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Solo Leveling: ARISE OVERDRIVE

Solo Leveling: ARISE OVERDRIVE is a perfectly enjoyable action role-playing game that brings the world of Solo Leveling to life.
Solo Leveling: ARISE OVERDRIVE Game Cover
73%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, optimization
76% User Score Based on 3,432 reviews
Critic Score 66%Based on 5 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Solo Leveling: ARISE OVERDRIVE Game Cover

About Solo Leveling: ARISE OVERDRIVE

Solo Leveling: ARISE OVERDRIVE is a single player and multiplayer hack and slash game with fantasy and anime themes. It was developed by Netmarble Neo and was released on November 17, 2025. It received mostly positive reviews from both critics and players.

The Solo Leveling webtoon is now an action RPG! Live the epic journey of E-Rank hunter Sung Jinwoo on his way to becoming the Monarch of Shadows!

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Looking for games like Solo Leveling: ARISE OVERDRIVE? Here are top hack and slash recommendations with a fantasy and anime focus, selected from player-similarity data — start with Drakantos, Memora Wanderer or Guild Wars 2.

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Reviews

76%Audience ScoreBased on 3,432 reviews
story195 positive mentions
grinding385 negative mentions

  • The game offers satisfying and flashy combat mechanics with dodge and parry systems, delivering a strong power fantasy that aligns well with the Solo Leveling universe.
  • It provides a variety of character builds, weapon types, and customization options, allowing for diverse playstyles and player experimentation.
  • The story adaptation is faithful to the manhwa/anime for the most part, with good voice acting for main characters and engaging cutscenes, making it enjoyable for fans.
  • The game is heavily grindy with RNG-based loot drops and crafting materials, leading to lengthy repetitive farming that can feel tedious and unrewarding.
  • Content is limited and incomplete, with only early story chapters available and key characters or story arcs locked behind paid DLC, disappointing players expecting a full experience.
  • Technical issues such as frequent bugs, poor optimization, mandatory always-online connection causing lag and disconnections, and awkward UI/navigation hinder gameplay and player experience.
  • story

    1,343 mentions Positive Neutral Negative
    15% positive mentions, 80% neutral mentions, 5% negative mentions

    The story in this game is a condensed, often rushed retelling of the Solo Leveling manhwa and anime, covering roughly up to the Demon King Baran arc, with many important details and arcs missing or glossed over. While it faithfully follows key plot points and includes well-presented cutscenes and voice acting, its pacing is uneven, lacks depth, and is mainly designed for players already familiar with the source material. Players frequently criticize the limited story content, repetitive mission structure, and the likelihood that future story expansions may be sold as paid DLC, making the experience feel incomplete and disappointing for story-focused fans.

    • “I’ve played around 22 hours, and honestly, every chapter of the story feels like I’m watching the anime itself.”
    • “Fans of anime-style storytelling and visuals: the graphics look fantastic, and the story seems to stay true to the anime so far.”
    • “The story itself is basically a one-for-one from the manga; great adaptation allowing fans to relive the story with some added interaction.”
    • “The game was advertised as being able to play through all of Jinwoo's story, but released with the story only up to Baran. For a game that costs around $40, you'd think it would include at least the full season 1 & 2 story and cutscenes. Steam marks the game as "completed" simply because there is no more story content available, even though the overall Solo Leveling narrative is far from finished. What makes this more concerning is the possibility that future chapters and story arcs may be sold later as DLC rather than provided as free updates to players who already paid for this so-called premium edition.”
    • “The story missions felt like filler at times, wanting me to do things in areas I've already cleared and went back and forth... just didn't feel good at all and was pointless at times. The pacing of the story is quick and to the point with no filler, which could be hard to follow if you haven't watched or read the anime or manga, and it sometimes feels rushed, missing important elements, resulting in a very disjointed and hard-to-follow narrative for newcomers.”
    • “This glorified mobile game cash grab is something the average person could play blindfolded and beat quickly. The story was dreadful, going from manhwa panels to low-quality character models talking, often skipping dialogues or half-hearted voice acting. The game forces you to replay missions frequently, using reused assets and missions from the mobile version without any meaningful additions, making the story feel incomplete, chopped up, and lacking any proper pacing or narrative structure.”
  • gameplay

    575 mentions Positive Neutral Negative
    33% positive mentions, 58% neutral mentions, 9% negative mentions

    The gameplay in Solo Leveling: Arise Overdrive offers fast-paced, fluid, and satisfying hack-and-slash action with a solid core combat system that includes parrying, dodging, and an engaging overdrive mechanic. While many praise its resemblance to anime-style combat and rewarding progression loops, the experience is often marred by excessive grinding, repetitive dungeon runs, and some technical issues like lag and bugs. Despite some shallow systems and pacing concerns, the game stands out for delivering a non-gacha, polished adaptation of its mobile predecessor with deep build customization and challenging boss fights, appealing especially to fans of the series or those who enjoy action RPGs with a grind-heavy loop.

