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Diablo IV

Diablo IV's dark allure combines ingenious design choices to create an extraordinary Diablo that we couldn't have dreamed possible back in 1997.
Diablo IV Game Cover
76%Game Brain Score
story, gameplay
grinding, monetization
67% User Score Based on 22,126 reviews
Critic Score 89%Based on 72 reviews

Platforms

Xbox Series X|SPCWeb BrowserPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Diablo IV Game Cover

About

Diablo IV is a single player and multiplayer hack and slash game with horror, fantasy, dark fantasy and violence themes. It was developed by Blizzard Entertainment, Inc. and was released on June 4, 2023. It received positive reviews from critics and mostly positive reviews from players.

Endless demons to slaughter. Deep customization through Talents, Skill Points, Runes, and Legendary loot. Randomized dungeons contained in a dynamic open world. Survive and conquer darkness—or succumb to the shadows.

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67%
Audience ScoreBased on 22,126 reviews
story1.4k positive mentions
grinding724 negative mentions

  • Diablo IV delivers a dark, immersive atmosphere with stunning gothic visuals, detailed environments, and a haunting soundtrack that effectively evoke the franchise's roots.
  • The game features smooth and satisfying classic hack-and-slash combat with enhanced mechanics, diverse character classes, and cooperative multiplayer that appeals to both newcomers and series veterans.
  • The main story campaign and cinematic storytelling are well crafted with engaging lore and memorable characters, offering an emotionally charged, dark narrative that many players find compelling.
  • Endgame content is criticized for excessive grinding, slow progression tied to RNG, repetitive boss fights, and minimal rewards, leading to player burnout and frustration especially for those seeking rare items.
  • Technical issues including frequent crashes, freezes, stuttering, and server disconnections significantly detract from the gameplay experience, despite some platform-specific optimizations.
  • Monetization is seen as aggressive and predatory, with expensive and heavily integrated cosmetic microtransactions, a battle pass, and paid expansions diminishing perceived value and player enjoyment.
  • story
    4,413 mentions Positive Neutral Negative

    Diablo 4 features a dark, engaging storyline centered on the return of Lilith, offering well-crafted cinematic storytelling and rich lore that many players find compelling and atmospheric. However, the main story is often criticized for pacing issues, repetitive quests, and a lack of depth or meaningful player impact, with side quests frequently feeling like uninspired fetch tasks that detract from immersion. While the story and presentation mark an improvement over Diablo 3, some players feel the narrative is overshadowed by technical issues, grinding gameplay, and an underwhelming endgame, making it a mixed experience for story-focused fans.

    • “The main story was incredibly well done; I actually looked forward to seeing what happened next the entire time.”
    • “The campaign storyline (and the side-quest stories for that matter) is super dark and tragic. I love how your character creation shows up in the in-game cinematics. I'm a long-time Diablo series fan and was really looking forward to a story that could pull me back in, and this absolutely did it.”
    • “The story and lore consistency are solid, with well-crafted narrative and worldbuilding that offer an engaging and immersive experience. The game features compelling quests, memorable characters, and cinematic storytelling that elevate it above typical ARPG fare.”
    • “The story is boring, it was a drag to get through it all.”
    • “The main story campaign is about 12+ hours and that is excluding those 100+ side quests that you can do at your own pace or just ignore them if you don't like doing side missions.”
    • “The story is practically non-existent, the open world is bland and filled with meaningless quests and challenges, all areas and enemies look the same, it's dreadfully easy (even important story bosses die within a few seconds), and in the end it's all a massive grind.”
  • gameplay
    2,442 mentions Positive Neutral Negative

    Diablo 4 offers a classic hack-and-slash gameplay experience with smooth, satisfying combat and a familiar loot-driven progression loop, appealing to fans of the series. However, many players find the gameplay repetitive and lacking depth, with some criticizing the endgame for monotonous grind, limited build variety, and frustrating one-shot mechanics. While seasonal updates and new mechanics add freshness, the overall core gameplay is seen as safe and sometimes overshadowed by aggressive monetization and technical issues.

