PILGRIM
- May 31, 2024
- DESPERATE MEASURES
- 4h median play time
"PILGRIM is a first-person horror action game, offering both single-player and multiplayer/co-op modes. As a Pilgrim, you'll journey through a dark, medieval world filled with crypts, dungeons, and derelict towns. Armed with a powered wagon, crystalline engine, and a few supplies, prepare to face otherworldly horrors and challenge the unknown."
Reviews
- Charming atmosphere and unique medieval setting that enhances the horror experience.
- Fun gameplay loop with friends, especially with the revival mechanic and the tension of pushing the cart.
- Great potential for future updates and content expansion, with active developer engagement.
- Game is currently very buggy, with frequent crashes and issues with item interactions.
- Repetitive gameplay after a few hours, with limited enemy variety and lack of incentive to explore dungeons.
- Ending feels underwhelming and lacks a satisfying conclusion to the journey.
- gameplay190 mentions
- 29 % positive mentions
- 62 % neutral mentions
- 9 % negative mentions
The gameplay of "Pilgrim" has been described as engaging and fun, particularly in cooperative settings, but it suffers from repetitiveness and numerous bugs that detract from the overall experience. While the core mechanics, such as the revival system and cart mechanics, show potential, many players feel that the gameplay loop lacks variety and depth, leading to a sense of monotony after extended play. Overall, while the game captures a spooky atmosphere and offers unique elements compared to its inspiration, "Lethal Company," it requires significant polish and additional content to fully realize its potential.
“The gameplay is really fun and scary, but there are some bugs like sending me back to the title screen while I'm playing.”
“It's got a great vibe and a really neat gameplay loop; there is a lot of potential with the setup.”
“The core gameplay—exploring dungeons, gathering loot, and avoiding monsters—offers a tense experience that encourages caution.”
“After an hour or so of gameplay, every scenario feels more or less the same.”
“The gameplay is extremely repetitive.”
“Unfortunately, as this is being reviewed while the game is still new, the gameplay is quite repetitive.”
- stability146 mentions
- 1 % positive mentions
- 0 % neutral mentions
- 99 % negative mentions
The game's stability is currently a significant issue, with numerous players reporting it as "buggy," "clunky," and "a buggy mess." Many reviewers recommend waiting for further development and bug fixes before purchasing, as the game is still in early access and suffers from frequent crashes, glitches, and unbalanced gameplay. Despite these problems, some players see potential in the concept and express hope for improvements in future updates.
“The current state of the game is still really early in development, and I don’t recommend buying it yet. The time I had with the early access release was not fun at all; it’s a buggy mess. Even though I love dark fantasy, this game stinks of Unreal Engine's typical asset flip smell.”
“The game seems to have a lot of promise, but playing it with three people resulted in constant freezes and sometimes even crashes for everyone but the host.”
“This game is a buggy mess; I've spent 60 minutes trying to make it work, and all it does is crash constantly. Don't waste your money.”
- graphics94 mentions
- 35 % positive mentions
- 60 % neutral mentions
- 5 % negative mentions
The graphics of the game evoke a nostalgic, retro aesthetic reminiscent of 90s horror games, effectively creating an eerie atmosphere that enhances the gameplay experience. While many players appreciate the unique art style and thematic cohesion, there are significant concerns regarding graphical bugs, performance issues, and a lack of polish that detracts from the overall enjoyment. Overall, the visuals are a mixed bag, with some praising their charm and others criticizing their execution and clarity.
“The pixelated aesthetic of the game effectively sets an eerie and nostalgic tone, reminiscent of retro horror games that evoke a sense of unease through their minimalist style.”
“The atmosphere, visuals, and sounds are absolutely unique and awesome.”
“I love the art style; it goes for a simplistic art style mixed with a detailed one.”
“The aesthetic of the game is unique and at times shows potential of a good concept, but the game is nowhere near completion and is a buggy mess.”
