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Brickadia Game Cover

About

Brickadia is a single player and multiplayer casual shooter game. It was developed by Brickadia, LLC and was released on July 11, 2025. It received positive reviews from players.

Brickadia is a next-generation sandbox game with immense flexibility. Every creative tool - building, scripting, and more - is used right in the game, in real-time multiplayer. Build massive worlds, intricate physics contraptions, and entirely new game modes together with your friends without ever leaving the action. Build anything you can imagine. It's super easy to get started placing bricks…

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86%
Audience ScoreBased on 994 reviews
gameplay16 positive mentions
grinding5 negative mentions

  • Exceptional and intuitive building system allowing detailed and large-scale creations with millions of bricks.
  • Robust physics and wiring system enabling creation of functional vehicles, machines, and mini-games.
  • Well-optimized Unreal Engine 5 game running smoothly on a variety of hardware configurations.
  • Highly customizable avatars with extensive options and no microtransactions.
  • Active, friendly and creative community with a strong legacy connection to Blockland.
  • Responsive and passionate developers committed to ongoing improvements and new features.
  • High price point perceived as too steep for an Early Access game with limited content.
  • Very small and dwindling player base leading to mostly empty servers and limited multiplayer experiences.
  • Lack of modding and scripting support at launch, which some consider critical for longevity.
  • Limited variety of gameplay modes currently, mostly focused on freebuild and basic deathmatch.
  • Some clunky or unintuitive building tools and controls, including issues with logic wiring and physics prefab saving.
  • Past controversies involving developers and moderation, including allegations of misconduct and inconsistent community management.
  • gameplay
    77 mentions Positive Neutral Negative

    Gameplay in this sandbox game centers on highly intuitive and robust building mechanics combined with an advanced wiring and logic system, allowing for complex mechanical, electronic, and vehicle creations. The physics engine is praised for realism and versatility, supporting diverse playstyles from simple building to intricate engineering projects. While the sandbox freedom and creativity are highlights, some find the learning curve for advanced mechanics steep and note a lack of guided gameplay modes, making it best suited for players who enjoy experimentation and community-driven content.

    • “It’s a sandbox game with deep customizability in all of its blocks, blocks ranging from tiny detail pieces to huge chunks, mechanics and wiring that are very intuitive if you understand coding, and more features on the horizon, all brought together in a surprisingly robust physics engine.”
    • “The physics are absolutely incredible, the game runs great, there’s an entire wiring system to allow for complex machines and gameplay mechanics, character customization is really well done, and the block building is possibly the best on the market as of right now.”
    • “The lovechild of GMod and Legos, the spiritual successor to the cult classic Blockland, the best brick building system I've seen in a creative game, logic gates and wiring systems that let you script and wire mechanical and digital systems such as Conway’s Game of Life, a slew of weapons for fun sandbox modes, and a passionate community that wants to see this game succeed.”
    • “There's no game mechanics or anything to do other than walk around and look at your blocks.”
    • “I was not expecting a super dead game that averages 2 players at a time and building mechanics that are wildly confusing and not intuitive at all.”
    • “There are a ton of gates and all that do different things and to figure out what does what for a specific mechanic is just a complete and total disaster.”
  • optimization
    76 mentions Positive Neutral Negative

    The game is highly praised for its exceptional optimization, particularly impressive given its use of Unreal Engine 5, allowing millions of bricks and complex physics objects to run smoothly even on low-end PCs. Performance is consistently described as buttery smooth, with fast loading, well-implemented physics, and scalability to massive builds without significant slowdowns. While occasional issues like network performance and occasional crashes on some hardware exist, ongoing developer efforts continue to enhance stability and mod support, making it one of the most optimized sandbox games available.

    • “Brickadia seems to have performance as the top priority in development efforts; it's immediately noticeable that a lot of time has gone into making the game incredibly optimized.”
    • “Having the ability to place millions of bricks with little to no performance impact, and play with others in said environments, is a huge accomplishment for a sandbox.”
    • “Highly optimized physics engine, dynamic object calculation, and this game can truly run on any PC setup very smoothly without any hiccups or issues.”
    • “This game is so unoptimized; seriously, 5 million bricks just for 10 cars that would be just 300 bricks in Blockland standards.”
    • “Unreal Engine is bad and Tim Sweeney & Tencent should feel bad. It runs well on any semi-recent hardware from the last 3-4 years, but Unreal Engine is garbage. It runs poorly on anything not recent and you should expect ghosting shadows, poor reflections costing too much performance, occasional weird physics, etc. Your first thing to do after installing should be switch from DX12 to DX11 and set the frame limiter to 120.”
    • “The building is lacking a lot of things and the optimizations are meh on the lowest settings due to me being a laptop gamer.”
  • graphics
    43 mentions Positive Neutral Negative

    The game features a charming, polished LEGO-inspired aesthetic with impressive graphics enhanced by modern lighting effects like Unreal Engine’s Lumen and raytracing, resulting in beautiful, visually pleasing environments. It is highly optimized, running smoothly even on older hardware while allowing for customizable graphics settings. Overall, the visuals strike a balance between simplicity and stunning detail, contributing significantly to the game's appeal.

