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Vampire Crawlers: The Turbo Wildcard from Vampire Survivors

Vampire Crawlers: The Turbo Wildcard from Vampire Survivors Game Cover
96%Game Brain Score
gameplay, music
grinding, story
96% User Score Based on 6,819 reviews

Platforms

PCWindows
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors Game Cover

About

Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is a single player tactical strategy game. It received overwhelmingly positive reviews from players.

In a dark world, a new adventure begins. Explore maps, level up powers, kill monsters. Find treasures. From the somehow triple-BAFTA‑winning creators of Vampire Survivors, Vampire Crawlers: the turbo wildcard from Vampire Survivors turns the snowballing thrill of Vampire Survivors into a turbo turn‑based, card‑driven BLOBBER with rogue-lite elements. Build busted decks, explore familiar dungeons f…

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96%
Audience ScoreBased on 6,819 reviews
gameplay259 positive mentions
grinding89 negative mentions

  • Addictive and satisfying gameplay loop with constant unlocks and power progression.
  • Smart combo mechanic encourages strategic deck building and infinite combos with interesting limitations.
  • Great aesthetic and audio design with polished visuals, nostalgic references, and a fitting soundtrack.
  • Game becomes too easy and repetitive after unlocking powerful combos, reducing strategic challenge.
  • Limited content and short campaign compared to the original, with little post-game and lack of endless mode.
  • User interface issues with managing large hands, cumbersome deck/card sorting, and inconvenient menu navigation.
  • gameplay
    726 mentions Positive Neutral Negative

    The gameplay is a compelling fusion of vampire survivors' addictive progression and combo mechanics with turn-based deckbuilding and dungeon crawling, offering a smooth, fast-paced, and satisfying loop that is easy to learn yet deepens with new unlocks and strategies. While many praise its engaging combo system and dopamine-inducing flow, some find the mechanics overly simplistic, prone to repetitive playstyles, and easily broken due to infinite combos, with certain anti-infinite mechanics feeling frustrating or underwhelming. Overall, the game excels in delivering rewarding, strategic gameplay that appeals especially to fans of the original vampire survivors, though it may lack long-term variety and mechanical depth compared to other deckbuilders.

    • “Addictive gameplay loop, fun combo system, always curious to see how high you can climb.. easily got over 40 hours of gameplay out of this little game getting all achievements, and i have the feeling expansions are on the way.”
    • “The gameplay loop is original and really fun.”
    • “Gameplay: just fantastic, fun, addicting.. many elements of vampire survivors.”
    • “The combo mechanic is so strong, there isn't really any alternative deck building to explore.”
    • “However, at a certain point I just lost interest because the gameplay loop is incredibly repetitive.”
    • “The combo mechanic and lack of cards really restrict any strategy the game could have had and turns it into the same mindless loop every run.”
  • music
    211 mentions Positive Neutral Negative

    The game's music is widely praised for its catchy, dynamic, and energetic soundtrack, often featuring remixes from Vampire Survivors and contributions by renowned composer Yoko Shimomura. Players appreciate the seamless transitions between exploration and battle themes, which enhance the gameplay experience and maintain engagement. Overall, the soundtrack is considered a standout feature that significantly adds to the game's addictive and satisfying atmosphere.

    • “The quick, rewarding gameplay, the great pixel art and the phenomenal music by none other than Yoko Shimomura make this an amazing experience.”
    • “Absolutely worth the price just for the music alone!”
    • “The music in this game was also stylish as hell, they do the thing from modern Fire Emblem games where they have 2 versions of a music track - one quieter version during exploration where the track takes a chiller, more foreboding tone and then a battle version of the track ramps up the energy as you start chaining cards together.”
    • “Ugly graphics and annoying music.”
    • “Music isn't as polished as Vampire Survivors (though it may grow on me).”
    • “The music, the look and overall feel of the game is a bit depressing and dreary, and never picks up pace.”
  • graphics
    160 mentions Positive Neutral Negative

    The game features a distinct retro pixel art style blended with 2D and 3D elements, evoking a nostalgic dungeon crawler aesthetic reminiscent of Vampire Survivors. The visuals are praised for their charm, unified art direction, and satisfying combat animations, though some note occasional stutters and repetitive assets. Overall, the graphics effectively complement the gameplay and atmosphere, delivering an engaging and stylish experience despite their simplicity.

