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Ghost Watchers Game Cover

About

"Ghost Watchers" is a suspenseful VR game that transports you to haunted locations to investigate paranormal activity. As a member of the Ghost Watchers team, you'll need to search for evidence, communicate with spirits, and banish supernatural entities to keep yourself and your team safe. With a range of tools and equipment at your disposal, uncover the mysteries behind each ghostly encounter in this immersive and chilling experience.

Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
Ghost Watchers screenshot
+6

81%
Audience ScoreBased on 3,630 reviews
gameplay105 positive mentions
stability77 negative mentions

  • gameplay
    368 mentions Positive Neutral Negative

    The gameplay of the game has been described as a mix of engaging mechanics and frustrating elements, with many players noting its similarities to "Phasmophobia" but with unique twists. While the variety of ghost mechanics and the ability to modify gameplay add depth, the lack of tutorials and some poorly implemented mechanics, such as the drowning effect, detract from the overall experience. Players appreciate the potential for excitement and horror, but many express concerns about repetitiveness and balance issues, suggesting that further refinement and content updates are needed to enhance the gameplay experience.

    • “The gameplay experience when you find your perfect combination of difficulty and modifiers with a decent overall understanding of the game makes for an exciting action-focused ghost hunting experience that can last between 5-30 minutes per round depending on the difficulty level and modifiers used, with very few low points besides what instability can be expected from an early access experience.”
    • “The gameplay mechanics are intuitive and engaging, making it easy to immerse yourself in the ghost-hunting experience.”
    • “The game adeptly combines elements of teamwork, atmospheric design, and high replayability, making it a must-play for fans of horror and cooperative gameplay.”
    • “Almost zero tutorial where you can learn the complicated mechanics of the game.”
    • “On top of that, the mechanic’s impact on gameplay—slowing players down and disrupting the flow—makes the experience feel more punishing than fun.”
    • “The gameplay is a convoluted nightmare, and I had no clue what the heck I was supposed to do most of the time.”
  • graphics
    107 mentions Positive Neutral Negative

    The graphics of the game receive a mixed but generally positive reception, with many players praising the immersive visuals, haunting aesthetics, and detailed ghost models. While some users note issues like poor animations and a lack of graphical settings, the overall consensus is that the graphics are a significant improvement over similar titles, particularly Phasmophobia, contributing to a tense and engaging atmosphere. However, there are calls for further optimization and additional graphical options to enhance the experience.

    • “The graphics are eerily good—think ghosts in places you least expect them.”
    • “Great graphics that bring the haunted locations to life—literally!”
    • “The graphics are amazing!”
    • “Graphics alone should price it at 30.”
    • “There's no dedicated settings for graphics or performance.”
    • “A poor buggy unfinished Phasmophobia rip-off, graphics settings don't work, connectivity issues.”
  • stability
    81 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with many players reporting numerous bugs and glitches that significantly hinder gameplay, particularly in multiplayer modes. While some users acknowledge that the game shows potential and is less buggy than similar titles like Phasmophobia, the overall consensus is that it remains a frustrating experience due to its frequent technical issues. Players recommend waiting for further updates and fixes before fully engaging with the game.

    • “This game is not buggy at all.”
    • “I do understand that this is still a new game, yet it feels very smooth and not buggy.”
    • “Yes, based on the fact that it's a few days old and that it runs great, I expected more bugs than what we have right now.”
    • “Just so buggy and so badly designed to be a 'horror' game that it leaned into pure annoyance, not scary, not fun, and not exciting. Getting dragged just made me sit there and roll my eyes so hard it hurt, because all it did was waste my time.”
    • “The mode ends up unable to let you finish the match due to a number of glitches that occur literally more often than not.”
    • “This game is so dry and so buggy it's unreal.”
  • story
    63 mentions Positive Neutral Negative

    The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that it feels repetitive and formulaic. While the concept of ghost hunting is immersive and the backstories of the ghosts are intriguing, the overall narrative fails to provide a compelling experience, leading to a grind-like gameplay that diminishes the initial thrill. Players express a desire for more meaningful story elements and variety in missions to enhance the overall experience.

