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Dungeons & Dragons: Dark Alliance

Dungeons & Dragons: Dark Alliance Game Cover
50%Game Brain Score
story, gameplay
stability, grinding
50% User Score Based on 3,468 reviews
Critic Score 53%Based on 2 reviews

Platforms

Xbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Dungeons & Dragons: Dark Alliance Game Cover

About

Dungeons & Dragons: Dark Alliance is a single player and multiplayer role playing game with a fantasy theme. It was developed by Tuque Games and was released on June 21, 2021. It received neutral reviews from both critics and players.

"Dungeons & Dragons: Dark Alliance" is an action RPG set in the frozen destroyed city of Braveruck. Players can choose from four different characters, each with unique abilities and skills, and fight against hordes of monsters in real-time combat. The game features a rich storyline, based on the popular tabletop game, and allows for cooperative gameplay with up to four players.

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50%
Audience ScoreBased on 3,468 reviews
story181 positive mentions
stability306 negative mentions

  • The game captures the atmosphere of the Forgotten Realms and features iconic characters from R.A. Salvatore's novels.
  • The cooperative multiplayer experience can be engaging and fun, especially when playing with friends.
  • The visuals and art design are impressive, with well-crafted environments and character models.
  • The game suffers from numerous bugs and technical issues, including unresponsive controls and AI problems.
  • Combat feels clunky and unbalanced, with some characters being significantly more powerful than others.
  • The loot system is repetitive and lacks variety, making progression feel unsatisfying.
  • story
    816 mentions Positive Neutral Negative

    The story in "Dungeons & Dragons: Dark Alliance" is criticized for its lack of cohesion and depth, often feeling disjointed and uninspired despite drawing from beloved lore. Players note that while the game features familiar characters and settings, the narrative is presented through brief cutscenes and mission objectives that fail to engage, leading to a repetitive experience. Overall, many feel that the game misses the mark on delivering a compelling story, which is a significant disappointment for a title rooted in the rich storytelling tradition of Dungeons & Dragons.

    • “The story for each map/quest is very in-depth, as well as the graphics and fighting mechanics are very good.”
    • “This game is a fun co-op action-adventure RPG for 1-4 players which has nice cutscenes and a story that does everything it needs to and kept my brother and I motivated to play it through to the end.”
    • “The story is really great, with lots of lore and most of the character and mob interaction with each other is great.”
    • “The campaign borrows from the lore of Icewind Dale and the adventures of Drizzt, but the story unfolds in disjointed fragments rather than through immersive storytelling.”
    • “For a franchise so deeply rooted in storytelling, this lack of narrative cohesion is one of Dark Alliance’s biggest missed opportunities.”
    • “The biggest problem is the game is just boring, with uninteresting characters, uninteresting enemies, and the biggest problem of all, an extremely bad and boring story in a Dungeons and Dragons game!”
  • gameplay
    598 mentions Positive Neutral Negative

    The gameplay of this title has received mixed reviews, with many players noting its clunky mechanics, repetitive combat, and numerous bugs that detract from the overall experience. While some appreciate the distinct character abilities and cooperative play, others criticize the lack of depth and polish, leading to a frustrating experience, especially in multiplayer. Overall, the game offers moments of fun, particularly with friends, but suffers from significant mechanical issues that hinder its potential.

    • “This focus on a small cast gives the game a defined identity, as every hero feels distinct both narratively and mechanically.”
    • “The play mechanics and fighting animations are great, and I really enjoy figuring out the various attack (and defense!) combinations.”
    • “The gameplay is challenging, takes skill to use the character's abilities properly.”
    • “The gameplay is repetitive and there is not enough variety, reward or challenge to replay the same dungeons over.”
    • “The mechanics are clunky and busted and don't even bother thinking for a second that you can single player this.”
    • “The gameplay loop wasn't satisfying for me.”
  • graphics
    374 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the beautiful visuals, art direction, and environmental design, which effectively capture the fantasy aesthetic. However, several users report issues such as graphical glitches, inconsistent performance, and a lack of realism, leading to a perception that the graphics may not meet the expectations set by modern gaming standards. Overall, while the graphics are often described as visually appealing, they are marred by technical issues and a sense of unpolished execution.

    • “The graphics are beautiful, the cut scenes are amazing!”
    • “The graphics are the most polished aspect of the game currently.”
    • “The visuals and graphics are beautiful, honestly very little I can say negatively about this aspect as I loved the look of the enemies, the outfits, and the scenery.”
    • “The graphics are poorly done, the gameplay design seems amateurish, and the bugs... my god.”
    • “The graphics look really outdated when you play this game in person and really do look like a last-gen console game.”
    • “Graphics are left wanting.”
  • stability
    314 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous players reporting significant bugs, glitches, and performance issues that detract from the overall experience. While some users have noted improvements post-launch and found enjoyment despite the bugs, many others describe the game as a "buggy mess" that feels unfinished and unpolished. Overall, the consensus is that the game requires substantial fixes to reach a playable state.

