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SWORN

SWORN Game Cover
84%Game Brain Score
gameplay, story
grinding, stability
84% User Score Based on 2,424 reviews

Platforms

PCXbox Game PassCloudXbox Cloud GamingXboxSteam DeckWindows
SWORN Game Cover

About

SWORN is a single player and multiplayer role playing game. It was developed by Windwalk Games and was released on September 23, 2025. It received positive reviews from players.

Take the battle to Arthur in style with Deluxe Edition, giving you access to the ultimate collection of cosmetic upgrades for SWORN. The Cosmetic Bundle contains a unique weapon skin for each of the 4 character’s 4 weapons and a signature outfit tailored to each hero. The Deluxe Edition of SWORN contains: •SWORN Main Game •SWORN – Deluxe Cosmetic Pack (Vigilante) •SWORN – Deluxe Cosmetic Pack (Ro…

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84%
Audience ScoreBased on 2,424 reviews
gameplay133 positive mentions
grinding33 negative mentions

  • The game offers a fun and engaging co-op experience, allowing players to enjoy Hades-like gameplay with friends.
  • There is a good variety of characters, each with unique weapons and spells, providing diverse build options.
  • The art style and music are appealing, creating an immersive atmosphere that enhances the gameplay experience.
  • The game suffers from balancing issues, with some weapons and blessings feeling underwhelming or ineffective.
  • There are frequent connectivity issues in multiplayer, including disconnections and inability to rejoin games.
  • The overall content feels limited, with repetitive enemy encounters and a lack of meaningful story elements.
  • gameplay
    366 mentions Positive Neutral Negative

    The gameplay of "Sworn" has garnered mixed feedback, with many players noting its similarities to "Hades" in mechanics and style, while also highlighting its unique features such as co-op play and extensive build diversity. While some enjoy the fast-paced action and variety of character options, others criticize the clunky mechanics, balancing issues, and frustrating difficulty spikes that can detract from the overall experience. Overall, the game offers a solid gameplay loop that appeals to fans of the genre, but it still requires refinement to reach its full potential.

    • “Gameplay variety is really expansive and you can tell there was a ton of love put into it.”
    • “The gameplay is solid, compelling, and enjoyable.”
    • “The core gameplay loop does share a lot of similarity to Hades.”
    • “The gameplay feels extremely sluggish, abilities are incredibly unimaginative.”
    • “The whole system is a mess, making the gameplay feel inconsistent and frustrating.”
    • “Clunky gameplay.”
  • story
    200 mentions Positive Neutral Negative

    The game's story is widely criticized for being minimal to nonexistent, with many reviewers noting that it lacks the depth and engagement found in titles like Hades. While some players appreciate the unique art style and potential for future updates, the overall narrative feels underdeveloped, leaving players wanting more character interaction and plot progression. Many hope that future updates will enhance the story, but as it stands, the game primarily focuses on gameplay rather than storytelling.

    • “The combination of gripping gameplay, a deep story, and the ability to play with friends makes it a standout title in the roguelike genre.”
    • “I love the design elements of the game and how they all tie into the story and lore of the version of Camelot the game is set in.”
    • “To compare it to Hades isn't quite fair to Hades; there's a lot of lore that I think this adventure will grow into which can surpass Hades, but as of now the depth of characters and storylines doesn't compare to Hades.”
    • “The story feels lackluster at best and boring in general.”
    • “Completely lacks any story, with only Arthurian names slapped onto monsters.”
    • “The story isn't really engaging, so you're forced to find your own enjoyment.”
  • graphics
    143 mentions Positive Neutral Negative

    The graphics of the game have received a largely positive reception, with many players praising its unique and vibrant art style reminiscent of comic books and classic animations. While some reviews note that the visuals may not be groundbreaking and can feel simplistic at times, the overall aesthetic is considered charming and well-executed, contributing to an enjoyable gameplay experience. However, a few critiques mention a lack of detailed graphics settings and some character designs that feel generic compared to its inspirations.

