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PIT OF GOBLIN Game Cover

About

PIT OF GOBLIN is a single player and multiplayer survival platformer game with horror, fantasy and dark fantasy themes. It was developed by Friendly Foe and was released on December 17, 2024. It received positive reviews from players.

In this online horror co-op, you play as a scrappy goblin, scavenging dungeons, dodging traps, and fleeing monsters to feed the Goblin King. Team up with goblin pals, or go rogue, as you dive deep and cause chaos! Fail to feed him, and you might be the next meal!

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86%
Audience ScoreBased on 474 reviews
gameplay8 positive mentions
stability8 negative mentions

  • Engaging and unique goblin-themed co-op dungeon crawler with a darkly humorous atmosphere and chaotic gameplay that is great for playing with friends.
  • Creative and immersive game world with stylized graphics, good sound design, and character customization options that enhance player identity and fun.
  • Active developer support and regular updates addressing bugs and balance, showing promising potential for growth and content expansions.
  • High difficulty and punishing gameplay, especially for solo players, with some enemies feeling overpowered or unbeatable and limited options for combat or escape.
  • Lack of tutorial, clarity, and user guidance causing confusion about core mechanics, progression, and goals, making initial experience frustrating.
  • Technical issues such as bugs, performance hiccups, connectivity problems, visual darkness limiting visibility, and limited content variety hindering long-term engagement.
  • gameplay
    47 mentions Positive Neutral Negative

    The gameplay offers a fun, cooperative dungeon-crawling experience with unique mechanics, balancing survival management and action, but it can be difficult to grasp initially due to minimal tutorials and unclear enemy behaviors. While some find the difficulty and stamina management challenging, especially solo, playing with friends enhances enjoyment and strategy. Overall, the gameplay is praised for its addicting loop, thematic depth, and innovative features, though it could benefit from better clarity, balance, and polish.

    • “Very fun, goofy art style, difficult gameplay, but not impossible.”
    • “The gameplay loop is very enjoyable so far and we are still trying stuff out like different weapons, going into deeper and harder levels.”
    • “Solid game, personally I think the next updates need to focus on polish and fine-tuning the balance of the harder levels, and maybe an in-game way to explain how to deal with the monsters, especially since some of them require specialized methods, but overall the concept is great, the graphics are well done, the gameplay is fun (especially with friends), and while I say it needs polish and fine-tuning for later levels, it is decently balanced early in runs.”
    • “The gameplay loop gets stale quickly, the damage every enemy does is a bit too much (runs end really quickly because a monster can three-shot you), and the stamina drains way too fast.”
    • “The gameplay is miserable, the options you have to succeed are miserable, the entire goblin society is pure misery.”
    • “Its slow-paced, badly explained, dark and bland, awful gameplay.”
  • humor
    28 mentions Positive Neutral Negative

    The humor in the game is widely appreciated for its chaotic, darkly comedic tone and entertaining interactions, especially in co-op play with friends. Players find the goblin antics, quirky enemy designs, and humorous moments during gameplay genuinely funny without compromising the challenge. While the humor enhances the experience, some suggest more content and minor quality-of-life improvements to keep the laughs flowing.

    • “✔️ Comedy without sacrificing gameplay - it keeps the goblin humor, but it does not derail the run for the sake of a joke.”
    • “I've had some chaotic, hilarious runs with total strangers and somehow we still survived (most of the time ).”
    • “Despite the grim setting, the character designs maintain a sense of humor—the goblins are ragged, expressive, and slightly ridiculous, which helps balance the tension with moments of levity.”
  • graphics
    25 mentions Positive Neutral Negative

    The game features a charming, retro-inspired art style with pixelated 3D graphics that many find fun and visually appealing, especially the goblin customization. While the visuals are praised for their personality and immersion, some users note that the graphics could benefit from minor polishing and improved clarity in darker areas. Overall, the art style is well-received, though a few improvements could enhance the visual experience.

    • “Solid game, personally I think the next updates need to focus on polish and fine-tuning the balance of the harder levels, and maybe an in-game way to explain how to deal with the monsters, especially since some of them require specialized methods, but overall the concept is great, the graphics are well done, the gameplay is fun (especially with friends), and while I say it needs polish and fine-tuning for later levels, it is decently balanced early in runs.”
    • “The map and graphics are very well made and fun to look at and explore.”
    • “Cute little goblins, I like the art style, and it looks quite polished on the aesthetic side (visuals and sound).”
    • “This game already has graphics of a PS2, but you also lose your vision in the tunnels.”
    • “Graphic could use a bit of polishing.”
    • “Confusing game and barely any graphic options.”
  • atmosphere
    13 mentions Positive Neutral Negative

    The atmosphere of Pit of Goblin is widely praised for its blend of spooky tension and dark humor, creating an immersive and exciting dungeon-crawling experience. It effectively balances moody, grim environments with stylized art and cooperative chaos, appealing to both social and solitary players. Overall, the game delivers a distinctive, fresh vibe that enhances exploration and survival challenges.

