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123 Slaughter Me Street

123 Slaughter Me Street Game Cover
73%Game Brain Score
gameplay, graphics
music, optimization
73% User Score Based on 268 reviews

Platforms

PCWindows
123 Slaughter Me Street Game Cover

About

123 Slaughter Me Street is a single player action game with a horror theme. It was developed by John Kolbek and was released on September 28, 2015. It received mostly positive reviews from players.

In "123 Slaughter Me Street," you must escape a building filled with aggressive, regenerating enemies. With limited ammo and health, players must strategize and make use of the environment to survive. The game features permadeath and procedural generation, ensuring a unique and challenging experience each playthrough.

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73%
Audience ScoreBased on 268 reviews
gameplay14 positive mentions
music3 negative mentions

  • The game creates a uniquely unsettling atmosphere with its limited movement and psychological pressure, making each encounter feel tense and engaging.
  • Fans of indie horror will appreciate the game's charm and nostalgic elements, as well as its effective jump scares that can still catch players off guard.
  • Despite its flaws, the game offers a challenging experience that keeps players on their toes, with distinct enemy behaviors that require strategic thinking to survive.
  • The controls are often unresponsive and clunky, leading to frustrating gameplay experiences where players feel cheated by sudden deaths.
  • The repetitive level design and lack of variety in gameplay mechanics can diminish the overall horror experience, making it feel monotonous over time.
  • The flashlight mechanic is poorly implemented, frequently failing to work when needed, which adds to the frustration rather than enhancing the tension.
  • gameplay
    66 mentions Positive Neutral Negative

    The gameplay is characterized by its simple yet frustrating mechanics, with sluggish controls that can detract from the overall experience. While some players appreciate the tension and unique monster interactions, others find the gameplay repetitive and lacking depth, often leading to feelings of annoyance rather than enjoyment. Despite its short length and limited mechanics, the game has garnered a mixed reception, with some players recommending it for its atmospheric qualities and potential for scares.

    • “Its monsters are strange and grotesque, its environments are oppressive, and its mechanics force you to confront fear rather than sprint away from it.”
    • “The gameplay is challenging; I'll give it that, but that makes the game seem more like a strategy game, and not a horror game.”
    • “While obviously, there is some inspiration from the FNAF games, as well as Jim Henson's creations like Sesame Street, the atmosphere, gameplay mechanics, and difficulty of this game are completely unique.”
    • “The controls are intentionally sluggish to heighten vulnerability, but they can sometimes feel more like mechanical obstacles than atmospheric tools.”
    • “Horribly sloppy controls, no back button so if you walk past a hallway a little too much you could just die. Boring gameplay, ineffective jumpscares; I like the style and the idea, but it just isn't fun and it isn't executed well.”
    • “The gameplay is simple, yet annoying at the same time.”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the aesthetic and design, describing them as "nice" and "cool," while others criticize them as outdated or poorly rendered, likening them to "PS1 era graphics." Many reviewers express a desire for improvements in future updates or remakes, indicating that while the visuals have potential, they currently fall short of expectations. Overall, the graphics contribute to a varied experience, with some finding them atmospheric and spooky, while others deem them lackluster and uninspired.

    • “I get it, it's not everyone's cup of tea, but it's really fun and the graphics are really nice.”
    • “Cool concept, cool graphics, cool designs.”
    • “The graphics are nice to look at, plus, the atmosphere is actually pretty spooky.”
    • “The graphics are meh, the sound is clunky, and the scare factor in the game only works in the beginning.”
    • “Poor graphics, fixed controls, and no real motivation to actually play the game are the key takeaway features here.”
    • “Add to the terrible controls the uninspired graphics, laughable enemies, so-bad-they're-funny sound effects, cliched premise, lack of tension, and copy-pasted levels, and you'll see why this is a game that I simply can't recommend.”
  • story
    25 mentions Positive Neutral Negative

    The story of "123 Slaughter Me Street" is described as having a dark and cryptic backstory that offers intriguing potential, but ultimately falls short due to a lack of depth and context. While some players appreciate the atmosphere and unique monsters, many criticize the minimal storytelling elements, repetitive gameplay, and the absence of a cohesive narrative structure. Overall, the game presents a fun horror experience, but leaves players wanting more in terms of story development and engagement.

