Skip to main content

Liminal Void

Liminal Void Game Cover
83%Game Brain Score
graphics, music
gameplay, story
83% User Score Based on 80 reviews

Platforms

PCWindows
Liminal Void Game Cover

About

Liminal Void is a single player role playing game. It was developed by Jeistar and was released on August 23, 2024. It received positive reviews from players.

"Liminal Void" is a dark, chaotic spellcasting game where you play as a member of the Liminal Layer Society, fighting entities from the Void to protect reality. You can choose from four characters, each with their own playstyles and spells, and work towards multiple endings. The game features intense flashing lights, screen effects, and post effects, and requires the collection of Sigils to progress. Dying is part of the experience and brings you closer to the Void Gods.

Genres & Tags
Play Modes
Skip User Reviews

83%
Audience ScoreBased on 80 reviews
graphics11 positive mentions
story3 negative mentions

  • Liminal Void features a unique and visually stunning aesthetic that immerses players in a chaotic and surreal experience.
  • The gameplay encourages experimentation and adaptation, with a compelling mechanic where death leads to deeper exploration rather than a game over.
  • The soundtrack is highly praised, enhancing the atmosphere and contributing to the overall vibe of the game.
  • The game is plagued by numerous bugs and glitches, making it difficult to play and often unresponsive to player actions.
  • The user interface is cluttered and confusing, with important information obscured, leading to a frustrating experience for players trying to understand the mechanics.
  • Many players find the lack of clear tutorials and guidance overwhelming, resulting in a steep learning curve that can deter newcomers.
  • gameplay
    32 mentions Positive Neutral Negative

    Gameplay in this title is a mixed bag, with some players appreciating its unique mechanics and immersive atmosphere, while others criticize its confusing controls, bugs, and lack of polish. Death serves as a core mechanic rather than a failure state, and audio cues enhance the experience, but many feel overwhelmed by the game's complex systems and insufficient tutorials. Overall, while the game shows great potential, its current state leaves much to be desired in terms of gameplay clarity and functionality.

    • “Death is a fundamental mechanic rather than a failure state.”
    • “Progress feels earned through understanding rather than accumulation, and success often comes from adapting one’s mindset as much as improving mechanical skill.”
    • “The actual gameplay is pretty fun when the game is working as intended though!”
    • “Gameplay sorta sucks and my mouse controls don't work at all, but whatever, it's like just there as padding/pacing for the story and lore.”
    • “With the gameplay feeling very unfinished, I feel like there should've been a free demo or a tag for early access.”
    • “Its extremely janky, buggy, and glitchy; the hitboxes are buggy and incredibly inconsistent. Even the dev themselves admit that sometimes some game mechanics simply won't work and they're trying to fix that currently.”
  • graphics
    32 mentions Positive Neutral Negative

    The game's graphics are a standout feature, characterized by a unique and trippy aesthetic that blends early 2000s internet culture with horror elements, creating a visually immersive experience. However, many players find the visuals overwhelming and confusing, particularly in terms of navigation and user interface, which detracts from the overall gameplay experience. Despite its rough edges and bugs, the art style and soundtrack are praised, suggesting a strong potential for future development.

    • “Fire visuals and the feel of the game is perfect.”
    • “I really like the visuals, gameplay, atmosphere and overall vibe of this game, and I'm certain that it will live up to its potential in time.”
    • “Visually the game is super strong and was the main selling point for me, looks great, feels great, and I love the aesthetics.”
    • “At first, I was very drawn in by the aesthetics and the UI, but I immediately got a bad taste in my mouth when the first 10 minutes of the game was just figuring out that the big controller-based controls displayed do not work, and then reading paragraphs of information about how to play the game instead of being given a proper tutorial, as well as being told that if you have a problem, 'it's a skill issue.'”
    • “The visuals are enough to make me want to vomit, but in a profound way, a way that makes you still want to come back, even if it isn't the ideal experience.”
    • “Additionally, because of the unfortunate physics and difficult-to-digest visuals, it's hard to be scared or unnerved when you really just have very little clue what's going on.”
  • music
    29 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the oppressive atmosphere, featuring a diverse range of electronic styles that include both chaotic and ambient tracks. Many reviewers highlight the soundtrack as a standout element, describing it as "amazing" and "one of the best" they've heard, with some even expressing a desire for the original soundtrack to be made available for purchase. Despite some criticisms regarding the game's functionality, the music remains a consistent highlight, contributing significantly to the overall aesthetic and experience.

    • “The soundtrack spans a wide range of electronic styles, from harsh, chaotic rhythms to more ambient and introspective pieces.”
    • “The effort here really does show, and the soundtrack is great.”
    • “The soundtrack is banger after banger and the ambiance in this game is disorienting and unnerving, which is perfect for what this game is going for.”
    • “Buy the soundtrack, don't buy this fucking game.”
    • “I don't think a game should be released as a full 1.0 release, with two separate paid soundtracks, when I can't even open a menu to leave the game.”
    • “Shitty interface, forced to listen to music even though it's turned off, lowkey got no idea what to do, the whole screen is a mess.”
  • story
    12 mentions Positive Neutral Negative

    The game's story is non-linear and unfolds through repeated gameplay, character interactions, and player choices, which can be both intriguing and alienating for those who prefer a more structured narrative. While some players appreciate the mature themes of mental illness and isolation, others find the lack of clarity and guidance frustrating. Overall, the character-driven narrative and atmospheric storytelling have garnered a mix of admiration and criticism, with many hoping for future improvements to enhance the experience.

