Games like -CONDUTTORE II-
Looking for games like -CONDUTTORE II-? Here are top action recommendations, selected from player-similarity data — start with Shared Perception, -Up We Go!- or Take your pills..
1 View GameGame Description -Shared Perception- is a local Multiplayer Game based on communication and perception.Try the be open for the environment you see every day.Try to find new things around you and share these with the other players. Do they see things like you? Or do they interpret the things differently? Find it out. Game A Week submission 07 About Game-a-Week is an intensive project module in whi…
View Game2 View GameGame A Week submission 03 About Game-a-Week is an intensive project module in which students will create about ten prototype games over the semester, (almost) one per week. The aim of this class is to get students comfortable with the practice of rapid prototyping: working quickly to create a small playable game that effectively proves or disproves a design concept. Drawing influence from game j…
View Game3 View GameGame Description Choose your own reality by making different decisions in that prototype. Will you follow the rules? Or will you make something else? You can explore the little enviroment you are thrown in. ...wait...did it changed? Game A Week submission 04 Game-a-Week is an intensive project module in which students will create about ten prototype games over the semester, (almost) one p…
View Game4 View GameCapsule Samurai Game A Week submission 01 About Game-a-Week is an intensive project module in which students will create about ten prototype games over the semester, (almost) one per week. The aim of this class is to get students comfortable with the practice of rapid prototyping: working quickly to create a small playable game that effectively proves or disproves a design concept. Drawing influen…
View Game5 View GameWaiting For The Bus Game A Week submission 02 About Game-a-Week is an intensive project module in which students will create about ten prototype games over the semester, (almost) one per week. The aim of this class is to get students comfortable with the practice of rapid prototyping: working quickly to create a small playable game that effectively proves or disproves a design concept. Drawing inf…
View Game6 View Game50%Game Brain Score50% User Score 1 reviewsPerlin Caves Game A Week submission 04 About Game-a-Week is an intensive project module in which students will create about ten prototype games over the semester, (almost) one per week. The aim of this class is to get students comfortable with the practice of rapid prototyping: working quickly to create a small playable game that effectively proves or disproves a design concept. Drawing influence …
View Game7 View GameGame-A-Week 2026: Week 1 - Thinking Small Game-A-Week is an intensive program in which participants will create 6 prototype games or works - one each week. The aims of Game-A-Week are multifaceted and center around the benefits of “sketching” - something not practiced as often in games as other arts. With your “sketches”, you’ll practice working on small scope ideas, experimenting in a low stakes…
View Game8 View GameMutant Team ELK Made For UCSC CMPM125 Final Project Game operation instructions: Use the arrow keys to move and the x key to attack. Press and hold the Tab Key to bring up the transformation interface, and click the corresponding number keys to complete the transformation Team Member: Zexuan Li (Player control and animation design) Zhuo Chen (Enemy interaction and AI design) Guixiang Li (U…
View Game9 View GameThis is my submission for the VimJam2 Game Jam hosted by 8 Bits to Infinity and Vimlark.[Note: The game was not submitted to the game jam because the project was started long before the time period of VimJam2.] *** If you are an ANDROID user, an .apk build is available for download. It is better optimized for a mobile experience. Scroll down to the bottom of the description to find the download bu…
View Game10 View GameWelcome to Astra, the space adventure! Walkthrough of my Interactive Game Poster: Click on "Run Game" to begin the interactive experience.After clicking the "Run Game" button, the user will see a screen where the game poster element of my project is visible; it should read "Astra", "The Space Adventure" and "Coming Soon!" in three separate lines. There are animated twinkling stars and shooting…
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