Townscaper Game Cover
Townscaper is less of a game, more of a tool to simply play around with. It has no goal either, but that is part of its almost hypnotic charm at being an enjoyable experience that allows us to simply play around as we see fit.

Townscaper is a relaxing and creative town-building simulation game. Place and connect different types of buildings to design your own colorful and vibrant seaside town, with no need for resources or scores. Experience the joy of watching your town grow and evolve, with charming details like boats, parks, and winding streets appearing as if by magic.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Android
  • Mobile Platform
  • Tablet
  • Xbox

Reviews

96%
Audience ScoreBased on 10,144 reviews
graphics271 positive mentions
story42 negative mentions
  • graphics537 mentions

    The graphics of Townscaper are widely praised for their charming, minimalist aesthetic, featuring vibrant colors and delightful details that evoke a relaxing atmosphere reminiscent of Studio Ghibli films. Players appreciate the intuitive design that allows for the effortless creation of visually appealing towns, enhanced by soothing sound effects and animations. However, some users express a desire for more customization options and varied building aesthetics to further enrich the visual experience.

    • “The visuals are stunning and cozy, and you can zoom in and see every detail of the houses.”
    • “Townscaper offers beautiful, minimalist graphics and incredibly satisfying gameplay.”
    • “The graphics are beautiful and the controls are very simple to grasp, making it a relaxing experience.”
    • “Beyond that, there are sadly no customization options, meaning you're stuck with the random grid you're given as well as the coastal aesthetic and the limited pastel color palette.”
    • “It's irritatingly static in the graphics too, whilst yes it responds dynamically to your changes, once you stop it all stops.”
    • “One type of house, one type of road, etc. sure you can place stuff together and sometimes those things will connect in an aesthetically pleasing way and maybe change shape slightly but... I guess the problem is, I could just go play Minecraft, where I'm not limited to literally one of each 'thing' in the game.”
  • gameplay359 mentions

    The gameplay of Townscaper is characterized by its simplicity and minimalism, allowing players to engage in a relaxing and creative building experience without the pressure of goals or complex mechanics. While many players appreciate the soothing nature and aesthetic appeal of the game, there is a consensus that it lacks depth and variety, with some expressing a desire for additional gameplay elements to enhance the experience. Overall, it serves more as a creative sandbox than a traditional game, making it ideal for those seeking a casual and stress-free environment.

    • “Townscaper is a fantastic and beautiful game, with relaxing gameplay and good looking, comic-style graphics, which can be perfectly used to let your creativity run free and relax while letting time pass.”
    • “The gameplay is simple, but really fun. The mechanics behind it allow for some fantastic looking buildings and towns, and while it may be simple to play, you can make your buildings or your town as complex looking as you like.”
    • “The endless possibilities combined with the cute art style and relaxing, laid-back gameplay create an amazing effect.”
    • “The gameplay is incredibly shallow, and I would have wished for a bit more to sculpt, trim, and explore my towns.”
    • “There is no gameplay, period. It's just a kind of sandbox without rules or quests.”
    • “If you want gameplay of any kind, don't look here. It's just a simple building mechanic with no depth.”
  • music260 mentions

    The game's music aspect is notably minimal, with no in-game soundtrack, leading many players to recommend using their own music for a more enjoyable experience. While some appreciate the calming sound effects, there is a strong desire for additional background music to enhance the overall atmosphere and engagement. Overall, players find the game relaxing and ideal for pairing with their favorite tunes, but they express a clear wish for a more integrated musical experience.

