GOD EATER 3 Game Cover
God Eater 3 does enough to push the franchise forward with new mechanics, improved visuals, and slick animations but is held back a little by annoying camera angles and some poor environments.
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In "God Eater 3," players join the God Eaters, an elite group with powerful weapons called God Arcs, to battle against monstrous entities known as Aragami. The game features fast-paced action as players strategize and cooperate with teammates in adrenaline-fueled missions. With various customization options and intense battles, "God Eater 3" is an engaging and immersive experience for those who love action-packed RPGs.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Play​Station

Reviews

86%
Audience ScoreBased on 3,453 reviews
story484 positive mentions
grinding130 negative mentions
  • God Eater 3 features fast-paced and fluid combat mechanics, making battles exciting and engaging.
  • The graphics and character designs are significantly improved, providing a visually appealing experience.
  • The game offers a robust customization system for weapons and characters, allowing players to tailor their playstyle.
  • The story is often criticized for being generic and lacking depth, with many characters feeling underdeveloped.
  • Missions can become repetitive, with many taking only a few minutes to complete and limited enemy variety.
  • The camera controls and lock-on system are often described as clunky and frustrating, impacting the overall gameplay experience.
  • story2,319 mentions

    The story of "God Eater 3" has received mixed reviews, with many players finding it engaging yet somewhat predictable and linear. While some appreciate the character development and emotional moments, others criticize it for being clichéd and lacking depth compared to previous entries in the series. Overall, the narrative is seen as a decent backdrop for the fast-paced gameplay, but it may not satisfy those seeking a more intricate or unique storyline.

    • “The story was a blend of GE1 and GE2, and can pretty easily be summed up as the power of family.”
    • “I really loved the story first and foremost, but the combat was also fun and challenging.”
    • “The story is amazing, gameplay is fun and you can even play co-op from the beginning to the end of the game with friends.”
    • “All of the quests are very linear, the story is very linear and none of the choices you make in the game really matter.”
    • “The story sucks; characters are all bland, just a big pile of hoopla.”
    • “The story is kind of boring and the same stuff until close to the end when they try to do a plot twist that makes no sense.”
  • gameplay798 mentions

    The gameplay in "God Eater 3" has received mixed reviews, with many praising its fast-paced combat mechanics and fluidity compared to previous entries in the series. While some players appreciate the new features like the engage and burst art systems, others criticize the repetitiveness of missions and the lack of depth in gameplay mechanics, likening it unfavorably to "Monster Hunter." Overall, the game is seen as an improvement in terms of graphics and combat speed, but it may not satisfy those looking for a more complex or varied gameplay experience.

    • “Its combat mechanics are incredibly fluid and fast-paced, offering a more dynamic experience compared to previous games in the series and similar titles like Monster Hunter.”
    • “Gameplay-wise, it's definitely the best in the series; I love the characters and the story is great.”
    • “The gameplay is fast-paced and satisfying, with a deep and customizable combat system that keeps me coming back for more.”
    • “The gameplay is so damn annoying that you won't be able to enjoy the story because of it.”
    • “The gameplay loop is janky, and the controls sometimes do not respond in the way you'd expect.”
    • “The gameplay is much faster in GE3 compared to its prequels, and while the game lacks the difficult content that veterans are asking for, trying to play GE as if you are playing Monster Hunter is asking for trouble.”
  • graphics432 mentions

    The graphics in "God Eater 3" have received significant praise for their improvement over previous entries, showcasing a polished anime aesthetic that appeals to fans of the genre. While many players appreciate the vibrant visuals and smooth performance, some critiques highlight issues with texture quality and optimization, particularly on lower-end systems. Overall, the game is considered visually appealing, though it may not reach the technical heights of other contemporary titles.

    • “The graphics and performance have been significantly improved, making the game visually appealing and smooth.”
    • “God Eater 3 provides solid monster hunting gameplay with great visuals and a polished combat system.”
    • “The graphics are much improved from the past, which were admittedly ports of handheld titles.”
    • “The graphics are outdated just like Bethesda's games.”
    • “The game is just bad and the graphics (all on high) look like a 6-year-old mobile game, way too much NPC dialogue and the gameplay is just boring.”
    • “The graphics are so god awful.”
  • music165 mentions

    The music in the game has received a mixed but generally positive reception, with many praising its orchestral compositions and emotional depth, particularly highlighting standout tracks like "Nemesis." While some players feel the soundtrack enhances the gameplay experience, others criticize it for being repetitive or misused in certain scenes, occasionally overpowering dialogue. Overall, the soundtrack is considered a strong aspect of the game, maintaining the high standards set by previous entries in the series.

