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Diablo IV

Diablo IV's dark allure combines ingenious design choices to create an extraordinary Diablo that we couldn't have dreamed possible back in 1997.
Diablo IV Game Cover
76%Game Brain Score
story, gameplay
monetization, grinding
67% User Score Based on 29,030 reviews
Critic Score 89%Based on 72 reviews

Platforms

Xbox Series X|SPCWeb BrowserPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Diablo IV Game Cover

About

Diablo IV is a single player and multiplayer hack and slash game with horror and fantasy themes. It was developed by Blizzard Entertainment, Inc. and was released on June 4, 2023. It received positive reviews from critics and mostly positive reviews from players.

"Diablo IV is an action RPG set in the sinister world of Sanctuary, where players must combat evil forces and complete the campaign, with the option to participate in new seasonal content. The Standard Edition includes Inarius Wings and Murloc pet for Diablo III, while the Digital Deluxe and Ultimate Editions offer additional in-game items for Diablo IV and other Blizzard games."

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67%
Audience ScoreBased on 29,030 reviews
story1.9k positive mentions
monetization280 negative mentions

  • The game features stunning visuals and a dark, gothic atmosphere that captures the essence of the series.
  • Many players praise the addictive combat, deep character customization, and engaging loot mechanics, making the gameplay enjoyable.
  • The story has moments of emotional weight and engaging cutscenes, particularly around the antagonist Lilith, which some players found compelling.
  • The grinding aspect of the game is seen as excessively tedious and repetitive, particularly in the endgame, leading to frustration over low drop rates and lack of meaningful rewards.
  • The narrative is criticized for being linear and lacking depth, with many quests described as mundane fetch tasks that disconnect players from the characters and plot.
  • The monetization model is viewed as aggressive and predatory, with numerous microtransactions that detract from the overall experience and sense of accomplishment.
  • story
    5,702 mentions Positive Neutral Negative

    The story of Diablo IV has received mixed reviews, with many players praising its dark atmosphere, engaging cutscenes, and character development, particularly around the antagonist Lilith. However, numerous critiques highlight the repetitive nature of quests, often described as mundane fetch tasks, and a lack of depth in the overall narrative, leading to a feeling of disconnection from the characters and plot. While some players found the story compelling enough to keep them invested, others felt it fell short compared to previous entries in the series, particularly in terms of pacing and emotional engagement.

    • “The story is captivating to the point you don't want to stop playing, but at the same time grinding and doing side quests doesn't feel like it's stopping you from progressing.”
    • “The story is engaging, and the game runs buttery smooth even in high resolutions with ray tracing (RT) on.”
    • “The story, cinematics, world design, abilities and combat just feel very good.”
    • “I was hoping for a story that would pull me in, but instead, I'm just going through the motions, clicking through dialogue to get to the next fight.”
    • “The story is absolutely linear though, don't expect to make any decisions, forget decisions which have consequences.”
    • “The story is boring, incoherent, linear as hell and unsatisfying - it also neatly pushes the player into buying the dlc to see the final conclusion after some rather stupid actions of one of the protagonists.”
  • gameplay
    3,243 mentions Positive Neutral Negative

    The gameplay of Diablo IV has received mixed reviews, with many players praising its addictive combat, deep character customization, and engaging loot mechanics, while others criticize its repetitive nature and lack of innovation compared to previous titles. The game maintains the classic hack-and-slash formula familiar to the series, but some players feel it lacks depth and challenge, particularly in the endgame content. Overall, while the visuals and atmosphere are highly regarded, the gameplay experience is often described as enjoyable yet marred by issues such as online connectivity requirements and a reliance on microtransactions.

    • “I really liked Diablo 4, very fun, great gameplay, lots of content to do, excellent story, world, and music.”
    • “The core gameplay loop revolves around exploring dungeons, slaying hordes of enemies, collecting loot, and upgrading skills, which remains as compelling as ever.”
    • “Diablo 4’s gameplay is a masterclass in action RPG design, blending addictive combat, deep character customization, and an expansive open world.”
    • “It has lazy mechanics with lazy designed enemies and bosses.”
    • “The gameplay loop is not good enough to justify the everlasting copy/paste dungeons and fetch quests you have to endure to finish the damn campaign.”
    • “The gameplay is repetitive and lacks innovation, with the same old hack-and-slash mechanics that have been done to death in the genre.”
  • graphics
    2,261 mentions Positive Neutral Negative

    The graphics in Diablo IV have received widespread acclaim for their stunning visuals and atmospheric design, effectively capturing the dark, gothic aesthetic reminiscent of earlier titles in the series. Many players appreciate the attention to detail in environments and character models, with some noting that the graphics elevate the overall experience despite criticisms of gameplay depth and repetitiveness. However, there are mixed opinions regarding performance optimization, with some users experiencing issues on lower-end systems, while others praise the game's ability to run smoothly on high settings.

