- July 10, 2020
- robin lawrence
Kinoko
Platforms
About
"Kinoko" is a relaxing, 15-minute third-person experience where you help a forest spirit clear snow and plant flowers to bring about spring. With no saving system, you'll complete tasks in each forest area to unlock stone pillars and progress. The game, created by ThunderLime, offers a calming experience with guidance from four forest helpers and is best played with a controller.






- Adorable graphics and charming character designs create a beautiful atmosphere.
- Relaxing gameplay with soothing music makes it a great way to unwind.
- Short playtime of about 20 minutes is perfect for a quick, enjoyable experience.
- Game is primarily designed for controllers, making it difficult to play with keyboard and mouse.
- Performance issues, including low frame rates and choppy animations, detract from the experience.
- Gameplay can feel repetitive and lacks depth, with limited interactions and no real story.
- graphics116 mentions Positive Neutral Negative
The graphics of the game are widely praised for their beauty, cuteness, and artistic style, creating a visually stunning and relaxing experience. While many players appreciate the colorful artwork and charming character designs, some have reported performance issues, including lag and high resource usage, which detracts from the overall experience. Despite these concerns, the game's aesthetic appeal and soothing soundtrack contribute to its charm, making it a delightful, albeit short, indie title.
“The graphics are stunning and the little woodland creatures are very adorable.”
“The visuals are stunning and besides, it is free, so if you don't like it you haven't wasted anything.”
“The overall graphics are beautiful and it being a student project makes the game that much more impressive.”
“Some of the artwork is very low quality, with a mish-mash of different polygon counts used on various assets.”
“There's no options to change the resolution for the game or customize the graphics settings.”
“No graphics settings beyond a simple low, medium, high preset that barely does anything; framerate stayed between 30 to 50 fps with a GTX 1060.”