    • “The music is great, the story is fun, the new setting is pretty cool.”
    • “Go Shiina did an outstanding job with GE3's soundtrack, combining multiple songs from the series into one with a dramatic orchestral sound.”
    • “The soundtrack is really good, and it was almost a shame to turn it down so I could hear the NPCs chatter over it in the midst of battle.”
    • “A disappointing sequel compared to prior entries, both the game's soundtrack and story/characters are significantly worse than what has come before it.”
    • “Honestly, I'd say the music is the most disappointing aspect for me in this game because I always really enjoy listening to soundtracks from games and shows on my free time, but this should've been a lot different than orchestral stuff.”
    • “One minor nitpick I have is that there is a certain piece of music that plays during some of the drama scenes that plays way too loud to the point of near drowning out the voice of the character speaking.”
  • grinding138 mentions

    The game's grinding aspect is a mixed bag, with many players finding it less tedious than traditional Monster Hunter titles, thanks to quicker missions and a more streamlined crafting system. While some enjoy the grind for gear and materials, others feel it can become repetitive and overly time-consuming, especially in the endgame. Overall, the game appeals to those who appreciate grinding within a fast-paced, action-oriented framework, but may deter casual players seeking a more casual experience.

    • “Not really grindy but definitely has to farm certain materials to craft weapons, etc.”
    • “Little to no grinding necessary for the story.”
    • “The story was compelling and the grind was not too tedious, and the overall feeling was fantastic.”
    • “The game is grindy and the story is awful.”
    • “Just when I thought it couldn't get more tedious, I tried traversing the past missions.”
    • “The voice acting and dialogue is laughably written and executed, the grinding feels more boring due to the shortness of the missions and there's only like 5 or 6 different maps.”
  • optimization80 mentions

    The optimization of the game has received mixed reviews, with some players praising its performance on various hardware setups, including low-end PCs, while others report significant issues such as stuttering, crashes, and poor graphics settings management. Many users suggest that adjusting settings in the NVIDIA control panel can improve performance, but overall, the game appears to be poorly optimized for PC, leading to inconsistent experiences across different systems. Despite these challenges, some players have noted that recent updates have improved stability and performance.

    • “The graphics and performance have been significantly improved, making the game visually appealing and smooth.”
    • “This game shines in every aspect of an ideal RPG game and delivers like a pro, be it fully optimized graphics, boss take-ons, fast-paced hack & slash combat, character development, freedom of class building, and well-versed playstyle.”
    • “Very well optimized for the PC.”
    • “The game optimization is very bad.”
    • “Bad port optimization, unenjoyable.”
    • “The optimization was horrible; I have a 1080 Ti and this game lagged so bad, I tried from low to ultra and saw no difference.”
  • character development62 mentions

    Character development in the game is a mixed bag, with many players noting that while the main story lacks depth and fails to adequately explore non-major characters, there is more substantial development available in post-game content. The character designs are generally praised for their quality and creativity, but some critiques highlight a reliance on clichés and a lack of emotional engagement with the characters. Overall, while the game excels in graphics and customization, the execution of character development leaves much to be desired, often feeling shallow or underdeveloped during the main narrative.

    • “This game shines in every aspect of an ideal RPG game and delivers like a pro, be it fully optimized graphics, boss take-ons, fast-paced hack & slash combat, character development, freedom of class building and well versatile playstyle, or just memorable characters, atmospheres and incidents that keep it original to the main lore of God Eater.”
    • “The plot is also good but the best part (in my opinion) is after you finish the main storyline because you will get a lot more character development.”
    • “God Eater 3 is a wonderful game that is better with its character developments and makes it to where they feel like actual people.”
    • “Character development was relegated to post-game (for the most part), but is there if you want that.”
    • “We don’t get much character development for non-major characters during the main story.”
    • “There is no character development whatsoever, a bunch of cliche tropes we saw like a hundred times in other places, but here they are stockpiled.”
  • emotional33 mentions

    The emotional aspect of the game is characterized by a mix of wholesome moments and predictable storytelling, with some players finding the character dynamics, particularly parent-child relationships, to be touching. While the narrative may lack depth compared to earlier installments, it still evokes feelings of warmth and nostalgia, with a few players noting that it made them cry at times. Overall, the emotional experience is described as enjoyable but not particularly profound, balancing lightheartedness with moments of intensity.

