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"SpellRogue is a single-player strategy game with fantastic mechanics and perfect graphics. Manipulate dice to control Mana Dice and cast spells, while battling enemies that can sabotage your plans. Fight through the Deadwoods, Scorched Desert and more to cleanse the land of corruption."

SpellRogue screenshot
SpellRogue screenshot
SpellRogue screenshot
SpellRogue screenshot
SpellRogue screenshot
SpellRogue screenshot

90%
Audience ScoreBased on 1,260 reviews
gameplay170 positive mentions
grinding16 negative mentions

  • SpellRogue combines elements of Slay the Spire and Dicey Dungeons, offering a unique and engaging gameplay experience.
  • The game features a variety of spells, characters, and strategies, allowing for diverse builds and high replayability.
  • The graphics and sound design are polished, enhancing the overall enjoyment of the game.
  • The game can feel repetitive after a few runs, with limited enemy and boss variety.
  • Some spells and abilities may feel underpowered or lack synergy, leading to frustration in building effective strategies.
  • The unlock system for new spells and artifacts can be tedious, requiring specific challenges that may not be enjoyable for all players.
  • gameplay
    372 mentions Positive Neutral Negative

    The gameplay of Spellrogue is characterized by its innovative blend of dice mechanics and deck-building elements, drawing comparisons to titles like Slay the Spire and Dicey Dungeons. Players appreciate the depth and variety of strategies available, with unique character abilities and a complex resource system that enhances strategic planning. However, some critiques highlight issues with pacing, repetitiveness, and the overwhelming number of mechanics, suggesting that while the core gameplay is engaging and fun, it may require further balancing and refinement as the game continues to develop.

    • “I'm just completely blown away by how many creative ideas they've had around dice as a central mechanic, and I know I've still only scratched the surface of everything this has to offer.”
    • “A great evolution of the Slay the Spire roguelike deckbuilder with added dice which don't feel frustrating to play with and instead like a manageable and enjoyable part of the core gameplay loop.”
    • “The dice add a new dimension to the depth of the gameplay, and abilities that allow you to manipulate and change the fundamental mechanics of the dice take what could feel like an additional unnecessary layer of RNG and turn it into several additional strategic options.”
    • “For me, the core gameplay loop is just kinda slow and boring.”
    • “However the majority of gameplay is slow and tedious, the animations get in the way, the enemies too generic and the runs too long.”
    • “The gameplay is very one-dimensional, with only a few spell slots and no knowledge of what you are fighting prior, and this is made worse by several of the spells being quite generic 'deal x damage' or 'gain x block'.”
  • graphics
    112 mentions Positive Neutral Negative

    The graphics of the game receive a mixed but generally positive reception, with many players praising the beautiful art style, clean animations, and attention to detail. While some users find the graphics engaging and modern, others express dissatisfaction with certain design choices, describing them as lacking charm or even ugly. Overall, the visuals are noted for enhancing the gameplay experience, contributing to a polished and immersive atmosphere.

    • “Graphics are beautiful and the game mechanics are one of a kind.”
    • “It's incredibly polished, well-playtested, has stunningly beautiful graphics, and I haven't encountered a single bug while playing (despite my best efforts at the start).”
    • “The graphics and audio design is phenomenal, allowing the player to really get invested in the game.”
    • “Graphics are downright ugly, and all the 3D stuff makes my laptop run hot.”
    • “The graphical style really put me off from buying it initially.”
    • “Graphics: 4/10 looks procedural generated, no character to the characters.”
  • replayability
    52 mentions Positive Neutral Negative

    The game boasts a high replayability factor, with many players praising its diverse mechanics, numerous spells, and engaging gameplay loop. However, some reviewers express concerns about potential repetitiveness after several runs, suggesting that additional content, such as more characters and abilities, could enhance the experience. Overall, while the game shows promise for replayability, it may require further development to maintain long-term interest.

    • “Try this excellent dice-rolling spell-builder with great graphics, beautiful atmosphere, and - most importantly - incredible replay value by virtue of the frankly absurd amount of spells and combinations available.”
    • “It's a fun game with amazing replayability.”
    • “Great gameplay loop and lots of replayability.”
    • “Great first few hours, until you realize there's almost no replayability.”
    • “Honestly, I can see it getting boring since it's just using 'replayability' to mask low game content.”
    • “I already felt the strain with Slay the Spire having 4 characters, so this game having just 3, and only 2 that actually feel viable, is definitely hindering the replay value right now.”
  • story
    18 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and world-building, leaving players feeling unengaged and yearning for a more compelling narrative. While there are hopes for future updates to introduce story elements, many reviewers express disappointment over the current absence of a dynamic storyline, which detracts from the overall experience. Overall, the consensus is that a stronger narrative could significantly enhance the game's appeal.

