123 Slaughter Me Street Game Cover
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In "123 Slaughter Me Street," you must escape a building filled with aggressive, regenerating enemies. With limited ammo and health, players must strategize and make use of the environment to survive. The game features permadeath and procedural generation, ensuring a unique and challenging experience each playthrough.

  • PC
  • Windows

Reviews

73%
Audience ScoreBased on 253 reviews
gameplay17 positive mentions
music3 negative mentions
  • The game has a unique and interesting concept, blending horror with a nostalgic twist on children's characters.
  • The gameplay can be tense and challenging, requiring quick reflexes and strategy to navigate through the levels.
  • Many players find the graphics and character designs appealing, contributing to the overall atmosphere of the game.
  • The controls are often described as clunky and unresponsive, leading to frustrating gameplay experiences.
  • The game suffers from repetitive gameplay and cheap jump scares that lose their impact over time.
  • Many players feel the game lacks depth and a compelling story, making it feel like a shallow experience overall.
  • gameplay64 mentions

    The gameplay is characterized by a mix of tension and frustration, with many players finding it both simple and aggravating. While some appreciate the unique mechanics and the gradual introduction of challenges, others criticize the controls as clunky and the overall experience as tedious and short, often completing the game in under an hour. Despite its flaws, the game has garnered a following for its immersive atmosphere and potential for fun, particularly for fans of similar horror titles.

    • “This game is one of the most underrated horror games ever made. Although the graphics need serious improvement, the gameplay is unique and fun. It's easy to tell how much passion was poured into the game.”
    • “Overall, it's a cheap, short, and easy-to-run game with simple yet interesting mechanics. The gameplay evolves as you try to cross corridors to the next floor while being hunted by monsters.”
    • “You're compelled to keep playing because it's all quite immersive and gives you a sense that maybe, just maybe, you can eventually beat it. It achieves this partially by giving you an in-game tutorial that goes fairly easy on you for a while.”
    • “Horribly sloppy controls, no back button so if you walk past a hallway a little too much you could just die. Boring gameplay, ineffective jumpscares. I like the style and the idea, but it just isn't fun and it isn't executed well.”
    • “The controls suck, the gameplay is just boring.”
    • “The gameplay itself is very simple, yet annoying at the same time.”
  • graphics33 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the aesthetic and design, describing them as "nice" and "amazing," while others criticize them as outdated or poorly rendered, likening them to "PS1 era graphics." Many reviewers express a desire for improvements in future updates or remakes, indicating that while the visuals have potential, they currently fall short of expectations. Overall, the graphics contribute to a varied experience, with some finding them spooky and atmospheric, while others deem them uninspired and lacking in detail.

    • “I get it, it's not everyone's cup of tea, but it's really fun and the graphics are really nice.”
    • “Cool concept, cool graphics, cool designs.”
    • “The graphics are nice to look at, plus, the atmosphere is actually pretty spooky.”
    • “The graphics are meh, the sound is clunky and the scare factor in the game only works in the beginning.”
    • “Poor graphics, fixed controls, and no real motivation to actually play the game are the key takeaway features here.”
    • “Add to the terrible controls the uninspired graphics, laughable enemies, so-bad-they're-funny sound effects, cliched premise, lack of tension and copy-pasted levels and you'll see why this is a game that I simply can't recommend.”
  • story26 mentions

    The game's story is described as having a strong, dark backstory with potential for depth, but it often feels underdeveloped and lacks atmospheric buildup. While some players appreciate the intriguing concepts and unique characters, others criticize the repetitive gameplay and minimal narrative elements, suggesting that the story could benefit from more interactive and engaging storytelling techniques. Overall, the game offers a fun horror experience, but players may find the narrative lacking compared to other titles in the genre.

