- July 28, 2022
- Renderise
- 10h median play time
Ghost Watchers
Platforms
About
"Ghost Watchers" is a suspenseful VR game that transports you to haunted locations to investigate paranormal activity. As a member of the Ghost Watchers team, you'll need to search for evidence, communicate with spirits, and banish supernatural entities to keep yourself and your team safe. With a range of tools and equipment at your disposal, uncover the mysteries behind each ghostly encounter in this immersive and chilling experience.











gameplay
368 mentions Positive Neutral NegativeThe gameplay of the game has been described as a mix of engaging mechanics and frustrating elements, with many players noting its similarities to "Phasmophobia" but with unique twists. While the variety of ghost mechanics and the ability to modify gameplay add depth, the lack of tutorials and some poorly implemented mechanics, such as the drowning effect, detract from the overall experience. Players appreciate the potential for excitement and horror, but many express concerns about repetitiveness and balance issues, suggesting that further refinement and content updates are needed to enhance the gameplay experience.
“The gameplay experience when you find your perfect combination of difficulty and modifiers with a decent overall understanding of the game makes for an exciting action-focused ghost hunting experience that can last between 5-30 minutes per round depending on the difficulty level and modifiers used, with very few low points besides what instability can be expected from an early access experience.”
“The gameplay mechanics are intuitive and engaging, making it easy to immerse yourself in the ghost-hunting experience.”
“The game adeptly combines elements of teamwork, atmospheric design, and high replayability, making it a must-play for fans of horror and cooperative gameplay.”
“Almost zero tutorial where you can learn the complicated mechanics of the game.”
“On top of that, the mechanic’s impact on gameplay—slowing players down and disrupting the flow—makes the experience feel more punishing than fun.”
“The gameplay is a convoluted nightmare, and I had no clue what the heck I was supposed to do most of the time.”