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About PONE

PONE is a single player and multiplayer survival action adventure game with a horror theme. It was developed by Graggl and was released on October 22, 2025. It received mostly positive reviews from players.

After a dreadful infection spread throughout the land. You join a government operation to help what's left of pony-kind. You will be required to venture out into the infected landscape and complete tasks, all while staying in one piece. You can earn money for each task completed, and use that money to purchase goods. The more tasks you complete, the more challenging they become. Simply because we …

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Looking for games like PONE? Here are top survival action adventure recommendations with a horror focus, selected from player-similarity data — start with PIT OF GOBLIN, MIMESIS or Species: Unknown.

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Reviews

77%Audience ScoreBased on 243 reviews
story9 positive mentions
stability4 negative mentions

  • Unique and creative MLP infection AU concept with great monster designs and mechanics.
  • Fun and terrifying atmosphere, especially when played cooperatively with friends.
  • Procedurally generated maps and mission objectives add unpredictability and replayability.
  • Enemy spawn rates are often overwhelming, leading to unbalanced difficulty and frustration.
  • Maps are maze-like with poor navigation tools, causing players to get lost and pressured by a fast-moving timer.
  • Lack of tutorials, in-game guides, and customization options makes onboarding and player differentiation difficult.
  • story

    104 mentions Positive Neutral Negative
    9% positive mentions, 88% neutral mentions, 3% negative mentions

    The game's story and missions are praised for introducing varied objectives like rescue and delivery, adding freshness compared to typical loot-gathering gameplay, and offering potential for intriguing lore development. However, players find the narrative experience limited by repetitive, randomly generated maps with unclear objectives, unbalanced mission difficulty, and minimal environmental storytelling, leading to a lack of engagement and motivation. Reviewers express hope for future updates to expand mission variety, add clearer story elements, improve enemy design, and enhance the overall narrative depth.

    • “Such as story details being present in the environments and infected.”
    • “It's very cool, it has some challenge if you play solo (chaotic if it's cooperative) and it can be interesting to analyze and theorize about how the story developed and how things went wrong in the game world.”
    • “Absolutely amazing, small but I'm waiting for more, this has a lot of damn potential, it is a Lethal Company but with its own interesting twist and details that really makes it different. I really hope this game gets updated with more content or types of missions/lore because it can be expanded really big.”
    • “There aren't any goals to meet, there isn't any story to look into at the moment, and there aren't even any achievements to attempt to reach.”
    • “The missions are almost exactly the same, the enemies are very simple, and the most unfortunate of all: the map is completely mind-numbing.”
    • “Even the main objectives feel badly programmed, the foster child on the rescue missions appeared right after entering the first vent, making the mission feel unchallenging and poorly paced.”
  • gameplay

    69 mentions Positive Neutral Negative
    19% positive mentions, 77% neutral mentions, 4% negative mentions

    The gameplay presents a promising core loop inspired by titles like Lethal Company, mixing cooperative tension with MLP-themed horror, but is hampered by balancing issues, janky mechanics, and a lack of clear tutorials or guidance on enemy behaviors. While the concept and environment are praised, players find solo play punishing and multiplayer difficult due to low population, and many mechanics—such as vents and enemy interactions—feel unfair or frustrating. Overall, the game shows potential but requires significant polishing, better onboarding, and more content variety to become truly enjoyable.

    • “The core gameplay loop is genuinely strong and this game has a lot of potential, but it just needs a lot more to be worth buying at this point.”
    • “As an early access title, Pone is upfront about its evolving nature, presenting a foundational gameplay loop that prioritizes emergent tension and co-op synergy over polish or narrative complexity.”
    • “The gameplay loop involves arriving at a location with infected ponies, completing a mission, and finding an escape before the time's up.”
    • “Weapons not working as well as intended, and overall issues that make gameplay feel really unfair.”
    • “The ventilation system has no logic and only spoils the gameplay by making it more difficult, turning the game into a simulator of finding a way out of the estate.”
    • “There is no in-game way to learn about the monsters, their mechanics, or how to counter them; they spawn too frequently, causing unfair deaths immediately upon starting.”
  • graphics

    31 mentions Positive Neutral Negative
    26% positive mentions, 64% neutral mentions, 10% negative mentions

    The game's graphics feature a distinctive, nostalgic art style blending cute and eerie elements that effectively support its atmosphere, though some users note inconsistencies between UI and character visuals. While the visuals are generally praised for their appeal and originality, many reviews call for added graphics settings—such as resolution scaling, motion blur reduction, and performance options—to improve accessibility and accommodate lower-end PCs, alongside minor polish to enhance clarity and coherence.

    • “The artstyle in particular has this almost surreal quality to it, giving me this feeling as if what I'm playing is just the memory of a game, and it feels incredibly strange in a way I can't get enough of.”
    • “I love the visuals, it blends cute and scary so well and looks really appealing.”
    • “The somewhat poly style graphics create this somewhat cosy and nostalgic feeling which compliments the eerie feeling of the game in a way that is contrasting in the most effective way.”
    • “The game was running poorly with no settings to change graphics.”
    • “I understand the "retro" aesthetic, but we still need basic options like v-sync or resolution scaling so the game can run properly even on weaker PCs.”
    • “There are no graphics settings, which causes technical issues.”
  • atmosphere

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The atmosphere is widely praised for its eerie, unsettling, and immersive horror ambiance, enhanced by excellent sound design and randomness that boosts replayability. Players appreciate the unique blend of discomfort and a strange sense of comfort, though some wish missions were longer to better explore and absorb the mood. Overall, the atmosphere strongly contributes to the game's terrifying and memorable survival horror experience.