    • “The game runs great.”
    • “No glitches whatsoever.”
    • “From the 12 hours I have put into the game, I've had the luxury of playing a few bug-free highest difficulty boss fights that led to victory, and man those are truly some memorable moments.”
    • “The game is a buggy mess.”
    • “This game is buggy, broken, and barely functional in its current state.”
    • “It's a broken, buggy mess; wait a couple of months before even considering touching this meandering autistic excuse for a game.”
  • music
    109 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising the soundtrack as beautiful and fitting for a D&D setting, particularly highlighting specific themes like "Hagedorn, the Beholder." However, some players noted that the music often fades into the background during gameplay, lacking the epic feel expected during combat. Overall, while the soundtrack is generally well-received, its inconsistent presence and occasional dullness detract from the overall experience.

    • “The soundtrack was, as seems to be the case with most D&D games, both legitimately cool and beautiful at times, and the composers clearly put love and care into it.”
    • “The soundtrack is amazing.”
    • “The music fits perfectly and the general feeling you're having when entering the levels is just wow.”
    • “The gameplay is bland and sloppy, the sound is very dull, the music is forgettable; after a while, I found that I was forcing myself to play it.”
    • “I did notice for a few missions that no combat music had ever triggered, which led to uncomfortable stretches of silence.”
    • “There were entire sections of the gameplay with no soundtrack or background music; I would be hacking and slashing in dead silence.”
  • grinding
    90 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with some players finding it enjoyable and rewarding, particularly when playing with friends, while others describe it as tedious and repetitive. Many users noted issues with bugs and a lack of engaging content, leading to frustration during the grinding process, especially when losing progress or dealing with clunky mechanics. Overall, the game appeals to those who enjoy loot grinding and character progression, but it may not hold long-term interest due to its grind-heavy nature and gameplay flaws.

    • “You'll need a second life for grinding.”
    • “It can be a bit grindy sometimes.”
    • “It's just a grindy, laggy, buggy mess and listening to the same goddamn voice lines over and over is beyond lazy.”
    • “Getting those higher tier/rank armors and weapons is painfully grindy.”
    • “The game was enjoyable the first few hours but after that it just felt tedious with how buggy it was.”
  • humor
    80 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players finding the dialogue, enemy banter, and ragdoll physics to be genuinely hilarious, often leading to memorable moments during gameplay. While some criticize the humor as immature or overdone, others appreciate the quirky interactions and funny glitches that arise, making the experience enjoyable, especially in cooperative play. Overall, the game's comedic elements, including amusing cutscenes and character interactions, contribute positively to its charm, despite its technical flaws.

    • “The things that the goblins and verbeeg say and the songs they sing are hilarious!”
    • “There's also a fair amount of character in the environmental design and enemy chatter, which is funny to listen to.”
    • “The cutscenes for the game are probably the best part, with some funny moments that had me laughing.”
    • “I think they spent more time writing the lame, unfunny humor than trying to make this game good.”
  • optimization
    63 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with many players reporting significant performance issues, particularly in multiplayer modes, including lag, stuttering, and unresponsive controls. While some users experienced smooth performance at high settings, others found the game poorly optimized for mouse and keyboard, leading to a frustrating gameplay experience. Overall, the consensus suggests that while there is potential, the game requires substantial patches to address its numerous bugs and optimization shortcomings.

    • “I am running the game at 4K on max settings, and the performance is near-flawless.”
    • “It is clear optimization time went into development.”
    • “The graphics are great and optimized, can easily hit 144 fps.”
    • “It's poorly optimized and my strikes don't line up with where they land (neither do enemy strikes).”
    • “The movement and combat is clunky, it's not optimized for 4K monitors either; lowering the resolution makes it look like PS3-era Dragon Age.”
    • “The game is poorly optimized for online multiplayer, with constant latency issues and enemies teleporting all around the field.”
  • replayability
    40 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players enjoying the variety offered by multiple characters and difficulty levels, while others find it lacking due to bugs, short content, and a grindy nature. While there are elements that encourage replay, such as loot drops and character builds, many reviewers express concerns about long-term engagement and the absence of new content post-completion. Overall, the potential for replayability exists, but it is hampered by significant issues that need addressing.

    • “There's 5 characters and they're all fairly different gameplay-wise, so you've got some replayability if you end up liking them.”
    • “So much fun and it has replay value with all the different difficulties and builds.”
    • “When you look past that, you see an awesome hack and slash game, with a nice drop system and different challenge ratings, both of which make for a very high replayability value.”
    • “Not much in the way of quality of life improvements even after quite some time... and now they are pushing 20 dollar DLC for a very incomplete game with no replay value?”
    • “The replayability of this game is absolute garbage; once you've completely run through a mission and all its collectibles once, it becomes a bland grind.”
    • “This game is short and the replayability as an individual is pretty dismal.”
  • monetization
    34 mentions Positive Neutral Negative

    The monetization aspect of the game has been widely criticized as a blatant cash grab, with many reviewers expressing disappointment over its perceived exploitation of a popular franchise without delivering a polished product. While some players appreciate the absence of microtransactions and ads, the overall sentiment suggests that the game feels unfinished and is primarily designed to capitalize on hype rather than provide a quality experience. Concerns about potential future monetization strategies and a lack of value for the price point further exacerbate the negative perception.