“Locations are all nearly identical, the graphics follow that hip young 'we're using bad graphics intentionally, because it's totally spooky!' crap that just makes the game hard to see for the sake of 'atmosphere', when in reality it only hinders the experience.”
“While I appreciate the minimalist approach to the graphics, this is beyond a blurry mess.”
- atmosphere89 mentions
- 71 % positive mentions
- 26 % neutral mentions
- 3 % negative mentions
The atmosphere of the game is widely praised for its immersive and spooky qualities, effectively drawing players into a dark, otherworldly experience. Many reviewers appreciate the unique aesthetic and sound design, which contribute to a tense and frightening environment, although some express a desire for more variety and content to enhance the experience. Overall, the game's atmosphere is considered one of its strongest aspects, with potential for further development as updates are anticipated.
“The atmosphere and concept for this game is fantastic.”
“The overall theme, the atmosphere, and the darkness that encapsulates you on your long trek in the wagon is a great horror experience.”
“Successfully frightening, the dark atmosphere sets you up to be anxious about what’s around every corner, so when something does show up it’s genuinely fear inducing, even if nothing bad happens immediately.”
“Audio in Pilgrim could be refined to better match the game’s horror atmosphere.”
“Locations are all nearly identical, the graphics follow that hip young 'we're using bad graphics intentionally, because it's totally spooky!' crap that just makes the game hard to see for the sake of 'atmosphere', when in reality it only hinders the experience.”
“The atmosphere: overall is almost right, inside the dungeons and caves is just right, but I feel like it should be a bit darker outside and there should be more foliage to make players more paranoid.”
- humor64 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised, particularly when played with friends, leading to hilarious moments and unexpected mishaps that enhance the overall experience. Many players find the game's glitches and quirky mechanics to be amusing rather than frustrating, contributing to a fun and lighthearted atmosphere. Overall, the combination of spooky elements and comedic interactions makes for an entertaining gameplay experience, especially in multiplayer settings.
“A hilarious and fun game to play with friends, it's nice that it's really affordable.”
“The gameplay is fun with friends and you can have some great stupid, funny moments with the monsters.”
“Very fun, very funny, deserves more love!”
- story32 mentions
- 9 % positive mentions
- 81 % neutral mentions
- 9 % negative mentions
The story in "Pilgrim" begins with an intriguing premise of a lottery-selected pilgrimage, but many players feel it lacks depth and connection to the game world, leaving it feeling thin and underdeveloped. While the atmospheric setting and potential for expansion are noted, players express a desire for more narrative elements, such as backstory, NPC interactions, and quests, to enhance the overall experience. Overall, there is optimism for future updates that could enrich the story and gameplay.
“The story in Pilgrim starts with an intriguing setup: players are chosen by lottery to embark on a pilgrimage down an ominous road.”
“Their mission is to reach the end and release a pigeon to signal that there is indeed life beyond the village.”
“The voice acting is great and the world itself is so atmospheric; I can't wait to see what the creator wants to do with the story.”
“The story establishes a foundation that suits the game’s atmosphere well but could be expanded for greater impact.”
“There are no scattered notes, signs, or environmental cues to suggest a backstory, which can make the world feel somewhat disconnected.”
“As it stands, the story feels thin, though it shows potential for development into a more immersive narrative experience.”
- music16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The music in the game is praised for its atmospheric qualities, particularly the music box theme and its ability to enhance the overall vibe, especially in multiplayer settings. However, many users note that the game often lacks sufficient musical accompaniment, leading to long stretches of silence that detract from the experience. While the sound design contributes to a tense and eerie atmosphere, players express a desire for more varied and consistent music throughout the gameplay.
“The game has some awesome vibes to it; I especially love the music box and the overall atmosphere. With friends, it's some serious fun. Maybe an infinite mode in the future could be cool too, along with different enemies that chase you aside from the giant.”
“It's a great atmosphere, and I really enjoy the sound design and music.”
“The medieval horror tonality is on point and makes me think of games like Thief, with its dark soundscape and sparse music, the sprawling gothic catacombs and caves, and the open road ahead and behind.”
