • “The gameplay mechanics in The Perfect Tower II are nothing short of phenomenal.”
    • “The amount of depth that this game goes into with all of its synergies between the game mechanics is astronomical.”
    • “The game struggles with its identity, clarity of mechanics, and difficulty of early (challenge) levels.”
    • “The gameplay is just afking; at the beginning, you will have to pay attention as you need to upgrade stuff, but after a few hours, it should be fully afk.”
    • “The tutorial is about 5 lines and a handful of arrows with almost no real explanation of the game's mechanics.”
  • grinding121 mentions

    The reviews highlight that the game is heavily grind-oriented, with many players finding the grinding both tedious and essential for progression. While some enjoy the addictive nature of the grind and the automation features that alleviate some of the tedium, others criticize the repetitive tasks and poor UI that can detract from the overall experience. Overall, the game appeals to fans of grind-heavy mechanics but may frustrate those seeking a more streamlined or less time-consuming gameplay experience.

    • “You'll need a second life for grinding.”
    • “A lot of farming, terrible UI, a looooooooooot of tutorials and so little game.”
    • “You are basically just farming points and buying upgrades, and whenever you reach a new tier, you have to redo the process again before you reach your old strength and can grow again.”
    • “The absolute worst is the factory, which has the worst UI, is the most tedious, and it's fairly important as it is the main source of offline production.”
  • graphics57 mentions

    The graphics of the game have received mixed reviews, with many players noting a simplistic and basic art style that may not appeal to everyone. While some appreciate the nostalgic charm and effective visuals, others criticize the graphics as lacking detail and being overly demanding on system resources despite their simplicity. Overall, the visuals are seen as functional but not a standout feature, with a focus on gameplay mechanics over graphical fidelity.

    • “The attention to detail in the game's visuals, sound design, and narrative elements serves to transport players to a realm where imagination knows no bounds.”
    • “Intriguing gameplay, stunning graphics, and lots of content, what more could you want?”
    • “The perfect tower II has raised the bar for tower defense games, offering an extraordinary blend of strategic depth, captivating gameplay, and breathtaking visuals.”
    • “The game uses up 50% of my NVIDIA RTX 3050 Ti, and as you can see, the game should not be very intensive graphically.”
    • “Okay, as a tower defense game, it's pretty decent; sure, the graphics are garbage, but the game itself isn't that bad.”
    • “Full idle tower defense plus horrible looking visuals means I have a game running on my screen that I don't even want to watch.”
  • humor25 mentions

    The humor in the game is characterized by its lighthearted and whimsical elements, often revolving around amusing interactions with blocks and towers. Players find joy in the game's cute aesthetics and silly mechanics, which evoke laughter and a sense of fun, despite the lack of significant achievements. Overall, the humor is described as charming and engaging, making the gameplay experience enjoyable and entertaining.

    • “I started playing this because of dangerouslyfunny, and I have had a fantastic time with it.”
    • “Also, it's cute, funny, and leaves me feeling happy even though I accomplished nothing of real importance while playing.”
    • “The characters are well-developed, and the dialogue is cleverly written, offering moments of humor and suspense that keep you engaged from start to finish.”
  • monetization22 mentions

    The monetization aspect of the game has received mixed reviews, with many players appreciating the absence of intrusive microtransactions and ads, while others express concern over potential future monetization strategies. Most in-game purchases are limited to cosmetic items and global boosts, which do not create a pay-to-win environment. Overall, players value the game's free-to-play model but remain cautious about the possibility of future monetization changes.

    • “There are in-app purchases limited solely to cosmetics and minor global boosts which affect everyone on earth who has this game.”
    • “The only real positive here is that this game is entirely free, and the in-game microtransactions are either for pure cosmetics or for global boosts that affect everyone, so there is no pay-to-win.”
    • “Upsides could be: at least it's worth the price tag (free), and I didn't see any microtransactions, so trying it out has no risk involved.”
    • “Mobile phone level gameplay and microtransactions.”
    • “Warning: in-game purchases include 'speed up online players', which tends to indicate a grind included for no good reason other than to encourage people to buy a speed up.”
    • “This is basically a flash game that you'd play for free 10 years ago, but now feels a lot like a boring cash grab.”
  • story19 mentions

    The story aspect of the game is polarizing, with some players noting an interesting narrative found through object descriptions, while others argue that the game lacks a coherent story altogether. Many reviews highlight the absence of a traditional plot, suggesting that the gameplay focuses more on mechanics and progression rather than storytelling. Overall, the narrative elements are either appreciated for their depth or dismissed as non-existent, leading to mixed opinions on the game's story.

