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Raiders of Blackveil

Raiders of Blackveil Game Cover
68%Game Brain Score
gameplay, graphics
grinding, optimization
68% User Score Based on 405 reviews

Platforms

PCMac OSWindows
Raiders of Blackveil Game Cover

About

Raiders of Blackveil is a single player and multiplayer role playing game with a fantasy theme. It was developed by Wombo Games and was released on December 15, 2025. It received mostly positive reviews from players.

Raiders of Blackveil is a Top-Down, pulse-pounding Multiplayer Roguelite ARPG with MOBA inspired characters, and a couple of extraction elements. You will be: Beating up bad guys Looting everything you see while trying to bring it back home safely Creating Unique and Overpowered builds through a deep Class Perk System Pushing Higher Difficulties for better Loot Hanging out at your home…

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68%
Audience ScoreBased on 405 reviews
gameplay47 positive mentions
grinding13 negative mentions

  • Core gameplay loop is fun, addictive, and combines roguelike, ARPG loot, and MOBA-style abilities in a unique and satisfying way.
  • Four distinct characters with unique abilities and extensive perk/build variety offer good replayability and build customization.
  • Graphics and art style are well-received and optimized, running smoothly even on low-end systems, with solid combat feel and sound design.
  • Game is limited in content with only two maps and four characters at launch, leading to repetition and low replayability long-term.
  • Multiplayer is highly problematic with buggy server browser, connection issues, no easy friend invites, and frequent desyncs that hamper co-op experience.
  • Severe progression loss bugs, crashes, and always-online requirement cause players to lose items, loot, and progress randomly, frustrating many users.
  • gameplay
    86 mentions Positive Neutral Negative

    The gameplay offers a fun and engaging core loop blending roguelike, MOBA, and ARPG elements with meaningful perks, gear systems, and diverse character kits that encourage replayability. While the mechanics are generally smooth, polished, and addictive, many note the current lack of content variety, repetitive runs, and frustrating bugs like lost progress and crashes that hinder the overall experience. Despite being early access, the gameplay foundation is solid with great potential for expansion and refinement.

    • “Enjoyable core gameplay loop with meaningful perks and an equipment system that gives you a reason to loop and sink in a lot of hours.”
    • “The perks feel powerful, and you can tailor each character to your playstyle while collecting legendary items and getting pulled into a very satisfying gameplay loop.”
    • “Core gameplay is great (a fantastic WASD MOBA-character type roguelike) with ARPG gear acquired extraction style.”
    • “The gameplay loop feels too repetitive and forced into character-specific builds; for a roguelike it severely lacks run diversity.”
    • “So I've just been pushed into playing a full legendary set, burn build, from biome 1 because it's 2-3x the DPS than any other build I have stashed or bought from maxed out traders with uber stat bonus rolls on epic gear, not allowing me to have variety in gameplay or content for too long now.”
    • “The entire gameplay loop and flow would feel so much better if there weren't max HP reductions from getting hit and you could always heal up missing health.”
  • graphics
    25 mentions Positive Neutral Negative

    The game features a distinctive and appealing art style with detailed, cartoon-like graphics that enhance its fun and engaging combat. Performance is generally optimized even on low-end PCs, but the lack of graphics customization options and some visual inconsistencies, such as limited dynamic variance and missing armor visuals, detract from the overall experience. Despite these issues, the visuals are praised for their quality and contribution to the game's unique atmosphere.

    • “Optimized graphics that run well even on a potato PC.”
    • “Really solid art across the board, and it has only improved since the demo with examples such as the perk potion artwork and interface overhauls.”
    • “Excellent cartoon-rendered visuals with a lighter theme and near-homogeneous color palette, which strongly influences the mood of the game.”
    • “I understand that it is a lot of work but this title is missing armor on the person visuals - if so much emphasis is being laid on extraction to get the best items, you should feel as such when I have them equipped.”
    • “It merits the grade due to overall qualms with the visuals, performance and overall gameplay mechanics.”
    • “However, the lack of gameplay and graphics customization is a major downside.”
  • grinding
    13 mentions Positive Neutral Negative

    Grinding in the game is heavily focused on repetitive loot farming across limited areas, with slow progress due to low drop rates and lack of meaningful build improvement systems. While some players enjoy the challenge of long grinding sessions, many find it frustrating, especially with frequent bugs, account resets, and limited content variation. Despite its potential and fun moments with friends, the grind currently feels tedious and could benefit from a more engaging and reliable progression system.

    • “I know it's early access but after 8 hours I've been through mostly everything, got several legendaries, done most of the unlocks and if I want to unlock more, it's just more grinding on the same 2 maps.”
    • “I've played this game for 50 hours so far and while I've more-or-less enjoyed grinding the same 2 areas for loot that isn't even that interesting to get, I also firmly believe that people should not be buying into this product at this very moment.”
    • “Add to this a really low drop chance of the legendary and mythical, make it feel quite grindy without progression.”
  • optimization
    13 mentions Positive Neutral Negative

    Optimization has notably improved since early versions, with the game running smoothly even on low-end PCs, though some users find the graphics quality and performance options limited. While initial performance and stability issues existed, recent updates have addressed many concerns, resulting in a generally stable experience. There is still room for further optimization to enhance visuals and gameplay fluidity, especially given the game's price point.

