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DragonSword: Awakening Game Cover

About DragonSword: Awakening

DragonSword: Awakening is a single player and multiplayer open world hack and slash game with fantasy and anime themes. It was developed by Hound13 Inc. and was released on July 22, 2026. It received very positive reviews from players.

[ A Boy's Breathtaking Journey to Save the World Begins ] Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary. Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny …

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Games Like DragonSword: Awakening

Looking for games like DragonSword: Awakening? Here are top open world hack and slash recommendations with a fantasy and anime focus, selected from player-similarity data — start with Granblue Fantasy: Relink, Solo Leveling: ARISE OVERDRIVE or Wuthering Waves.

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Reviews

93%Audience ScoreBased on 2,179 reviews
story232 positive mentions
monetization14 negative mentions

  • The game offers a Gacha-style experience without any predatory monetization, allowing players to unlock and upgrade all characters through gameplay alone with no stamina or time restrictions.
  • Combat is fun, fluid, and satisfying, featuring character swapping and combo synergies that require skill and strategy, making it engaging and rewarding.
  • The world is visually stunning with vibrant anime-style graphics, offering enjoyable exploration with puzzles, dungeons, and mounts that enhance traversal, creating a rich and immersive open-world experience.
  • The story is generic and can feel unfinished or unpolished with rough AI-based translation, occasional misgendering, and lack of English or Japanese voice acting options, which affects immersion for some players.
  • The game retains complex and sometimes confusing Gacha-like progression systems with many currencies and materials, resulting in a grindy experience that may become tedious over time.
  • There are technical issues including bugs, occasional crashes, awkward camera controls, poor UI design, and limitations in multiplayer co-op functionality such as lack of matchmaking and inconvenient invite-only system.
  • story

    890 mentions Positive Neutral Negative
    26% positive mentions, 68% neutral mentions, 6% negative mentions

    The game's story is generally considered basic and somewhat generic, following familiar anime RPG tropes, but many players find it enjoyable due to its charming characters and lighthearted tone. Although the narrative is currently unfinished and occasionally hampered by rough AI translation and localization issues, it offers a serviceable progression that unlocks characters and drives gameplay without gacha mechanics. Most reviews praise the story for being accessible and entertaining enough to engage players, despite some frustration over repetitive quests and pacing interruptions.

    • “The game has fun dungeons, solid characters, and big, flashy story moments you’ll have a good time with, all for less than half the price of a triple-a game.”
    • “It has impressive world-building (taking familiar notes of dragon nest's story at its peak), the pacing of the story-telling is straightforward and coherent, the characters are written well with intriguing backstories through flavor-text (some class-related cliches thrown out of the window) and have I mentioned that the map design is gorgeous?”
    • “The story brings plenty of charm and big flashy moments, while the overall pacing lets you enjoy the game on your own terms no stamina gates or fomo.”
    • “The story is basic and nothing new from what I've experienced.”
    • “The story is boring, the characters are as generic as humanly possible, it's grind for the sake of grind, and there isn't an original bone in its body.”
    • “Main story felt unfinished, could have condensed it by cutting out the bloat and chit chat.”
  • gameplay

    494 mentions Positive Neutral Negative
    32% positive mentions, 64% neutral mentions, 4% negative mentions

    The gameplay is widely praised for its fluid, fast-paced action combat with dynamic tag-team mechanics, combo chaining, and satisfying exploration in an open world. It successfully delivers the familiar and addictive progression systems of gacha games but without predatory monetization, stamina limits, or gambling elements, making character unlocks and upgrades fully accessible through gameplay. While some find certain mechanics like lock-on, dodging, or UI clunky and note occasional grindiness or repetitive loops, overall the gameplay is regarded as engaging, rewarding, and a refreshing experience for fans of anime-style action RPGs seeking a gacha-like experience without pay-to-win constraints.