    • “The developers seem to spend a good amount of time developing new mechanics and reworking balance to keep things fresh and fair.”
    • “The gameplay is a perfect blend of classic Diablo mechanics and modern enhancements, offering a seamless and satisfying combat experience that is both accessible to newcomers and engaging for veterans of the series. The addition of new character classes, skill trees, and abilities adds depth and variety to gameplay, allowing players to customize their playstyle and create powerful and unique characters. The cooperative gameplay adds a new layer of excitement and camaraderie to the experience, as players can join forces to take on powerful bosses and challenges that would be impossible to conquer alone. In conclusion, Diablo IV is a dark and thrilling adventure that captures the essence of the Diablo series while adding new layers of depth and excitement to the gameplay. With its stunning visuals, engaging combat mechanics, expansive world, and immersive multiplayer features, Diablo IV is shaping up to be a must-play for fans of action RPGs and dark fantasy settings.”
    • “The seasonal content adds a fresh layer of excitement with new missions and challenges that keep the gameplay interesting over time.”
    • “The sleazy one-shot mechanics in mid to late game make it feel more like being in a casino than a Diablo game.”
    • “Players outpace the world difficulty within the first few hours, leading to a gameplay loop where bosses are one-shot and gear progression becomes meaningless halfway through the story.”
    • “The environments and world design are pretty nice, but that alone doesn’t make up for how badly the level scaling undermines the core gameplay.”
  • graphics
    1,618 mentions Positive Neutral Negative

    Diablo IV features impressive, dark, and gritty visuals that beautifully capture the franchise’s atmospheric roots, delivering some of the best graphics seen in an ARPG to date. While the art style and cinematic quality receive widespread praise for their detail and immersive design, some users note inconsistent texture quality, repetition in environments, and occasional graphical glitches or performance issues. Overall, the graphics significantly enhance the mood and storytelling but are sometimes criticized for requiring high-end hardware and not always matching the innovation or polish expected at its price point.

    • “The visuals, the cinematic storytelling, the environment, the attention to detail, the sounds, all top quality.”
    • “The graphics are stunning, with an attention to detail that makes each location feel alive – or, more accurately, un-dead.”
    • “Diablo iv delivers a beautifully grim world where every step oozes atmosphere — thanks to jaw-dropping visuals, cinematic presentation, and a soundtrack that swings from eerie whispers to full orchestral fury.”
    • “Also for the amount of space I need to download this, it has poor quality even on higher graphics.”
    • “The visuals are very bad, the game looks awful and my eyes hurt from playing it because the animations are horrendously made.”
    • “Graphics are mediocre and most of the content look the same.”
  • grinding
    750 mentions Positive Neutral Negative

    Grinding in Diablo IV is extensive and often described as both a core appeal and a major drawback. While some players enjoy the satisfying loop of farming gear, experimenting with builds, and incremental progress, many find the endgame grind to be tedious, repetitive, and overly reliant on RNG with slow progression and minimal rewards. The scaling of enemies limits the feeling of empowerment, making grinding sometimes feel like an empty task, and the game often demands long hours of repetitive boss fights, dungeon runs, and resource farming, which can lead to burnout or boredom for casual players.

    • “No grinding needed.”
    • “Not too grindy, lots of content.”
    • “For a casual player with only a couple hours a night, this game fits all the boxes: it's short, not grindy, has some casual gameplay, and doesn't require quitting your job to get good loot and gear.”
    • “The pace is great at first, like swapping out legendaries for ones with better stats, farming items to upgrade, etc., until you need mythic items, then the pace grinds to a halt and it's just hours of grinding keys to grind bosses for more keys to grind bosses that have a below 1% drop rate for what you are looking for.”
    • “The end-game is far too grindy if you care about obtaining the rarest equipment.”
    • “After the doing the story it's quite boring, easy, and grindy.”
  • monetization
    712 mentions Positive Neutral Negative

    Diablo 4's monetization is heavily criticized for its aggressive, pervasive microtransactions, expensive cosmetic items, and paid expansions despite the full game’s premium price. While these microtransactions are mostly cosmetic and optional, their constant presence, high prices, and integration with battle passes leave many players feeling the game is a cash grab that detracts from the overall experience. This aggressive monetization strategy, combined with mandatory online connectivity, undermines player enjoyment and is seen as predatory by a significant portion of the community.