    • “Optimized graphics that run well even on a potato PC.”
    • “The performance issues have been vastly improved since beta, which is a huge win.”
    • “Haven't experienced any performance issues so far and played about 4 hours straight.”
    • “Biggest issue is that while the art style looks awesome, for some reason the graphics themselves look almost like a forced TAA/DLSS ultra performance mode with no way to change it.”
    • “There is a lot of work to be done in terms of optimization that I would like to see, and I will send feedback on these items in Discord once I find their Discord.”
    • “It merits the grade due to overall qualms with the visuals, performance and overall gameplay mechanics.”
  • stability
    13 mentions Positive Neutral Negative

    The game's stability is notably hindered by frequent bugs, including chest spawns clipping through terrain, crashes during loading and gameplay, and occasional save game issues. While some players find these bugs frustrating and even deal-breaking, others acknowledge the game's early access status and remain hopeful for improvements. Overall, stability remains a significant concern that impacts the experience but is somewhat expected at this stage.

    • “Buggy loading screens and even playing solo games and having it crash has been more than annoying, especially because of the grindy nature of the game.”
    • “Feels more like a buggy, unplayable demo.”
    • “Very buggy in its current state and not recommended for anyone to purchase.”
  • replayability
    9 mentions Positive Neutral Negative

    Replayability opinions are mixed: some users find the current content limited and lacking variety with only a few maps, while others praise the game's loot grind, meta progression, and perk combinations for providing substantial replay value and variety despite its simplicity. Overall, the game offers enjoyable replayability through its unique roguelike elements, though content depth may need improvement.

    • “With meta progression, you get more upgrades that open up the game significantly. Combined with the gear system, this offers a lot of variety, giving you a great amount of replay value despite being short on content.”
    • “Really like this game; controls feel solid with good replay value driven by the loot grind.”
    • “Really fun twist on the roguelike formula with solid replayability that feels wholly unique to itself.”
    • “It's 2 months since release and there are some larger issues, but furthermore there really just isn't enough content or replayability in what is here.”
    • “Even if it's early access, just two maps is ridiculous; there's no replayability, and I've tried!”
    • “Despite being short on content, the game still has a lot of replay value due to meta progression and gear system variety.”
  • story
    7 mentions Positive Neutral Negative

    The story aspect is currently limited, with only a couple of missions and a simple background narrative. While the game features a fun and humorous storyline, it lacks depth and variety, making it feel incomplete in early access. Users suggest that adding more missions, characters, and story elements would significantly enhance the experience.

    • “With more levels, characters, story, this game could really be something.”
    • “Background story aside, it's really difficult to describe this game because it has a lot of elements from other games which would make people scratch their head, but it's not that complicated once you play the game a bit.”
    • “Very fun story and full of jokes :d just give it a shot.”
    • “There are only two missions to play.”
    • “It's basically hack and slash and MOBA combo fighting without big maps and story.”
    • “It admittedly isn't all the way there yet, though, and it has a long way to go before it reaches the quality of an abiotic factor or Gunfire Reborn early access success story.”
  • humor
    3 mentions Positive Neutral Negative

    Users find the game's humor genuinely funny and enjoyable, though some underscore that technical issues, like item loss and lack of graphics options, somewhat detract from the overall experience. The humor is appreciated despite these gameplay frustrations.

    • “But they actually did them well, I just think it's funny.”
    • “I think this game is very funny, but the game needs to be fixed because every time I return to play, items I previously acquired disappear.”
    • “What's funny to me, besides no graphics option in the year 2025, is that if you play online and then want to move it to your Steam Deck or an equivalent device, you have to start a brand new save.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is criticized for unbalanced and poorly designed characters, contributing to an overall underdeveloped experience. The lack of clear information and poor game balance detracts from engagement, leading to frustration among players.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is only briefly mentioned, with users providing minimal commentary and limited insight into its emotional impact. Overall, it appears to be a minor or underdeveloped element in user discussions.

  • music
    1 mentions Positive Neutral Negative

    The music is well-received, complementing the game's art style and enhancing the overall gameplay experience.

    • “Nice art style, good music, and gameplay loop.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization system is criticized for prioritizing quick cash grabs over meaningful content, leading to dissatisfaction with character availability and overall value.

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18h Median play time
20h Average play time
15-30h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Raiders of Blackveil is a role playing game with fantasy theme.

Raiders of Blackveil is available on PC, Mac OS and Windows.

On average players spend around 20 hours playing Raiders of Blackveil.

Raiders of Blackveil was released on December 15, 2025.

Raiders of Blackveil was developed by Wombo Games.

Raiders of Blackveil has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Raiders of Blackveil is a single player game with multiplayer and local co-op support.

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