    • “Enemies get juggled across the screen, characters swap in mid-animation to continue the chaos, and everything explodes in a cascade of elemental effects that probably means something mechanically but looks incredible regardless.”
    • “The action feels fluid and rewarding, balancing flashy visual effects with mechanics that require careful timing, dodging, and strategic use of abilities.”
    • “The gameplay loop is incredibly addictive, and experimenting with different character and team compositions is very satisfying.”
    • “Major issues with the game: jumping is stiff and unresponsive when doing jumping puzzles, dodging gives no i-frames and enemies have larger hitboxes than the visual, character swapping, lock-on mechanic is clunky and feels terrible in both melee/range, and familiars love to just climb up anything/everything (Spider-Man style).”
    • “It's not a perfect experience: you will run into a bug or two, and some mechanics, like the lock-on system and auto targeting, feel clunky causing you to completely miss attacks sometimes.”
    • “The review below is, well, wrong... while the game is no longer gacha, the mechanics are so heavily baked in that it breaks immersion, gameplay and progression, and the minimal way you can upgrade your gear has overall very little impact.”
  • graphics

    256 mentions Positive Neutral Negative
    61% positive mentions, 36% neutral mentions, 3% negative mentions

    The game features vibrant, polished anime-style graphics with detailed character models and smooth, flashy combat animations, often compared favorably to titles like Genshin Impact but without gacha mechanics. It runs well across various systems with solid optimization, though minor issues like occasional pop-ins and limited graphics settings are noted. Overall, the graphics are widely praised for their beauty, clarity, and immersive world design, strongly enhancing the player's experience.

    • “The anime art style pops, character models are crisp, and combat animations—especially the ultimate attacks—look ridiculously flashy and fluid.”
    • “The visuals are gorgeous, with vibrant colors, beautiful environments, and flashy combat effects that make every battle enjoyable to watch.”
    • “The graphics, animations, and general style are all also over the top pretty and extremely well done.”
    • “I was just playing Dragon's Dogma 2 and all the characters are ugly, graphics are mediocre, and the combat is clunky.”
    • “Even on the highest graphical setting, there is still some pop-in in the open world (objects appearing suddenly, out of nowhere), which takes away from immersion.”
    • “The game literally crashes if you try to adjust your graphics or increase your FPS in the main menu, and it completely refuses to save your settings in-game if you do it there.”
  • monetization

    143 mentions Positive Neutral Negative
    6% positive mentions, 84% neutral mentions, 10% negative mentions

    The game adopts a pay-once monetization model that completely eschews traditional gacha elements, microtransactions, stamina systems, and predatory monetization common in many free-to-play titles. Players appreciate the fair pricing, lack of aggressive in-game purchases, and absence of time-gated or pay-to-win mechanics, providing a satisfying gacha-like experience without pressure to spend. This approach is widely praised as a refreshing, consumer-friendly alternative in the gacha genre.

    • “It captures all the charm and addictive hooks of a classic gacha game, but without any of the aggressive monetization.”
    • “Devs deserve success for having the courage to put this thing out at a fair price and staying away from toxic monetization structures.”
    • “You pay once and get to enjoy the full experience without constant microtransactions or pressure to keep spending.”
    • “Bluf: I really wanted to like this title but due to the questionable game design and monetization choices, I don't think it deserves a recommendation.”
    • “Unfortunately, it became clear pretty quickly that even worse than the monetization was the breakneck pace of events, daily tasks, and login items that you had to keep up with in order to progress at a rate that kept content fun and satisfying.”
    • “I'm not complaining about a lack of gacha here, I'm complaining about this clearly being designed as a gacha game, then swapping the monetization and pretending it's a real RPG.”
  • grinding

    129 mentions Positive Neutral Negative
    0% positive mentions, 2% neutral mentions, 98% negative mentions

    The game features a significant amount of grinding typical of its gacha origins, especially when leveling multiple characters and farming gear, but it avoids stamina restrictions and pay-to-win mechanics, making the grind feel more rewarding and player-friendly. While some find the repetitive tasks and fetch quests tedious, many appreciate the convenient systems, fast-paced combat, and the sense of progression without time gating or predatory monetization. Overall, the grinding is extensive but manageable and enjoyable for players who like deep team-building and exploration without forced time limits.