    • “After reading the latest news, I am excited to see the developers introducing some story to the game, and I'm glad to see them working to improve it with continuous support and updates.”
    • “To the devs - the only thing I'd ask for more is story!”
    • “Can you build dynamic story elements in so it feels fresh every time?”
    • “There's no real story or world building.”
    • “Two hours in I felt even with another character unlocked I had reached the pinnacle of the game's play style with no story to compel me to see it through.”
    • “Only thing I wish is they had a better storyline.”
  • music
    18 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising the pleasant soundtrack and sound effects, while others criticize the lack of variety and catchy tunes, describing it as mostly ambient and uninspired. Many feel that the music does not enhance the gameplay experience and could benefit from more character and creativity. Overall, while the art style is admired, the music is seen as a missed opportunity to elevate the game's atmosphere.

    • “The animations are gorgeous and the soundtrack is pleasant.”
    • “Truly amazing artstyle with a nice soundtrack to boot.”
    • “The music and the sound effects are all pleasant to listen to.”
    • “Music: 1/10: what happened to the days where games tried to create catchy music?”
    • “Could use a bit more variety in music to spice things up, and perhaps enemies could be given a bit of character.”
    • “Recommended only if you've 100%'d Slay the Spire and Dicey Dungeons and for some reason you want to start all over again, but this time you want to look at unimaginative 3D environments and listen to elevator music.”
  • grinding
    16 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be slow and tedious, with long battles and generic enemies contributing to a lack of satisfying progression. The limited and scarce unlocks for artifacts and spells, combined with the inability to duplicate spells, further exacerbate the grindy feel. Many reviewers suggest that adjustments to gameplay speed and mechanics could alleviate some of the tedium.

    • “However, the majority of gameplay is slow and tedious; the animations get in the way, the enemies are too generic, and the runs are too long.”
    • “Again, while it's a perfectly adequate game, it just feels slow. The attack animations can be tedious, and each battle takes too long without a satisfying payoff.”
    • “My one con is that the mutation stages can get very oppressive at high tiers, which makes the game a lot more tedious.”
  • optimization
    6 mentions Positive Neutral Negative

    The game currently suffers from poor optimization and limited content, but it shows promise for improvement. While some competitors are either too easy or overly challenging, the game can run smoothly on less powerful devices with adjusted graphics settings.

    • “The game runs smoothly and can even operate on less desirable devices, given that the graphics are tuned down slightly.”
    • “Some competitors are either too easy or so overtuned that only a narrow range of optimized builds works.”
    • “The game runs smoothly and can even operate on less desirable devices, given that the graphics are tuned down slightly.”
    • “Poor optimization and limited content for now, but on a good path!”
    • “Some competitors are faceroll-easy or so overtuned that only a narrow range of optimized builds works.”
  • stability
    4 mentions Positive Neutral Negative

    Spellrogue offers an enjoyable experience, but it is marred by several bugs. However, it performs well on the Steam Deck, indicating good optimization for that platform.

    • “Runs great on the Steam Deck as well.”
    • “Spellrogue is fun enough, but also quite buggy.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is praised for its beautiful graphics and immersive design, contributing to an engaging experience that enhances the overall enjoyment of the gameplay. Players appreciate how this captivating environment complements the extensive replay value offered by the diverse spell combinations.

    • “This excellent dice-rolling spell-builder features great graphics and a beautiful atmosphere, making it a joy to explore.”
    • “The atmosphere is captivating, enhancing the overall experience with its stunning visuals and immersive design.”
    • “The game's atmosphere is enriched by the incredible variety of spells and combinations, creating a unique and engaging environment.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is consistently praised, with multiple users highlighting its comedic elements and overall fun experience.

    • “Funny game!”
    • “Funny game!”
    • “Funny game!”
  • monetization
    2 mentions Positive Neutral Negative

    Players have noted a significant presence of ads for the game, which raises concerns about its monetization strategy. This heavy advertising may suggest a reliance on ad revenue, potentially impacting the overall user experience.

    • “I noticed that I was getting bombarded with ads for the game on my Reddit app, which made me question the monetization strategy.”
    • “The constant ads I see for the game on Reddit really make me pause and reconsider if I want to invest my time in it.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a sense of emotional fatigue, indicating that while they invested considerable time in the game, they feel disheartened and unlikely to return without significant improvements.

  • character development
    2 mentions Positive Neutral Negative

    Character development in the game features creative designs, but is hindered by an overall art direction that feels unrefined, reminiscent of a student project. While the graphics are polished, the inconsistency in artistic execution detracts from the depth of character portrayal.

Buy SpellRogue

58h Median play time
144h Average play time
20-275h Spent by most gamers
*Based on 20 analyzed playthroughs

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