    • “And for the most part I am very satisfied with this game; the story is harsh and touching, taking a peek into a post-apocalyptic world where you play as a captive soldier forced to fight in a war that has been going on since before you were born.”
    • “The music is so emotional.”
    • “Anime monster hunter with a surprisingly emotional story.”
  • replayability14 mentions

    The game's replayability is mixed among users; while some find it lacking due to a short story and minimal content after completion, others appreciate the challenging missions and diverse gameplay mechanics that offer significant replay value, especially for those who enjoy grinding and optimization. Overall, the potential for replayability is high for players who engage with the game's end-game content and various weapon types, but it may not appeal to everyone.

    • “Love the missions; they are of decent challenges and contribute a lot of points to the replayability of the game.”
    • “Speaking of end-game, GE3 has a ton of replayability in my eyes.”
    • “If you're into optimization, speed runs, and solo achievements, then there's endless replay value.”
    • “Very short game too, and definitely not much replay value after finishing the story.”
    • “Pretty boring after a very short amount of time and next to no replay value.”
    • “Replay value in God Eater boils down to farming parts for various weapons/shields.”
  • humor14 mentions

    The humor in the game is described as a mix of funny moments, particularly during multiplayer and assault missions, which can lead to hilarious experiences with friends. While some players find the anime aesthetic and story lacking, they appreciate the comedic elements that arise from gameplay and character interactions, especially in comparison to previous titles in the series. Overall, the humor is seen as a redeeming quality that enhances the enjoyment of the game, despite its narrative shortcomings.

    • “This game is funny and super intense.”
    • “I like the funny monster mouth attack.”
    • “By all means, this is a good game; the multiplayer is pretty entertaining and the assault missions can be hilarious with friends.”
  • atmosphere8 mentions

    The game's atmosphere is praised for its strong writing, memorable characters, and a blend of gothic orchestral music that enhances the experience, though some feel it clashes with the gritty narrative. While the visuals and overall ambiance are well-received, the removal of a previously gloomy tone has been noted as a loss of charm. Overall, the atmosphere is considered a highlight, despite some inconsistencies in music and map design.

    • “This game shines in every aspect of an ideal RPG game and delivers like a pro, be it fully optimized graphics, boss take-ons, fast-paced hack & slash combat, character development, freedom of class building and well versatile playstyle, or just memorable characters, atmospheres, and incidents that keep it original to the main lore of God Eater.”
    • “The general atmosphere of the game is impressive, especially since it follows a more fleshed-out story than its predecessor.”
    • “They sharpened the gameplay even more strongly, but got rid of the gloomy atmosphere of this version of the monster hunt, which significantly added charm to the game.”
    • “Sound: a slew of mostly borderline gothic orchestral tracks which, while nice, feel quite overblown and create a very high-strung atmosphere for the game which often conflicts with its gritty story and characters.”
    • “+ general atmosphere of the game, especially since it follows a more fleshed out story than mh.”
  • stability8 mentions

    The stability of the game appears to be inconsistent among users; while some report smooth performance with no crashes or freezes, others experience frequent crashes and bugs, particularly with the lock-on system. Overall, the game runs well on certain setups, but issues like crashes during loading and graphical glitches persist for some players.

    • “Runs great.”
    • “Runs great (60).”
    • “However, much to my dismay, my 58 minutes of gameplay were riddled with crashes, freezes, and more crashes.”
    • “Unfortunately, the game still has some bugs, like the lock-on system being quite buggy.”
    • “Amazing game; too bad it keeps crashing on my setup despite doing the usual troubleshooting, following fixes in community discussions, and even googling what the hell might be the problem.”
  • monetization4 mentions

    The game is praised for its lack of microtransactions, offering a refreshing experience reminiscent of classic PS2 titles, and providing substantial free content instead of relying on cash grab DLCs. Players appreciate the focus on gameplay over monetization tactics, enhancing the overall enjoyment.

    • “Unlike past games, this one has no microtransactions.”
    • “Playing this felt a lot like playing Dark Cloud or one of the other great games from the PS2 era before microtransactions and other tricks ruined gaming, except that the graphics were better and I could play online with my brother.”
    • “Playing this felt a lot like playing dark cloud or one of the other great games from the PS2 era before microtransactions and other tricks ruined gaming, except that the graphics were better and I could play online with my brother.”
    • “In a world with really lazy cash grab DLCs (I'm looking at you, Code Vein), it's nice to see a game actually offer good amounts of free content.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
72hAverage play time
8-50hSpent by most gamers
*Based on 17 analyzed playthroughs

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