    • “Whether you’re a die-hard fan of the series or a newcomer just craving elite action gameplay, Arise Overdrive delivers a top-tier experience.”
    • “The gameplay is fast and flashy but doesn't feel stiff.”
    • “The overdrive-style power spikes and skill enhancements give fights a real sense of escalation—boss battles especially feel intense rather than just “spongy.” Every time you unlock a new combo or power boost, the gameplay opens up a bit more and rewards you for learning each character’s kit.”
    • “There is pretty bad screen tearing, gameplay loop is boring, and you solo the bosses in a team based model that has the teammates not in the battle but randomly appearing to provide support yet at the wrong times.”
    • “The grind to upgrade your gear and phantoms is insane, just time consuming for the sake of extending the very limited gameplay loop. One phantom alone needs something like 50 dungeon runs to max out, and since you have several to upgrade you can count yourself grinding until you lose interest. Not that the shadows are worth anything really, mostly useful for their passive that benefits the main character.”
    • “The gameplay quickly becomes repetitive, to the point where it’s hard to stay engaged.”
  • grinding

    390 mentions Positive Neutral Negative
    1% positive mentions, 0% neutral mentions, 99% negative mentions

    The game is heavily grindy, with many players citing repetitive farming of the same dungeons and bosses for materials, gear, and upgrades as a significant time sink that can become tedious. While some enjoy the grind and find it fitting for a solo leveling experience, others criticize the low drop rates, limited endgame content, and lack of meaningful rewards, making progression feel slow and sometimes frustrating. Overall, grinding is a core but divisive feature that appeals mostly to fans of grind-heavy RPGs and the source material, while casual players may find it overly repetitive and exhausting.

    • “The game is not grindy unlike similar games like Monster Hunter.”
    • “Also, this game is not grindy at all. If you want to min-max everything, yeah maybe it's a little grindy, but for the average player, I have never gotten bored of playing this game.”
    • “Also, this game is not grindy at all. If you want to min-max everything, yeah maybe it's a little grindy, but for the average player, I have never gotten bored of playing this game.”
    • “Grinding every single fight multiple times under different level difficulties just to get an insignificant stat increase or throwing tens of hours just to get a single weapon upgrade isn't fun.”
    • “The grind to upgrade your gear and phantoms is insane, just time consuming for the sake of extending the very limited gameplay loop; one phantom alone needs something like 50 dungeon runs to max out, and since you have several to upgrade you can count yourself grinding until you lose interest, not that the shadows are worth anything really, mostly useful for their passive that benefits the main character.”
    • “The game has very annoying grinding and the leveling seems so slow and tedious to do.”
  • graphics

    225 mentions Positive Neutral Negative
    48% positive mentions, 48% neutral mentions, 4% negative mentions

    The game features polished, anime-inspired graphics that closely capture the style and spirit of the Solo Leveling series, with high-fidelity cel-shaded visuals, smooth animations, and impressive special effects that enhance combat and storytelling. While generally praised for its aesthetics and faithful representation, some users report performance issues like frame drops on high settings or certain areas, and note that graphics can feel inconsistent or less advanced compared to top-tier AAA titles. Overall, the visuals are a strong highlight, particularly for fans of the anime and mobile version, though optimization and occasional bugs could impact the experience on lower-end hardware.

    • “The game looks amazing; the artwork makes use of great animation and manga at the same time.”
    • “The graphics are amazing and extremely close to the anime — the game shows this at every step.”
    • “The visuals capture the spirit of Solo Leveling perfectly, and the power-fantasy hits in all the right ways.”
    • “With graphics set to low on 1080p resolution, the game runs poorly, delivering only 11 fps.”
    • “The graphics are outdated, the combat and camera feel clunky, and bugs frequently force me to reset zones.”
    • “Despite a solid PC, the game experiences frame drops in areas with particle effects like snow, which is strange given the small map size and low graphical demands.”
  • optimization

    164 mentions Positive Neutral Negative
    17% positive mentions, 57% neutral mentions, 26% negative mentions

    Optimization for this game is widely criticized, with frequent reports of severe performance issues including stuttering, frame drops, lag spikes, and unstable frame rates even on high-end hardware. Players mention problems particularly in certain maps, during intense battles, and in co-op modes, along with UI and menu lag. While some users experience smooth gameplay, the overall consensus is that the game requires significant optimization improvements, including potential implementation of technologies like DLSS, to enhance performance consistency and player experience.