    • “The game itself is an exhausting pile of grinding, meaningless errands, repetitive busywork, and quests with no compelling purpose behind them.”
    • “Since this game still has all the regular gacha leveling and gearing mechanics, building multiple teams will be quite the grind... loads of grinding.”
    • “There's a lot of grinding, and you'll need to spend dozens of hours to fully optimize your builds.”
  • optimization

    121 mentions Positive Neutral Negative
    54% positive mentions, 34% neutral mentions, 12% negative mentions

    Optimization in this UE5 open-world game is generally praised for smooth performance, stable frame rates, and good visuals even on mid-range systems, with many players noting it runs well on various platforms including Steam Deck. However, some users report occasional stutters, slight FPS drops in crowded or large battle areas, and mixed experiences on lower-end hardware or older systems. Overall, while optimization could be improved in specific scenarios, it is considered impressive and solid relative to similar high-fidelity titles.

    • “First of all, optimization... unbelievable.”
    • “Dragonsword's visuals are beautiful, its performance is great (playing maxed setting @5k2k resolution with 120+ fps with no stutter), the music is fitting and controls and combat are smooth.”
    • “The game runs smoothly without requiring a high-end PC, which is always welcome.”
    • “If you're like me and only have 16GB of RAM and are on Windows 11, then wait to purchase the game until they do some performance improvements or it goes on sale.”
    • “Optimization is wack; somehow it utilizes 100% of the GPU and not enough of the CPU. Don't expect the game to look great while running well if you don't have a good GPU.”
    • “Very bad on SD, performance sucks unfortunately.”
  • character development

    71 mentions Positive Neutral Negative
    65% positive mentions, 31% neutral mentions, 4% negative mentions

    Character development in the game is highlighted mainly through impressive and diverse character designs that are visually appealing, unique, and well-animated, contributing significantly to the game's charm and engagement. While combat styles and progression add satisfying layers, some reviews note that the story and emotional depth of characters are weaker and could benefit from stronger development and meaningful consequences. Overall, character designs receive consistent praise, even if personality depth and narrative development are seen as areas needing improvement.

    • “The character leveling and progression feel super satisfying, and the world and character designs are fantastic.”
    • “All that aside, Dragonsword has excellent gameplay with a novel-yet-familiar combat system, beautiful presentation, and some honestly enjoyable and funny character development and interaction.”
    • “The character designs are unique, skill animations feel grand, and the vibrant world feels truly alive.”
    • “Overall, Dragon Sword: Awakening has a strong combat foundation and attractive character designs, but its writing, protagonist, and emotional depth require significant improvement.”
    • “I hope future updates introduce stronger character development, more meaningful consequences, and a story capable of matching the quality of the combat.”
    • “And like the other gacha games, I really doubt there will be any major character development as all these characters get shuffled around for screen time.”
  • humor

    70 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is generally well-received, praised for its charming, quirky characters and witty, often genuinely funny dialogue that adds heart and entertainment to the story. While some find the humor refreshing and a highlight, others note it can become repetitive or grating depending on personal taste. Overall, the lighthearted, anime-style comedy and character interactions contribute positively to the game's engaging and enjoyable experience.

    • “The characters are charming and outright hilarious, the story is great, and the character designs are quite nice!”
    • “The dialogue is actually funny and the character personas are quite likable.”
    • “The characters and dialogue are genuinely unhinged and hilarious.”
  • music

    40 mentions Positive Neutral Negative
    45% positive mentions, 47% neutral mentions, 8% negative mentions

    The music in the game is generally described as serviceable and fitting, with some praise for its relaxing, uplifting, and immersive qualities. While a few consider the soundtrack to be a standout, many find it somewhat generic or unmemorable compared to other gacha titles. Overall, it complements the game atmosphere well but rarely exceeds expectations.

    • “It is a masterclass of a game for its story, character designs, VA, world-building, combat, music scores (absolute masterpieces).”
    • “Paired with a beautiful, relaxing soundtrack, playing this game while sinking into my gaming chair, controller in hand, and sipping a warm cup of tea is peak relaxation.”
    • “The soundtrack and sound design are equally impressive and really help immerse you in the world.”
    • “When this happens, the battle music continues playing indefinitely until you completely restart the game.”
    • “Worth the money, it would be nice if they kept improving the game; also the music is a snooze fest, probably my one gripe at the moment.”
    • “The soundtrack gets the job done, but it’s mostly generic fantasy background noise—nothing you'll be jamming to outside the game.”
  • stability

    25 mentions Positive Neutral Negative
    64% positive mentions, 4% neutral mentions, 32% negative mentions

    The game generally runs smoothly and performs well across various platforms, including PC and Steam Deck, with good frame rates and graphics settings. While stability is solid overall, some users report occasional bugs such as glitches with chests, UI issues, and rare freezes, though many note these are being addressed with ongoing patches. Despite minor hiccups, the performance is considered polished and enjoyable out of the box.

