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Torchlight III

Torchlight 3 is the best game in the series, but the new additions may not be worth the hefty asking price.
59%Game Brain Score
gameplay, graphics
story, stability
51% User Score Based on 4,738 reviews
Critic Score 69%Based on 8 reviews

Platforms

Nintendo SwitchXbox Series X|SPCTabletPlaystation 5CloudPlaystation 4Xbox OneXboxNVIDIA GeForce NOWPlayStationWindows

About

Torchlight III is an action RPG set in a vibrant fantasy world. Choose from several distinct hero classes, each with unique abilities and gear, and embark on a grand adventure to save the frontier from invading monsters. Rejoin the famed Torchlight universe and explore randomly generated dungeons filled with loot, combat, and quests in this exciting sequel.

Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
Torchlight III screenshot
+5
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51%
Audience ScoreBased on 4,738 reviews
gameplay227 positive mentions
story81 negative mentions

  • The game features a colorful art style and engaging graphics that appeal to players.
  • The character classes are unique and offer interesting mechanics, providing some replayability.
  • The pet system is improved, allowing for more customization and utility during gameplay.
  • The game feels unfinished and is plagued by numerous bugs that disrupt gameplay.
  • The story is linear and lacks depth, making quests feel repetitive and uninteresting.
  • There is a significant lack of content and variety compared to previous Torchlight games, leading to a dull experience.
  • gameplay
    846 mentions Positive Neutral Negative

    The gameplay of Torchlight 3 has received mixed reviews, with many players noting its simplicity and repetitiveness compared to its predecessors. While some appreciate the fluid combat and unique class mechanics, others criticize the lack of depth, shallow skill trees, and the controversial lifebound mechanic that penalizes players for dying. Overall, the game offers a casual experience with enjoyable elements, but many feel it falls short of the engaging gameplay found in Torchlight 1 and 2.

    • “Overall, Torchlight 3 is a worthy addition to the action RPG genre, with its charming world, deep gameplay mechanics, and a commitment to ongoing improvement.”
    • “The gameplay is fun, at least so far with the Railmaster and the Dusk Mage.”
    • “The gameplay is solid, combat is fun... if not a little repetitive, but people lying to themselves right now are playing Diablo 2 in droves and that is the definition of dated and repetitive.”
    • “The gameplay loop feels extremely boring.”
    • “The gameplay itself is so painfully slow and tedious.”
    • “The gameplay is very basic, with four classes each having only two skill trees and a few active and passive skills to choose from.”
  • story
    710 mentions Positive Neutral Negative

    The story in Torchlight 3 has been widely criticized for being bland, linear, and forgettable, with many players noting a lack of depth and engagement compared to its predecessors. Reviewers frequently mention that the quests are repetitive, often reduced to "go here, kill that," and the overall narrative fails to captivate, feeling more like an afterthought than a central element of the game. Additionally, numerous bugs and issues with quest tracking further detract from the experience, leaving players frustrated and disconnected from the storyline.

    • “Each act has its own storyline/lore, while still being connected throughout the game.”
    • “The story delivery is very well done, but this kind of game is about gameplay, and as I have written it in the previous two points, the gameplay is not top tier.”
    • “The story, if you can believe it, is actually worse than Torchlight 2's story, and it's not nearly fun enough to make up for it; at least the writers of TL2 had the decency to properly lay out where you had to go for each quest, and why.”
    • “The plot/storyline is demotivating and not compelling - I didn't get any sense of progression through the game.”
    • “The story is confusing and forgettable since it lacks all the depth from the first two games.”
    • “The story is non-existent, none of the skills feel like they belong together.”
  • graphics
    499 mentions Positive Neutral Negative

    The graphics of Torchlight 3 have received mixed reviews, with many praising the vibrant and colorful art style that aligns with the series' legacy, while others criticize it for appearing cartoonish and simplistic, likening it to a mobile game. Some players note significant improvements over Torchlight 2, particularly in visual effects and animations, but others feel the graphics lack depth and charm compared to its predecessors. Overall, while the visuals are generally considered appealing, they are often overshadowed by gameplay concerns and perceived limitations in content.

    • “The graphics in this game are just amazing.”
    • “The game's colorful and vibrant art style, reminiscent of its predecessors, immediately draws players into its world.”
    • “The graphics are gorgeous, I love the fact you have your own fort you can customize any way you want, that you can transmog your equipment and dye them as well.”
    • “The graphics are bad.”
    • “The graphics looks bland; even Torchlight 2 looks way better.”
    • “It feels like it should have stayed on mobile honestly, because everything I have seen thus far from graphics which are almost cartoon-like and despite any changes fuzzy as all hell on my resolution.”
  • stability
    203 mentions Positive Neutral Negative

    The stability of Torchlight III has been widely criticized, with players reporting numerous bugs, glitches, and performance issues that significantly detract from the gameplay experience. Many users describe the game as "buggy," "clunky," and "unfinished," with specific complaints about character skills not functioning properly, frequent freezes, and multiplayer connectivity problems. While some players have managed to enjoy the game despite these issues, the overall consensus is that it requires substantial improvements to reach a stable and polished state.