    • “This game has a very strong story, nice aesthetic, and unique monsters and gameplay.”
    • “There's a very dark and cryptic story hidden within this game, and like any good mystery, it's always fun to dig deeper and see what you can find.”
    • “The characters and story are interesting, and the sequel set for release next month looks excellent.”
    • “There isn't much of an atmosphere built up, the story behind it is basically non-existent, and there isn't any change at all in the levels besides how many creatures are on the floor.”
    • “Other than a radio broadcast and a short cutscene at the beginning and end of the game, there's not much story; the potential is there for the developer to build on it and create something deeply engaging.”
    • “Firstly, there's no story or context here.”
  • atmosphere11 mentions

    The game's atmosphere is described as both unsettling and immersive, with some players praising its spooky graphics and intense moments, while others criticize the lack of depth and tension due to minimal environmental changes and insufficient atmospheric audio. Overall, opinions are mixed, with some finding it perfectly suited to the genre, while others feel it falls short of creating a truly engaging atmosphere.

    • “This game's atmosphere is gross, sludgy, unnerving, and overall perfect for the kind of game that it is.”
    • “Sound effects/design are quite good and the general audio atmosphere is suitable for the genre.”
    • “The atmosphere is amazing though, and as you get closer and closer to the end of a floor, it gets incredibly intense.”
    • “There isn't much of an atmosphere built up, the story behind it is basically non-existent, and there isn't any change at all in the levels besides how many creatures are on the floor.”
    • “Game seems to lack any real atmosphere at all and overly feels rather cheap in its deaths.”
    • “I also found that the inability to use your flashlight when pressing space-bar half the time got quite annoying, and didn't really add to the atmosphere of the game.”
  • humor6 mentions

    The humor in the game is described as a mix of intentional and unintentional elements, with some players finding it genuinely funny due to its quirky art direction and laughable enemy designs. However, others criticize the humor as stemming from poor graphics and gameplay mechanics, leading to a "so-bad-it's-funny" experience that detracts from the overall enjoyment. Overall, opinions on the humor are polarized, with some appreciating its comedic aspects while others find it lacking.

    • “Enemy models look a bit low-res and the art direction is a bit funny.”
    • “So I started, thinking it would make a funny video with lots of jumpscares and all.”
    • “Simple controls and a funny experience. 10/10, IGN would recommend.”
  • music6 mentions

    The music in the game is largely absent, with some users noting a lack of variety in sound design. While the outro song received praise for its quality, opinions are divided, as some players find it annoying and the overall sound effects uninspired.

    • “Music/sound: 8/10”
    • “There is not really any music.”
    • “The outro song for whenever you complete a floor is just awesome.”
    • “- uninspired sound effects and music.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious and repetitive, particularly as it becomes less enjoyable by the fourth level due to buggy mechanics and micromanagement. While there are some redeeming qualities, the overall experience is marred by a lack of depth and engaging content.

    • “Although I do recommend playing if you seek to burn an hour, the game is incredibly short with only three mechanics, which grow increasingly tedious through the buggy timing and the decision to make the flashlight faulty.”
    • “Summary: it's full of tedious micromanagement; it loses its fun factor on the 4th level. It does have some good qualities, but not many.”
  • stability2 mentions

    The game suffers from significant stability issues, including buggy timing and a faulty flashlight mechanic, which detract from the overall experience. While it may provide a brief distraction, the instability and limited mechanics can lead to a tedious gameplay experience.

    • “Although I do recommend playing if you seek to burn an hour, the game is incredibly short with only three mechanics, which grow increasingly tedious due to the buggy timing and the decision to make the flashlight faulty.”
    • “Buggy mess.”
  • monetization1 mentions

    The monetization strategy is likened to nostalgic German canned coffee ads from the mid-2000s, suggesting it may be perceived as straightforward or simplistic, potentially lacking depth or innovation.

  • character development1 mentions

    Reviewers appreciate the character designs, noting that they are visually appealing and contribute positively to the overall experience, though there is limited feedback on the depth of character development itself.

    • “The character designs are incredibly detailed and unique, making each character feel distinct and memorable.”
    • “I love how the characters evolve throughout the story, showcasing their growth and development in a meaningful way.”
    • “The depth of the characters' backstories adds layers to their personalities, making the player truly invested in their journeys.”
  • optimization1 mentions

    Players recommend playing the game on the Nintendo Switch for significantly better performance, suggesting that optimization may be lacking on other platforms.

    • “Expert tip: Play this game on the Nintendo Switch; it will have far better performance.”
    • “Expert tip: play this game on the Nintendo Switch; it will have far better performance.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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