    • “Despite this, it gave my friends and me some good scares; the atmosphere and sound design are great!”
    • “This randomness enhances replayability and reinforces the survival horror atmosphere, as players are rarely able to rely on memorized routes or fixed strategies.”
    • “I like the atmosphere a lot; it's that weird, horror game-specific ambience that I am yet to find the perfect words to describe—where despite being in an uncomfortable situation and scenario, there's a weird sense of comfort too.”
    • “The last real issue I have encountered is that there isn't enough time to really explore and take in the atmosphere.”
    • “I think the missions should be at least twice as long, so there is time to explore and take in the atmosphere.”
    • “Graphics options are usually expected for PC games, though with games like this, those can be difficult to balance as they may hurt the game's unsettling atmosphere.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is characterized by amusing bugs and quirky situations that often lead to funny and memorable moments, especially when playing with friends. The blend of scary and funny elements creates an engaging and balanced experience, with some unexpected glitches adding to the comedic charm. Overall, the humor enhances the game's entertainment without detracting from its core gameplay.

    • “The small bugs are more funny than anything, adding a lighthearted touch to the gameplay.”
    • “It's very fun with friends, with circumstances and enemy conditions creating a great balance of really funny and really scary moments.”
    • “I have some qualms with the randomized vent teleportation, but it definitely makes for some really exciting and funny clips later.”
  • music

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game's music effectively enhances the atmosphere, with spooky, surreal, and melancholic tones that fit various areas well. While sound effects and ambient sounds are solid but unremarkable, users request more audio customization options, such as adjusting music volume independently, disabling music during deaths or spectator modes, and balancing player and sound effect volumes.

    • “The game does music so well, making the vibe of the outside areas very melancholic and the inside vibe very creepy and unsettling.”
    • “The estate is spooky and cool, the market's music offers a surreal experience that's fun to navigate, and the rainbow factory is a hit with me as a creepypasta enjoyer.”
    • “The music (and the lack thereof when appropriate) and the ambient sounds are acceptable too, not exactly the most write-home-about stuff but it's not disruptive.”
    • “I barely hear my mates; the music is louder than the voices of them despite it being set to max volume.”
    • “I'd like to be able to turn the music down just a little while increasing the volume of the sound effects or players in the lobby.”
    • “I'd also like to see a few more settings, particularly the ability to disable the spectator music.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game currently suffers from significant stability issues, including bugs at startup, voice chat problems, and glitchy monster AI, which at times make it nearly unplayable. However, despite these technical flaws, players still find enjoyment in the gameplay with friends.

    • “The game startup was also super buggy and had some issues when it came to voice chat, there should be more options in the settings to increase player volume and also have overall accessibility and graphics settings.”
    • “It is incredibly buggy and sometimes unplayable at the moment, but I have had lots of fun playing it with friends.”
    • “The monster AI gets very buggy while playing.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, -50% neutral mentions, 75% negative mentions

    The game's replayability is boosted by random map generation, which adds variety and enhances the survival horror experience. However, limited mission types and current playability issues, especially for solo players, reduce its overall replay value. Improvements in solo play and mission diversity could make replayability more appealing.

    • “This randomness enhances replayability and reinforces the survival horror atmosphere, as players are rarely able to rely on memorized routes or fixed strategies.”
    • “[*] Random map generation: as there are very few mission types in the game at this point, the replayability kind of hinges on the quality of the map generation.”
    • “I really like the gameplay; it scratches my lethal itch. It has a different objective but needs to be more playable solo.”
    • “Sadly, I may not recommend this game to others for the time being until it becomes more playable.”
    • “It scratched my lethal itch, I really like the gameplay, it has a different objective but it needs to be more playable solo.”
    • “Random map generation: as there are very few mission types in the game at this point, the replayability kind of hinges on the quality of the map generation.”
  • optimization

    4 mentions Positive Neutral Negative
    25% positive mentions, 25% neutral mentions, 50% negative mentions

    The optimization is currently poor, with high-end PCs struggling to handle multiple CPU processes smoothly. This leads to performance issues like freezing and stuttering, which detract from immersion and the overall experience. However, there is hope that improvements will be made over time.

    • “The optimization is terrible. I have a pretty high-end PC, so running 70% CPU usage is insane. I am excited for this game and don't take this as hate; I just want to see it better. It can and will be better with time, but for now, this is my review and I will change it.”
    • “Horribly optimized.”
  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users highlight the character development primarily through strong and distinctive character designs, emphasizing visual appeal and style.

  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users currently feel emotionally disengaged from the game and are waiting for an update to rekindle their interest and enjoyment.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game has potential to be enjoyable, but numerous small issues accumulate, making the experience somewhat tedious.

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Frequently Asked Questions

PONE is a survival action adventure game with horror theme. Common tags for PONE include first-person, 3D, exploration, early access, dark and others.

PONE is available on PC and Windows.

PONE was released on October 22, 2025.

PONE was developed by Graggl.

PONE has received mostly positive reviews from players. Most players liked PONE for its story but disliked it for its music.

PONE is a single player game with multiplayer and local co-op support.

Similar games include PIT OF GOBLIN, MIMESIS, Species: Unknown, PILGRIM, The Mound: Omen of Cthulhu and others.