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Games like Orbarella - The Dream Soother

Looking for games like Orbarella - The Dream Soother? Here are top action recommendations with a violence focus, selected from player-similarity data — start with Project Speedrun, Colorguard or Varminal.

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  • Controls A & D to move left & rightE to DashSpace to JumpWhen near a purple crystal, hold right click to start charging, and release to get launched.Escape to return to home page. Important Information Project Speedrun is my software engineering degree's final year project at ESIREM. It is open source, you can access it on github. It is not a full game, seeing as it lacks a lot of work in terms of…

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  • Your core is under attack! Protect it as long as possible in this strategic turn-based action game Different-colored energy orbs are being fired at your core in an ever-increasing onslaught. Luckily, the orbs only move after you do. Move your core or rotate your shields to avoid danger and protect your core for as long as you can. A colored orb can be blocked by the same colored shield, but beware…

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  • 40%Game Brain Score
    40% User Score Based on 1 reviews

    Varminal is a turn-based RPG with gameplay inspired heavily by the beloved Mario & Luigi series. You play as Tara, a young girl that's a ball of optimism, and Vyn, a moody and crass young boy, who's hiding a dark past. Together, they team up (albeit reluctantly) to become Hunters - adventurers that set out beyond the safety of the city walls to explore the world, protect caravans, and defeat t…

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  • 50%Game Brain Score
    50% User Score Based on 1 reviews

    WAD to move, Space to slam hammer, click and hold to fly (must start from ground).  Proceed through the door for the Round 2 addition of the hammer slam mini game! ROUND 2 Update: For Round 2, I decided to add a "test your strength" toy to compliment the void knight.  I decided I wanted to make more use of his hammer slam / flying and made an infinite scroller tower for him to fly up, dodging dang…

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  • 45%Game Brain Score
    45% User Score Based on 3 reviews

    Sugar and Sinew is a reverse-horror game where you play as an enormous, indescribable amalgamation of flesh and bone. You must hunt down unwary Trick or Treaters (who are all dressed as pirates for some reason) on Halloween night. It's set in a small town, brought to life by a dynamic artificial intelligence simulation. Controls KeyAbilityZLure - Capture the minds of nearby people and draw the…

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  • 73%Game Brain Score
    gameplay, graphics
    music, optimization
    73% User Score Based on 268 reviews

    In "123 Slaughter Me Street," you must escape a building filled with aggressive, regenerating enemies. With limited ammo and health, players must strategize and make use of the environment to survive. The game features permadeath and procedural generation, ensuring a unique and challenging experience each playthrough.

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  • In short, "Amy's World" is a rogue-like, deckbuilding card & dice adventure game with a focus on exploration and narrative. No fighting, but puzzles! This is in early development - there is only one playable tutorial level. I will be iterating on the game mechanics for a while, too. The in-game tutorial should be enough to get you going, but here are some instructions anyway: Controls: Playing ful…

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  • a game you can leisurely play when you feel bored or just want to enjoy some relaxing and easy game with futuristic aesthetics and engaging music. today, i'm excited to share my adventure of recreating a minigame from the Straying Stars event in Honkai Impact 3rd. important message before playing please beware that when you start the game, there is a bug that the game starts frozen. just pause a…

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  • Darkness Falls Again — The Return of “Abyss Night” Centuries ago, the skies turned crimson and monsters poured into the world. That night, the world was nearly consumed by a force known as the “Abyss.” Now, the catastrophe once sealed away by legendary heroes has returned. Protect the Crystal. Darkness once again blankets the land, and each night, stronger monsters surge forth through dimensi…

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  • 6th entry in "The 20 Games Challenge". A poor implementation. I enjoyed developing the random level generation (all 255 levels are generated at the start of the game and can then be navigated), but I got bored with the old-school platformer gameplay, which, between tutorials and experiments, I’ve already done a dozen times or more. In the end, I gave up on designing the pixel art myself and used a…

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