Skip to main content
MIMESIS Game Cover

About

MIMESIS is a multiplayer casual action adventure game. It was developed by ReLU Games, Inc. and was released on October 27, 2025. It received positive reviews from players.

A microphone is required to play MIMESIS.For a more immersive experience, we recommend using a headset or earphones instead of speakers. ================================================ Do you see this message? You’ve reached the tram. Welcome. MimesisMimesis will imitate you and your allies perfectly. Behavior, voice, anything humans can do.  Always doubt the person in front of you. Gather…

Skip User Reviews

80%
Audience ScoreBased on 1,832 reviews
humor155 positive mentions
stability11 negative mentions

  • Innovative AI mimics that learn and repeat player voices and behaviors, creating tense and hilarious moments with friends.
  • Great cooperative gameplay experience that causes paranoia and distrust among players, enhancing the horror and fun.
  • Fun with friends due to dynamic social interaction, memorable scares, and chaotic, entertaining scenarios.
  • Repetitive gameplay with limited maps and content, leading to quick boredom after a few hours.
  • Mimics are often easy to distinguish due to unnatural movement and repetitive lines, reducing their scare factor over time.
  • Technical issues including lack of graphic settings, bugs, crashes, and poor UI/navigation that hinder player experience.
  • humor
    156 mentions Positive Neutral Negative

    The game's humor is widely praised for its hilarious mimicry mechanic, which leads to chaotic, funny moments especially when playing with friends. Players enjoy how the AI mimics voices and phrases, creating both comedic confusion and memorable interactions, though some find the humor repetitive over time. Overall, the humor is a standout feature that enhances the cooperative experience, blending scares with laughter.

    • “From the moment you start playing, it’s non-stop fun that keeps you laughing, screaming, and pulling your friends into the madness.”
    • “Mimesis' AI is impressively good, it catches on quick to movement and speaking patterns and can make for some incredibly confusing and funny situations.”
    • “I played this with a couple friends of mine and we were laughing so hard just from how ridiculous the phrases it mimics back to you were.”
  • gameplay
    154 mentions Positive Neutral Negative

    The gameplay centers around a novel mimic mechanic that adds psychological tension and unpredictability, creating unique and occasionally thrilling moments. However, many reviewers find the overall gameplay loop repetitive, shallow, and overly similar to games like Lethal Company and Repo, with limited content, lack of depth in mechanics, and numerous bugs reducing its lasting appeal. While the mimic AI is praised for innovation and fun multiplayer moments, the game requires substantial refinement, additional mechanics, and more varied content to sustain long-term engagement.

    • “Amazing mimic mechanics, played with my friends. Cannot wait to see future updates with visuals, more maps, and new items flow—genuinely the best mimic game out there, hands down.”
    • “The gameplay is tight, the sound design superb, and the central mechanic of mimicry is executed with chilling precision.”
    • “The combination of survival mechanics, social-deduction gameplay, and environmental hazards like the cursed rain keeps players on edge. Despite this, the core idea is strong, and the moments when the mimic mechanic shines are both terrifying and exhilarating.”
    • “Honestly don't see why you should buy this instead of Lethal Company; same gameplay with just a less creepy/scary atmosphere and less stuff to actually do.”
    • “The gameplay loop is boring and a straight copy of the same 'scrap and sell' loop we've seen before.”
    • “The whole idea of the game is just Lethal Company but with enemies that can mimic you, but that isn't enough to make the game good, as it fails at everything that makes Lethal Company good; AI, map design, and the gameplay loop are all boring and shallow with no depth.”
  • graphics
    42 mentions Positive Neutral Negative

    The game's unique, whimsical art style is widely praised for its charm and atmospheric appeal, complementing the horror elements in an engaging way. However, many users report a lack of graphics settings and poor optimization, causing performance issues even on high-end PCs, which detracts from the overall experience. Adding more customization options and improving optimization would greatly enhance player satisfaction.

    • “Nimesis offers a polished, atmospheric art style that complements its strategic and mysterious tone. Whether you’re navigating dark corridors or observing the subtle animations of AI-driven characters, the graphic design enhances immersion without ever overwhelming the player.”
    • “Also, I really like the aesthetics; it is kind of silly and cute, which clashes with the creepiness of the concept in an absolutely wonderful way.”
    • “The art style and atmosphere are solid for an indie game, and the sound design really adds to the tension.”
    • “Very good game to play with friends but it needs more graphics settings since my computer can barely run it at minimum settings, and I'd say my laptop has good performance.”
    • “As a horror game, the cartoon-ish aesthetic kills any sort of fear factor.”
    • “The visuals are lame and uninteresting.”
  • atmosphere
    23 mentions Positive Neutral Negative

    The atmosphere is generally praised for its spooky, eerie, and psychologically tense qualities, blending dread and paranoia with moments of chaotic fun, especially in multiplayer settings. While some find the art style charming yet less terrifying, others appreciate the game's unique blend of horror and humor, creating a memorable and fresh experience. However, a few critiques note that certain elements, like cartoonish enemies, can lessen the horror impact.