    • “The game is dark, gritty, and makes you think, 'ah, finally, my nightmares have representation in 4k.' It's beautifully bleak — the kind of art style that screams, 'mom, I’m not depressed.'”
    • “The graphics are stunning, with incredible attention to detail in both the environments and character designs.”
    • “Diablo 4 has all the ingredients of an epic dungeon crawler: stunning visuals, addictive gameplay, and more loot than a Black Friday sale.”
    • “The graphics look really bland though, very mediocre for a franchise like Diablo.”
    • “The graphics are laughably last generation and the decision to make the cut-scenes in-engine only serves to highlight this poor decision.”
    • “The graphics are inferior; it's like playing a game back in 1989 before graphics were improved.”
  • monetization
    970 mentions Positive Neutral Negative

    The monetization model of Diablo IV has drawn significant criticism, with many players labeling it as aggressive and predatory. Despite being a full-priced game, it features numerous microtransactions, including a battle pass and expensive cosmetic items, which some feel detracts from the overall experience and sense of accomplishment. While some players argue that the microtransactions are optional and purely cosmetic, the pervasive nature of advertisements and the high costs associated with in-game purchases have left a sour taste for many, leading to a perception of the game as a cash grab.

    • “The monetization of this game is aggressive.”
    • “The microtransactions are dumb but thankfully only cosmetic.”
    • “I get the anger about the microtransactions being so expensive but the thing is that they are totally optional and are cosmetic.....there are plenty of awesome armors in the game.”
    • “It feels like Blizzard has taken a page from the book of mobile gaming, pushing microtransactions that should have been part of the core game experience.”
    • “The game feels like a glorified cash grab with overpriced cosmetics, constant pushes for battle passes, and design choices that scream 'monetization first, players last.'”
    • “The combination of lackluster gameplay and aggressive monetization practices makes Diablo 4 a disappointing and frustrating experience for both long-time fans of the series and newcomers alike.”
  • grinding
    931 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and repetitive, especially in the endgame where the focus shifts to farming for gear and materials. While some enjoy the grind as a core part of the experience, appreciating the loot and character progression, others feel it becomes a mindless chore that detracts from the overall enjoyment. The game's design encourages long hours of grinding, often leading to frustration over low drop rates and a lack of meaningful rewards, making it a polarizing feature for players.

    • “And, speaking of leveling up, I find the leveling and crafting after the level cap to be fun and not grindy, thanks to enjoyable combat.”
    • “Completing all side quests and exploring the whole zone in D2, not grinding levels, maintained good difficulty and challenge.”
    • “Mindless destruction, can multitask this game with other activities, no concentration required, simple controls, no grinding per se to deal with, just kill, kill, kill!”
    • “I remember the days when gear progression felt earned, not just a product of endless grinding with no guaranteed payoff.”
    • “This is also the reason why the endgame is pointless, since it's just grinding for gear to grind for more gear to grind for more gear which all amounts to nothing anyways due to the scaling system.”
    • “The endgame is the most tedious boring loop ever created in a game.”
  • music
    598 mentions Positive Neutral Negative

    The music in Diablo IV has received mixed reviews, with many praising its atmospheric qualities and ability to enhance the game's dark tone. While some players find the soundtrack haunting and immersive, reminiscent of earlier entries in the series, others criticize it for lacking memorable hooks and being forgettable. Overall, the music is often highlighted as one of the game's strengths, contributing significantly to the overall experience despite some players feeling it doesn't quite reach the iconic status of previous Diablo soundtracks.

