STEEL HEART
- August 14, 2024
- Lorenzo Romero
STEEL HEART is a first-person horror mech game where you have to manage the mech's resources and fend off and survive the dangers that lie on the alien planet that constantly rains steel...THE MECHIn the mech, you have to craft shells to load and fire, craft light sources, and maneuver the mech to face entities. You are also in charge with logging entities. If your mechs energy shield takes enough…
Reviews
- The game has a cute and simple visual style that enhances its artistic concept.
- The atmosphere and mood are well-executed, creating a decent level of tension.
- There are multiple endings, adding some replayability despite the difficulty in triggering them.
- The game is extremely short, lasting only 5 to 10 minutes, which limits the overall experience.
- There are several quality of life issues and glitches that detract from gameplay, such as a hidden cursor and unclear instructions.
- The game feels more like an art project than a complete game, missing opportunities for more content and exploration.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game shows potential but suffers from stability issues, including occasional glitches that detract from the experience. Reviewers suggest that quality of life adjustments and patches are needed to enhance its intuitiveness and overall functionality. While it has artistic merit, it currently feels more like a project than a polished game.
“I do like the game, actually, at least on a conceptual level. The main reason my review is negative is that I think it needs some quality of life adjustments and a few patches to fix occasional glitches. To be honest, I think the game missed some really nice opportunities; the developers could have done a lot more with it.”
“If you make it a bit more intuitive and fix the glitches, I think it's a nice little art project, not exactly a full game, although if you wanted, you probably could make it into one.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The atmosphere is generally well-crafted, with effective sound effects contributing to the mood; however, the simplistic art style leaves room for improvement in visual feedback. Reviewers express a desire for more variety in creatures, locations, and events within the game, as the brief duration of around five minutes limits the opportunity to fully appreciate the atmosphere.
“The atmosphere and the mood were done relatively well, with good choices of sound effects overall. That said, considering the simple art style, I wish there was a bit more visual feedback. They could have done a lot more with it, like adding more creatures, a few more locations, or perhaps some events inside the mech.”
“I really wish it was a little longer; I mean, it's only about 5 minutes. You're doing a good job with the mood, but it ends so fast that you don't get to fully enjoy the atmosphere.”
“The atmosphere and mood were done relatively well, with good choices of sound effects overall. That said, considering the simple art style, I wish there was a bit more visual feedback. They could have done a lot more with it, such as adding more creatures, a few more locations, or perhaps some events inside the mech.”
“The game has a decent atmosphere, but it feels lacking in depth. The environments are repetitive, and the sound design doesn't quite elevate the experience as much as it could.”
“While the atmosphere tries to engage players, it ultimately falls flat due to a lack of variety in settings and a limited range of sound effects that fail to create a truly immersive experience.”
- graphics2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The graphics are characterized by a simple art style that effectively conveys atmosphere and mood, complemented by good sound effects. However, reviewers express a desire for more visual feedback, including additional creatures, locations, and events, suggesting that while the visuals are charming, they feel underdeveloped and more like an artistic concept than a fully realized game.
“The atmosphere and the mood were done relatively well, with good choices of sound effects overall. That said, considering the simple art style, I wish there was a bit more visual feedback. You could have done a lot more with it, such as adding more creatures, a few more locations, or perhaps some events inside the mech.”
“I really liked the idea and the simple visuals. It's like Iron Lung with 2D pictures, which is very cute. I just wish you would have done more with it; right now, it comes across as an artistic idea more so than a complete game.”
“The atmosphere and the mood were done relatively well, with good choices of sound effects overall. That said, considering the simple art style, I wish there was a bit more visual feedback. You could have done a lot more with it—more creatures, maybe a few more locations, or perhaps some events inside the mech.”
“I really liked the idea and the simple visuals; it's very cute, like Iron Lung with 2D pictures. I just wish you would have done more with it. Right now, it comes across as an artistic idea more so than a complete game.”