    • “It is a memorable atmosphere of laughs, screams, guesses, and euphoria of escaping.”
    • “Still, the game has huge potential, the atmosphere slaps, and with a group it’s absolute chaos in the best way.”
    • “Mimesis is an unnerving and atmospheric multiplayer horror experience that takes the familiar structure of cooperative survival and reshapes it around deception, paranoia, and the dread of imitation.”
    • “Honestly, I don't see why you should buy this instead of Lethal Company—same gameplay with a less creepy/scary atmosphere and less stuff to actually do.”
    • “The cartoonish look of the enemies, mimics included, takes away any sort of horror atmosphere.”
    • “Lethal Company is a sloppy clone with childish, terrible atmosphere and absolutely degenerate toxic mechanics that ruin all fun and work poorly.”
  • story
    21 mentions Positive Neutral Negative

    The game lacks a traditional narrative, relying instead on emergent, player-driven stories that unfold through gameplay and cooperative experiences. While some enjoy the atmosphere and world-building hints, others find the repetitive missions and minimal progression limit engagement with the story aspect. Overall, the storytelling emerges from player interaction and tension rather than a structured plot.

    • “It's like Lethal Company but it's a lot more fun and not as scary. There are moments of fear, but overall it's more enjoyable and has a story that explains why this world is the way it is.”
    • “Each session becomes a story of fear and doubt that unfolds differently every time. It’s that emergent storytelling—the kind born from player choices and reactions—that gives the game its replayability.”
    • “Mimics often repeat a random, long story we discussed along the way.”
    • “No story.”
    • “There isn’t really a story.”
    • “2 rounds of 3 different and 6 total factories, then 3 more maps of factory or subway only to get the mansion 9 or 12 missions later in a game that doesn't have saved money or real progression besides working the 3 day shift and repeat.”
  • replayability
    14 mentions Positive Neutral Negative

    Replayability is generally seen as moderate but currently limited by a lack of variety in locations, enemies, and items, leading to repetitive gameplay for some players. Procedural elements and emergent storytelling enhance replay value, especially when playing with friends, but long-term appeal may improve with future content updates. Overall, the game provides fun and tension that encourages multiple playthroughs, though a stronger depth and variety are needed to sustain replayability.

    • “Still, the challenge adds to the tension and replayability.”
    • “Procedural elements ensure that no two sessions feel exactly the same, giving the game a high replay value in the right group.”
    • “It’s that emergent storytelling—the kind born from player choices and reactions—that gives the game its replayability.”
    • “Sometimes it's a bit too hard to beat and the replayability value isn't that high yet due to low variety of things.”
    • “The gameplay loop gets repetitive, the enemies and items feel like they need more depth, and the level design doesn’t fully support long-term replayability yet.”
    • “Very fun with friends, although it lacks replayability.”
  • stability
    12 mentions Positive Neutral Negative

    The game currently suffers from frequent bugs and stability issues, including freezes, crashes, and map loading problems, which negatively impact gameplay. However, players acknowledge that it is still in early stages and appreciate the developers' active efforts to address these problems. Despite its instability, the game shows promise and potential for improvement.

    • “The game freezes and I have to close it with task manager in order to do anything.”
    • “2 times in a row just before making this review while inviting my friends to the game it just freezes and then black screens and my only option is to restart my entire computer.”
    • “Buggy at times, sometimes when entering or exiting the building, the map doesn't load and all you see is empty void or the sun beneath your feet.”
  • grinding
    9 mentions Positive Neutral Negative

    Grinding in the game is widely described as tedious and repetitive, with players frustrated by slow progress, limited inventory space, and costly upgrades that offer little reward. The maze-like environments and frequent backtracking exacerbate the sense of monotony, making the grind feel especially draining. While multiplayer may add some enjoyment, overall the grinding aspect is viewed as a tedious chore.

