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About Species: Unknown

Species: Unknown is a single player and multiplayer survival shooter game with a horror theme. It was developed by WanadevStudio and was released on October 23, 2025. It received overwhelmingly positive reviews from players.

Species: Unknown is a first-person survival horror game, playable in co-op with up to 4 players (private or public servers) or solo. You play as a mercenary sent aboard an abandoned spaceship. Your job? Execute high-risk contracts, make it out alive, and claim your reward. But keep in mind that you’re not alone. Something is hunting you… Form a squad of up to 4 players to take on different con…

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Games Like Species: Unknown

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Reviews

95%Audience ScoreBased on 5,917 reviews
story202 positive mentions
stability42 negative mentions

  • Great atmosphere and sound design create a tense, immersive sci-fi horror experience.
  • Unique and varied monsters requiring different strategies make each run fresh and engaging.
  • High replayability with multiple mission types, upgrades, and engaging cooperative gameplay.
  • Impressive graphics and smooth performance for an early access indie game.
  • Well-implemented proximity voice chat enhances the multiplayer experience.
  • Developers show strong support with frequent updates and active community engagement.
  • Limited content at present with only one map leading to some repetition.
  • Some monsters are perceived as unbalanced or frustrating, especially for solo players.
  • Early access bugs, occasional crashes, and UI/quality-of-life issues need improvements.
  • Progression and reward systems can be punishing, especially losing all rewards on death.
  • Running distances within the hub and long animations can hamper pacing.
  • Some mission modifiers and difficulty scaling may feel unfair or overly punishing.
  • story

    1,482 mentions Positive Neutral Negative
    14% positive mentions, 82% neutral mentions, 4% negative mentions

    The story in "Species: Unknown" is minimal and largely environmental, focusing on investigating a derelict spaceship with a variety of alien specimens. While mission objectives and creature behaviors create unique, tense experiences, the game currently lacks a traditional narrative or character-driven story. Players appreciate the immersive atmosphere and lore revealed through mission exploration, but many note the need for more maps, mission types, and story content to enhance longevity and replayability.

    • “The best part has to be the data collection on the aliens; I just love that after every successful mission you get info on the monster relevant to that mission (body parts in hunts, lore on extract data, and the alien itself in captures).”
    • “The unknown element of the first couple of missions, the thrill of each victory, and the terror when an entity has the upper hand culminate in one of the most unforgettable experiences I have had in a long time.”
    • “Right now, you have 4 different types of missions, all while one of several unknown and deadly species will be there to hunt you down: data extraction (locate and retrieve a black box, survive, and bring it back to your ship), destroy the area (set the self-destruction and blow up the monster with the ship and all the data—it's the only way to be sure), kill the specimen (learn the weaknesses of the specimen on the ship, find the tier 3 weapon(s) that will help you, and slay the monster), and capture the specimen (similar to the kill mission, but this time you're capturing it alive to bring back on your ship—you need the capture cell ship upgrade to run these missions).”
  • gameplay

    762 mentions Positive Neutral Negative
    46% positive mentions, 51% neutral mentions, 3% negative mentions

    The gameplay of Species: Unknown is widely praised for its solid, immersive, and addictive core loop that blends survival horror with tactical co-op elements, featuring unique and varied alien mechanics that require adaptive strategies. While the game boasts excellent graphics, atmosphere, sound design, and smooth mechanics, some reviewers note a lack of depth, limited mission variety, and occasional repetitiveness due to the currently small map and content. Despite being early access, it offers engaging progression, fun multiplayer teamwork, and strong potential for future expansions with more maps, creatures, and gameplay features to enhance long-term replayability.

