- July 22, 2026
- Hound13 Inc.
- 17h median play time
DragonSword: Awakening
Platforms
About DragonSword: Awakening
DragonSword: Awakening is a single player and multiplayer open world hack and slash game with fantasy and anime themes. It was developed by Hound13 Inc. and was released on July 22, 2026. It received very positive reviews from players.
[ A Boy's Breathtaking Journey to Save the World Begins ] Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary. Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny …











Games Like DragonSword: Awakening
Looking for games like DragonSword: Awakening? Here are top open world hack and slash recommendations with a fantasy and anime focus, selected from player-similarity data — start with Granblue Fantasy: Relink, Where Winds Meet or Solo Leveling: ARISE OVERDRIVE.
Reviews
- All characters are obtainable through gameplay without gacha or pay-to-win mechanics, providing a fair and enjoyable experience.
- Combat system is fun, dynamic, and satisfying with smooth character switching and combo chaining.
- Beautiful open world with rewarding exploration, interesting puzzles, and detailed character designs.
- The story is incomplete, sometimes generic, with pacing issues and awkward AI-driven translations.
- The game has technical issues including occasional crashes, stuck characters, and a problematic camera and lock-on system.
- Endgame content is limited and grind-heavy, with some mounts and bonuses locked behind paid DLC, affecting progression and quality of life.
story
1,310 mentions Positive Neutral NegativeThe story in this game is generally described as decent, straightforward, and enjoyable, featuring likable characters and lighthearted humor, though it leans heavily on familiar fantasy and anime tropes. Many players appreciate that characters are unlocked through story progression rather than gacha mechanics, but the narrative is often criticized for being incomplete, repetitive with fetch quests, and sometimes marred by poor English translation and excessive dialogue. Overall, while not groundbreaking or deeply emotional, the story provides enough engagement to complement the fun combat and exploration, with expectations for future expansions to continue and improve the storyline.
“Every character can be unlocked for free through story progression, which is a refreshing change.”
“Players take on the role of Lute, an aspiring adventurer whose journey gradually evolves into a continent-spanning quest filled with political conflicts, mythical creatures, forgotten ruins, and powerful allies. Even secondary characters receive meaningful backstories that make the world feel more believable, while exploration consistently provides useful rewards that support both progression and storytelling. Character animations are smooth during both exploration and combat, while cinematic presentation helps important story moments leave a lasting impression.”
“It's got a beautiful map, the main story is actually entertaining, and the combat is flashy and fun.”
“The story ends with a big cliffhanger – it felt like 4/5 of the story is still missing.”
“The main story felt unfinished; it could have been condensed by cutting out the bloat and chit chat.”
“Ok when I first started the game it was like wow amazing game then I noticed something about the main story and a few other things: the main story does not feel complete at all, also it's just a lot of running back and forth over and over again; some of the characters feel boring as hell, I fell asleep multiple times playing. I'm sorry this game is not finished; it's a gorgeous game and the combat felt good, but to me, that's about it. I forced myself to complete it; I wish I could get my money back. A game called Dragonsword but the only dragon mount is locked behind DLC. I do not recommend this game.”
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Play Times
Frequently Asked Questions
DragonSword: Awakening is a open world hack and slash game with fantasy and anime themes. Common tags for DragonSword: Awakening include dragons, 3D, third person, lore-rich, story rich and others.
DragonSword: Awakening is available on PC and Windows.
On average players spend around 34 hours playing DragonSword: Awakening.
DragonSword: Awakening was released on July 22, 2026.
DragonSword: Awakening was developed by Hound13 Inc..
DragonSword: Awakening has received very positive reviews from players. Most players liked DragonSword: Awakening for its story but disliked it for its monetization.
DragonSword: Awakening is a single player game with multiplayer and local co-op support.
Similar games include Granblue Fantasy: Relink, Where Winds Meet, Solo Leveling: ARISE OVERDRIVE, NTE: Neverness to Everness, Cloudheim and others.