    • “The gameplay itself feels solid and responsive, with smooth combat and no noticeable graphical jitters or performance issues, which greatly enhances immersion.”
    • “-game is extremely well optimized, I can run it on my 4070ti super and my 4060ti systems virtually on max.”
    • “Performance is stable on a mid-range setup: high settings, smooth framerate, and quick loading between stages.”
    • “Performance was terrible at times, going from 120+ fps to maybe 20 randomly; clutter with AI, abilities, and badly optimized maps resulting in maybe 40 fps on normal settings.”
    • “Love Solo Leveling, I enjoy this game a lot but dropped it because performance becomes unplayable at the Red Gate arc, struggling to maintain 15-25 fps during big fights; hope they implement DLSS or some fix to improve performance.”
    • “Memory leaks are awful and cause stuttering even in the UI after a certain point (crafting should not stutter); the performance needs a massive overhaul.”
  • monetization

    90 mentions Positive Neutral Negative
    8% positive mentions, 60% neutral mentions, 32% negative mentions

    The game notably removes the microtransaction and gacha mechanics present in its mobile counterpart, opting for a one-time purchase with all content obtainable through grinding rather than pay-to-win systems. However, many users view the $40 price as steep for what feels like a ported cash grab, citing heavy grind and lack of meaningful innovation. While praised for its absence of in-game purchases, the monetization approach is criticized for feeling predatory, with some players perceiving the product as an unfinished or lazy cash grab leveraging the franchise’s popularity.

    • “The devs gave you what people constantly ask for: a full, premium game without microtransactions.”
    • “This was previously a mobile gacha game that had heavy monetization and the gameplay shows, but this release did away with the monetization aspect and made everything obtainable in game at the cost of paying $40 up-front.”
    • “As far as I can tell outside of the optional DLC there are no microtransactions; all cosmetics can be farmed and earned, and even sold/bought on the Steam market if you so wish.”
    • “Do not support a developer that waits for you to get attached to a game before changing the monetization rules.”
    • “If you want to support the series, you are better off reading the light novel, this game is cash grab trash, you don't play Jinwoo... you play as some rando pretending to be Jinwoo except while the story uses key elements from the Solo Leveling universe, you're just getting some random developer's cash grab trying to profit off the IP, it doesn't respect the world at all.”
    • “I genuinely wanted to love this game, but it feels like a predatory cash grab and nothing else after putting 40~ hours in.”
  • stability

    76 mentions Positive Neutral Negative
    7% positive mentions, 0% neutral mentions, 93% negative mentions

    The game is plagued by numerous bugs and glitches, especially in co-op mode, causing frequent freezes, crashes, and progression-blocking issues that significantly impact playability and enjoyment. While some players find it fun when it works, the pervasive instability and poor optimization lead to frustration and unreliable online experiences. Ongoing updates may improve stability, but currently the game feels unpolished and buggy.

    • “Great story, entertaining, relatively easy to learn and mostly bug free.”
    • “The game runs great on my system with some minor frame dropping issue when in the winter and sand area at 1440p.”
    • “Overall, ignorable and runs greatly.”
    • “The end game content is actually buggy as hell too so even if you have a lobby you may never clear it.”
    • “There are so many dungeon-breaking bugs and glitches in this game that have forced me to restart from my last save point which was about 20 minutes of dungeon crawling and a full miniboss/boss fight ago that I just cannot recommend it.”
    • “Tons of glitches: not being able to attack, red gate not spawning the dragon or won't let you start side mission, HP bar and allies randomly vanish, stats not working properly like intended, and more.”
  • music

    31 mentions Positive Neutral Negative
    26% positive mentions, 64% neutral mentions, 10% negative mentions

    The music in the game receives mixed feedback, with some praising its hype and fitting orchestration, while many note it as repetitive, forgettable, or lacking the anime's original soundtrack. A few players appreciate the solid voice acting and sound design, but overall the soundtrack is seen as adequate rather than exceptional, with some wishing for a stronger connection to the anime’s music to enhance the atmosphere.

    • “The combat is slick, the animations hit like a truck, the music is hype, and the gameplay loop is addictive.”
    • “Shadow abilities erupt with gorgeous, stylish effects, and the soundtrack ramps the adrenaline into overdrive.”
    • “Instead, I found a fun heavy-action RPG with a lot of depth to character creation (10+ skill trees?), item creation, bangin' music, good graphics, and a genuinely fun experience.”
    • “- The music is repetitive and close to none; even the scenes in the anime that use Hiroyuki Sawano's BGM don't appear here.”
    • “- Soundtrack is forgettable (should have used the anime's music).”
    • “For the one hour that I have played, there was no soundtrack during the missions; gameplay is just like Zenless Zone Zero but worse, and the already nonexistent story in the anime is barely animated.”
  • humor

    14 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game's humor genuinely funny and entertaining, often highlighting amusing character interactions and quirky in-game moments. However, some laugh at the game's bugs and design choices, like mandatory online play and buggy co-op, which contribute to a comedic, albeit frustrating, experience. Overall, the humor adds charm despite other technical and content-related issues.