    • “Sworn is a visual masterpiece, brought to life by a striking comic-book art style that is both vibrant and grim.”
    • “The art style is absolutely incredible!”
    • “The combat feels fluid and smooth, the graphics look really unique and beautiful, and it feels like there was a lot of love put into this game.”
    • “The graphics are nothing to boast about, yet easy on the eyes.”
    • “Lacks basic PC features such as graphics scaling options.”
    • “The visuals, while the art style is pretty decent overall, the character designs are pretty damn lame, where in Hades your boons came from uniquely cool takes on classic gods, here your boons come from... differently shaped and colored 'fae' people, where in Hades your arsenal were a variety of weapons with unique Greek (or other) mythology inspired designs, here you're just using generic medieval weaponry, except clunkier to fit the art style.”
  • music
    87 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its energetic and immersive qualities, particularly during combat and boss fights, while others find it repetitive or derivative of other titles, especially "Hades." Some players highlight the soundtrack as a standout feature that enhances the overall experience, while others criticize it for being forgettable or lacking originality. Overall, the music is generally considered solid, with a blend of rock and metal influences, but it struggles to escape comparisons to its more acclaimed counterparts.

    • “The music is fantastic.”
    • “The soundtrack is wonderful, and it fits very well in this video game.”
    • “Sworn is a thrilling Arthurian twist on the roguelite genre, blending Hades-inspired action with a bold comic book aesthetic, a head-banging metal soundtrack, and 4-player co-op!”
    • “All of the music feels like it was ripped from other games.”
    • “The music is dull (simply boring and annoying).”
    • “I can't remember any of the music.”
  • replayability
    42 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its high replay value due to diverse character builds, randomized encounters, and enjoyable co-op gameplay, while others criticize the lack of meaningful variation and repetitive difficulty scaling. Many agree that the multiplayer aspect enhances the experience, making it more engaging, though some feel that balancing issues detract from long-term replayability. Overall, while there are strong elements that contribute to replayability, the game still has room for improvement in content and variety.

    • “This game brilliantly combines fast-paced, challenging combat with deep build-crafting for a roguelike experience that is endlessly replayable and incredibly satisfying.”
    • “Endless replayability: with a massive pool of blessings and randomized encounters, no two runs are ever the same.”
    • “The variety in the different characters and builds make it very replayable.”
    • “Wish it had more replayability beyond just higher difficulties and different weapons.”
    • “There's not enough content, and the content available isn't fun enough to be replayable, which is something extremely important to this genre.”
    • “This imbalance detracts from strategic diversity and undermines the long-term replayability that many players seek.”
  • grinding
    35 mentions Positive Neutral Negative

    The reviews indicate that while the game offers a variety of difficulty settings and rewards, the grinding aspect can become tedious and detracts from the overall enjoyment. Many players find the metaprogression system overly grindy, with some feeling that it artificially extends gameplay without adding meaningful engagement. However, others appreciate the multiplayer experience and the relatively quick progression compared to other roguelikes, suggesting that the grind can be enjoyable in a cooperative setting.

    • “You'll need a second life for grinding.”
    • “Difficulty scales enemy HP too aggressively instead of just damage, making the highest difficulty a tedious slog.”
    • “The whole point of the upgrade system is to take away your classic video game features to artificially make the game harder, longer, and less fun, only to hand them to you after you have wasted a lot of time grinding the game.”
    • “It's a chore list; it literally feels like it's an inch away from having a cash shop not because I think there are plans for it, but because cash shops are mostly used for people to skip over the repetitive grindy nature of something that quickly loses the player's interest.”
  • stability
    28 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting a range of bugs and glitches, some of which can be game-breaking, particularly in co-op mode. While some users noted a mostly smooth experience, especially on platforms like the Steam Deck, others expressed frustration over persistent issues that detract from gameplay. Overall, the game shows potential but is criticized for its lack of polish and stability, especially as it approaches its full release.

    • “Runs great on Steam Deck and looks amazing on the OLED version.”
    • “It's very polished and runs great.”
    • “Despite being in an early access state, the gameplay is surprisingly deep, and I've had a mostly bug-free experience.”
    • “Multiple game-breaking glitches that are run enders.”
    • “This game has a lot of great aspects to it, but honestly, it's frustrating at how buggy and unpolished it really is knowing that release 1.0 is about to arrive in just a day.”
    • “Sworn has a satisfying game loop (basically a Hades clone) but in the current state it's a buggy mess with frequent crashes and game-affecting bugs.”
  • optimization
    14 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while some players report smooth performance and great graphics, others highlight severe game-breaking bugs and poor performance, especially at lower resolutions. There are calls for better graphics settings and quest objectives, as well as concerns about the game's overall identity and longevity. Overall, while it shows potential for optimization, significant issues remain that detract from the experience.