    • “I've experienced no glitches as I've read in other reviews.”
    • “I loved the feel of the game; I was surprised how bug-free it was.”
    • “Great little ARPG... looks great, runs great.”
    • “One of the most frustrating aspects of the game is the abundance of bugs and glitches related to character skills.”
    • “The game is a buggy mess and there's a ton of free-to-play mechanics still tied into it that stick out like a sore thumb.”
    • “Nearly a year after release and the game is still so buggy; WASD bugs every few minutes, skills auto-cast with no input from the player, it's beyond broken.”
  • grinding
    124 mentions Positive Neutral Negative

    The grinding aspect of Torchlight III is widely criticized for being excessively tedious and repetitive, with players often feeling that they are stuck in a cycle of farming the same content for minimal rewards. Many reviews highlight the slow progression, low drop rates, and lack of engaging content, making the grind feel more like a chore than a rewarding experience. While some players appreciate the mindless nature of the grinding for casual play, the overall sentiment leans towards frustration with the game's grind-heavy mechanics and lack of variety compared to its predecessors.

    • “You'll need a second life for grinding.”
    • “You're stuck farming an endless dungeon, with repetitive maps and dull combat, for very, very low drop rates.”
    • “The gameplay itself is so painfully slow and tedious.”
    • “The endgame is basically farming the same maps over and over again with random modifiers until you obtain a streak of 39 wins (why 39? I dunno).”
  • music
    79 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the contributions of composer Matt Uelmen for creating a soothing and immersive soundtrack that evokes nostalgia for previous titles in the genre. However, many players find the music to be forgettable, repetitive, or even annoying, leading some to mute it entirely in favor of their own playlists. Overall, while the soundtrack has its moments, it fails to leave a lasting impression compared to earlier installments in the series.

    • “The soundtrack is splendid as it usually happens if you invite Matt Uelmen to compose it.”
    • “Music is good, adding a mood of adventure and danger when exploring, where it had me wondering if the soundtrack was available for purchase.”
    • “The music itself is exactly what you'd expect in a game series that's heavily inspired by Diablo.”
    • “The music is boring and uninteresting.”
    • “The soundtrack is much more forgettable than past installments of the franchise.”
    • “The OST is uninspired; it's a million miles away from the amazing OST in Torchlight 2.”
  • monetization
    63 mentions Positive Neutral Negative

    The monetization aspect of Torchlight 3 has drawn significant criticism, with many reviewers labeling it a "cash grab" that feels unfinished and reminiscent of a free-to-play mobile game designed for microtransactions. While the game ultimately launched without any microtransactions, players feel that its mechanics and design still reflect a previous intention to monetize heavily, leading to a perception of it being a soulless attempt to capitalize on the Torchlight franchise. Overall, the absence of microtransactions is appreciated, but many believe the game suffers from a lack of meaningful content and polish, making it hard to recommend.

    • “Like Diablo Immoral, this game started out as an attempt to turn a beloved franchise into a mobile game, but in this case, the developers listened to their better angels and decided to make a real game without microtransactions.”
    • “But what I really like about Torchlight 3 is that there are no microtransactions here.”
    • “There are absolutely zero microtransactions, and nothing even close to leading into that they will have them.”
    • “Torchlight 3 feels like playing a free-to-play MMO that wants you to buy tons of microtransactions... but has none.”
    • “This game could have been great; instead, it's just a cheap cash grab to try and offset the company's losses.”
    • “The original intention to make an FTP cash cow has left its tracks, and despite some creative class concepts, I just can't recommend it over the ARPG competition.”
  • optimization
    54 mentions Positive Neutral Negative

    Overall, the optimization of the game has received mixed reviews, with many players reporting significant performance issues, bugs, and stuttering, particularly in later acts and during multiplayer sessions. While some users experienced smooth gameplay and good performance on their systems, the consensus suggests that the game is poorly optimized, lacking essential features, and suffering from a variety of technical problems that detract from the overall experience. Developers are urged to address these issues to improve the game's stability and performance.

    • “The game's performance itself is impeccable.”
    • “Even after hours of playing, there's no performance loss.”
    • “Visuals are great, and the game is well optimized.”
    • “As much as it saddens me to say this, the devs over-promised and under-delivered, pretty much gave up less than halfway through development. Just play Torchlight II; this game has worse controls, worse classes, and worse optimization. Literally, the only reason I never refunded it was I hoped the devs would make it better, but even Torchlight Infinite, the mediocre mobile game, is better than this.”
    • “There are many bugs still present, some worse than others, and the performance sometimes takes a huge hit, causing me so many unjustified deaths.”
    • “The game is a good idea and foundation, but the ugly truth is it's been in the same state for the last year, meaning no updates or optimizations. Act 1 plays fairly well, but Act 2 is a mess with sound bugs, lag spikes, and rubberbanding of your character, which makes it almost unplayable.”
  • humor
    50 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it entertaining and charming, particularly in multiplayer settings, while others criticize its lack of depth and reliance on tired tropes. Many appreciate the quirky enemy designs and funny character interactions, but some feel that the humor is overshadowed by repetitive gameplay and bugs. Overall, while the game has its funny moments and enjoyable elements, it may not consistently deliver the comedic experience players expect.