    • “It definitely has a lot of potential as the overall concept of ghost hunting is immersive with a horror movie-like gameplay and backstory of ghosts.”
    • “All in all, I do love the backstory behind a lot of the ghosts, especially since they are based on real-world events.”
    • “The ghosts are all very interesting with mostly true stories as their backstory.”
    • “Story: 1/5”
    • “It gets very repetitive having player control removed several times per mission and quickly becomes an annoyance.”
    • “There is currently no inventory, which leads to the fact that purchased items disappear after the mission... 100€ for a danger detector but only 50€ are refunded when the mission is successful.”
  • atmosphere
    62 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its intense and spooky design, featuring dark locations, eerie sounds, and unique ghost interactions that create a chilling experience. Many players appreciate the game's ability to build tension and suspense, making it a standout in the horror genre, although some critiques mention inconsistencies in gameplay that can detract from the overall experience. Overall, the atmospheric elements, including graphics and sound, contribute significantly to the game's appeal, especially in cooperative play settings.

    • “With its focus on teamwork, atmospheric design, and replayability, it provides countless hours of chilling entertainment for those who dare to face the supernatural.”
    • “The atmosphere in Ghost Watchers is really spooky and well made.”
    • “The atmosphere is very creepy and it can get you extremely concerned after a few steps into the building; the graphics are just chef's kiss, and the concept is very well manipulated.”
    • “They have destroyed the lobby and training room, taking it from a scary and warehouse look to that of a faux manor that doesn't add to the atmosphere.”
    • “Terrible asset flip, nowhere close to Phasmophobia, zero atmosphere and buildup, terrible animations and models, ghosts look ridiculous.”
    • “It just lacks that scary atmosphere for this type of game.”
  • humor
    50 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players frequently noting the hilarious moments that arise during ghost encounters, especially when playing with friends. The blend of jump scares and comedic elements, such as absurd ghost behaviors and funny animations, creates a unique experience that keeps players entertained and laughing, even amidst the horror. Overall, the game is described as a perfect mix of terror and humor, making it particularly enjoyable in a multiplayer setting.

    • “The devs continue to update the game, providing new ghosts and environments to make your paranormal experiences even more terrifying—and hilarious.”
    • “Ghost Watcher is the perfect blend of spine-chilling scares and hilarious moments that leave you questioning your life choices—and your sanity!”
    • “You’ll find yourself laughing (and screaming) as you try to keep your cool while battling poltergeists and spectral shenanigans.”
    • “The damn game made me experience severe tinnitus; seriously, not funny at all. A week of hearing through a broken speaker, the real fear was if I was going to recover.”
    • “The jokes fell flat and felt forced, making the humor feel more like a chore than a source of enjoyment.”
    • “I expected a lighthearted experience, but the humor was so cringeworthy that it took me out of the game completely.”
  • monetization
    25 mentions Positive Neutral Negative

    The monetization aspect of the game has been overwhelmingly criticized, with users labeling it a blatant cash grab by the developers, who are known for releasing unfinished products. Many reviews highlight the lack of effort in game design and the use of recycled assets, leading to disappointment and requests for refunds. Overall, players feel misled by promotional materials and express skepticism about the game's future updates and support.

    • “This game is shameful cash grab and I've already requested a refund.”
    • “I bought this game on release day. I had such high hopes for this game, but no, this is nothing more than a cash grab. Three maps that are just demo maps from Unity. It would have been okay if they had made some effort to change the maps and create custom maps from the assets, but they did not. This shows just how lazy these developers are, and not having real gameplay of the game before release just shows that they wanted to hide how bad this game is and hoped to get more money.”
    • “With the developers' history, as others have mentioned, this game will not get any updates; it's just gonna act as a cash grab born from the hype.”
  • grinding
    20 mentions Positive Neutral Negative

    Reviews indicate that grinding in "Ghost Watchers" is a mixed experience, with many players finding it tedious and reminiscent of a job rather than enjoyable gameplay. While some appreciate the game's depth and pacing, others criticize the lack of meaningful progression and the repetitive nature of ghost encounters, leading to frustration and a sense of monotony. Overall, the grinding aspect is seen as a significant drawback, detracting from the overall enjoyment of the game.