    • “Just wanted to add that I found the music in the select screen very beautiful and wish it was an option as background music while building, that you could turn off when needed.”
    • “I highly recommend to put on some music and just click around.”
    • “It's great for relaxing after a stressful day, just boot it up and plop down my colorful abodes while listening to that soothing background music.”
    • “Sadly, there's also a distinct lack of music, which I think is a shame, seeing as I felt that the few piano keys played when viewing the credits felt right at home with the overall atmosphere.”
    • “I found the game disappointing because there wasn't really any soundtrack aside from one song in the credits, and while the splish-splashing noises and other sound effects in the game make it not totally barren, I found the soundscape to be lacking.”
    • “Honestly, some music or even extra props in the background would make the game more lively and engaging.”
  • story172 mentions

    The game is primarily a sandbox experience with no defined story, objectives, or quests, allowing players to freely build and create their own narratives within the environment. While it lacks a traditional storyline, many users appreciate its potential as a creative tool for visualizing and developing personal stories or settings. Overall, it serves as a relaxing platform for imaginative exploration rather than a structured gaming experience.

    • “It's a tool for the imagination, a device for storytelling, a place to dream in.”
    • “I found myself up till 4 am, slowly creating my own town, and thinking about storylines to go with it.”
    • “This game is really chill, and it's not really a game per se - it's more like a toy and a potential tool for gamemasters and art enthusiasts for creating backgrounds and story places.”
    • “This isn't exactly a 'game', there are no real objectives, no story or developments of any kind other than the ones in your mind.”
    • “There is no overarching story, there are no resources, and there is no goal.”
    • “There's no story, no characters, not even an objective.”
  • grinding48 mentions

    The grinding aspect of the game is widely criticized for being excessively tedious, particularly when building larger structures or areas, as players must manually place each tile without quality of life features to ease the process. Many users express that this repetitive task detracts from the overall enjoyment, turning what could be a relaxing experience into a chore. While some appreciate the creative potential, the lack of efficient building mechanics makes large-scale projects feel overwhelming and frustrating.

    • “You'll need a second life for grinding.”
    • “Interesting concept, very chill stuff to play with but not that grindy game it seems.”
    • “Due to limitations and missing quality of life features, it became tedious real fast.”
    • “You will have to manually click every single tile to get what you want, which can be very tedious for those who want to build larger towns.”
    • “Tldr; the game is fun for small scale sculpting, but in its current state is far too tedious for large scale sculpting.”
  • atmosphere38 mentions

    The game's atmosphere is widely praised for its relaxing and meditative qualities, enhanced by vibrant graphics and soothing sound effects, such as the sound of the sea. While many players appreciate the simplicity and charm of the environment, some express a desire for additional elements, like music or interactive inhabitants, to make the atmosphere feel more alive. Overall, it is considered a perfect choice for those seeking a low-stress, creative experience.

    • “The game is very atmospheric and stress-reducing.”
    • “The very simplistic gameplay in combination with the sound of the sea gives the game a totally relaxing, almost meditative atmosphere.”
    • “The vibrant colors paired with the pleasing plops of placing and removing creates an airy atmosphere of creativity and imagination.”
    • “Sadly, there's also a distinct lack of music, which I think is a shame, seeing as I felt that the few piano keys played when viewing the credits felt right at home with the overall atmosphere.”
    • “Has nothing is nothing is boring waste of money; if it had more events or settings you could toggle maybe a yes but it's just boring as bat poo. Soz 2/10 - graphics are cool but boring atmosphere.”
    • “- I agree with others who have mentioned that the atmosphere feels a little dead with no suggestion of inhabitants.”
  • humor37 mentions

    The humor in the game is characterized by its whimsical and chaotic elements, with players enjoying the amusing interactions of animated birds and the quirky outcomes of their city-building efforts. Reviewers highlight the game's ability to evoke laughter through its funny sounds, colorful designs, and unexpected details, making it a delightful and relaxing experience. Overall, the game is praised for its lighthearted charm and the joy it brings while creating absurd and imaginative towns.

    • “They're all screaming, laughing, and passionately arguing about their creations, bleeped swearing flying left and right!”
    • “The most chaotic and hilarious review of Townscaper, brought to you by this eclectic group of legendary personalities!”
    • “Lots of funny little details and unexpected results, like floating cities, arches with cranes, grand doors to larger buildings, tower viewers (coin-operated binoculars), and a few other cute and cool touches; I don't want to spoil it.”
  • emotional29 mentions

    The emotional aspect of the game is overwhelmingly positive, with players highlighting its calming and wholesome nature. Many describe it as a soothing experience that provides comfort during difficult times, making it an ideal choice for those seeking relaxation and a creative outlet. The game's simplicity and charm evoke feelings of nostalgia and joy, contributing to its reputation as a heartwarming and delightful experience.