    • “The graphics and overall aesthetic are incredible, full of character and originality, and the visual and sound effects work great together to make it really satisfying.”
    • “The visuals are classic pixel art, which fits perfectly, and the sound design is really satisfying.”
    • “I adore the pixelated art style with new perspective, the hyper-retro sound effects are completely on fire, music so hyper-decadent that it enthralls you, perfectly-sourced nods to 8-bit dungeon gaming, and the attention to detail keeps me hungering for more game time.”
    • “My one and only gripe so far, it makes my graphics card run as hot as it does running triple A titles.”
    • “However, the visuals can get messy, making it hard to see what’s going on, and the balance sometimes feels unfair.”
    • “The graphic options suck. But I'd rather see some proper graphics options and/or serious performance improvements soon.”
  • grinding
    96 mentions Positive Neutral Negative

    Grinding in the game is described as a double-edged sword: while initially fun and addictive with meaningful progression, it quickly becomes grindy, repetitive, and tedious, especially in the late game and during attempts at 100% completion. Many players find that easy infinite combos and slow pacing lead to monotonous gameplay, reducing the sense of challenge and build diversity, though some appreciate the meta-progression grind as a satisfying dopamine loop. Overall, grinding feels necessary but can detract from long-term engagement due to its repetitiveness and lack of depth.

    • “You'll need a second life for grinding.”
    • “100% completion took 27 hours with no grinding required.”
    • “It becomes incredibly easy, if not tedious, at the end.”
    • “The runs don’t feel unique, they feel grindy and super repetitive.”
    • “It is an okay game, but there isn't much depth and you very early become able to pull off infinite combos after which the game mostly becomes a tedious process of stacking buffs to one-shot a boss.”
    • “Leading to ingame choices being effectively meaningless, and all runs feeling homogenized and tedious.”
  • replayability
    65 mentions Positive Neutral Negative

    Replayability opinions for the game are mixed: many praise its depth, variety of characters, cards, and builds that offer engaging and addictive replay value, especially for its price point. However, several users find the content limited compared to similar games like Vampire Survivors, noting a linear progression, lack of long-term upgrades, and repetitive strategies that diminish replay value after completing available maps and achievements. Overall, while it provides substantial initial replayability and enjoyment, it may lack the infinite or long-term replay potential found in other roguelikes, with hopes for future updates to add more content and challenge.

    • “The game offers a large amount of replayability through multiple characters, cards, builds, and modifiers.”
    • “Superb rogue-lite game design, very addicting - challenging yet rewarding, unique vampire survivors formula refined and adapted as a dungeon crawler with more depth than some big budget mainstream game franchises, a lot of variety and replayability.”
    • “It’s extremely addictive, with practically infinite replayability, and just an absolute joy to play.”
    • “Replay value and breakability are maybe the only weak parts; there currently aren't many upgrades or evolutions, so once you've beaten all 12 maps or so, there's nothing to do.”
    • “The game is extremely linear and offers little replayability, basically acting like a giant tutorial for an infinite mode that doesn't exist, and once you reach the end of the game, you realize the only viable strategy is to push infinite combos where you use wildcards to reset combo chain infinitely.”
    • “There is no mystery, no reason to return to a beaten map, I just don't see the replayability at all.”
  • humor
    41 mentions Positive Neutral Negative

    The humor in this game is widely praised for its quirky, goofy, and darkly hilarious style, closely mirroring the vibe of Vampire Survivors with corny jokes, amusing character phrases, and chaotic, over-the-top combo moments. Players enjoy the lighthearted, chaotic energy combined with clever card combos and funny audiovisual feedback, making the humor a standout and integral part of the game's charm.

    • “The gameplay loop though, it is hilariously fun.”
    • “It's vampire survivors' chaotic energy squeezed into a card game — you're not agonizing over every draw, you're watching your deck snowball into nonsense and laughing about it.”
    • “I love the card combo mechanic, the humor, it is all just a delight”
  • story
    40 mentions Positive Neutral Negative

    Most users agree these games lack a meaningful or deep story, with many describing the narrative as minimal, convoluted, or nonexistent, focusing instead on gameplay and mechanics. A few note some lore or discrete storytelling elements, but overall the story is not a central or compelling aspect. Players often highlight that the entertainment value comes from gameplay rather than plot.

    • “A game so good that I'll only feel free from its grasps once I've completed both the story and the achievement list!”
    • “That said you basically see everything there is to see by completing the storyline and even though there is a huge cast of crawlers they don’t change the core gameplay enough to give you a compelling reason to use any outside unlocking their special cards for use with other crawlers.”
    • “+ Actual lore and story, discretely explained”
    • “There isn't a story.”
    • “Very little story.”
    • “The story is overly complicated, convoluted, and makes no sense at times.”
  • stability
    22 mentions Positive Neutral Negative

    The game is generally stable and runs well across multiple platforms including Steam Deck, Linux, and MacBook, with smooth performance even on lower-end hardware. Minor issues include occasional stutters during complex card effects, some menu bugs, and rare freezes, but these do not lead to crashes or significant disruption. Overall, stability is strong with only isolated and minor technical glitches.

