Battlezone Game Cover
Battlezone excels mostly in its four-player co-op mutliplayer offering where team-work, strategy and upgrading efficiently really matters. The mother of all tank games is back with a huge virtual reality bang.

Battlezone is a warfare shooter game that offers various gameplay modes, including single-player, co-op, multi-player, and PvP, for 1-4 players. The game features masterful gameplay, wonderful graphics, and high replayability, allowing players to strategize using a wide range of weapons and power-ups across neon-scarred sci-fi landscapes. The Battlezone Gold Edition includes additional content, such as horn packs, camo skin packs, and a bobblehead pack to customize the player's experience.

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Reviews

79%
Audience ScoreBased on 308 reviews
graphics24 positive mentions
grinding3 negative mentions
  • The game offers a surprisingly fun and immersive tank combat experience, especially in VR, with great graphics and sound design.
  • The variety of weapons and tank customization options provide depth and replayability, making each playthrough feel unique.
  • The multiplayer aspect enhances the gameplay, allowing for cooperative strategies and teamwork, which adds to the overall enjoyment.
  • The game can induce motion sickness for some players, especially those not accustomed to VR, which may limit playtime.
  • The pricing is considered steep by some players, with many suggesting it is only worth purchasing on sale.
  • The lack of clear tutorials and some confusing mechanics can make it difficult for new players to understand the game fully.
  • graphics68 mentions

    The graphics of the game are characterized by a retro, Tron-inspired aesthetic that evokes nostalgia for classic arcade titles like Battlezone, featuring simple yet vibrant polygon art that translates well to VR. While some players appreciate the unique style and immersive experience it offers, others feel the visuals are dated and prefer more realistic graphics. Overall, the graphics are generally well-received for their thematic consistency and clean design, enhancing the gameplay experience despite some criticisms of their simplicity.

    • “The graphics are out of this world.”
    • “The graphics strongly evoke the Tron universe.”
    • “The retro-neon graphics and synth soundtrack are perfect.”
    • “Graphics are dated but otherwise this is a really good game.”
    • “The graphics are very bare bones and feel like early 3D graphics from the mid-90s.”
    • “I don't see what all the fuss is about, the graphics are crap and there's no players, and very basic to play.”
  • story64 mentions

    The game's story is minimal, primarily serving as a backdrop for its roguelite mechanics, where players navigate a hexagonal map to complete various missions leading to an AI core final boss. While the missions offer a diverse range of objectives and events, many reviewers expressed a desire for a more developed narrative to enhance the experience. The gameplay is characterized by strategic decision-making on the mission map, with randomized elements contributing to replayability, though some missions can be challenging, especially when played solo.

    • “The game involves a campaign that consists of many short missions, and you have some choice about what missions you want to take on.”
    • “Every step on the hex-map could be a mission that you will try to win, or it could be a random event with quick decisions and outcomes, and special hexes to buy guns with the money you collect during missions.”
    • “Replay value is great, as each campaign is randomly generated as well as the mission environments.”
    • “The game has basic story elements, and while the original didn't have a story, I feel this game would benefit from a decent storyline to follow.”
    • “While there are only a few mission types, some ultimately boil down to 'destroy everything', which doesn't make them any less fun.”
    • “The length of the campaign comes less from the complexity of the missions and more from the extreme droughts of enemy spawns or the game throwing walls of enemies at you that you cannot possibly hope to take head-on.”
  • gameplay58 mentions

    The gameplay is characterized by its blend of straightforward mechanics and challenging, rewarding experiences, reminiscent of roguelite elements with a focus on progression and unlockable content. While the game offers a fun, fast-paced action experience with smooth controls and a variety of weapons, some players find the mechanics can feel simplistic or repetitive over time. Additionally, the dual VR and traditional gameplay approach has led to mixed reviews regarding its execution, with some praising the immersive experience while others note issues with motion controls and overall gameplay depth.

    • “Despite the arcade-style visuals and basic gameplay, the cockpit view, weapon, and sound design make this game an amazingly fun experience!”
    • “Gameplay, even in single-player mode, is challenging but rewarding.”
    • “The gameplay is great, the shooting is intense, and paying attention matters - it's fast-paced and can be positively challenging, with notable differences across difficulty levels.”
    • “The overall gameplay seems simple.”
    • “Unfortunately, some of the game mechanics are just... weird.”
    • “Gameplay can get a bit stale after spending more than say 10 hours on the same difficulty/mission types but fun for what it offers.”
  • replayability21 mentions

    The game boasts high replayability due to its rogue-like elements, procedurally generated maps, and customizable difficulty settings, which ensure that each playthrough offers a unique experience. Players appreciate the variety of unlockable tanks, weapons, and mission scenarios, making it engaging for multiple sessions. Overall, it stands out for its substantial replay value compared to many AAA titles.

