- June 7, 2013
- Mousechief
- 13h median play time
7 Grand Steps: What Ancients Begat
Platforms
About
"7 Grand Steps: What Ancients Begat" is a narrative-driven game that follows the journey of a family over generations as they survive and navigate the rise of western civilization. Gameplay involves spending tokens to traverse the wheel of life and earn tokens by taking risks, with strategies evolving over time to create a unique family story. The game explores ancient western culture through family strategy, drama, and various challenges.
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- Unique gameplay that combines board game mechanics with storytelling elements.
- Engaging and addictive, with a compelling sense of progression through generations.
- Interesting concept that allows players to experience the challenges of family lineage and societal advancement.
- Repetitive gameplay that can become tedious after a few hours.
- Heavy reliance on RNG (random number generation) can lead to frustrating outcomes.
- High price point that does not reflect the depth and replayability of the game.
gameplay
241 mentions Positive Neutral NegativeThe gameplay of "7 Grand Steps" is characterized by its unique mechanics that blend board game elements with a narrative-driven experience, though many players find it repetitive and overly reliant on randomness. While some appreciate the depth and complexity that emerge as they learn the mechanics, others criticize the lack of clear instructions and the tedious nature of the gameplay loop. Overall, the game offers an interesting concept but struggles with execution, leading to mixed feelings about its engagement and replayability.
“One notable aspect of 7 Grand Steps is its innovative gameplay mechanics.”
“The combination of innovative gameplay mechanics and a rich narrative makes it a compelling choice for players looking for a game that stands out in the strategy genre.”
“The gameplay loop is fresh and filled with surprising complexity which lines up well with the story.”
“The gameplay is literally just the same thing over and over again and the ruling phase doesn't offer much; I got bored and stopped even checking what I should pick.”
“Unfortunately, the gameplay is very boring and simplistic and therefore did not make me want to continue playing.”
“The bland, repetitive gameplay, the impersonal detached nature of the pawn's journey, the odd token economy that does not really bring much to the table, and the very drawn-out animations, unsatisfying interactivity, and user interface really watered down the potential to next to nothing.”