    • “The ambient soundtrack perfectly complements the game’s dark tone, with haunting melodies and foreboding chants that evoke a sense of dread.”
    • “The entire soundtrack of the game is executed flawlessly and conveys the atmospheric tone that Diablo 4 gradually builds up, namely darkness and oppression.”
    • “The soundtrack and voice acting further enhance the dark, foreboding atmosphere, pulling players deeper into the world of Sanctuary.”
    • “Music: forgettable.”
    • “Turned off the music, it's just unrememberable and lame like every other part of the game.”
    • “For diablo bgm music is so bad, that you'll never remember it, and it doesn't change much when entering dungeons and fights.”
  • atmosphere
    513 mentions Positive Neutral Negative

    The atmosphere in Diablo IV is widely praised for its dark, gothic aesthetic that successfully returns to the franchise's roots, reminiscent of the earlier titles. Players appreciate the stunning visuals, immersive sound design, and the overall sense of foreboding that permeates the game world, creating a rich and engaging environment. However, some critiques mention that while the atmosphere is compelling, it can occasionally feel muted or less engaging due to a lack of story depth and character connection.

    • “The atmosphere is so well done; it’s like stepping into a gothic painting where every shadow is hiding something sinister.”
    • “Diablo 4 is visually stunning, capturing the bleak and foreboding atmosphere of Sanctuary with meticulous attention to detail.”
    • “The dark atmosphere truly captures the essence of the series, offering a satisfying hack-and-slash experience.”
    • “The atmosphere, which should have been one of Diablo's strongest points, has this weird, muted vibe.”
    • “Now I've heard that Diablo 3 was greatly improved via seasonal content and expansions, so I don't want to take anything away from those that enjoyed it after I set it down, but for me the atmosphere, lore, and story just weren't compelling enough to bring me back in.”
    • “There is almost no atmosphere to speak of as we had with Diablo 1 and 2 and to a lesser degree Diablo 3.”
  • stability
    430 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting frequent crashes, freezes, and various bugs that significantly impact gameplay. While some users have noted that the game runs well on platforms like the Steam Deck, others have experienced severe issues, particularly related to server connectivity and performance during intense gameplay moments. Overall, the consensus suggests that while the game has potential, its current state is marred by technical problems that detract from the overall experience.

    • “The game runs great and looks great this way.”
    • “Fantastic game, runs great, never had a crash or anything. This game is very polished and the microtransactions are limited to cosmetic stuff.”
    • “Update: D4 runs great on Steam and is very stable; highly recommend playing through Steam.”
    • “This game is very buggy; it will crash in the middle of a battle.”
    • “I have had nothing but freezes, crashes, and connectivity issues... I consistently get booted from the session, then have to wait for minutes for the cloud save data to sync before being able to reconnect.”
    • “The amount of crashes, freezes, and lagging, especially when interacting with the UI or entering a new area (which happens all the time), is causing a bad experience.”
  • optimization
    402 mentions Positive Neutral Negative

    The optimization of Diablo IV has received mixed reviews, with many players experiencing significant performance issues, including stuttering, lag, and crashes, particularly on lower-end systems. While some users report smooth gameplay on high-end PCs and consoles, others highlight persistent technical problems that detract from the overall experience. Overall, the game shows potential for good optimization, especially on platforms like the Steam Deck, but many players feel it still requires substantial improvements to meet expectations.

    • “The game performs well on high-end PCs and next-gen consoles, although lower-end systems may struggle with consistent performance.”
    • “Game is optimized well and can be cranked up to look hella good.”
    • “This game is also surprisingly well optimized!”
    • “But the performance is terrible, the microstutters make this game unplayable.”
    • “The game frequently crashes and is unoptimized.”
    • “The game is so poorly optimized that it runs worse when the settings are turned to low than whenever they are at default.”
  • replayability
    176 mentions Positive Neutral Negative

    The replayability of the game is a mixed bag, with many players praising its diverse character classes, customizable skill trees, and seasonal content that enhance replay value. However, some critics point out that the endgame can feel repetitive and lacks depth, leading to diminished replayability over time. Overall, while there are elements that encourage repeated play, the experience may vary significantly based on individual preferences and play styles.

