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About

Three Days is a single player casual role playing game. It was developed by GorePixelGames and was released on May 19, 2017. It received mostly positive reviews from players.

You are a lead scientist working for the SCP foundation on a super-secret project SCP-2432. Something goes terribly wrong and the ship you are on containing the SCP explodes, and you wake up on a distant island surrounded by a vivid environment. Get ready to survive, fight for your life and finally escape the horrors of the island.

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70%
Audience ScoreBased on 40 reviews
emotional2 positive mentions
story3 negative mentions

  • Three Days offers a unique survival experience with a high-pressure time limit, forcing players to make strategic decisions and prioritize actions effectively.
  • The game features a procedurally generated island, ensuring that each playthrough is different and encourages adaptability in resource management and exploration.
  • The developer is responsive and engaged with the community, actively working on updates and improvements based on player feedback.
  • The crafting system is overly simplistic and can lead to frustrating accidental combinations, making it difficult for players to progress effectively.
  • The game lacks a clear tutorial or direction for new players, which can result in confusion and a steep learning curve during initial playthroughs.
  • Technical issues, such as unpolished graphics and control limitations, detract from the overall experience and may leave players feeling unsatisfied.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is characterized by a time-sensitive structure that encourages efficiency and critical engagement with straightforward mechanics, though some players find them lacking in depth compared to more complex survival games. The crafting system, inspired by alchemy, adds an interesting layer, but issues like bugs and unintuitive mechanics can detract from the experience. Overall, while the retro style and tension from survival elements are praised, players hope for further polish and user-friendliness in future updates.

    • “Players cannot afford to waste time or over-experiment with mechanics; every moment feels valuable.”
    • “While the mechanics themselves are straightforward, the structure demands efficiency and foresight.”
    • “The time constraint forces players to engage critically with every mechanic, and the balance between exploration and urgency keeps the tension alive throughout.”
    • “Unless you are a lover of getting your rump kicked because of poor mechanics, do not buy this game.”
    • “I am looking forward to further development; however, I hope the final product is a little more polished and user-friendly, where the poor accidental crafting mechanics and difficulty for the sake of being difficult don't deter players.”
    • “I hadn't even figured out the base mechanics.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is characterized by a mix of intriguing mysteries and a straightforward survival narrative, with players encouraged to interpret the scattered clues and lore themselves. While some reviewers found the character development and storytelling to be somewhat incomplete and simplistic, others appreciated the blend of survival mechanics with engaging backstory elements. Overall, the story offers a thrilling yet brutal experience, emphasizing themes of perseverance and hope amidst challenging circumstances.

    • “I personally enjoy lore and reading about backstory/origins and this game has a fair amount of it, so I'd highly suggest buying this if you enjoy a mix of story and survival.”
    • “The main story mode is really fast; as the title implies you have only 3 days to live and they go by rather quickly and brutally.”
    • “The story’s mysteries—hinted at through scattered notes and environmental clues—never fully coalesce, leaving interpretation up to the player.”
    • “Character development and storytelling seemed a bit incomplete to me.”
    • “The main story mode is really fast; as the title implies you have only 3 days to live and they go by rather quickly and brutal.”
  • graphics
    7 mentions Positive Neutral Negative

    The game's graphics utilize retro pixel art, which some players appreciate for its nostalgic charm, while others criticize the lack of modern graphical fidelity and customization options. Despite the limitations, the overall atmosphere and sound design are praised, contributing to the game's tension and player experience. However, the low-quality visuals may detract from the enjoyment for some players.

    • “The graphics and sound design were outstanding!”
    • “+ good graphics and music”
    • “It may not boast the graphical fidelity or depth of larger titles, but it compensates with a clear focus on tension, atmosphere, and player agency.”
    • “A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
    • “There's no way for gamers to try to improve the low-quality graphics.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its immersive quality and effective use of minimalist design, which enhances tension and player engagement despite lacking the graphical depth of higher-budget titles. The music and overall ambiance contribute significantly to the experience, showcasing the dedication of its solo developer.

    • “In the beginning, the atmosphere of the game was really immersive and managed to draw me in.”
    • “While it lacks the visual depth of higher-budget survival titles, its minimalist style works in service of the atmosphere.”
    • “It may not boast the graphical fidelity or depth of larger titles, but it compensates with a clear focus on tension, atmosphere, and player agency.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its quality and ability to create a relaxing atmosphere, contributing significantly to the overall experience. Reviewers appreciate the originality of the soundtrack, noting it as a refreshing change from typical RPG Maker games, and commend the dedication of the solo developer behind it.

    • “The music and atmosphere is top notch, and this is truly an inspiration of a game, considering it's a one-man workforce and the pure dedication and time that I've seen, and still see to this day, being poured into it.”
    • “The music and all the art is original, which is a solid change from some of the RPG Maker games I've seen.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is repetitive and lacks variety, making it hard to stay engaged.”
    • “The soundtrack feels out of place and doesn't match the game's atmosphere.”
    • “I found the music to be quite bland and forgettable, which detracted from the overall experience.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game has been noted as somewhat lacking, with reviewers feeling that both the character arcs and storytelling elements are incomplete.

    • “Character development and storytelling seemed a bit incomplete to me.”
    • “The characters lack depth and their arcs feel rushed.”
    • “I found it hard to connect with the characters due to their one-dimensional personalities.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be unnecessarily tedious, suggesting that it detracts from the overall enjoyment and pacing of the experience.

    • “Unnecessarily tedious.”
    • “The grinding feels like a chore rather than a rewarding experience.”
    • “It takes far too long to progress, making the game feel more like a job.”
  • replayability
    2 mentions Positive Neutral Negative

    The game boasts strong replayability due to its layered mechanics, allowing players to refine strategies and experiment with survival methods within its short runtime. It appeals particularly to fans of indie survival games seeking concise and engaging experiences.

    • “These layers give the game replayability despite its short runtime, transforming each three-day cycle into an opportunity to refine strategy and test new survival methods.”
    • “For fans of indie survival games who appreciate concise, replayable experiences, it offers a refreshing change of pace.”
  • emotional
    2 mentions Positive Neutral Negative

    The game's emotional atmosphere is heavily influenced by its desolate and eerie soundscape, creating a sense of unpredictability. However, players express disappointment in the lack of depth in character emotional development, wishing for a stronger connection to the characters.

    • “The island feels desolate, eerie, and unpredictable, with the soundscape doing much of the emotional lifting.”
  • monetization
    1 mentions Positive Neutral Negative

    Users criticize the monetization of games made with Gamemaker Studio, often labeling them as retro pixel shovelware and cash grabs, suggesting a focus on profit over quality.

    • “Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing interactions, particularly the entertaining moments of players, such as a girlfriend's triumph over chickens, which adds a lighthearted and enjoyable element to the experience.

    • “Overall a good experience, and funny to watch my girlfriend triumph over chickens.”
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72h Median play time
72h Average play time
72-72h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Three Days is a casual role playing game.

Three Days is available on PC and Windows.

On average players spend around 72 hours playing Three Days.

Three Days was released on May 19, 2017.

Three Days was developed by GorePixelGames.

Three Days has received mostly positive reviews from players. Most players liked this game for its emotional but disliked it for its gameplay.

Three Days is a single player game.

Similar games include Arid, Wayward, The Wild Eight, Green Project, Survival: Fountain of Youth and others.