    • “10/10 and a quick side note: the game has an interesting story one can find by reading the descriptions of objects one can find.”
    • “The Perfect Tower II also stands out due to its engaging storyline.”
    • “With its jaw-dropping visuals, addictive gameplay, and captivating storyline, it sets a new standard for the genre.”
    • “However, the game suffers from the usual idle game problem of encountering brick walls with progression, and some parts that can't be automated, like the quest arcade game, which has the most skill points hidden behind it, are quite frankly unfun. While I understand these basic mini-games are supposed to be simple, there's also a reason they can be automated.”
    • “This game has no story.”
    • “In some ways, this is fun because there's no conflict or plot to speak of, but it can be confusing unless you utilize community options like Discord and forums.”
  • music14 mentions

    The music in the game is generally well-received, with players appreciating its quality and the immersive experience it creates, particularly during boss fights and when entering new regions. However, some users find it repetitive over extended play sessions, which can detract from the experience. The inclusion of different tracks for various biomes adds variety, but the overall sentiment suggests a desire for more diverse musical content.

    • “The sound effects and music are also well done, creating an immersive experience that draws you in.”
    • “Things that are better than in the first game: different music per biome, biomes, more modules, more buildings, more customization and ways to improve resource gain.”
    • “I still turn it on when entering a new region or doing a boss fight because the music is good, just too repetitive when you're on the same screen for 16+ hours.”
    • “The music sounds suspiciously like Terraria when you enter into a game (when you're in town), not sure if it's just me.”
    • “My only critique is the music; while decent, it is very repetitive.”
    • “Just filling noises/no music.”
  • replayability10 mentions

    The game boasts high replayability, featuring a replayable tutorial, diverse enemies, and various challenges that encourage players to explore different strategies and tower builds. With multiple game modes, including endless waves and timed challenges, players can enjoy an almost infinite replay value, potentially investing hundreds to over a thousand hours into the experience.

    • “The game has infinite replayability value, allowing you to sink upwards of hundreds, perhaps even 1000+ hours into the experience.”
    • “Replayability: the game features a variety of enemies and challenges, so there is always something new to discover and overcome.”
    • “Additionally, players can try different strategies and tower builds for added replayability.”
    • “The inclusion of various game modes, such as endless waves or timed challenges, adds even more variety and replayability to the overall experience.”
  • optimization10 mentions

    Overall, the game's optimization is a mixed bag; while it offers extensive strategic depth and runs well on lower-end hardware, some players report significant performance issues even on high-end systems, leading to frustration. Despite its low-poly graphics, certain stages struggle to maintain a stable frame rate, which detracts from the experience. Many users express hope for future improvements, suggesting that the game has potential once optimization is addressed.

    • “Insanely high value for a free game; unironically, if you're into roguelikes, you might be interested in this game due to the high level of variance in building and optimization strategies available.”
    • “Outside of progression, I easily have another 5 to 10 hours of optimization to do.”
    • “Even after 80 hours, many of my buildings are optimized.”
    • “If I had reviewed this game at even 15 hours, I would have called it mediocre; earlier I would have called it badly optimized and rage-quit.”
    • “I can recommend this game after it will be optimized, but it's hard to recommend it in its current state.”
  • stability6 mentions

    The game's stability is a mixed bag, with users reporting frequent freezes, particularly when losing focus or pressing start, indicating significant bugs. However, it runs well on lower-end laptops, and players appreciate the developers' responsiveness to issues, suggesting a commitment to improving the game's performance despite its current beta status.

    • “This game runs great on any laptop, as you can turn almost all settings to really low if you would rather have performance over graphics quality.”
    • “The game freezes every time I press start.”
    • “Idle game freezes when losing focus.”
    • “While it is a little buggy and still in beta right now, I had some issues with my save getting corrupted.”
  • emotional1 mentions

    The emotional response to the game is largely negative, with users expressing a strong desire to avoid it in the future, indicating a lack of connection or satisfaction.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy The Perfect Tower II

Play time

74hMedian play time
272hAverage play time
29-243hSpent by most gamers
*Based on 30 analyzed playthroughs

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