“The game has some awesome vibes to it, but the music feels non-existent most of the time.”
“The merchant carnival-like theme is good, but other than that, the game is mostly filled with silence.”
“I would like to hear more sounds and music when entering places; it's too quiet.”
- replayability15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
Overall, the game's replayability is a mixed bag; while some players find it engaging due to unique mechanics and procedural generation that keeps each playthrough fresh, others criticize it for lacking variety and depth, leading to a perception of limited replay value. The absence of significant resource management elements and the game's abandonment by developers further contribute to concerns about its long-term replayability. Despite these issues, some players still enjoy the experience enough to recommend it for its price and jump scares.
“10/10 for the price, the game is a must-have if you want a game in this genre with a lot of jump scares and replayability.”
“Replayability is phenomenal; I feel like I could play this for a long time before ever getting sick of it!”
“When you restart a playthrough or continue a save, the locations, and even the directions you take, are always different to some degree, making it all the more replayable.”
“Game is abandoned by the dev and it's barely replayable.”
“Overall, fantastic concept, just a little lacking in replay value.”
“The game is simply barely replayable, which is a death sentence for this kind of game in my opinion.”
- optimization11 mentions
- 18 % positive mentions
- 45 % neutral mentions
- 36 % negative mentions
Overall, the game's optimization is a significant concern among users, with many reporting severe bugs, constant stuttering, and performance issues that detract from the experience. While some players see potential in the game, they emphasize the urgent need for improvements in optimization and bug fixes to enhance gameplay.
“I can't wait to see this game optimized and be rid of bugs as the experience is excellent.”
“On top of this, one of the best things about this game is how well optimized it is.”
“The game is horribly optimized with constant stuttering (not due to my hardware) to the point that it gives you a headache after 20-30 minutes of playing, and that horrible camera bobbing doesn't help at all. The game also lacks many quality of life features, and the UI is generally weird.”
“Overall, I really hope you iron out the bugs and improve the game's performance because if figured out, this will definitely be one of my favorite games of the year.”
“FPS and optimization are huge issues.”
- grinding8 mentions
- 0 % positive mentions
- 63 % neutral mentions
- 38 % negative mentions
Players generally find the grinding aspect of the game to be excessively time-consuming and tedious, often requiring significant dedication to progress. While the dungeons and content are appreciated, the repetitive nature of grinding can become monotonous, especially when done solo; playing with others is recommended to alleviate some of the tedium.
“You'll need a second life for grinding.”
“The dungeons are pretty cool and as more content, monsters, and variety get added, it will definitely only get better in the future, but pushing/riding feels a bit boring and just plain tedious once you've done it for the 10th time (and you do it way more).”
“However, I will say that it's recommended to play with at least one other person because it does get more difficult and tedious the longer you travel.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game emotionally engaging, describing it as a wholesome experience that evokes feelings of companionship and adventure, particularly through the character dynamics, such as the bond with "main man Jeff." Overall, it resonates strongly with users, earning high praise for its emotional impact.
“This game really made me feel like a pilgrim. 10/10”
“Nice little wholesome game with pushing a cart with my main man Jeff.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game is widely criticized as a cash grab, with users strongly advising against purchasing it and suggesting returning it promptly if bought.
“Do not buy this cash grab, and if you do, return it before it's too late.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Character development is notably strong, with fantastic and unsettling character designs that foster a unique emotional attachment among players. Despite the macabre masks, players express genuine concern for their fellow pilgrims, often feeling upset when they lose or abandon them, highlighting the depth of connection formed throughout the game.
“The character design is fantastic; everyone wears an unsettling and macabre mask, yet you still feel attached to your fellow pilgrims in a strange way. I've seen players become upset if they lose someone or leave them behind out of desperation and confusion.”
“The depth of character development is remarkable, as each character has their own unique backstory and motivations that unfold throughout the game.”
“I love how the characters evolve based on the choices you make, creating a personal connection that makes every decision feel impactful.”