    • “You'll need a second life for grinding.”
    • “Ghosts aren't unique; the steps for dealing with them range from absurdly easy to tediously annoying.”
    • “This garbage feels like a tedious job, not a game.”
    • “The system of experience is too harsh on the player; even with all modifiers at max difficulty, you can't level up after one game. You don't have the feeling of progression, just farming with no fun.”
  • optimization
    18 mentions Positive Neutral Negative

    Overall, the optimization of the game has received significant criticism, with many users noting a lack of dedicated graphics settings, poor performance, and high CPU usage. While some players appreciate certain mechanics and visuals, the general consensus is that the game suffers from severe optimization issues, leading to frustrating gameplay experiences and frequent bugs.

    • “Much better optimized than the other game.”
    • “There are some neat new mechanics that are interesting; I'd love to see things balanced, optimized, and customized.”
    • “The performance in this game is great; it looks good, the animations are nice, and the gameplay mechanics are different from Phasmophobia and Ghost Hunter Corp.”
    • “There's no dedicated settings for graphics or performance.”
    • “The performance of this game though is completely abysmal.”
    • “After the update, I run the game on the same options and it has 30 fps (before 60)... (yes, redesign of locations) draw your own conclusions about optimization.”
  • replayability
    15 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it offers varied spooky locations and ghost types that can create unique experiences, many players find that the gameplay becomes repetitive after several sessions. Some users highlight the potential for teamwork and atmospheric design to enhance replay value, but others criticize the limited variety of maps and recurring events that diminish long-term engagement. Overall, while there are elements that encourage replayability, significant improvements are needed to maintain player interest over time.

    • “With its focus on teamwork, atmospheric design, and replayability, it provides countless hours of chilling entertainment for those who dare to face the supernatural.”
    • “The game adeptly combines elements of teamwork, atmospheric design, and high replayability, making it a must-play for fans of horror and cooperative gameplay.”
    • “✅ Replayability – the randomization of ghost types and locations ensures no two hunts are the same.”
    • “Replayability comes from the different spooky locations and the variety of ghosts you can hunt, though once you’ve experienced the same haunting a few times, things can get a little repetitive.”
    • “Very unbalanced, low replayability, eye-rolling jiggle physics (really guys?), cut and paste pre-made assets, low variety of maps, characters, etc.....add on to that a large amount of bugs (early access, I know) - for instance we have never once been able to just finish a level and return to the lobby normally.”
    • “Although the game feels very limited in terms of replayability after a certain amount of time, it’s a great foundation for what could be a potentially great game.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with praise for the high-quality menu soundtrack but criticism for the lack of atmospheric sound effects and ambient music during gameplay. Reviewers express a desire for more immersive audio elements, such as scary sound effects and individual volume controls, to enhance the overall experience. While the title music is well-received, the game's audio design is seen as needing improvement to better support its horror elements.

    • “Oh, the menu music absolutely slaps though!”
    • “Being able to see the caught ghosts in the basement at base is really cool and the music is great quality.”
    • “Lots of scares, smooth graphics, solid mechanics, great music on title menu, and so much more get this game.”
    • “Soundtrack: 1/5”
    • “There should be more scary sound effects like shutting doors or flickering lights, etc. There should be scary music and an option to shut the music off.”
    • “There are also some quality of life settings that are missing, like individual volume controls for music and sound effects, for example.”
  • emotional
    4 mentions Positive Neutral Negative

    Players find the emotional aspect of the game deeply impactful, with some expressing strong feelings such as crying during intense moments. The engagement required to capture the ghost enhances the emotional investment throughout the investigation, making the experience more immersive.

    • “I cried in the corner ;w;”
    • “I cried”
    • “Requires you to work in order to capture the ghost, which made me feel engaged throughout the entire investigation.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in the game has been criticized for being poor and repetitive, with questionable design choices that fail to resonate with players. Additionally, there is a sentiment that developers are not engaging with community feedback, further hindering character growth and depth.

    • “The character development feels shallow and uninspired, making it hard to connect with any of the characters.”
    • “There is a lack of meaningful choices that impact character growth, leaving the experience feeling stagnant.”
    • “The characters are poorly written and lack depth, which detracts from the overall immersion of the game.”

Buy Ghost Watchers

10h Median play time
44h Average play time
4-30h Spent by most gamers
*Based on 14 analyzed playthroughs

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