    • “The microtransactions are purely cosmetic, they don’t affect gameplay in any way and they’re completely optional.”
    • “A lot of people complain about the microtransactions but it's cosmetics only and you don't ever even need to visit the shop if you don't want to buy any cosmetic skins.”
    • “If you ignore the microtransactions, this game is a blast.”
    • “The microtransactions are ridiculously overpriced, with some costing as much as the game itself, which leaves a sour taste regarding the monetization strategy in a full-priced title.”
    • “The entire experience is ruined by excessive monetization practices, including a battle pass and in-game store filled with microtransactions, making it feel like a blatant cash grab rather than a genuine game.”
    • “Blizzard’s monetization model is very greedy and aggressive, pushing players to spend large sums on cosmetic items and content, often feeling like predatory tactics that detract from the fun and value of the game.”
  • atmosphere
    418 mentions Positive Neutral Negative

    The atmosphere in Diablo IV is widely praised for its dark, gritty, and immersive gothic tone that successfully returns the series to its roots, reminiscent of Diablo II. Stunning visuals, detailed environments, haunting music, and sound design create a deeply immersive world of Sanctuary that captivates players and enriches the storytelling experience. While some note occasional pacing issues or repetitive elements, the overall mood and aesthetic consistently stand out as a defining and compelling strength of the game.

    • “Diablo IV delivers a dark, atmospheric world with fast, satisfying combat and unique classes.”
    • “The atmosphere is phenomenal—Sanctuary’s gothic, grim vibe is a triumphant return to form, far from Diablo 3’s brighter tone.”
    • “From the moment you step into Sanctuary, the oppressive atmosphere and detailed environments remind you that this is a world on the brink—a place where every shadow hides danger and every victory is hard-fought.”
    • “The atmosphere, which should have been one of Diablo's strongest points, has this weird, muted vibe.”
    • “What’s worse is that after just ten hours of gameplay, the fear and tension that the game’s dark, oppressive atmosphere is supposed to evoke begins to fade—replaced by a very different fear: the realization that I may have wasted my money.”
    • “The storyline lacks depth, and the progression through the world feels like a recycled version of previous games, offering little in terms of fresh atmosphere or creativity.”
  • music
    396 mentions Positive Neutral Negative

    The music in Diablo 4 receives widespread praise for its haunting, atmospheric, and cinematic qualities that perfectly complement the dark, moody tone of the game’s world. Many reviewers highlight the soundtrack as a standout feature, with stirring compositions reminiscent of classic Diablo entries, enhancing immersion and storytelling. However, a minority find the music occasionally repetitive or less memorable compared to earlier titles, though overall it is considered a high-quality, integral part of the Diablo 4 experience.

    • “Genuinely amazing hauntingly beautiful music that pairs so well with the dark tone of the story.”
    • “The soundtrack is equally haunting, with subtle melodies and ambient dread that perfectly complement the oppressive world.”
    • “The music and sound design are incredible and lend to the atmosphere.”
    • “First off, I think the soundtrack could have way more presence; other than the classic Diablo theme and the little fiddle tune before the Aridah fight, I can’t recall any other tracks. They just fade into the background and go unnoticed.”
    • “Turned off the music; it's just unmemorable and lame like every other part of the game.”
    • “- music design: I was expecting a lot more in this area, but I guess improving Diablo 2's soundtrack is too much to ask for.”
  • optimization
    314 mentions Positive Neutral Negative

    User reviews of the game's optimization are highly mixed: while many praise its smooth performance, scalability, and especially its optimization on platforms like Steam Deck, others report persistent issues including stuttering, freezing, high CPU/RAM usage, and poor server/network performance. The experience varies widely by hardware and software environment, with some players facing severe technical problems that hinder gameplay despite good visuals, whereas others enjoy stable frame rates and fluid animations. Overall, despite improvements and positive aspects, the optimization remains inconsistent and a critical area needing further refinement.

