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Faith in Despair

Faith in Despair Game Cover
98%Game Brain Score
Most mentioned positive aspects:gameplay, music
98% User Score Based on 51 reviews

Platforms

LinuxPCMac OSSteam DeckWindows
Faith in Despair Game Cover

About Faith in Despair

Faith in Despair is a single player tactical management game with a fantasy theme. It was developed by Philipp Lehner and was released on November 11, 2025. It received overwhelmingly positive reviews from players.

You are Faith. The last of your kind. The epilogue to an age-old tale of demise. You gamble for your life against Death itself. Day after day after day. Yet you persevere. You dare not abandon hope. You struggle against your inevitable fall into despair. To live – and play – another day. Faith in Despair is a grimdark roguelike deckbuilder that allows you to create your own cards using triggers, …

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Games Like Faith in Despair

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Reviews

98%Audience ScoreBased on 51 reviews
gameplay7 positive mentions

  • Highly innovative deckbuilding mechanics where players create custom cards using triggers, actions, and modifiers, resulting in deep and engaging gameplay with endless synergy possibilities.
  • Exceptional atmospheric presentation including unique art style, dark and soothing soundtrack, and immersive sound effects that enhance the overall experience.
  • Well polished with smooth controls, good difficulty curve, extensive replayability through multiple decks, endless and custom modes, and a supportive and responsive solo developer.
  • Progression system is slow and grind-heavy, requiring many repeated runs to unlock new decks, cards, and gems, which can feel tedious and restricts variety early on.
  • Balance issues present with some cards, triggers, and decks being significantly stronger than others, making certain choices obviously optimal and reducing meaningful decision making.
  • Some players find the campaign structure restrictive and repetitive, with forced repeated plays of the same deck archetypes before gaining access to new ones, which can cause player fatigue.
  • gameplay

    20 mentions Positive Neutral Negative
    35% positive mentions, 50% neutral mentions, 15% negative mentions

    The gameplay is deep, polished, and addictive, featuring a unique reverse deck-building mechanic that encourages strategic card effect combinations. Progression unlocks new decks and mechanics, though some find the win-based gating slows variety and may cause early monotony. Overall, the game offers a challenging, flexible roguelite deckbuilder with smart mechanics, intuitive systems, and a compelling core loop enhanced by thoughtful audio-visual design.

    • “Very deep gameplay, very polished, strongly recommend if you're looking for a crunchy/thinky deckbuilder.”
    • “The build your own card mechanic is really well implemented with the gems and it feels great when you find a cool combination.”
    • “I found the gameplay wonderfully addictive and I frequently found myself on the deck screen just imagining and cooking up new cards.”
    • “The game gives you new decks, mechanics, and affixes to mess around with as you win runs in the journal, but the game forces you to win 4-5 runs with a deck before you unlock a new deck archetype.”
    • “I progressed relatively efficiently, winning around 70% of my runs through the journal, but even then I felt like the deck archetype I was playing was stale a couple runs in, and I wanted to try out other mechanics that were gated another few winning runs away.”
    • “This mechanic is fine on its own but with the rest of the very segmented progression, it feels like some deities just stay locked until way later when you unlock the deck that has more direct synergies for the unlock requirements.”
  • music

    14 mentions Positive Neutral Negative
    57% positive mentions, 22% neutral mentions, 21% negative mentions

    The music in the game is widely praised for its eerie yet soothing and atmospheric qualities, perfectly complementing the dark, somber art style. The soundtrack is emotionally resonant, polished, and enhances the overall immersive experience without overwhelming the player.

    • “The music is incredible, and the vocal tracks in particular are capable of stirring one's emotion.”
    • “Wrap all that up with some awesome art and atmospheric music and you have what I consider a must play for card game/build enthusiasts.”
    • “The music is so pleasant and pretty, complementing the experience and never overwhelming with needless drama.”
    • “The soundtrack is eerie yet soothing and the art is a unique and interesting style.”
    • “The art and music is truly a vibe and like all of Philipp's games it has this really distinctive feel to it.”
    • “The atmosphere is pretty dark, art and music fit together well.”
  • graphics

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The graphics feature beautiful, thoughtfully supported artwork with a subdued and somber aesthetic that enhances the gameplay experience. The art style is visually striking and contributes to making the game enjoyable despite repetitive gameplay elements.

    • “The artwork is quite pretty, plus the developer supports the artists by linking their profiles.”
    • “Aesthetically, the game has a subdued, somber tone with great music and art.”
    • “But I love deckbuilders, and the stunning artwork caught my eye.”
  • atmosphere

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    The atmosphere is widely praised for its dark, artsy, and immersive qualities, with somber ambient music and detailed sound effects enhancing the experience. The cohesive blend of art and music creates a captivating and unique environment that strongly appeals to fans of card games and build strategies.

    • “The game is incredibly artsy and atmospheric — from the cover art here on the store page down to the rusty sounds of cards moving across the field, accompanied by somber dark ambient.”
    • “Wrap all that up with some awesome art and atmospheric music and you have what I consider a must play for card game/build enthusiasts.”
    • “The atmosphere is pretty dark, art and music fit together well.”
  • story

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the story interesting and engaging, highlighting it as a fun and worthwhile aspect of the game alongside the RNG elements.

    • “I do find the story to be interesting so far, so go check it out!”
    • “Incredibly fun, and totally worth running for the RNG and the story with it.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Replayability is highly praised due to the ability to experiment with new strategies and deck-building approaches, combined with endless customization options that keep each playthrough fresh and engaging.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a beautifully polished and emotionally resonant experience, enhanced by smart mechanics, great music, and adjustable difficulty levels.

    • “A beautifully polished, emotionally resonant deckbuilder with great music, smart mechanics, and flexible difficulty.”
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Frequently Asked Questions

Faith in Despair is a tactical management game with fantasy theme. Common tags for Faith in Despair include turn-based, indie, magic, relaxing, deckbuilding and others.

Faith in Despair is available on PC, Mac OS, Steam Deck, Windows and others.

Faith in Despair was released on November 11, 2025.

Faith in Despair was developed by Philipp Lehner.

Faith in Despair has received overwhelmingly positive reviews from players. Most players liked Faith in Despair for its gameplay.

Faith in Despair is a single player game.

Similar games include Die in the Dungeon, Vampire Crawlers: The Turbo Wildcard from Vampire Survivors, Monster Train, Beneath Oresa, Hadean Tactics and others.