Games like Manuel Calle - Project 1 (Zombie Shooter)
Looking for games like Manuel Calle - Project 1 (Zombie Shooter)? Here are top action recommendations, selected from player-similarity data — start with Manuel Calle - Project 2 (Update), Rana Khan IT 201-001 Project 4 or Joel Collado - IT201-450 - Project-4.
1 View GameProject 1 Features: Feature 1: The Player Shoots from a Gun towards Zombies Input: Use the Left-Click Button to Shoot Bullets from Gun Process: When the Left-Click mouse button is shot, zombies will disappear. Using the conditional (if) statement to detect whether the button is pressed. If the bullet touches the zombie, both Game Objects are destroyed. Output: The bullet travels in a sin…
View Game2 View GameFixes for this project: 1.) Made the Clock have user input using key input from keyboard. 2.) Organization was a little messy. So, I placed everything in sequence. 3.) Size of the clock was hard to read so I made it larger and changed to color for clarity. Old Features From Project 3: Feature 1: Animation Clip Swap What It Does: enables the user to alternate between an object's various ani…
View Game3 View GameBrief Description: For my Unity Project 4 I combine all my projects into one here and apply updates based on the comments and notes that address any issues. Here are all the features in my range based shooter: Place your own targets using the right mouse button and the left mouse button to create projectiles that shoot towards a target. There is also a feature for a button that enables or disa…
View Game4 View GameFor this project, I created a game called Shape Clicker. The user initiates the gameplay by clicking the "Start" button at the bottom of the screen. The objective of Shape Clicker is to click as many cubes as possible before the allotted time runs out. The previous iteration of this game only offered the player a display for the cursor position, a dropdown to change the time limit, a dropdown to a…
View Game5 View GameBrief Description: This iteration now includes setting time limits, adjusting target size, dynamic score tracking, and starting the game via a start button. It also retains animation-focused enhancements like choosing which animations to see via a dropdown, adjusting animation speed via slider, reversing animations, allowing for simultaneous animations, and toggling the visibility of UI elements f…
View Game6 View GameDescription: This app is a basic Unity project that lets the user mess around with 3D boxes that spin. There are a few buttons and a slider that let you spawn different kinds of boxes, change how they spin, remove them, and even control how fast they rotate. The idea was just to get used to using UI elements and interacting with objects in Unity through C# scripts. Original Features: Featur…
View Game7 View GameThis project is an amalgamation of the previous 3 sprints. It includes a main menu to switch between the 3 different projects.Below is the updated list of features:1. Feature 1: 3D Object Spawneri. Description: A GameObject is initialized to create a 3D primitive object in the shape of a capsule, depending on where the user right-clicks on the screen ii. Input: Th…
View Game8 View Game55%Game Brain Scoregameplay, graphicsgrinding, story55% User Score 128 reviewsRiddled Corpses is a challenging 8/16-bit arcade-style game with hordes of pixel art zombies and monsters across 6 unique stages. Choose from 6 playable characters, each with their own shooting style and special ability, as you battle through levels filled with chaotic, fast-paced action. New characters, enemies, and special abilities have been added to the PC version for even more variety and replayability.
View Game9 View Game82%Game Brain Scorestory, gameplaygrinding, optimization82% User Score 301 reviewsBlack Skylands: Origins is an action-adventure game where you play as Walter, a young Earner on a quest to defeat the Kain's Falcons and restore his Fathership. Navigate challenging aerial battles, craft weapons, and customize your ship to survive in a vibrant skybound world filled with friends and foes. Embark on a thrilling journey of exploration and combat.
View Game10 View GameControls: Click and hold to shoot. Turbo for (limited) speed boost with Space bar. Reach the goal to win. Use 1-9 keys to auto-switch between levels: Normal ControlsBlack HolesMaze and CinemachineBreakable DoorCheckpointsTripwire DoorSticky WallsHoming MissilesWindmillDriving Range Press R to return to main menu at any time, or press N to go to next level at any time. Asset List: ScriptsDescriptio…
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