    • “The game is well optimized - it looks good and runs really smoothly.”
    • “It's very scalable, doesn't require frame generation tricks to run well, but it has those options if you so choose; it's well optimized.”
    • “Blending a gripping narrative with flawless performance on the Steam Deck, this game sets a new standard for the action RPG genre.”
    • “The stuttering and freezing is just completely unbearable.”
    • “Performance optimization is terrible, with constant crashes, stuttering, low FPS, and memory leaks severely impacting gameplay.”
    • “The game's optimization is so poor that even on high-end hardware, players experience frequent lag spikes, rubber-banding, and disconnects, making the game unplayable at times.”
  • stability
    281 mentions Positive Neutral Negative

    The game's stability is highly inconsistent, with many users reporting frequent freezes, crashes, audio glitches, and server disconnections, especially during key gameplay moments or loading screens. While it generally runs well on handheld devices like the Steam Deck and Rog Ally, many players experience persistent bugs, lag, and performance issues on PCs, detracting significantly from the overall experience. Despite ongoing patches, the game remains plagued by numerous technical problems and an unreliable always-online requirement.

    • “The game is also bug free, has pretty graphics, cinematics and sound and also has nice responsive controls.”
    • “It's very well polished and it runs great on ultra settings on my GTX 970 GPU!”
    • “Purchased on Steam to play on my Steam Deck, game runs great, little bit annoying to filter through gear on handheld but it's very well optimized, I haven't experienced any crashes or FPS drops.”
    • “The game constantly stutters or all the enemies freeze and you're just instantly dead when it unfreezes.”
    • “The game itself is fun and a very good action RPG, better than Diablo 3, but in 4 hours of playing Diablo 4 I experienced 6 crashes, frequent network errors, screen freezes, and unexpected desktop exits. It's a game I love to play, but only when it works, which is not often.”
    • “On the free weekend (January 25) I bought the game + DLC bundle after enjoying the trial, but afterwards the game frequently froze at login, took 10 minutes to reconnect or crashed multiple times. File validation after each shutdown takes about 12 minutes due to limited disk load, wasting SSD resources every time. Despite troubleshooting and developer fixes, severe stability issues persist.”
  • replayability
    128 mentions Positive Neutral Negative

    Replayability in the game is generally praised for its diverse classes, evolving world content, and seasonal updates, offering a largely engaging and dynamic experience with extensive endgame activities like nightmare dungeons and world events. However, some players note that the campaign and story lack replay value, and the repetitive nature of endgame content or limited viable builds can diminish long-term engagement for veterans. Overall, the game delivers strong replayability for casual and new players, though those seeking deeper complexity and variety might find it less satisfying compared to other ARPGs.

    • “Replayability: with its vast world, diverse character classes, and dynamic events, Diablo 4 offers endless replayability, keeping players coming back for more as they uncover new secrets and challenges with each playthrough.”
    • “Nightmare dungeons, paragon boards, and the ever-changing helltide zones provide endless replayability, ensuring that there’s always something new to conquer.”
    • “With its stunning visuals, addictive gameplay, and endless replayability, it's a worthy successor to the classic Diablo games.”
    • “Though, I would not recommend this game for people that seek replayability, build variety, and skills balance.”
    • “The graphics are phenomenal but everything else kind of sucks, the writing is barely enough to be mediocre, censorship compared to its previous games, and very boring events with not enough incentive for replayability or grinding, the game has almost no depth either.”
    • “Build potential is non-existent which makes replayability nonexistent; deal more damage with Ice Cycle or deal more crit damage with Ice Cycle.”
  • emotional
    75 mentions Positive Neutral Negative

    The emotional aspect of the game evokes a mix of strong attachment and frustration among players, with some praising its heartfelt moments, compelling lore, and immersive cutscenes, while others criticize a lackluster story, dull characters, and pacing issues that limit emotional engagement. Additionally, persistent online requirements, repetitive gameplay loops, and predatory monetization detract from the overall experience, leaving some feeling emotionally drained or manipulated despite occasional standout moments.