    • “This is a great early access for a Blockland successor; not only did they retain the same art style and charm, they built on it, made it more visually pleasing, and made it much more customizable.”
    • “It has absolutely gorgeous visuals (hardware raytracing, volumetric clouds, etc.) and runs very well, considering how far you can push it.”
    • “The freedom you have to build as small or as large as you want is already so cool, but the addition of weapons, logic gates, wiring, extensive physics, and an absolutely beautiful graphics engine transform this from a simple building game to something much, much more.”
    • “Limited creative freedom – for now (graphical limitations are mostly because people want everything to be lego)”
    • “The style encouraged by the developers is, again, in my opinion an egregious departure from the lego/brick aesthetic.”
    • “Tl;dr: turd with a fair amount of graphical polishing but really stinky everywhere else”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is a blend of dark, absurd satire and subtle, intellectual jokes that resonate deeply with fans familiar with the themes. Its expressive characters, chaotic ragdoll physics, and playful community interactions create frequent moments of genuine laughter, combining elements reminiscent of Garry's Mod and Roblox. Overall, the humor is clever, varied, and a key highlight of the experience.

    • “The whole map was meant to be funny, dark, absurd satire in a zombie apocalypse setting.”
    • “It's a great game filled with endless humor, the brickadians themselves are extremely expressive and funny and the moderators have also said they're going to be extremely lax with moderation so you don't have to worry about that either.”
    • “So many times, I genuinely burst out laughing because of how well the humor synergized between everyone.”
  • story
    8 mentions Positive Neutral Negative

    The story is minimal and largely implied through environmental storytelling and satire, allowing players to create their own narrative within a post–zombie outbreak survival setting. It uses timeline elements but offers no traditional structured plot.

    • “The map is a post-zombie outbreak survival story.”
    • “It’s environmental storytelling and satire.”
    • “Again — timeline storytelling.”
    • “No story - create your own :)”
    • “Should be end of story, right?”
    • “The boat was also a small plot of land with a house on it.”
  • stability
    8 mentions Positive Neutral Negative

    Brickadia is a well-optimized and stable early access game that runs smoothly with impressive physics and complex building mechanics. While not completely bug-free or fully polished, it offers a reliable and enjoyable experience with flexible building tools and strong developer support. Overall, stability is a strong point despite its early development stage.

    • “Building things is flexible and easy to make look good, the game overall looks amazing, the scripting (at the time of writing) is already decently powerful as well as educational, the game is very well optimized and runs great, and the developers care deeply both about the game and about fostering a good community.”
    • “It runs great with a very impressive physics and gate systems!”
    • “The physics are absolutely incredible, the game runs great, there's an entire wiring system to allow for complex machines and gameplay mechanics, character customization is really well done, and the block building is possibly the best on the market as of right now.”
    • “Every cool thing you see in this game, from the servers to the vehicles to the most basic of builds, was painstakingly cobbled together in a Sisyphean struggle against the buggy building tools and awful controls.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in the game is considered tedious and time-consuming, especially when building large or detailed structures due to cumbersome entity selection and placement mechanics. Complex logic circuits add to the difficulty, making even basic functionality require multiple extra steps, which may frustrate most players. Overall, the repetitive and meticulous work needed for progress feels laborious and potentially off-putting.

    • “The building setup is rather tedious if you want to create anything large or detailed.”
    • “I'm sure the logic gates are super powerful and can do so much, but 99% of players will never get to that level and it will always be tedious to make simple things because you are forced to place at least 3 extra blocks and wire them together for basic functionality.”
    • “It's just place block, shoot person, or hit your head against the tedious logic circuits for minimal utility.”
  • music
    6 mentions Positive Neutral Negative

    Users appreciate the game's music for its quality and calming effect, enhancing the building experience. Some also look forward to potential custom music options, highlighting the sound design as a strong and enjoyable aspect.

    • “The music is very calming when you're building.”
    • “I enjoy the sounds; being a professional musician, I really have fun with the noises.”
    • “And great music too!”
  • monetization
    5 mentions Positive Neutral Negative

    The game features no microtransactions, offering extensive character customization without extra costs, which players appreciate. However, some criticize the pricing model, suggesting it needs to be lower or adopt a free-to-play approach with alternative monetization to attract more players. Developer communication is limited, primarily focused on social media advertising, with new content often held back for major updates.

    • “Easy to in-depth builds, really nice physics, a very nice community, and lots of options for customizing your character without a bunch of microtransactions (there are none!).”
    • “There are no microtransactions, there's no forced multiplayer (i.e. you do not have to play multiplayer if you prefer to be alone), and there's no weird control scheme imo.”
    • “This game needs an even lower price tag or a free-to-play model with other forms of monetization to actually be revived, sadly.”
    • “Vehicles are such a central part of the advertising for the early access release, and in their current implementation are so poor I can't recommend this to anyone.”
    • “The developers remain silent, instead using the social media accounts for witty advertising, and seem to have a tendency to withhold new content for larger updates.”
  • emotional
    2 mentions Positive Neutral Negative

    Users praise the game for its deeply personal and heartfelt experience, highlighting the genuine connections and wholesome interactions with other players. They find the emotional impact uniquely profound, surpassing similar feelings from past games, and appreciate that this quality remains strong in early access.

    • “I love how deeply personal and connected everything feels, not to mention how wholesome and sweet the people you play with can be.”
    • “No game has made me feel this way since Minecraft on the PS Vita, but this is on such an elevated level beyond description, and I am so unbelievably happy this aspect of the game has stayed intact for the early access release.”
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7h Median play time
144h Average play time
4-355h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Brickadia is a casual shooter game.

Brickadia is available on PC and Windows.

On average players spend around 144 hours playing Brickadia.

Brickadia was released on July 11, 2025.

Brickadia was developed by Brickadia, LLC.

Brickadia has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Brickadia is a single player game with multiplayer and local co-op support.

Similar games include Starship EVO, Gamecraft, Scrap Mechanic, LEGO Worlds, inZOI and others.