    • “The game is great and also runs great on Steam Deck and Linux!”
    • “Honestly, to me this game is even better than VS, maybe not as addicting (still pretty addicting ngl), the game runs great, there haven't been many bugs.”
    • “Game is well made, good sound, runs great on Steam Deck.”
    • “A few singular specific stutters occur when casting cards that hit more than two rows of enemies at once or have their normal effect coupled with an extra visual effect forged into the card. It's weird for such simple graphics; if it's not a graphical issue, it's odd as calculating such small numbers shouldn't stutter a CPU, especially a modern one. The freezes are isolated when they happen and never lead to a longer game freeze or crash.”
    • “Only issue is some really bad slowdown and initial launch glitches.”
    • “Freezes up every once in a while but overall just as addictive as survivors.”
  • optimization
    12 mentions Positive Neutral Negative

    The game generally runs well across various platforms, including PC, Steam Deck, and Android, offering smooth performance when optimized properly. However, some users experience stuttering issues, especially with multi-monitor setups or resolution changes, which can impact the experience. While performance is praised, there is a desire for more comprehensive graphics options and further optimization improvements.

    • “Optimized and runs well on any PC.”
    • “Higher-tier gems appear more frequently in later floors, encouraging long-term progression and build optimization.”
    • “Performance is fantastic on Steam Deck, but also on an Android device via game native so I can play on the go.”
    • “As of right now the game has a real problem with stuttering. This could be due to multiple monitors. Exclusive fullscreen caused issues with Huion software. The problem was temporarily fixed by reducing resolution from 4K to the lowest supported, but on subsequent play the display was blurry as if using bilinear upscale rather than nearest neighbor.”
    • “Then where's the optimization?”
    • “But I'd rather see some proper graphics options and/or serious performance improvements soon.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere is widely praised for its engaging blend of 2D and 3D perspectives, immersive hometown settings, and a dark yet relaxing mood enhanced by a great soundtrack and sound effects. While some find it lacking depth or soul, most appreciate the vibrant visuals and dynamic vibe that complement the gameplay effectively.

    • “The visuals and atmosphere complement the gameplay perfectly, creating a dark yet oddly relaxing vibe.”
    • “Gorgeous pixel atmosphere that lures you in and then locations don't let you out.”
    • “The style and atmosphere of the game is my favorite part.”
    • “The game seems soulless and way too simple... it has zero atmosphere.”
  • emotional
    8 mentions Positive Neutral Negative

    The game offers a lighter, more relaxed emotional experience compared to intense AAA titles, making players feel confident and satisfied without overwhelming seriousness. Many users develop personal attachments to the characters and enjoy a sense of empowerment and accomplishment, though the gameplay is less addictive and intense than similar games. Overall, it provides a refreshing emotional break while still engaging players on a personal level.

    • “Perfect game to rest your brain after some triple A emotional roller coaster.”
    • “This is my first time playing a deckbuilder (and probably dungeon crawler), made me feel confident and smart enough to maybe try more in the future if I ever put this one down.”
    • “Now I’m emotionally attached to pixel vampires and have developed a deep, personal grudge against anything that moves on screen.”
  • monetization
    6 mentions Positive Neutral Negative

    The game is praised for its lack of microtransactions and predatory monetization, offering a straightforward $10 purchase without additional costs. Despite concerns from some about it feeling like a cash grab or a low-effort spin-off, its fair pricing and absence of monetization gimmicks stand out positively in today's market.

    • “And there are no microtransactions of any kind.”
    • “You also can't undersell the fact that in a landscape of mega-publishers nickel and diming us to death with microtransactions, this game is $10 USD.”
    • “Surely this is just a mere cash grab...”
    • “It felt like a recipe for a disjointed cash grab of a spin-off.”
    • “Sequelslop no soul cash grab”
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17h Median play time
20h Average play time
9-24h Spent by most gamers
*Based on 62 analyzed playthroughs
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Frequently Asked Questions

Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is a tactical strategy game.

Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is available on PC and Windows.

On average players spend around 20 hours playing Vampire Crawlers: The Turbo Wildcard from Vampire Survivors.

Vampire Crawlers: The Turbo Wildcard from Vampire Survivors was developed by poncle.

Vampire Crawlers: The Turbo Wildcard from Vampire Survivors has received overwhelmingly positive reviews from players. Most players liked Vampire Crawlers: The Turbo Wildcard from Vampire Survivors for its gameplay but disliked it for its grinding.

Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is a single player game.

Similar games include Erannorth Reborn, Deepest Chamber: Resurrection, Abalon, Gordian Quest, Path of Achra and others.