    • “The cutscenes are cinematic and emotionally charged, and while the main plot drags at times, the tone and voice acting are excellent throughout.”
    • “Through gripping cutscenes, morally complex characters, and heart-wrenching decisions, Diablo IV explores themes of corruption, faith, and sacrifice, keeping players emotionally invested throughout.”
    • “Also the campaign story is genuinely emotional and superbly voice-acted, and had me caring about the characters.”
    • “The game has a boring story, at times it's too easy and you're not allowed to change difficulties unless the campaign is completed. It also has very low quality microtransactions.”
    • “What I disliked was the especially dull and boring story in the last act.”
    • “Voice acting was awful at times and it has sort of boring storytelling.”
  • humor
    68 mentions Positive Neutral Negative

    The humor in the game is often described as dark, ironic, and sometimes unintentionally funny, stemming from unbalanced classes, predatory DLC pricing, and technical quirks like crashes and paywalls. While some players enjoy lighthearted moments, nostalgic callbacks, and occasional in-game antics, many feel the humor is overshadowed by frustration with mechanics, monetization, and lack of polish. Overall, the humor is hit-or-miss, with a mix of genuinely funny moments and criticisms expressed with sarcastic or bitter tones.

    • “Also would enjoy the funny bonus levels like the secret cow level, or the treasure goblin portal to the happy rainbow creatures.”
    • “Eventually, this was the very first game that had been punishing me for leveling up my character due to this hilarious scaling system.”
    • “That being said, it does give a good necromancer experience right from the get-go, with your little undead army, and it is pretty funny just spamming corpse explosion on weak enemies.”
  • character development
    35 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback, with praise for its depth, customization options, and immersive design, allowing players to create diverse builds and grow gradually. However, some find it shallow or repetitive, lacking emotional depth and meaningful narrative impact, with criticisms of pacing and uninspired character designs diminishing engagement for certain players. Overall, it offers strong mechanics for those who appreciate customization but may fall short in delivering a compelling story-driven progression.

    • “For a casual player like me, it offers exactly what I need: simple combat with plenty of depth when I want it, gorgeous level and character design, and a deep and gritty world to explore.”
    • “I appreciated the gradual learning curve that allowed me to grow as a player while exploring the vast possibilities of character development.”
    • “It's one of the most complete action RPGs ever made, with solid story, much-improved narrative, dark environments, super deep character development mechanics, excellent dark visuals and atmosphere, beautiful soundtrack, and playtime for the next twenty to fifty hours or more.”
    • “Meaningless levelling/character development - scaling monsters, scaling EXP numbers (I reached the same levels at the same point of the story with multiple characters - the game seems to adjust main quest experience to force those levels when needed).”
    • “Its shallow, with no character development; I don't care about anyone in the game.”
    • “Story is boring, no likable characters, no character development; your character is a boring NPC that never shows emotion.”
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28h Median play time
108h Average play time
5-120h Spent by most gamers
*Based on 203 analyzed playthroughs
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Frequently Asked Questions

Diablo IV is a hack and slash game with horror, fantasy, dark fantasy and violence themes.

Diablo IV is available on Xbox Series X|S, PC, Web Browser, PlayStation 5 and others.

On average players spend around 108 hours playing Diablo IV.

Diablo IV was released on June 4, 2023.

Diablo IV was developed by Blizzard Entertainment, Inc..

Diablo IV has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Diablo IV is a single player game with multiplayer and local co-op support.

Similar games include Torchlight III, Last Epoch, Wolcen: Lords of Mayhem, Path of Exile 2, Tom Clancy's The Division 2 and others.