    • “Had no issue at all with performance, no glitches, nothing wrong, completely flawless gameplay.”
    • “The game runs so smoothly on maxed out graphical settings, no glitches or slowdowns... it's rare to have a game feel this polished after launch.”
    • “It runs great on my desktop but I particularly want to call attention to the fact that it runs exceptionally well on my handheld running SteamOS for those who were apprehensive because they were hoping for a great handheld title.”
    • “Game can be a bit buggy and the translation feels very poorly made; it's very evident because of the several misgenderings of characters, but they are deploying quick bug fixes.”
    • “It sucks when the UI consistently glitches and the words explaining each button disappear or the button symbols vanish, making the menus impossible to navigate.”
    • “Game freezes on title screen every time I try to play.”
  • emotional

    15 mentions Positive Neutral Negative
    87% positive mentions, 0% neutral mentions, 13% negative mentions

    The emotional aspect of the game is mixed, with some players finding it emotionally weightless and lacking genuine vulnerability or tension, resulting in a bland and predictable story. However, others appreciate its wholesome, gritty realism and find themselves invested, enjoying the anime-like feel despite the unremarkable narrative. Overall, emotional depth and writing are noted as areas needing improvement.

    • “I have been nothing but emotional playing this game.”
    • “It's not on the level of the more emotional JRPGs I've experienced, but as I played through it I actually got quite invested.”
    • “The story is nothing crazy but it's not cringe at all, ngl it made me feel like I'm watching a 3D anime lol.”
    • “The quests are linear, JRPG-style with generic writing and a boring story.”
    • “Why is half of the content locked behind doing what is, quite possibly, the most boring story I've ever played?”
  • replayability

    8 mentions Positive Neutral Negative
    38% positive mentions, 62% neutral mentions, 0% negative mentions

    Replayability is praised for its fair item acquisition, varied content, and deep mechanics that offer multiple viable playstyles without a fixed meta. Replayable dungeons and generous, non-pay-to-win progression contribute to lasting engagement, though some players desire more story content and additional characters to further enhance replay value.

    • “Each item in the game is reasonable to obtain, and there are replayable dungeons that reward items specific to your needs.”
    • “The mechanics combined with all the content give this game endless replayability.”
    • “Lastly, there is plenty of depth to unlock in the characters, teams, and combat, which is great because you can find your own way to play. There is no set meta, lots of viable options, and lots of mastery to be discovered in different paths, bringing plenty of room for replayability.”
  • atmosphere

    6 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The game is praised for its beautiful, vibrant anime-style graphics and immersive, colorful fantasy atmosphere. Players appreciate the detailed visuals, smooth animations, and engaging setting, which together create a polished and captivating experience despite minor flaws like translation issues.

    • “The game delivers beautiful graphics, an immersive atmosphere, and smooth gameplay that makes combat highly enjoyable.”
    • “The game looks great, beautiful, vibrant anime graphics, the animations are good, the overall atmosphere is amazing.”
    • “The visuals and music are also excellent and give the game a polished, colorful fantasy atmosphere.”
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Play Times

13h Median play time
26h Average play time
7-30h Spent by most gamers
*Based on 19 analyzed playthroughs
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Frequently Asked Questions

DragonSword: Awakening is a open world hack and slash game with fantasy and anime themes. Common tags for DragonSword: Awakening include dragons, 3D, third person, lore-rich, story rich and others.

DragonSword: Awakening is available on PC and Windows.

On average players spend around 26 hours playing DragonSword: Awakening.

DragonSword: Awakening was released on July 22, 2026.

DragonSword: Awakening was developed by Hound13 Inc..

DragonSword: Awakening has received very positive reviews from players. Most players liked DragonSword: Awakening for its story but disliked it for its monetization.

DragonSword: Awakening is a single player game with multiplayer and local co-op support.

Similar games include Granblue Fantasy: Relink, Solo Leveling: ARISE OVERDRIVE, Wuthering Waves, Where Winds Meet, NTE: Neverness to Everness and others.