    • “The developers nailed the atmosphere—I even found myself cursing at regular bats out of genuine tension.”
    • “Pit of Goblin employs a moody, stylized 3D art direction that emphasizes the grim atmosphere of its dungeon environments.”
    • “Although Pit of Goblin is in early access, the game does a great job of creating a fun and spooky atmosphere while also adding the perfect co-op element, picking up food in dark lairs occasionally being chased by mobs and trying to meet the goal of gathering enough to feed the goblin king.”
  • stability
    8 mentions Positive Neutral Negative

    The game is currently plagued by numerous bugs, including physics glitches, lag, freezes, and multiplayer issues like invisibility and interaction problems. While it remains fun and shows promise, these stability problems often disrupt gameplay and immersion, typical of its early beta status. Players are hopeful for future patches but warn that the experience can be frustrating in its current state.

    • “The game is extremely laggy, full of bugs, and frequently freezes.”
    • “So starting with the flaws: the multiplayer is very buggy. My siblings and I spent over 45 minutes trying to even play the game due to issues like being invisible to each other, game window bugs preventing interaction, and needing a PC or game reset after joining a code.”
    • “The control responsiveness can occasionally feel inconsistent, and minor technical issues—such as physics glitches or connection hiccups in multiplayer—occasionally break immersion.”
  • story
    5 mentions Positive Neutral Negative

    The story aspect is praised for creating engaging, tense narratives through short missions that emphasize risk, reward, and player decisions. While some find the missions repetitive or poorly designed, the overall emergent storytelling of narrow escapes and mixed emotions resonates well with players.

    • “For an early access game, I am already loving this game and its story.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game can feel tedious due to overly strong monsters that often require repetitive strategies like hiding or group combat, which may lead to frequent team wipeouts. While the game is enjoyable overall, many players find the grinding less thrilling and more frustrating or monotonous.

    • “The game's fun but the monsters feel way too strong. Besides rats and skeletons, the main counter-play for most other monsters is either hiding/breaking line of sight, which can get tedious if an enemy won't leave an area, or fighting in groups, which often results in heavy casualties or a full team wipe for one monster.”
    • “The game's really enjoyable but the monsters mostly feel annoying or tedious rather than frightening or thrilling to face.”
    • “I get that can be a bit of fun strategy, in theory, but it was a bit tedious in practice.”
  • optimization
    3 mentions Positive Neutral Negative

    The game runs well performance-wise and is enjoyable, but users suggest that further optimization could enable it to run more smoothly on lower-end PCs. Overall, optimization is decent but has room for improvement.

    • “My only recommendation so far is for the developers to do an optimization round, as I feel it could run even better on lower-end PCs than it currently does.”
    • “Nice difficulty, runs well performance-wise, and provides some good laughs.”
    • “My only recommendation so far, however, is for the developers to do an optimization round as I feel like it could run on lower-end PCs better than it currently does.”
  • music
    2 mentions Positive Neutral Negative

    The music is well-themed and fits the game's aesthetic, creating a great ambiance that players find enjoyable and fitting to the setting.

    • “The VOIP works pretty fine, aesthetics fit the theme, ambiance is super great, and music is also nicely themed.”
    • “The sound and music are very gobbo-like, and I also dig that!”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization is widely criticized for feeling like a shallow cash grab, lacking meaningful content or depth.

  • character development
    1 mentions Positive Neutral Negative

    Character development is notable for its blend of a grim setting with humor, as the expressive and slightly ridiculous goblin designs provide moments of levity that balance the overall tension.

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5h Median play time
4h Average play time
3-6h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

PIT OF GOBLIN is a survival platformer game with horror, fantasy and dark fantasy themes.

PIT OF GOBLIN is available on PC, Steam Deck and Windows.

On average players spend around 4 hours playing PIT OF GOBLIN.

PIT OF GOBLIN was released on December 17, 2024.

PIT OF GOBLIN was developed by Friendly Foe.

PIT OF GOBLIN has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

PIT OF GOBLIN is a single player game with multiplayer and local co-op support.

Similar games include FOREWARNED, KLETKA, The Headliners, YAPYAP, PILGRIM and others.