    • “I discovered Townscaper on sale for about $6 USD while loading up Steam to unwind after an emotional funeral.”
    • “It's perfect for calming down, especially for a person like me with ADHD symptoms and a very short attention span. It's perfect if you're going through something depressing or emotionally scarring like the divorce of your parents or the death of a beloved family member.”
    • “A heartwarming game with a lot of potential that is surprisingly calming while playing.”
  • optimization22 mentions

    Overall, the game's optimization is generally praised, with many users reporting smooth performance even on low-end hardware, including the Steam Deck. However, there are some concerns regarding optimization issues when scaling up to larger maps and cities, suggesting that further improvements could enhance the experience. Players appreciate the game's responsiveness and the random optimizations related to building placement, but they also express a desire for more extensive maps and additional optimization in future updates.

    • “Performance-wise, it should run just fine on literally everything, including the Steam Deck.”
    • “It runs smoothly, even on my potato of a laptop!”
    • “Really relaxing game; performance is good on low-end hardware too.”
    • “The optimization of this game is also poor.”
    • “There are some minor optimization issues with larger cities; I'm not running cheap hardware either, but once you start scaling things super big, you can experience some delay with inputs.”
    • “Wonderful game, wish there were more possibilities for generated structures and more tiles to work with, along with other optimization issues that need to be fixed.”
  • replayability19 mentions

    The game's replayability is a mixed bag; while some players find it infinitely replayable due to its creative potential and unique grid structure, others feel it lacks sufficient variety and content to sustain long-term engagement. Suggestions for improvement include adding mod support and more diverse gameplay elements to enhance replay value. Overall, the experience can be enjoyable and relaxing, but its longevity may depend on individual player preferences and creativity.

    • “Its fun and very relaxing; no real goal but infinite replayability if you have the imagination.”
    • “The non-square grid and unique structure design makes for a lot of replayability in the seemingly endless combinations.”
    • “It's very easy to pick up and put down and has great replayability because you can create new townscapes endlessly.”
    • “As the game stands, while I am certainly enjoying it now, there isn't enough variety to reach that level of replayability.”
    • “I still like the game, but it is lacking in content and replayability after a certain point; I think mod support would go a long way in prolonging this game's shelf life.”
    • “Right now it doesn't have much replayability.”
  • stability17 mentions

    Overall, the game's stability is a mixed bag; while many users report smooth performance on various devices, including Mac and Steam Deck, there are notable issues such as lag, visual glitches, and freezing when towns reach a certain size. Some players experience bugs related to building mechanics and save/load functionality, particularly with larger creations, but many still find the game enjoyable and addictive despite these drawbacks.

    • “Runs great on macOS as well :)”
    • “It's a very, very addictive game and, as far as I'm aware, totally bug free.”
    • “The gameplay is also very good, the game isn't buggy or too crashy.”
    • “But when the town reaches some size (around 30 blocks) it freezes.”
    • “But it just leaves a bitter taste in my mouth knowing that the game could be expanded in so many different ways but will most likely stay in its bare-bones and buggy state.”
    • “Save and load system is currently buggy - I've seen big creations get corrupted if you load something else and return to the other file, but I hope it will be fixed.”
  • monetization1 mentions

    The monetization aspect of Townscapes is highly praised, as it features no in-app purchases, making it accessible and straightforward for players, particularly children. Users appreciate the lack of required accounts or personal details, contributing to a relaxing gaming experience.

    • “I absolutely loved Townscapes! I think this is maybe the most relaxing game I have played in a while. It requires no special skills, tutorials, or personal details. This game also has no in-app purchases and is easy to navigate, making it ideal if you are going to buy this for your child. 🥰”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
28hAverage play time
2-12hSpent by most gamers
*Based on 23 analyzed playthroughs

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