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CASE RECORDS: Lost Night

CASE RECORDS: Lost Night Game Cover
22%Game Brain Score
Most mentioned negative aspects:gameplay, story
36% User Score Based on 11 reviews

Platforms

PCWindows
CASE RECORDS: Lost Night Game Cover

About CASE RECORDS: Lost Night

CASE RECORDS: Lost Night is a single player survival shooter game with horror and mystery themes. It was developed by Walnut LLC and was released on February 13, 2026. It received negative reviews from players.

You go to your quiet, routine job, to an old TV studio. However, this time something went wrong. Having received alarming signals from surveillance cameras, you and your partner discover that an unknown person is on one of the filming sites. While exploring the studio, you come across a mysterious anomaly - an animatronic doll, which at first glance was just part of the scenery, has disappeared. N…

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Games Like CASE RECORDS: Lost Night

Looking for games like CASE RECORDS: Lost Night? Here are top survival shooter recommendations with a horror and mystery focus, selected from player-similarity data — start with BrokenLore: LOW, Exit From or Five Nights at Freddy's: Secret of the Mimic.

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Reviews

36%Audience ScoreBased on 11 reviews
story3 negative mentions

  • The game offers a challenging experience with some players enjoying the difficulty, especially the AI's unpredictable behavior.
  • It has better graphics compared to previous spin-offs and earlier chapters in the series.
  • The new level and additional mechanics add some diversity to the gameplay.
  • The game is very short and the story fails to provide meaningful lore or answers, disappointing fans of the series.
  • Technical issues such as a non-functioning brightness setting, poor optimization causing freezes and high CPU usage, and bad mouse controls detract from the experience.
  • Gameplay is considered basic and repetitive with lackluster horror elements, including weak jumpscares and frustrating enemy mechanics.
  • gameplay

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The gameplay introduces some new mechanics and a level that add slight diversity but largely remains basic and repetitive, with many features carried over from previous franchise entries. The AI, particularly the foe's unpredictable behavior, can be challenging yet frustrating due to bugs and clunky movement controls. Additionally, design issues like poor brightness settings, unclear mechanics, and an unpleasant initial level hinder the overall player experience.

    • “This spin-off is much harder than 'Fear of Abduction,' especially considering the foe's AI, which is incredibly sly and gets on your nerves with its unpredictable and random behavior.”
    • “Though I must admit, this new level brings a little bit of diversity to the gameplay overall.”
    • “I have to point out that the first room where you encounter the toy is horribly designed. The player's not yet adjusted to the mechanics, the toy's hearing range is too large, and its wandering range too small, always centered around the player. Combined with insufficient time to learn the level layout and poor brightness, it creates an unpleasant opening experience; the later parts were fine but this opening sequence needs a rework.”
    • “After the 19th March update, new gameplay features were added but they don't make the playthrough much more interesting or challenging. Additionally, foes are now bugged and can get stuck in one place when they hear the player's noise.”
    • “The first room where you encounter the toy is horribly designed. The player isn't yet adjusted to the mechanics, the toy's hearing range is too large, and its wandering range is too small and always centered around the player. Coupled with insufficient time to learn the level layout and extremely dark visuals, this results in a very unpleasant opening experience that needs a rework.”
    • “The roaming mechanics are worse—the rabbit's movement is clunky, unresponsive, and makes exploration more of a chore than a discovery.”
  • story

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The story offers some intriguing lore and details but suffers from inconsistencies and unanswered questions about key characters. Additionally, the new storyline feels disconnected from the main series and is criticized for being predictable and clichéd within the mascot horror genre.

    • “‘Fear of Abduction’ gave us, at least, some pieces of lore and interesting details (and also some contradictions, but that's a different story) about the series.”
    • “From a story perspective, it's so easily predictable that I laughed when I listed 3 things that could happen and all of them happened in the end.”
    • “Just gonna remind you that, for example, we still have no idea what happened to John after the first game, or about the exact backstory of Jack and Scott.”
    • “And yet, Walnut, just like FNAF developers, decided to create a new storyline that isn't connected to the main story at all.”
    • “From a story perspective, it's so easily predictable that I laughed when I listed three things that could happen, and all of them happened in the end.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is relatively stable compared to others in the series, with fewer bugs overall, but users still report occasional freezes that can cause significant setbacks. Additionally, performance issues like high CPU usage are noted, indicating room for optimization.

    • “Yet, I still experience freezes, which even led me to the game over screen once, and even a small 'mistake' will make your CPU hot like lava.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The optimization is generally poor, with noticeable microlags despite stable overall performance. These minor hiccups may be attributed to the game's unconventional nature.

    • “However, the optimization here sucks.”
  • atmosphere

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The atmosphere attempts a noir mystery vibe but is undermined by excessive sensual elements that detract from the intended tension.

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Frequently Asked Questions

CASE RECORDS: Lost Night is a survival shooter game with horror and mystery themes. Common tags for CASE RECORDS: Lost Night include first-person, 3D, realistic, indie, surreal and others.

CASE RECORDS: Lost Night is available on PC and Windows.

CASE RECORDS: Lost Night was released on February 13, 2026.

CASE RECORDS: Lost Night was developed by Walnut LLC.

CASE RECORDS: Lost Night has received negative reviews from players. Most players disliked CASE RECORDS: Lost Night for its gameplay.

CASE RECORDS: Lost Night is a single player game.

Similar games include BrokenLore: LOW, Exit From, Five Nights at Freddy's: Secret of the Mimic, Silent Still, Supernormal and others.