    • “The game is tedious and dry, the mimics aren't convincing, stamina runs out way too quickly, the items don't give you enough money at all, even at level 1 danger there are about 10 mobs chasing you in a confusing maze, flashlight drains quickly, and the upgrades are pretty useless and cost too much for the little amount of money you get from scraps.”
    • “Feels very tedious and limiting forcing me to run back to the tram to drop 3-4 items then go back inside and repeat.”
    • “It felt tedious to keep running around a large labyrinth lost with a full inventory.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is generally criticized for poor performance, especially on low-end systems, with a need for better graphics settings and FPS improvements. However, it can still run on very low-end PCs, and some players find the gameplay engaging despite the optimization issues.

    • “The game is fun, but it needs better optimization, especially for FPS performance. The AI of the fake players is good.”
    • “Pretty fun, and it's optimized enough to run on my potato PC.”
    • “There needs to be better optimization for low-end computers, including improved graphic settings.”
    • “The optimization isn't great; I've seen similar games that look better and perform better at the same time.”
    • “The game itself is fun but needs more optimization, especially FPS-wise. It feels more like a friendslop game, but the AI of the fake players is good. I would give it a 3/5.”
    • “There needs to be better optimization for low-end computers, such as improved graphic settings.”
  • music
    5 mentions Positive Neutral Negative

    Users appreciate the game's music but feel that more tracks would enhance the experience. However, there are notable audio issues, including sound and music cutting out for some players, often requiring a game restart that can lead to lost progress.

    • “Some more music would be good.”
    • “All sound from the game just stopped for two separate party members, no music, sounds, voices etc. Only way to fix was to re-launch which erased progress.”
    • “Subject to your agreement and compliance with these terms and any limitations set by the respective platform from which you are accessing the game, the company and, as applicable, its licensors also grant to you a limited, non-exclusive, revocable, non-transferable, non-sublicensable right to: (i) create live or recorded gameplay videos that leverage assets from the game, such as images, video, sound effects, recordings, and in-game music (“gameplay videos”); and (ii) distribute such gameplay videos on websites that permit others to view such gameplay videos without any charge of any kind.”
    • “All sound from the game just stopped for two separate party members, including music, sounds, and voices. The only way to fix it was to relaunch the game, which erased progress.”
    • “There should be more weapons suited for the special kind of bosses that there are, like the chicken with a stick that spanks you, and the music guy.”
    • “| music & audio ”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is deeply impactful, blending subtle and beautiful storytelling with moments of psychological conflict that resonate with players. It evokes strong feelings, from fear to warmth, creating a memorable and wholesome experience beyond traditional horror.

    • “At one point, I was surrounded by 7 mimics of my friends telling me to follow them, that it's safe, and then the one real one showed up while I cried crouched next to a chair.”
    • “Subtle, beautiful, and strangely emotional—mimesis is the kind of experience that stays with you.”
    • “I fell into this game after playing; it's not a horror game, it's also an emotional journey about psychological conflict.”
  • character development
    3 mentions Positive Neutral Negative

    Users feel the character development lacks uniqueness and depth, criticizing the designs as uninspired and calling for more genuine effort and creativity in updates to improve the overall quality.

    • “It might be good someday, but they would have to put genuine care into the updates and add some sort of uniqueness beyond the mimic feature and the half-assed character designs.”
    • “Would love to see some work on the character design and some more maps.”
    • “This is not to say that it is in no way bad in terms of level design, character design, and gameplay, it just lacks anything to make it different than, say, Lethal Company which, through mods, can do the mimic feature.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization approach is perceived as misleading, with the game's style and advertising promising a different experience than what it delivers, leading users to view it as a quick cash grab.

    • “It seems more like a quick cash grab.”
Skip Game Offers

Buy MIMESIS

5h Median play time
19h Average play time
2-50h Spent by most gamers
*Based on 3 analyzed playthroughs
Skip Videos

Videos

Skip Games Like MIMESIS

Games Like MIMESIS

The Headliners Image
Games like The Headliners
Murky Divers Image
Games like Murky Divers
PILGRIM Image
Games like PILGRIM
MISERY Image
Games like MISERY
Dark Hours Image
Games like Dark Hours
Skip FAQs

Frequently Asked Questions

MIMESIS is a casual action adventure game.

MIMESIS is available on PC, Steam Deck and Windows.

On average players spend around 19 hours playing MIMESIS.

MIMESIS was released on October 27, 2025.

MIMESIS was developed by ReLU Games, Inc..

MIMESIS has received positive reviews from players. Most players liked this game for its humor but disliked it for its story.

MIMESIS is a multiplayer game with local co-op support.

Similar games include The Headliners, Murky Divers, PILGRIM, MISERY, Dark Hours and others.