    • “The core gameplay loop is good, the mechanics are balanced, and the team play is a lot of fun.”
    • “Each mission is slightly different, the different monsters force you to adapt your gameplay to be able to defeat them, the different modes of the missions also force you to do the same, creating a lot of variety in your gameplay.”
    • “The gameplay loop is fun, interesting, and has a good pace of stress and calm.”
    • “Generally, I do not recommend it now, regardless of its price, because gameplay gets repetitive fast and is often very frustrating.”
    • “Bad: gameplay, balance, and mouse sensitivity.”
    • “But most of all, balance and gameplay design issues ruined it for me on the second mission.”
  • graphics

    641 mentions Positive Neutral Negative
    71% positive mentions, 28% neutral mentions, 1% negative mentions

    The game features stunning, highly detailed graphics with exceptional lighting and atmospheric effects, often compared to AAA and sci-fi horror titles like Alien: Isolation and Dead Space. Despite its small size and modest price, it delivers beautiful visuals that are well optimized for various systems, maintaining smooth performance even with high settings. The immersive art style, detailed environment, and creature designs significantly enhance the creepy, tense atmosphere praised consistently across reviews.

    • “The graphics are absolutely stunning and breathtaking!”
    • “The lighting is phenomenal, especially considering the game's graphical requirements, and even lower-end PCs can make this game look and feel amazing.”
    • “The graphics are amazing, and bigger studios need to look at this in regards to making a game look brilliant and keeping it small (about 5GB).”
    • “I immediately had to turn the graphics all to low just to make the game play smooth enough, and it looks super bad like that.”
    • “No matter what I change the visuals to, it's constantly 15GB of usage and over time slowly starts dropping frames.”
    • “The game is heavily unoptimized too which is okay but its default setting is the highest level of graphics.”
  • atmosphere

    516 mentions Positive Neutral Negative
    62% positive mentions, 37% neutral mentions, 1% negative mentions

    The atmosphere of "Species: Unknown" is widely praised as immersive, intense, and exceptionally well-crafted, drawing strong comparisons to iconic sci-fi horror titles like Alien: Isolation and Dead Space. Players highlight its effective use of lighting, sound design, and environmental details that create a claustrophobic, suspenseful space-horror experience that excels in both solo and co-op play. Despite limited content, the game’s atmosphere is considered a standout feature, delivering genuine tension, dread, and a compelling horror vibe that significantly enhances the overall immersion and enjoyment.

    • “The atmosphere, the exploration, the tension—it all comes together in a way that feels far more premium than a $10 indie title has any right to be.”
    • “Species: unknown is a tense, atmospheric co-op horror game that combines alien: isolation's tension with phasmophobia-style teamwork.”
    • “Absolutely nailed the atmosphere, the sound stage is S-tier and the game mechanics are solid and fun.”
    • “Needs some refining in places; once the power is on, the atmosphere kinda loses all its tension.”
    • “The game relies way too much on atmosphere and not enough on actually putting you in a fight or flight state to pressure you into surviving the horror.”
    • “The game's atmosphere does give you a sense of tension at the start, but after several missions, to me, now it's just another outing on a cursed space vessel with a hostile organism skulking around in the shadows.”
  • optimization

    196 mentions Positive Neutral Negative
    48% positive mentions, 42% neutral mentions, 10% negative mentions

    The game is remarkably well optimized given its use of Unreal Engine 5, delivering smooth performance and high-quality graphics even on mid-range hardware. While most players report stable, polished gameplay with minimal issues, some encounter minor stuttering, occasional frame drops, and memory leaks, particularly in intense scenes or specific areas like lobbies. Overall, optimization is a strong aspect for this early access title and is expected to improve further with future updates.

    • “Also, I cannot stress enough, the devs killed it with this optimization.”
    • “An extremely well-optimized early access game despite being in UE5, the guns feel great, the specimens are unique, and the sound design is perfectly terrifying.”
    • “The game is super well optimized and works flawlessly without any issues, while looking incredible.”
    • “Extremely poor optimization and memory leaks especially for older GPUs.”
    • “Optimization is really bad and the longer the game is open, I've noticed memory leaks.”
    • “Upon returning it’s disappointing that the stuttering and FPS drops are actually worse than before to the point of being unplayable.”
  • replayability

    124 mentions Positive Neutral Negative
    40% positive mentions, 56% neutral mentions, 4% negative mentions

    The game offers strong replayability despite currently having only one map, with varied mission modifiers, objectives, enemy types, and upgrades keeping each run fresh and engaging. Many reviews note that while the core gameplay loop is polished and fun, replayability would be significantly enhanced by additional maps, map layout variations, and more randomized elements. Overall, it provides great value and enjoyment for its price, especially in multiplayer, with promising potential for increased replayability as future content updates arrive.

