Ghost Watchers Game Cover
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"Ghost Watchers" is a suspenseful VR game that transports you to haunted locations to investigate paranormal activity. As a member of the Ghost Watchers team, you'll need to search for evidence, communicate with spirits, and banish supernatural entities to keep yourself and your team safe. With a range of tools and equipment at your disposal, uncover the mysteries behind each ghostly encounter in this immersive and chilling experience.

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 2,789 reviews
gameplay78 positive mentions
stability58 negative mentions
  • gameplay281 mentions

    The gameplay of the game has received mixed reviews, with many players appreciating its unique mechanics, such as ghost-catching and various modifiers that enhance replayability. However, some users have criticized the game for being repetitive, lacking a proper tutorial, and having unintuitive mechanics that can lead to frustration. Overall, while the game offers a polished experience with good graphics and atmosphere, it struggles with balance and clarity in its gameplay loop.

    • “I appreciate how forgiving the game can be in terms of money, progression, and the extra life mechanic.”
    • “The game adeptly combines elements of teamwork, atmospheric design, and high replayability, making it a must-play for fans of horror and cooperative gameplay.”
    • “The unpredictable behavior of the spirits adds an extra layer of anxiety and thrill to the gameplay, as players must adapt their strategies and tactics accordingly.”
    • “Zero feedback about game mechanics can be pretty frustrating.”
    • “The gameplay is a convoluted nightmare, and I had no clue what the heck I was supposed to do most of the time.”
    • “The game is pretty average at best; the spooks and scares are very good and the atmosphere is scary, but the gameplay loop itself is broken half the time, and the ghosts don't respond properly.”
  • graphics91 mentions

    The graphics of the game receive a mixed but generally positive reception, with many players praising the stunning visuals, detailed environments, and realistic character models that enhance the overall atmosphere. However, some critiques highlight issues such as outdated animations, limited graphic settings, and occasional inconsistencies in visual quality. Overall, while the graphics are often described as impressive and immersive, there is a consensus that further improvements and options could enhance the experience.

    • “The game's graphics are stunning, with incredibly detailed environments and realistic character models that add to the chilling atmosphere.”
    • “Its exceptional graphics, intelligent AI, thrilling storyline, and immersive gameplay combine to create an unforgettable gaming experience that will keep you hooked until the very end.”
    • “The atmosphere is very creepy and it can get you extremely concerned after a few steps into the building; the graphics are just chef's kiss, and the concept is very well manipulated.”
    • “There's no dedicated settings for graphics or performance.”
    • “The bad: there needs to be some patches concerning the options, graphics, and user interface.”
    • “The ugly: when you're in the training base, the graphics look really static or grainy.”
  • stability61 mentions

    The game's stability has received mixed feedback, with many players reporting significant bugs and glitches that hinder gameplay, particularly in multiplayer modes. While some users acknowledge that the game is still in early access and show optimism for future improvements, others express frustration over persistent issues that detract from the overall experience. Overall, the consensus suggests that the game requires further development to address its stability problems before it can be fully recommended.

    • “I do understand that this is still a new game, yet it feels very smooth and not buggy.”
    • “Yes, based on the fact that it's a few days old and that it runs great, I expected more bugs than what we have right now.”
    • “The equipment has its unique way of using; I really like the red-1-2-3 on the EMF, something I've never seen before in a game like this, which makes the ghost's energy feel more powerful.”
    • “Game is full of glitches.”
    • “This game is buggy; you can't play with friends and the tools don't work.”
    • “I bought this game as soon as it came out and I was excited to play it, but there's this one glitch where you can't create a lobby at all. Even my friends couldn't create one too, and we all tried restarting the game. I'm refunding it and waiting for the dev to fix the game.”
  • story54 mentions

    The story in "Ghost Watchers" is noted for its captivating and immersive elements, particularly the backstories of the ghosts, which are based on real-world events. However, many players find the gameplay repetitive and formulaic, with missions often feeling monotonous and lacking depth beyond identifying and capturing ghosts. While the potential for a rich narrative exists, the execution leaves much to be desired, leading to a mixed reception regarding the overall storytelling experience.

