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About

Atan is a single player casual platformer game with a fantasy theme. It was developed by Goober Inc. and was released on June 12, 2024. It received very positive reviews from players.

Join our community! Atan is a student project made by a passionate team from Breda University of Applied Sciences. We want to hear what you think of the game! Feel free to join and share your opinion and give us feedback so we can improve the game. We are looking forward to hear from you! About the GameThe GameAtan is an action-adventure game where you traverse a massive colossus. Use your cli…

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93%Audience ScoreBased on 117 reviews
gameplay18 positive mentions
stability5 negative mentions

  • Beautiful and atmospheric visuals paired with calming and fitting music create a relaxing and immersive environment.
  • Engaging and unique climbing and traversal mechanics, including rope anchors and ranged abilities, offering enjoyable puzzle and platforming challenges.
  • Well-crafted level design on the living colossus promotes a cohesive and continuous exploration experience with charming collectible creatures that encourage thorough exploration.
  • The game is relatively short, limiting the amount of content and leaving some players wanting more gameplay and narrative depth.
  • Technical issues such as bugs, occasional glitches (including softlocks), inconsistent controls, and some frustrating mechanics detract from the overall experience.
  • Some puzzles, particularly those involving energy/rope mechanics and final areas, lack clear guidance, causing confusion and potential frustration.
  • gameplay

    35 mentions Positive Neutral Negative

    The gameplay of Atlan centers on climbing and traversal with engaging puzzles, offering a balanced mix of complexity and simplicity that becomes more intuitive over time. Players appreciate the smooth, responsive movement and creative mechanics that encourage exploration, though some find certain controls and mechanics slightly clunky or buggy. Overall, the core gameplay is enjoyable and polished, with strong potential for further development and refinement.

    • “The gameplay is built around climbing and traversal, requiring players to carefully navigate uneven terrain using a combination of movement, stamina management, and specialized tools.”
    • “It has a beautiful balance of complexity and simplicity in its gameplay mechanics and puzzles, the latter of which were a pleasant surprise in how intuitive and satisfying they were to complete.”
    • “My experience with the climbing mechanic was slightly awkward at first, but the more I played around with it, the better I understood it and it felt very satisfying to learn the controls.”
    • “For a concept game, the mechanics are great, though a little bit clunky.”
    • “I like the concept and the mechanics, however, the game is a buggy mess.”
    • “The only down point are some of the mechanics in the game that are a bit buggy.”
  • graphics

    19 mentions Positive Neutral Negative

    The game features a soft, colorful, and serene art style that contrasts with the tension of climbing heights, offering striking and immersive visuals reminiscent of "Breath of the Wild." While most users praise the smooth gameplay, fluid climbing, and overall impressive graphics that enhance the atmosphere, some note occasional graphical issues and rough edges on high-end systems. Overall, the visuals are widely appreciated for their aesthetic appeal and contribution to the game's mood.

    • “The climbing feels fluid, almost like "Breath of the Wild," and the visuals are striking, creating a mysterious atmosphere.”
    • “The visuals are very nice and the OST and overall sound effects are very calm.”
    • “10 minutes in and we've got graphical issues and low frame rate on a high-end PC, rebound keys still display default keys in prompts, you have to jump to disengage a rope if you are standing on the ground, and if you walk anywhere you are not supposed to you just die.”
    • “Graphics and sound enhance the experience, though cutscenes are really just too loud.”
    • “The environment is rendered with a soft and colorful style that emphasizes openness and serenity, creating a strong contrast between the calm visuals and the inherent danger of climbing at great heights.”
  • story

    16 mentions Positive Neutral Negative

    The game's story is minimalist and primarily conveyed through environmental storytelling, creating an intriguing world that encourages player interpretation but offers limited detail. While some appreciate the artistic foundation and potential for expansion, others find the narrative vague, short, and lacking depth. Overall, the story is considered a modest but enjoyable backdrop to the gameplay, with room for further development.

    • “The premise of a character living on the back of a massive being is introduced through subtle environmental storytelling rather than direct exposition.”
    • “It's short but puts together a good story and design - loved looking at the titan hold up the sky, it made the environment interesting.”
    • “I could definitely see this being a much longer and polished story and experience, but for what it is I highly enjoyed it and am so glad it received a BAFTA Student Award because it 100% deserved it.”
    • “This minimalist approach allows players to interpret the world in their own way, though it also means that those seeking a more detailed or structured story may find it lacking.”
    • “Despite minor technical quirks and a somewhat lackluster story, it's a worthwhile, short experience.”
    • “I would be better if there is more text in the game telling the story of the whole background setting.”
  • music

    12 mentions Positive Neutral Negative

    The music in the game is consistently described as calm, gentle, and unobtrusive, effectively enhancing the overall mood without distracting from gameplay. The soothing piano and ambient tracks contribute to a serene and immersive atmosphere, complementing the visuals and gameplay seamlessly.

    • “The soundtrack complements this tone with gentle, unobtrusive music that enhances the overall mood without distracting from the gameplay.”
    • “The music is very calming and the short hints of lore were intriguing and tied the world together well despite the short duration of the game.”
    • “I finally got around to playing Atan and my high expectations were met with smooth 3cs, breathtaking visual art and vistas as well as tonally perfectly composed music!”
  • atmosphere

    11 mentions Positive Neutral Negative

    The game features a visually striking and thoughtfully designed atmosphere that creates a calm, cozy, and mysterious experience. Its smooth climbing mechanics and relaxing puzzles enhance the immersive, lighthearted ambiance, drawing favorable comparisons to titles like "Breath of the Wild" and "Shadow of the Colossus." Overall, the atmospheric environments are praised for their uniqueness and soothing quality.

    • “The combination of thoughtful level design, atmospheric presentation, and a clear creative vision makes it a compelling title despite its limited scope.”
    • “The climbing feels fluid, almost like 'Breath of the Wild,' and the visuals are striking, creating a mysterious atmosphere.”
    • “The controls felt really smooth most of the time and that paired with the general atmosphere of the game created for a very cozy experience (unlike others of the genre that can feel rather frustrating).”
  • stability

    5 mentions Positive Neutral Negative

    The game shows noticeable improvements in stability compared to earlier versions, but still suffers from occasional bugs and glitches, such as getting stuck inside objects and issues with the options menu. Despite these problems, the core mechanics remain enjoyable and largely functional.

    • “I like the concept and the mechanics, however, the game is a buggy mess.”
    • “The only down point are some of the mechanics in the game that are a bit buggy.”
    • “When you're stuck inside things because of glitches.”
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Frequently Asked Questions

Atan is a casual platformer game with fantasy theme.

Atan is available on PC and Windows.

Atan was released on June 12, 2024.

Atan was developed by Goober Inc..

Atan has received very positive reviews from players. Most players liked Atan for its gameplay but disliked it for its stability.

Atan is a single player game.

Similar games include Jusant, Postmouse, Big Hops, Ereban: Shadow Legacy, Jivana and others.