    • “Its blend of exploration, fast-paced combat, and loot-driven progression creates a highly replayable experience.”
    • “With its stunning visuals, addictive gameplay, and endless replayability, it's a worthy successor to the classic Diablo games.”
    • “Replayability: with its vast world, diverse character classes, and dynamic events, Diablo 4 offers endless replayability, keeping players coming back for more as they uncover new secrets and challenges with each playthrough.”
    • “The graphics are phenomenal, but everything else kind of sucks. The writing is barely enough to be mediocre, censorship compared to its previous games, and very boring events with not enough incentive for replayability or grinding. The game has almost no depth either.”
    • “While the game offers a significant amount of content, the replayability is somewhat hindered by the repetitive nature of the endgame.”
    • “For a huge number of reasons, this game has very limited replayability for a veteran of the genre.”
  • humor
    96 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with players finding amusement in various aspects such as quirky character designs, absurd microtransaction prices, and humorous gameplay moments, like the infamous cow level from Diablo 2. However, many reviewers also express disappointment over the lack of genuine humor and creativity in the game's current iteration, feeling that it has lost its charm and imagination. Overall, while some elements elicit laughter, the prevailing sentiment is that the humor is overshadowed by frustrations with gameplay mechanics and monetization practices.

    • “Diablo 2 even had so many light-hearted fun options, you could kill cows that wielded axes and halberds and had funny sound effects where they go 'mooo' every time they died, ffs.”
    • “The voice over for the Vessel of Hatred trailer is so funny, *buy the DLC to get a pet cat and two other pets* in a grave voice.”
    • “That being said, it does give a good necromancer experience right from the get-go, with your little undead army, and it is pretty funny just spamming corpse explosion on weak enemies.”
  • emotional
    84 mentions Positive Neutral Negative

    The emotional aspect of the game receives mixed reviews, with some players praising the stellar voice acting and moments of genuine emotional weight, while others criticize the overall story as boring and lacking depth. Many feel disconnected from the characters due to underdeveloped arcs and pacing issues, leading to frustration rather than investment in the narrative. Despite occasional touching moments, the game's reliance on microtransactions and repetitive gameplay detracts from the emotional experience for a significant number of players.

    • “Voice acting is stellar, delivering emotionally charged performances that breathe life into the narrative.”
    • “Also the campaign story is genuinely emotional and superbly voice-acted, and had me caring about the characters.”
    • “Main story is dramatic, impressive, interesting, and touching.”
    • “What I disliked was the especially dull and boring story in the last act.”
    • “Voice acting was awful at times and it has sort of boring storytelling.”
    • “This game is only nice graphics, no story (boring story and text), bad OST unlike D1 and D2, and very complicated mechanics make you stop playing after the first hour.”
  • character development
    64 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some praising its complexity and immersive systems that allow for customizable builds, while others criticize it for being overly streamlined and lacking emotional depth. Many players appreciate the stunning character designs and visual feedback, but express disappointment in the overall narrative and character engagement, often feeling disconnected from the story and its characters. Despite some positive aspects, the consensus suggests that character development could benefit from greater depth and variety to enhance player investment.

    • “I like the complexity of character development and the variety of the opportunities.”
    • “Very cool and immersive character development system.”
    • “It's one of the most complete action RPGs ever made, and with its solid story, much-improved narrative, dark environments, super deep character development mechanics and excellent dark visuals and atmosphere, beautiful soundtrack, play for the next twenty to fifty hours - or more.”
    • “The character development is still so streamlined, it doesn't really matter what you pick.”
    • “It's shallow, with no character development; I don't care about anyone in the game.”
    • “While the game attempts to inject some emotional weight into the proceedings with dramatic cutscenes and character moments, the story ultimately feels like an afterthought, with little in the way of meaningful character development or narrative depth.”
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30h Median play time
87h Average play time
6-111h Spent by most gamers
*Based on 268 analyzed playthroughs
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Frequently Asked Questions

Diablo IV is a hack and slash game with horror and fantasy themes.

Diablo IV is available on Xbox Series X|S, PC, Web Browser, PlayStation 5 and others.

On average players spend around 87 hours playing Diablo IV.

Diablo IV was released on June 4, 2023.

Diablo IV was developed by Blizzard Entertainment, Inc..

Diablo IV has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its monetization.

Diablo IV is a single player game with multiplayer and local co-op support.

Similar games include Torchlight III, Last Epoch, Wolcen: Lords of Mayhem, WH&S, Tom Clancy's The Division 2 and others.