    • “Developers have introduced an extremely silly and funny ideology that they don't want any meta in the game developing from Sung's weapons to other hunters in a single player game with optional co-op.”
    • “I was literally laughing at this every time I did play.”
    • “Co-op is really buggy, sometimes I cannot attack in the bossfight and there is no chatting between players so I was stuck running around them like an idiot without being able to communicate what is happening to me, which was kinda funny seeing an idiot who doesn't attack spamming 'sorry' emotes lol.”
  • emotional

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience in the game is mixed, with some players feeling genuine attachment and tension, especially in challenging moments, while others criticize the lack of deep character development and emotional impact. Certain sequences evoke strong player engagement, but overall the game is seen by some as shallow and primarily a cash grab.

    • “During the opening, I think you're invulnerable, but it still made me feel like I would get crushed if I screwed up.”
    • “Came here to casually play Solo Leveling: Arise Override and somehow ended up reenacting Sung Jinwoo’s entire emotional arc on my couch.”
    • “Hard mode actually made me feel weak at the start, and that made the whole climb from E rank to S rank feel legit.”
  • replayability

    11 mentions Positive Neutral Negative
    36% positive mentions, 37% neutral mentions, 27% negative mentions

    Replayability opinions are mixed: some players find the combat and mission structure repetitive with limited reasons to replay, while others appreciate the farming mechanics, multiplayer mode, and weapon crafting that add replay value. However, issues like missing character options, lack of post-story content, and poor game restart options detract from replayability for some users. Overall, replayability may depend on player preference and tolerance for repetitive gameplay.

    • “Goated game, lots of fun, plenty of replayability.”
    • “It's simple, fun, and multiplayer with nice replayability for 40 bones.”
    • “And the mission replayability hits that sweet 'let me farm one more run' spot.”
    • “As for replayability, there really isn't anything special.”
    • “Combat gets repetitive, story is just pieces of the manga with a few cutscenes, and there is no real replay value.”
    • “Not having any simple way to restart your game is a huge oversight that destroys replayability and player retention.”
  • character development

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    Character development is enhanced by meaningful player choices and a steady progression of upgrades in skills and equipment, contributing to a rewarding gameplay experience. While character designs and animations are highly praised for their stylish, anime-inspired presentation, the emotional depth and narrative-driven development are somewhat limited. Overall, character customization and design stand out as key strengths, closely aligning with the source material and enriching player engagement.

    • “I love everything about it, from character design to how they made the story line!”
    • “Key moments are presented through cutscenes and brief sequences, but the emotional depth and character development are limited.”
    • “Character development feels like my choices do make a difference in gameplay.”
    • “Progression is structured to keep players constantly moving forward, with a steady stream of upgrades tied to equipment, skills, and character development.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for its dynamic, immersive world and powerful, high-stakes monster-slaying action, enhanced by authentic Japanese voice acting. However, solo players may encounter a slower, more challenging grind beyond level 70.

    • “From the moment the game begins, you’re pulled into a dynamic world brimming with atmosphere.”
    • “It’s atmospheric, powerful, and perfectly matched to the high-stakes, monster-slaying action.”
    • “The original Japanese voice actors (one audio option out of three) help a great deal with the game's atmosphere.”
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Play Times

15h Median play time
54h Average play time
6-50h Spent by most gamers
*Based on 31 analyzed playthroughs
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Frequently Asked Questions

Solo Leveling: ARISE OVERDRIVE is a hack and slash game with fantasy and anime themes. Common tags for Solo Leveling: ARISE OVERDRIVE include 3D, third person, modern, story rich, action rpg and others.

Solo Leveling: ARISE OVERDRIVE is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 54 hours playing Solo Leveling: ARISE OVERDRIVE.

Solo Leveling: ARISE OVERDRIVE was released on November 17, 2025.

Solo Leveling: ARISE OVERDRIVE was developed by Netmarble Neo.

Solo Leveling: ARISE OVERDRIVE has received mostly positive reviews from players. Most players liked Solo Leveling: ARISE OVERDRIVE for its story but disliked it for its grinding.

Solo Leveling: ARISE OVERDRIVE is a single player game with multiplayer and local co-op support.

Similar games include Drakantos, Memora Wanderer, Guild Wars 2, The Heart of Gold, Granblue Fantasy: Relink and others.