    • “There is no single linear story to follow; instead, players piece together meaning through repeated runs, different characters, and divergent choices.”
    • “I like the characters, and the story between them and how they interact with each other is super interesting.”
    • “Its steep learning curve, sensory intensity, and refusal to clearly explain itself can be alienating to players who prefer structured progression or explicit storytelling.”
    • “Gameplay sorta sucks and my mouse controls don't work at all but whatever it's like just there as padding/pacing for the story and lore.”
    • “Though I still think the story is a fairly mature exploration of modern themes of mental illness, suicide, and isolation in the modern era.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous users reporting significant bugs, glitches, and inconsistent mechanics that detract from the overall experience. Many players find the game to be in a "buggy state," making it difficult to recommend despite its artistic potential. Overall, the consensus is that the game requires substantial improvements in stability before it can be fully enjoyed.

    • “I wish I could give this a fair review, but it's extremely buggy.”
    • “There's way, way, way too many bugs and glitches that are downright game ruining.”
    • “It's extremely janky, buggy, and glitchy; the hitboxes are buggy and incredibly inconsistent. Even the devs admit that sometimes some game mechanics simply won't work and they're trying to fix that currently.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of Liminal Void is a standout feature, characterized by its dense, oppressive sound design and music that enhance the game's psychological tension. Players appreciate the bold aesthetic and immersive vibe, noting that the atmosphere significantly contributes to the overall experience and gameplay. The game's commitment to creating a unique and experimental atmosphere is widely praised, making it a compelling indie roguelike.

    • “Sound design and music play a major role in sustaining the game’s oppressive atmosphere.”
    • “Taken as a whole, Liminal Void stands as a bold and uncompromising indie roguelike that prioritizes atmosphere, experimentation, and psychological pressure over accessibility.”
    • “Liminal Void is a dense, experimental roguelike that places atmosphere, risk, and systemic tension at the center of its design.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is described as a mix of dark and absurd, with players finding the writing and visual elements to be genuinely funny. Many appreciate the game's quirky and deranged sense of humor, though some wish for quicker gameplay to experience more of the comedic story. Overall, the humor adds a unique charm, making the game entertaining despite its brevity.

    • “Lmao, again with this 'I'm an artist' drama queen attitude, this is hilarious.”
    • “The writing in the game is kinda hilarious to me.”
    • “Overall 8/10 would like if runs were quicker so I could see more story; also, I'm making the review negative so the dev might photoshop me into a level (shameless request, those were funny as hell to me).”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players reporting significant bugs and performance issues, even on high-end hardware. While some appreciate the game's concept and graphics, they express frustration over the lack of smooth gameplay and the need for improvements. However, there is optimism for future updates and performance enhancements from the developers.

    • “Tl;dr - 10/10 concept, 4/10 optimization (as of the time of this review [12-3-24]), worth buying at any time, if only to support the dev as s/he makes it reach the potential that it really can.”
    • “I haven't encountered any technical or performance issues, the few that have and reported on the forums got a reply from the dev, so there is that.”
    • “There's a ton of bugs, really poor optimization. I don't know, maybe I would say it was good if it was in beta or something, but I don't know.”
    • “Tl;dr - 10/10 concept, 4/10 optimization (as of the time of this review [12-3-24]), worth buying at any time, if only to support the dev as he/she makes it reach the potential that it really can.”
    • “While performance optimization and updates are on the horizon, the bones of this frenzied oneiric afterlife of a dungeon crawler is everything one could ask for if the mimetic grasp of the aforementioned sources lingered within you and yet yearn for that tumultuous grasp for meaning.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers strong replayability through its diverse character selection, as playing different characters unlocks unique dialogues that enhance the narrative and provide deeper insights into the story and its characters.

    • “The game offers a variety of choices that lead to different outcomes, making each playthrough feel unique and engaging.”
    • “With multiple story paths and character interactions, I find myself coming back to explore every possible scenario.”
    • “There is replayability in the fact that each time you play a different character, you get new dialogues that reveal more about themselves and the others.”
    • “Once you've completed the game, there's little incentive to go back and play again. The story doesn't change enough to warrant a second playthrough.”
    • “The lack of meaningful choices means that replaying the game feels more like a chore than an opportunity to explore new content.”
Skip Game Offers

Buy Liminal Void

Skip Videos

Videos

Skip Games Like Liminal Void

Games Like Liminal Void

Eternity Egg Image
Bleak Faith: Forsaken Image
Hyper Light Breaker Image
Moon Hunters Image
P.A.M.E.L.A Image
Skip FAQs

Frequently Asked Questions

Liminal Void is a role playing game.

Liminal Void is available on PC and Windows.

Liminal Void was released on August 23, 2024.

Liminal Void was developed by Jeistar.

Liminal Void has received positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Liminal Void is a single player game.

Similar games include Eternity Egg, Bleak Faith: Forsaken, Hyper Light Breaker, Moon Hunters, P.A.M.E.L.A and others.