    • “This game has a very strong story, nice aesthetic, and unique monsters and gameplay.”
    • “There's a very dark and cryptic story hidden within this game, and like any good mystery, it's always fun to dig deeper and see what you can find.”
    • “The characters and story are interesting, and the sequel set for release next month looks excellent.”
    • “There isn't much of an atmosphere built up, the story behind it is basically non-existent, and there isn't any change at all in the levels besides how many creatures are on the floor.”
    • “Other than a radio broadcast and a short cutscene at the beginning and end of the game, there's not much story; the potential is there for the developer to build on it and create something deeply engaging.”
    • “Firstly, there's no story or context here.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere of "123 Slaughter Me Street" is described as unnervingly effective, creating a uniquely unsettling experience through its gross and sludgy aesthetic, despite some criticisms regarding its lack of depth and variation. While the sound design contributes positively to the horror ambiance, some players feel that the overall atmosphere is inconsistent, with moments of intensity overshadowed by mechanical frustrations and a perceived lack of tension. Overall, the game successfully evokes a spooky environment, though opinions vary on its effectiveness in delivering a truly immersive horror experience.

    • “123 Slaughter Me Street is a compact but unnervingly effective horror experience that builds its tension not through spectacle or elaborate storytelling, but through restriction, atmosphere, and psychological pressure.”
    • “Despite its rough edges, 123 Slaughter Me Street succeeds in crafting a uniquely unsettling atmosphere with very limited means.”
    • “The atmosphere is amazing though, and as you get closer and closer to the end of a floor, it gets incredibly intense.”
    • “There isn't much of an atmosphere built up, the story behind it is basically non-existent, and there isn't any change at all in the levels besides how many creatures are on the floor.”
    • “Game seems to lack any real atmosphere at all and overly feels rather cheap in its deaths.”
    • “I also found that the inability to use your flashlight when pressing space-bar half the time got quite annoying, and didn't really add to the atmosphere of the game.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the outro song for its appeal, while others find the overall sound design uninspired and the music annoying. The lack of a substantial musical score contributes to a generally low perception of the game's audio experience.

    • “The outro song for whenever you complete a floor is just awesome.”
    • “Music/sound: 8/10”
    • “There is not really any music.”
    • “The song is annoying as f***!!”
    • “- uninspired sound effects and music”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is described as a mix of intentional and unintentional elements, with some players finding the low-res graphics and laughable enemy designs amusing. While some reviews highlight the game's potential for funny moments and enjoyable experiences, others criticize it for being so poorly executed that it becomes comically bad. Overall, the humor seems to resonate differently among players, with a divide between those who appreciate its quirks and those who find it lacking.

    • “Enemy models look a bit low-res and the art direction is a bit funny.”
    • “So I started, thinking it would make a funny video with lots of jumpscares and all.”
    • “Simple controls and a funny experience. 10/10, IGN would recommend.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers appreciate the character designs, highlighting their visual appeal, but there is limited feedback on the depth of character development or growth throughout the game.

    • “The character designs are incredibly detailed and unique, making each character feel distinct and memorable.”
    • “I love how the character development is woven into the story, allowing for a deeper emotional connection with each character.”
    • “The progression of each character's abilities and personality throughout the game is both engaging and rewarding.”
  • optimization
    3 mentions Positive Neutral Negative

    Players recommend playing the game on the Nintendo Switch for significantly better performance, suggesting that optimization may be lacking on other platforms.

    • “Expert tip: Play this game on the Nintendo Switch; it will have far better performance.”
    • “Expert tip: play this game on the Nintendo Switch; it will have far better performance.”
    • “The game is poorly optimized for PC, resulting in frequent frame drops and stuttering.”
    • “I experienced significant lag and long loading times, which really detracted from the overall experience.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to its limited mechanics and buggy timing, which diminish enjoyment as they progress. While it may provide a brief distraction, the repetitive micromanagement becomes increasingly frustrating, especially by the fourth level. Overall, the game has few redeeming qualities amidst its grinding issues.

    • “Although I do recommend playing if you seek to burn an hour, the game is incredibly short with only three mechanics, which grow increasingly tedious through the buggy timing and the decision to make the flashlight faulty.”
    • “Summary: it's full of tedious micromanagement; it loses its fun factor on the 4th level. It does have some good qualities, but not many.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including buggy timing and a faulty flashlight mechanic, which detract from the overall experience. While it may provide a brief distraction, the technical problems make it frustrating and tedious to play.

    • “Although I do recommend playing if you seek to burn an hour, the game is incredibly short with only three mechanics, which grow increasingly tedious due to the buggy timing and the decision to make the flashlight faulty.”
    • “Buggy mess.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy is likened to nostalgic German canned coffee ads from the mid-2000s, suggesting it may be perceived as straightforward or simplistic, potentially lacking depth or innovation.

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Frequently Asked Questions

123 Slaughter Me Street is a action game with horror theme.

123 Slaughter Me Street is available on PC and Windows.

123 Slaughter Me Street was released on September 28, 2015.

123 Slaughter Me Street was developed by John Kolbek.

123 Slaughter Me Street has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

123 Slaughter Me Street is a single player game.

Similar games include The Forgotten Ones, Spooky's Jump Scare Mansion, The Hat Man: Shadow Ward, DreadOut, Kraven Manor and others.