    • “The storyline of Ghost Watchers is captivating and full of surprises.”
    • “All in all, I do love the backstory behind a lot of the ghosts, especially since they are based on real-world events.”
    • “It definitely has a lot of potential as the overall concept of ghost hunting is immersive with horror movie-like gameplay and backstory of ghosts.”
    • “☐ no story”
    • “It just becomes doing the same quests for weakening over and over.”
    • “End of story)))”
  • atmosphere50 mentions

    The atmosphere in the game is widely praised for its chilling and immersive qualities, enhanced by stunning graphics, detailed environments, and effective sound design. Players appreciate the unique ghost behaviors and the tension created through atmospheric elements, making it a standout experience in the horror genre. However, some reviews note inconsistencies in gameplay that can detract from the overall atmosphere, suggesting that while the ambiance is strong, the mechanics may need refinement.

    • “With its focus on teamwork, atmospheric design, and replayability, it provides countless hours of chilling entertainment for those who dare to face the supernatural.”
    • “Matched with atmospheric sound effects and a hauntingly beautiful soundtrack, Ghost Watchers masterfully builds tension and enhances the immersive experience.”
    • “The atmosphere is very creepy and it can get you extremely concerned after a few steps into the building; the graphics are just chef's kiss, and the concept is very well manipulated.”
    • “Doesn't have any atmosphere.”
    • “Terrible asset flip, nowhere close to Phasmophobia, zero atmosphere and buildup, terrible animations and models, ghosts look ridiculous.”
    • “It just lacks that scary atmosphere for this type of game.”
  • humor37 mentions

    The humor in the game is predominantly highlighted when playing with friends, as players find it hilarious to watch their friends get dragged away by ghosts or experience comical glitches and animations. Many reviews note that the combination of jump scares and funny mechanics creates a unique blend of terror and laughter, making it a fun experience, especially in cooperative play. Overall, while the game has its scary moments, the humor shines through in its chaotic and often absurd scenarios.

    • “Excellent game, funny if you play with your friends, buy it.”
    • “It's very funny to watch a ghost chase after you and then kill your friend instead of you.”
    • “Good game, I like when the ghost grabs you and gives a free tour of the house; the scary moments when it attacks are good, and it's so funny when you play cooperatively with friends who are as crazy as you.”
    • “The game made me experience severe tinnitus; seriously, not funny at all. I spent a week hearing through a broken speaker, and the real fear was whether I was going to recover.”
    • “The humor in this game fell flat for me. I expected laughs but ended up feeling more frustrated than entertained.”
    • “I thought the jokes would be clever, but they were just cringeworthy and made me roll my eyes instead of laugh.”
  • monetization20 mentions

    The monetization aspect of the game has been overwhelmingly criticized, with many users labeling it a blatant cash grab. Reviewers express disappointment over the lack of effort in development, citing recycled content and misleading advertising that fails to deliver on initial promises. Overall, the sentiment suggests that the game prioritizes profit over quality, leading to a negative reception and calls for refunds.

    • “This game is shameful cash grab and I've already requested a refund.”
    • “I bought this game on release day. I had such high hopes for this game, but no, this is nothing more than a cash grab. Three maps that are just demo maps from Unity. It would have been okay if they had made some effort to change the maps and create custom maps from the assets, but they did not. This shows just how lazy these developers are, and not having real gameplay of the game before release just shows that they wanted to hide how bad this game is and hope to get more money.”
    • “Honestly, this game is quite clearly a cash grab, and the launch hype will soon decline.”
  • grinding17 mentions

    Overall, players find the grinding aspect of the game to be excessively tedious and uninspired, often comparing it to a job rather than an enjoyable experience. Many express frustration with the slow progression and repetitive gameplay, leading to a lack of motivation to continue. While some acknowledge that the game maintains a decent pace, the overwhelming sentiment is that the grinding feels more like a chore than a rewarding challenge.