    • “A funny game, in particular with friends.”
    • “The narrator guy is funny as always.”
    • “This game contains a lot of humor which is nice and refreshing.”
    • “The humor in the game falls flat and often feels forced, making it more cringeworthy than entertaining.”
    • “I expected a lot of laughs, but the jokes are stale and the comedic timing is off.”
    • “While the game tries to be funny, most of the humor misses the mark and feels out of place.”
  • replayability
    40 mentions Positive Neutral Negative

    Replayability in this game is a mixed bag; while some players enjoy the variety offered by different character classes and skill paths, others find the overall experience lacking due to repetitive gameplay and limited content. Community-created mods enhance replayability for some, but many reviewers express disappointment with the game's linearity and insufficient endgame content. Overall, while there are elements that can provide replay value, such as customization options and co-op play, many feel it falls short compared to other titles in the genre.

    • “It was perfect, was a blast to play co-op with friends, and had infinite replayability thanks to all sorts of amazing mods made by the community.”
    • “The replay value is fantastic as well, as there is a wide variety of different skill paths, weapon choices, and ongoing challenges.”
    • “Its a very good dungeon crawler, with lots of replay value through the other classes and difficulties, and is never a bore if you want to try playing it differently.”
    • “This game has zero replayability and it’s sad since you’d think an ARPG would at least give you hundreds of hours of gaming, but nope, this was barely a 30-hour game and that’s that.”
    • “There is no variety, no replayability, no good skill tree, and not many items.”
    • “Until they actually figure things out and start participating on Steam (I don't want to join their echo-chamber Discord server just to have a say), and make a proper endgame with some replay value (looking at you too weak itemization), there's no way I can recommend this game at its current price.”
  • character development
    22 mentions Positive Neutral Negative

    Character development in Torchlight III has received mixed reviews, with many players noting that while the initial character design and unique skills are appealing, the overall depth and progression feel lacking. The simplification of the skill tree and the absence of attribute points have led to a sense of stagnation in character growth, making it less engaging compared to previous entries in the series. Overall, while the game offers a visually appealing experience, the character development is seen as shallow and uninspired, leaving players wanting more depth and variety.

    • “Character development is good for a softcore ARPG.”
    • “I loved the polished Diablo feel, with immersive maps and character development.”
    • “The creative character design is beyond belief incredible.”
    • “Was good in the first couple of hours but after that it felt like nothing will really change anymore and the choices you made for character designs and upgrades were pointless.”
    • “There is no real character development and if you loved Torchlight 2, you very likely will not enjoy Torchlight 3.”
    • “Character development is pretty unimaginative with minimal build depth or interesting interaction between skills (of which there are only a small handful in two skill trees per character).”
  • atmosphere
    19 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a blend of cozy, evocative music and lively animations that create an engaging environment for exploration. While some players appreciate the charming art direction and atmospheric sound design, others feel that the game lacks depth and seriousness, leading to a more casual experience. Overall, the atmosphere is reminiscent of the Torchlight series, with a steampunk flair, though opinions vary on its effectiveness in immersing players.

    • “You're supposed to slowly but steadily discover this dark but soothing world, floor by floor, delving deeper under the ground, while soaking up the atmosphere.”
    • “It has some of the best guitar pieces he ever did and lots of moody sounding stuff, all heavily contributing to world building and atmosphere.”
    • “Overall the art direction has the flair, charm, and atmosphere of a Torchlight game.”
    • “These bugs create fear, uncertainty, and doubt instead of a cozy atmosphere a game of this genre is supposed to envelop its players.”
    • “The mechanics didn't offer anything really fresh, the atmosphere wasn't as deep as in the original game, the 'overworld' parts felt a lot like boring empty spaces.”
    • “The only thing that it did better was create an atmosphere that got you stuck into the game, this one feels more casual.”
  • emotional
    10 mentions Positive Neutral Negative

    Overall, the emotional aspect of the game is largely criticized, with many players expressing disappointment in the lack of engaging storytelling and character development. While some found enjoyment in specific gameplay elements, the overwhelming sentiment is that the game fails to evoke meaningful emotional connections, leaving players feeling bored and unfulfilled. The nostalgia for the Torchlight series is present, but it does not compensate for the game's shortcomings in narrative and emotional engagement.

    • “I am attached emotionally to the TL series and I still do until now.”
    • “I have never seen such a meaningless RPG like this one; it's so short and has a boring story.”
    • “The only thing you can do is follow the boring story and level up your characters.”
    • “Still a boring story.”
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9h Median play time
24h Average play time
5-30h Spent by most gamers
*Based on 88 analyzed playthroughs
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