- January 16, 2017
- Pixelmate
- 100h median play time
Beyond Despair
Platforms
About
Beyond Despair is a horror open-world game that can be played in both multi-player and single-player modes. With over 100 hours of playtime, players must survive in a post-apocalyptic world filled with aggressive environments, dangerous creatures, and other players. The game features a mystic and paranormal subtext, with the tagline "You think you have survived? It's just a beginning, the true survival is ahead..."





- The game offers a refreshing change from typical zombie games, featuring an interesting story, crafting elements, and engaging challenges.
- Beyond Despair has a promising concept with a well-designed world and potential for future updates, making it enjoyable for players who appreciate survival horror.
- The sound design and atmosphere contribute to a creepy and immersive experience, with effective jump scares and a sense of tension throughout gameplay.
- The game suffers from poor optimization and various bugs, which can detract from the overall experience, especially in its early access state.
- Combat mechanics are rough, with limited hand-to-hand options and a lack of clear direction for solo players, making it feel less engaging without friends.
- Many players find the game too dark and lacking in clarity regarding objectives and gameplay mechanics, leading to confusion and frustration.
gameplay
13 mentions Positive Neutral NegativeThe gameplay is characterized by a nostalgic survival experience on an island, where players gather resources and build bases, though some find this aspect somewhat overused. While the game features polished design and impressive sound effects, it has a steep learning curve and requires tweaks, particularly in resource management. Overall, players appreciate the smooth gameplay and the realistic graphics powered by the Unreal Engine, despite some concerns about potential lag and the need for further updates.
“Gameplay: the gameplay features you, as a character going onto an island and surviving.”
“One of the big advantages of the gameplay design is using anomalies to do a portion of the combative footwork for you.”
“The gameplay feels great, the design of the world and creatures is amazing, the level of polish here is really good, and the sound effects are also amazing.”
“Now normally this is the part where you have to gather resources to build a base and fall back on the now-constant crutch in gameplay design of building-your-own-base.”
“There are some gameplay tweaks that it really needs though, like food and drink barely go up when you eat and drink.”
“I haven't noticed any major gameplay-breaking bugs, but the game definitely has a learning curve, and that one is pretty steep.”