    • “I really appreciate that there are no pay-to-win mechanics or microtransactions, which plague our current gaming industry.”
    • “Lots of options for upgrading your character, and none of which seem tied to in-game purchases.”
    • “Combat visually looked clean, and when the trailer guy said no microtransactions, I felt really hyped.”
    • “Don't support the game or developers; they had something here, but it turns out it was just a cash grab.”
    • “This game is barely functional and honestly feels very much like a cash grab by Wizards of the Coast.”
    • “I'm a huge D&D fan and have been playing the TTRPG for years, so seeing this shameful cash grab hurts my heart.”
  • atmosphere
    19 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its evocative representation of the Forgotten Realms, featuring dark and immersive art direction, detailed environmental design, and a fitting musical score that enhances the overall experience. Players appreciate the nostalgic vibes reminiscent of classic titles like Diablo 2, alongside a rich lore that brings the world to life, making it feel authentic and engaging. Overall, the game's atmosphere is described as memorable and well-executed, contributing significantly to its enjoyment.

    • “The graphics are nice, and the level design and atmosphere felt pretty good.”
    • “At its best, Dark Alliance succeeds in evoking the atmosphere of the Forgotten Realms.”
    • “It's been made by people who clearly have a lot of love for the source material - as the characters and locations you visit have been depicted with incredible care and attention to detail and atmosphere.”
    • “I also love all of the lore and atmosphere of the game; the goblins act like goblins should, and the same goes for the other mob types you encounter.”
  • character development
    16 mentions Positive Neutral Negative

    Character development in the game has been widely criticized, with many reviewers noting it as either nonexistent or poorly executed. Players express frustration over the lack of engaging storylines and character arcs, often feeling that the game fails to utilize its rich lore effectively. Additionally, character design is described as uninspired, further detracting from the overall experience.

    • “It’s a much older game with pretty much the same concept of this, but the storyline and character development are so much better than this game.”
    • “The best thing to recommend is to release a remaster expansion and completely rework the party system so all team members are engaging during levels and have more character development.”
    • “Leveling feels well-paced and character development does not feel restricted; it opens up fairly quickly, giving me options on how to dispatch the baddies.”
    • “The character development is just plain and simple, do some runs and get all the upgrades.”
    • “There is no character development whatsoever and that is a big no-no.”
    • “Bad character development, or should I say it doesn't exist in the game. I recently found out you need to read the books about the characters. I don't like when developers force you to read lore about characters when they are already in the game; why separate them?”
  • emotional
    13 mentions Positive Neutral Negative

    Overall, the emotional aspect of the game is largely criticized, with many reviewers noting a lack of depth in the story and characters, leading to a disconnection from the player's experience. While some elements, such as humor and beautiful setpieces, provide moments of enjoyment, the overwhelming sentiment is one of disappointment, particularly for those with a long-standing investment in the game's narrative. The game's technical issues further detract from any potential emotional engagement, leaving players feeling let down.

    • “The small touches make it feel like people really cared and wanted to make a good game.”
    • “That being said, the setpieces are beautiful, the music enjoyable, the cutscenes are often quite humorous, and the characters' comments and banter are enjoyable and often wholesome.”
    • “I initially purchased this product instead of going the gamepass route for a couple of reasons: one, I wanted to support a game that centered around a story I've been emotionally invested in since I was a teenager; two, I like to keep all my games in one launcher if I can help it.”
    • “The biggest problem is the game is just boring, with uninteresting characters, uninteresting enemies, and the biggest issue of all, an extremely bad and dull story in a Dungeons and Dragons game!”
    • “People will look past a boring story and the occasional bug if the combat is good.”
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6h Median play time
16h Average play time
4-20h Spent by most gamers
*Based on 64 analyzed playthroughs
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Frequently Asked Questions

Dungeons & Dragons: Dark Alliance is a role playing game with fantasy theme.

Dungeons & Dragons: Dark Alliance is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 16 hours playing Dungeons & Dragons: Dark Alliance.

Dungeons & Dragons: Dark Alliance was released on June 21, 2021.

Dungeons & Dragons: Dark Alliance was developed by Tuque Games.

Dungeons & Dragons: Dark Alliance has received neutral reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Dungeons & Dragons: Dark Alliance is a single player game with multiplayer and local co-op support.

Similar games include Wolcen: Lords of Mayhem, Lords of the Fallen, Wo Long: Fallen Dynasty, Torchlight III, Hyper Light Breaker and others.