Rubek Game Cover

Rubek is a color-based puzzle game where you roll a cube to match colors on the floor and solve mind-bending puzzles across 70+ handcrafted levels. Compete on global leaderboards, with support for color blind options and a beautiful minimalist aesthetic.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Mobile Platform
  • Tablet

Reviews

69%
Audience ScoreBased on 104 reviews
gameplay4 positive mentions
grinding4 negative mentions
  • The puzzle concept and level design are engaging, providing a satisfying challenge as players progress.
  • The game features a unique mechanic of rolling a cube to match colors, which adds an interesting twist to traditional puzzle gameplay.
  • The minimalistic design and relaxing soundtrack create an enjoyable atmosphere for players.
  • The controls are poorly designed, with issues in both mouse and keyboard inputs that hinder gameplay.
  • The game suffers from technical limitations, including low resolution and performance issues on certain hardware, making it unplayable for some users.
  • There is a lack of basic options, such as volume control and customizable controls, which detracts from the overall experience.
  • gameplay32 mentions

    The gameplay is characterized by intuitive controls and unique mechanics that appeal to puzzle enthusiasts, though it suffers from repetitiveness and limited variety across its 80 levels. While some players appreciate the clever core mechanic of manipulating a cube's colors, others find the experience tedious due to issues with the undo function and a lack of engaging challenges. Overall, the game offers a smooth and minimalistic experience, but it may not justify its price compared to similar free alternatives.

    • “With intuitive controls and mind-bending mechanics, this game offers endless fun for puzzle enthusiasts.”
    • “The gameplay is smooth and minimal yet very unique in its mechanics.”
    • “A simple and refreshing puzzle game with a unique concept in gameplay.”
    • “Worse, it will sometimes fail to undo certain field mechanics like side-painting and buttons, which leads to unsolvable states that force a full level restart -- which is of course a needlessly long animation for something that should be a very simple level state.”
    • “Some of those mechanics, like the fact it has a third dimension, the game seems to just forget about, so almost no levels actually use it.”
    • “Most of the gameplay is nothing different from several free games online, so not worth purchasing.”
  • music20 mentions

    The music in the game is described as soft, minimalistic, and relaxing, effectively creating a calming atmosphere. However, many users express frustration over the lack of volume control and the inability to mute the music separately from sound effects, with some finding the tracks repetitive and depressive. A desire for more variety in the music tracks is also noted, as players would appreciate additional options to enhance their experience.

    • “I love the minimalistic design, beautiful color scheme and relaxing soundtrack.”
    • “The music is simple, and sits in the background enough that the repetition isn't too bad, but some variety would be a plus.”
    • “Soundtrack is soft and non-intrusive.”
    • “There is no volume control, no separate controls for effects and music; it's very irritating and should have been trivial to fix.”
    • “Very depressive music track, with no possibility to mute only the music.”
    • “More than one music track would be nice.”
  • graphics14 mentions

    The game's graphics are characterized by a lazy minimalist style with untextured low-polygon assets, reminiscent of early 1990s 3D games, which many players criticize as a cover for poor development quality. While some appreciate the polished UI and find the art style appealing, others report significant performance issues, including severe lag on compatible hardware. Overall, the graphics seem to divide opinions, with some viewing them as charmingly retro and others as a sign of lackluster effort.

    • “Nice aesthetics and polished UI.”
    • “The art style is lovely.”
    • “The game features lazy minimalist/untextured low-polygon 'retro' assets and visuals.”
    • “The lack of textures is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
    • “Also, this game lags really badly on the NVIDIA 8600 GT, which is fully compatible with DX 9.0c and can handle graphically complex games like Tropico 4 with good FPS, but not with this simple game, where FPS drops down to 3-5.”
    • “My only problem is that the system's graphics are not accurate.”
  • story4 mentions

    The story conveys a moral about perseverance and the unpredictability of life, emphasizing that giving up can prevent one from achieving success. However, despite its themes, the narrative failed to engage gamers, leading to a lack of interest in the game overall.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Hardly a success story; gamers just weren't all that interested in the game.”
  • grinding4 mentions

    Players find the grinding aspect of the game tedious, particularly due to a lack of engaging mechanics, which makes repetitive tasks feel monotonous. Many express a preference for shorter games that offer more enjoyable experiences without the burden of excessive grinding.

    • “I had far more fun with shorter games because there just aren't the interesting mechanics here to stop it from becoming really quite tedious.”
    • “Trying to beat levels in few moves quickly became tedious to me.”
  • replayability4 mentions

    The game offers strong replayability, allowing players to revisit levels to complete them with fewer moves and to earn missed stars, enhancing the overall experience.

    • “There is a fair amount of replayability, as you can always go back and try to earn missed stars.”
    • “Great replayability if you want to finish all the levels within the minimum of moves.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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