    • “This feels and plays like a very optimized game.”
    • “Also, it is optimized and the graphics are great.”
    • “While there are some bugs present, most of them have been dealt with during play tests and the game runs smoothly.”
    • “However, there are so many game-breaking performance bugs that it's mind-blowing that this was taken out of early access in this state.”
    • “Not recommended, on the grounds of severe performance and game design issues.”
    • “Another small complaint is the lack of detailed graphics settings to optimize performance.”
  • character development
    7 mentions Positive Neutral Negative

    Overall, character development in the game is criticized for being significantly inferior to that of Hades, with reviewers noting a lack of depth, world-building, and engaging lore. While some appreciate the art style and character designs, many find them unconvincing and generic compared to the rich storytelling and unique character interactions found in Hades. The game may offer co-op fun, but it fails to deliver a compelling narrative or character progression.

    • “Hades has more story, more progression, and more character development.”
    • “Recommend for single players, but at this point, just get Hades; it has a great storyline and character development.”
    • “I am really enjoying the game; the art style and character designs are really well done and look amazing.”
    • “The game is slow and sluggish, character design is rough (the faces look like PS1 NPCs), and barely have any lines delivered by unconvincing voice actors.”
    • “It lacks the world-building and character development/lore that something like Hades has, but it makes up for it with co-op fun with your buddies.”
    • “The visuals, while the art style is pretty decent overall, the character designs are pretty lame, where in Hades your boons came from uniquely cool takes on classic gods; here your boons come from differently shaped and colored 'fae' people.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of the game is described as intense and grim, effectively complementing the challenging combat and narrative depth. However, some users feel that the environmental design does not fully utilize the rich lore available, leading to a disconnect between gameplay and atmosphere. Overall, while the dark ambiance and level design are praised, there are mixed feelings about its execution in relation to the game's potential.

    • “With intense combat, branching choices, and a grim atmosphere, it delivers both challenge and narrative weight.”
    • “The dark atmosphere and fast-paced gameplay pull you right into the world of Camelot, where you must free the land from a corrupted King Arthur and his knights.”
    • “- Great atmosphere and level design.”
    • “Like the current track doesn't reflect the level's atmosphere.”
    • “The gameplay itself is quite excellent and I'm enjoying unlocking more weapons and progression items, but the environment and atmosphere is sadly lacking - especially for an existing set of lore and history that could be tapped so readily.”
    • “Very much reminds me of Gauntlet: Dark Legacy in both the atmosphere and the unlockables.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a mix of nostalgia and disappointment regarding the emotional impact of the game. While some feel a strong connection reminiscent of childhood gaming experiences, others are frustrated by technical issues that detract from their enjoyment, leading to a bittersweet sentiment about the overall quality.

    • “It's a bit heartbreaking to be that negative for a good product like that.”
    • “It makes me feel like games made me feel as a kid.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy heavily incorporates microtransactions, and players have noted that boss encounters are significantly tied to advertisements, which may detract from the overall experience.

    • “The game is riddled with microtransactions that feel exploitative.”
    • “Boss battles are heavily reliant on ads, which disrupts the gameplay experience.”
    • “The monetization strategy is frustrating and detracts from the overall enjoyment of the game.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted through its co-op mode, which elicits strong emotional reactions, including laughter and introspection. Players appreciate the witty comparisons to Hades, noting that while it shares a similar narrative depth, it also delivers a unique comedic experience.

    • “Co-op had me crying, laughing, and questioning my life choices.”
    • “Good Hades clone (funny that some people refuse to accept this favorable comparison).”
    • “Hades has so much story it's not even funny.”
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11h Median play time
17h Average play time
5-26h Spent by most gamers
*Based on 25 analyzed playthroughs
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Frequently Asked Questions

SWORN is a role playing game.

SWORN is available on PC, Steam Deck, Windows, Xbox Game Pass and others.

On average players spend around 17 hours playing SWORN.

SWORN was released on September 23, 2025.

SWORN was developed by Windwalk Games.

SWORN has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

SWORN is a single player game with multiplayer and local co-op support.

Similar games include Ravenswatch, Ember Knights, Gatekeeper, Deadzone: Rogue, Windblown and others.