    • “The rogue-lite elements help keep each run from being the same and provide you with different weapon and upgrade options, and the campaign can be tweaked in terms of difficulty and length, meaning there's plenty of replayability.”
    • “Replayability is there thanks to the procedurally generated maps and the persistent upgrades to your arsenal that will take you many playthroughs to max out.”
    • “Missions feel varied in their objectives and the fact that much of the game is randomly generated gives it a lot of replayability.”
  • optimization12 mentions

    Overall, the game's optimization is praised for its smooth performance and polished experience, particularly on the Vive, despite some criticisms regarding the use of Denuvo, which negatively impacts performance. While the graphics are colorful and well-designed, some players noted a desire for sharper textures. Despite minor issues, the game is considered one of the more optimized VR titles available.

    • “Overall, the game is absolutely great - one of the most complete and polished, optimized experiences on the Vive so far.”
    • “Performance is fantastic; however, it would be nice to have sharper textures and more detail, but the overall style is really well done, so you forget about it quickly.”
    • “Very well optimized game.”
    • “Can't fathom why this title would even need Denuvo though. First off, it's VR, so that's flat out the worst use of this performance-hogging DRM as more people could play the game without it. Secondly, this is a multiplayer-focused game best played with others.”
    • “Denuvo really hurts the performance of this game.”
    • “I started playing and realized I can't use Vive controllers, even though the game is being marketed as 'optimized for Vive'!”
  • music8 mentions

    The music and sound effects in the game are generally well-received, complementing the gameplay and retro-neon aesthetic with an electronic beat that enhances the experience. However, some players find the soundtrack to be unremarkable and lacking in memorability, describing it as simplistic or basic. Overall, while the audio fits the game's style, it may not leave a lasting impression.

    • “The soundtrack and audio effects are also appropriate to the style of the game.”
    • “It's great to play with something in the background, or even without and just getting lost in the electronic beat music while you are blowing tanks left, right and center.”
    • “The retro-neon graphics and synth soundtrack are perfect.”
    • “The music can only be described as 'baby's first techno'.”
    • “The other, again minor issue, is the music and sound design.”
    • “The music is just not very memorable or interesting.”
  • stability4 mentions

    The game is praised for its exceptional stability, with users reporting no bugs or glitches during gameplay. It runs smoothly even on high settings, providing a visually appealing experience without any performance issues. Overall, players find it to be a solid and reliable title, both in VR and non-VR modes.

    • “Very solid game with or without VR, runs great, looks great, sounds great, has unlocks without being obnoxious, everything is done in-game from your tank's cockpit.”
    • “Simple, clean graphics; runs great.”
    • “It looks super cool and runs great (maxed out on 1080 GTX), no hiccups, no crashes.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious and somewhat pointless, particularly when starting campaigns with basic tanks and weak weapons.

    • “It feels a bit pointless and tedious to start each campaign with a basic tank and weak weapons.”
    • “The grinding is so repetitive that it drains the fun out of the game.”
    • “I find myself spending hours doing the same tasks over and over just to progress.”
  • emotional1 mentions

    Users express frustration over the lack of ongoing support and updates since 2018, which detracts from their emotional connection to the game. This absence of developer engagement has led to disappointment, overshadowing any potential enjoyment.

  • humor1 mentions

    Players appreciate the humor in the game, often finding themselves in amusing situations that lead to self-deprecating laughter, especially when making rookie mistakes despite their experience in VR. This blend of relatable mishaps adds a lighthearted charm to the gameplay.

    • “I found myself trying to look at my watch or point at things for my teammates in the real world and laughing at myself, again, as an experienced VR player making these day-one type mistakes.”
  • monetization1 mentions

    Users express frustration with the monetization model, particularly criticizing the in-app purchases as excessive and unfair.

    • “The in-app purchases are ridiculous.”
    • “The monetization strategy feels exploitative.”
    • “It's frustrating how much you have to spend to enjoy the game fully.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
5hAverage play time
2-8hSpent by most gamers
*Based on 2 analyzed playthroughs

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