    • “For $10 you get a game that is stunning graphically for how small it is, has lots of replay value, various difficulty levels whether you want one-off runs to experience the game or to challenge yourself, upgrades and gear to grind/work for, proximity game chat for a more immersive experience, and one of the best multiplayer horror experiences I've had.”
    • “Even with one map (for now), the random species (which you "don't know" btw), mission modifiers and mission objectives really do a lot of work to make it highly replayable and tense with varying difficulty (e.g., less revive tickets, enemy present as soon as map start, health+ammo refills cost money, no explosives, etc.) and rewards to match.”
    • “- Modifiers are thoughtful, thematic, and combined with the monster roster, they push replayability and atmosphere way above the game's weight class.”
    • “It is okay, there is only so much you can do with 1 small map. The developers seem to think adding new specimens will add more replayability; however, after about 5 runs the map gets very boring and even easy on the hardest difficulty.”
    • “Just one map for now, which will limit replayability a lot.”
    • “This is a pretty big detriment to the game's replayability, as these kinds of games thrive mostly on the unknown aspects of the environment. After 3-4 games, it feels like you've got a pretty good grasp on the ship layout, which deflates a lot of the tension, especially when certain mission types have you doing the same objective in the same order, meaning you go to the same locations repeatedly.”
  • humor

    119 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor shines in its multiplayer co-op, where tense, scary moments are balanced by chaotic, hilarious interactions and voice chat banter with friends. Unexpected mishaps, character reactions, and unpredictable alien encounters create memorable comedy that enhances the overall thrilling experience. Players consistently praise the game's ability to turn frightful situations into laughter-filled fun, making it ideal for groups who enjoy scary yet funny gameplay together.

    • “The atmosphere is on point: it changes between laughing with friends and running while screaming after getting a gatling gun (or other untold horrors) shoved in your face after turning a corner.”
    • “The aliens deserve a special award for “most creative ways to ruin your day.” Every mission turns into chaos, panic, and hilarious “why did we open that door?!” moments.”
    • “While it delivers plenty of tense and scary moments, it also creates a lot of unexpected and genuinely funny situations that you’ll be laughing about long after the session ends.”
  • music

    108 mentions Positive Neutral Negative
    46% positive mentions, 50% neutral mentions, 4% negative mentions

    The music in this horror game is widely praised for its brilliant composition, atmospheric depth, and strong inspiration from iconic sci-fi horror like Alien: Isolation and Dead Space. It effectively enhances tension and immersion through well-timed cues, cinematic quality, and fitting thematic tones, contributing significantly to the game's eerie and suspenseful ambiance. Some minor issues include occasional repetition and volume imbalances, but overall, the soundtrack is considered a standout feature that elevates the horror experience.

    • “The atmosphere and soundtrack are absolutely amazing, just like the sound design of the entire experience.”
    • “The graphics, designs, layouts, animations, sounds, and music are all superbly detailed and very cinematic.”
    • “The music, sound design, and art direction all serve to drive up the anxiety and put you on edge.”
    • “Sometimes the game crashes or the sounds are lost; only menu music plays during gameplay until you die.”
    • “My only complaint so far is how obnoxiously loud the music for the jump scene is despite having the music and ambient sounds turned down.”
    • “The problem I have been encountering with a lot of my recently played 'scary' games is a lack of background music.”
  • stability

    64 mentions Positive Neutral Negative
    34% positive mentions, 0% neutral mentions, 66% negative mentions

    The game runs well and is generally stable for an early access title, with smooth performance on a range of systems and few crashes reported. However, users do encounter occasional glitches, bugs, and freezes, some of which can be game-breaking, though many issues are being addressed progressively. Overall, stability is solid relative to its early development stage, but players should expect some rough edges and technical hiccups.

