Games like Ahoist Cratey
Looking for games like Ahoist Cratey? Here are top puzzle recommendations, selected from player-similarity data — start with Blast One Standing, Dr Jelly and Mr Slime or Conveyor Con-fusion.
1 59%Game Brain Score59% User Score 12 reviewsThis is a block pushing game with a unique win condition: destroy all but one block. Start a blast by pushing a block which is connected to another block. Controls: Z is undo R is restart WASD or arrow keys for movement ESC exits to the level select or menu M is mute This is a collaborative game made by members of the Thinky Puzzle Games Discord server, from July 22nd 2022 to March 9th 2023. Th…
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2 View Game62%Game Brain Score62% User Score 18 reviewsThis is a collaborative game made by members of the Thinky Puzzle Games Discord server, from March 31st to July 31st. The format was an "exquisite corpse" style, where each person adds on a little bit (a level, a mechanic, and/or polish), and then passes it on. Participants: (in order of participation, but not in order of levels) (37 total)PatrickncreccbagenzoTophWellsSkyblubberquarkmarcosdHRollwi…
View Game3 View Game82%Game Brain Score82% User Score 42 reviewsBuild conveyor belt contraptions to navigate this open world puzzle adventure! Arrows or WASD to move, Z to undo, R to restart the current region (dashed area), X for action (you'll be told when you can use it). The game automatically saves when you move from one region to another. Best played in Chrome, Firefox, or Edge. Safari on MacOS/iOS has default privacy settings that prevent the game from …
View Game4 53%Game Brain Score53% User Score 4 reviewsControls: Z is undo R is restart WASD or arrow keys for movement ESC exits to the level select or menu M is mute Life of the Zip Bird, One Too Many and Theodoor are collaborative games made by members of the Thinky Puzzle Games Discord server, from February 20th 2024 to July 21st 2024. The format was an "exquisite corpse" style, where each person adds on a little bit …
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5 56%Game Brain Score56% User Score 8 reviewsControls: Z is undo R is restart WASD or arrow keys for movement ESC exits to the level select or menu M is mute Life of the Zip Bird, One Too Many and Theodoor are collaborative games made by members of the Thinky Puzzle Games Discord server, from February 20th 2024 to July 21st 2024. The format was an "exquisite corpse" style, where each person adds on a little bit (a level,…
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6 52%Game Brain Score52% User Score 3 reviewsControls: Z is undo R is restart WASD or arrow keys for movement ESC exits to the level select or menu M is mute Life of the Zip Bird, One Too Many and Theodoor are collaborative games made by members of the Thinky Puzzle Games Discord server, from February 20th 2024 to July 21st 2024. The format was an "exquisite corpse" style, where each person adds on a little bit …
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7 View Game36%Game Brain Score36% User Score 2 reviewsPlace tiles to get the mice to the exit! Your goal is for all mice to be in a hole and for all holes to have a mouse in them. Holes will be closed until all red buttons in the level have boxes on them.This is a programming game where you first place tiles and then press play to start the simulation. You can't change the tile placements after the simulation has started - you'll have to stop the sim…
View Game8 View Game51%Game Brain Score51% User Score 2 reviewsPlace tiles to get the flying crowbars to the exit! Controls Simulation control: Click play in the top-left to run the simulation, pause to pause it, and the plus symbol to reset. Alternatively X/Space/Enter will play/pause, and S/Down will reset. While the simulation is running, drag the bar in the top-right to change the simulation speed. A/D/Left/Right will also change speed. Tile editing: Clic…
View Game9 61%Game Brain Scoregameplay, graphics100% User Score 12 reviewsBRDG is a puzzle game about pushing blocks and making bridges.
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10 Created for GMTK Jam 2024. The idea was to make an Metroidvania. Sadly, as is usually the case with overscoping, most of the content that makes the game a game couldn't get in. A good chunk of the development time actually went into making the basic mechanics and the level editor, so I made sure to include them in the web version as well (even if without the ability to save your creation). Usage …
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