    • “You'll need a second life for grinding.”
    • “This garbage feels like a tedious job, not a game.”
    • “Uninspired, clunky, buggy, boring, tedious, copy-pasted Phasmophobia-like cash grab garbage.”
    • “The system of experience is too harsh on the player; even with all modifiers on max difficulty, you can't level up after one game. You don't have the feeling of progression, just farming with no fun.”
  • music12 mentions

    The music in the game receives mixed reviews, with praise for the high-quality menu soundtrack and atmospheric sound effects that enhance immersion. However, players express a desire for more diverse and frightening sound effects, as well as better audio mapping and individual volume controls for music and sound effects. Overall, while the music contributes positively to the experience, there are notable areas for improvement.

    • “Oh, the menu music absolutely slaps though!”
    • “Matched with atmospheric sound effects and a hauntingly beautiful soundtrack, ghost watchers masterfully builds tension and enhances the immersive experience.”
    • “Lots of scares, smooth graphics, solid mechanics, great music on title menu, and so much more get this game.”
    • “Soundtrack: 1/5”
    • “There should be more scary sound effects like shutting doors or flickering lights, etc. There should be scary music and an option to shut the music off.”
    • “There are also some quality of life settings that are missing, like individual volume controls for music and sound effects, for example.”
  • replayability12 mentions

    The game's replayability is a mixed bag; while some players appreciate its teamwork dynamics, atmospheric design, and multiple difficulty levels that encourage exploration of secrets and endings, others criticize it for low variety in maps and characters, leading to diminished replay value. Bugs and predictable events further detract from the experience, with some users feeling that once the initial gameplay is completed, there is little incentive to return. Overall, the potential for replayability exists, but it is hampered by design flaws and a lack of content variety.

    • “With its focus on teamwork, atmospheric design, and replayability, it provides countless hours of chilling entertainment for those who dare to face the supernatural.”
    • “The game adeptly combines elements of teamwork, atmospheric design, and high replayability, making it a must-play for fans of horror and cooperative gameplay.”
    • “Furthermore, Ghost Watchers offers significant replay value thanks to multiple difficulty levels and hidden challenges, encouraging players to discover every secret and alternative ending.”
    • “Little to no replay value.”
    • “Very unbalanced, low replayability, eye-rolling jiggle physics, cut and paste pre-made assets, low variety of maps, characters, etc. Add on to that a large amount of bugs - for instance, we have never once been able to just finish a level and return to the lobby normally.”
    • “Some events always happen in the same places (like objects flying, objects moving) that takes away the replay value.”
  • optimization12 mentions

    Overall, the optimization of the game has received mixed reviews, with many users highlighting a lack of dedicated graphics settings and persistent performance issues, including significant frame rate drops after updates. While some players appreciate the game's visuals and mechanics, others criticize the poor optimization and bugs that detract from the gameplay experience. The consensus suggests that improvements are needed to enhance performance and stability, especially given its early access status.

    • “Much better optimized of the two games.”
    • “There are some neat new mechanics that are interesting; I'd love to see things balanced, optimized, and customized.”
    • “The performance in this game is great, it looks good, the animations are nice, and the gameplay mechanics are different from Phasmophobia and GHC.”
    • “There's no dedicated settings for graphics or performance.”
    • “Just like 'Ghost Hunter Inc', it completely drops the ball and forgets to focus on gameplay, bug fixes, and performance issues.”
    • “After the update, I run the game on the same options and it has 30 fps (before 60)... (yes, redesign of locations) draw your own conclusions about optimization.”
  • emotional3 mentions

    Players find the emotional aspect of the game impactful, with one user expressing that the experience evoked tears and a deep engagement throughout the investigation process. The combination of personal connection and the effort required to capture the ghost enhances the emotional investment in the gameplay.

    • “I cried.”
    • “Requires you to work in order to capture the ghost, which made me feel engaged throughout the entire investigation.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
25hAverage play time
4-15hSpent by most gamers
*Based on 11 analyzed playthroughs

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