    • “Runs great even on my PC and as an early access title it is very well put together.”
    • “Best with friends, runs great on Linux (Manjaro) with no crashes or performance hitches.”
    • “Gameplay is polished and seems to be bug free despite the early state of the game.”
    • “The game is a bit buggy right now and you will eventually run into a game-breaking, run-ending bug.”
    • “Everything was fine for the first few games; however, suddenly every time I die, the game freezes and my entire computer has to be restarted.”
    • “Missions are buggy, enemies are too difficult with 2 people, the zombie bug is impossible at the end if you don't have more than 2 people (if one gets stuck by collisions, it's over, you lose), the robot is damn near impossible even with the laser weapon, the mutant can't be killed with 2 people as one person doesn't do enough damage; sure the game looks great, but that's where all positives end.”
  • grinding

    41 mentions Positive Neutral Negative
    7% positive mentions, 5% neutral mentions, 88% negative mentions

    Grinding in this game is a double-edged sword: while some players find the progression and loot system rewarding and enjoy the satisfaction of unlocking gear and lore through repeated missions, many also describe the process as tedious, repetitive, and overly time-consuming, especially in solo play. The gameplay loop often feels slow and functions as a checklist, with some mechanics (like enemy fights and resource management) contributing to a sense of grind rather than excitement. Overall, grinding is integral to progression but can become a monotonous hurdle depending on player tolerance and playstyle.

    • “It's insanely cheap for what you get, the gameplay loop is fun and rewarding, isn't too grindy but they don't just hand everything to you, and it looks really good.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “It stops being a tense survival experience and becomes a tedious checklist you just want to speedrun.”
    • “So in solo you'll need to put as much ammo into a specimen to down it as you would with 4 players, which makes this contract mode feel very grindy and is a huge pain if you have a contract that charges in-game currency for ammo and health resupplies.”
    • “The credit system to unlock new gear and upgrades is incredibly tedious, and there's no progression following the credits.”
  • emotional

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong emotional responses, ranging from intense fear and dread to heartfelt nostalgia, comparable to classic horror experiences. Players praise its immersive atmosphere, challenging levels, and evocative music, making it both thrilling and emotionally impactful even for seasoned horror fans.

    • “This is the best and only game I'll ever give an actual heartfelt comment to. This game is exciting and amazing. It got me scared just stepping on the ship even when with my friends.”
    • “The music is incredible, the levels are challenging, and the experience is what you make it. In my humble opinion, it is rich with opportunities and the entire game is heart-breakingly beautiful even in the horror.”
    • “On a personal note: I'm pretty desensitized to horror games at this point, but this game made me feel a level of dread I haven't experienced in a long, long time.”
  • monetization

    6 mentions Positive Neutral Negative
    0% positive mentions, 17% neutral mentions, 83% negative mentions

    The game features no in-game purchases, which is positively noted amid concerns over early access titles often being cash grabs. However, some users feel the ads and art style give off a low-effort, asset-flip impression despite the game's quality. Overall, monetization is minimal and well-received.

    • “I reeeeally don't like early access games, as last decade it's mostly 'cash grab & runaway' stuff, unfortunately...”
    • “The art in the ads makes it look like an asset flipping slob a bit.”
    • “It's that good, and with the lack of in-game purchases, they can do no wrong!”
  • character development

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the game for its inclusive and detailed character designs, highlighting the impressive graphical quality and customization options. The lifelike and well-developed characters, especially the adversaries, enhance immersion and intensify the gameplay experience.

    • “I love it when games are this inclusive to character designs!”
    • “Jumped into the game and were immediately in awe of the graphical detail, the custom character design, the lighting, and just pretty much everything.”
    • “Outstanding character design; the specimens you face feel alive, which makes them more terrifying.”
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Play Times

9h Median play time
15h Average play time
6-25h Spent by most gamers
*Based on 37 analyzed playthroughs
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Frequently Asked Questions

Species: Unknown is a survival shooter game with horror theme. Common tags for Species: Unknown include first-person, 3D, realistic, indie, aliens and others.

Species: Unknown is available on PC and Windows.

On average players spend around 15 hours playing Species: Unknown.

Species: Unknown was released on October 23, 2025.

Species: Unknown was developed by WanadevStudio.

Species: Unknown has received overwhelmingly positive reviews from players. Most players liked Species: Unknown for its story but disliked it for its stability.

Species: Unknown is a single player game with multiplayer and local co-op support.

Similar games include Nuclear Nightmare, Whispefall, CRYO, PARANOIA PLACE, Ripout and others.