Garten of Banban 6 Game Cover

"Garten of Banban 6" is a survival horror game that takes you to the uncharted levels of Banban’s Kindergarten. After the events of the previous game, you must now face new terrors and uncover the truth behind the mysterious establishment. With no allies in sight, prepare to encounter hostile enemies at every turn as you search for your missing child. Wishlist Garten of Banban 7 now on Steam. '**'

Reviews

75%
Audience ScoreBased on 640 reviews
story30 positive mentions
gameplay7 negative mentions
  • The game features a unique atmosphere that evokes a sense of nostalgia and fun, reminiscent of childhood playtime.
  • The graphics and lighting have improved significantly, providing a visually appealing experience.
  • The introduction of new characters and the development of existing ones, like Bittergiggle, adds depth to the story.
  • Many puzzles are overly complicated and tedious, leading to frustration rather than enjoyment.
  • The game suffers from numerous bugs and glitches that can hinder gameplay and progression.
  • The narrative feels disjointed and lacks clarity, making it difficult for players to engage with the story.
  • story62 mentions

    The story of the game has received mixed reviews, with some praising its character development and plot twists, while others criticize it for being convoluted and poorly executed. Many players appreciate the expressive characters and the emotional depth of the narrative, but feel that the overall coherence and pacing suffer, leading to a disjointed experience. Despite these criticisms, some fans remain invested in the evolving storyline and look forward to future installments.

    • “I love this game series; in every game, you can see how the game improves in quality, and the story is very good.”
    • “The plot was great, and the puzzles stumped me and took me a long time to figure them out (in a good way)!”
    • “Banban himself, alongside other iconic characters such as Opila Bird and Nabnab, have such intense interpersonal connections that elevate this tale of loss, struggle, and hope into a true ascended experience.”
    • “The story is all over the place and the script sucks; there are like 2 new characters introduced every game, and they go from being bad, to good, to bad, to good, to dead, to alive, etc. The only thing that makes me euphoric about the Euphoric Brothers is when Steam happily refunds me their games.”
    • “The story makes no sense, the gameplay is boring, and just overall it just sucks.”
    • “Your story is falling apart; the drone mechanic was used as an absolute crutch in this game by turning it into a garbage flashlight, and you didn't have the decency to at least light up the path after completing it.”
  • gameplay31 mentions

    Gameplay reviews for the game are mixed, with some players praising the introduction of new mechanics and enjoyable puzzles, while others criticize it for being buggy, repetitive, and lacking fluidity. Many noted that certain gameplay elements, like the drone mechanic, have improved, but overall, the experience feels padded and stagnant, leading to a lack of engagement. While some fans of the series appreciate the horror elements and story progression, the gameplay itself often leaves much to be desired.

    • “The gameplay, just, amazing.”
    • “It is an amazing 6th sequel and the gameplay is fantastic; the plotline just keeps on getting better and better. It's just an amazing game all in all.”
    • “The gameplay was nothing like we've seen before; it introduced new mechanics which kept the game fresh, a handful of new characters, stunning visuals might I add, and on top of all of that.”
    • “The gameplay is boring, and just overall it just sucks.”
    • “I'm not one to dump on someone's hard work, but this was some of the most boring gameplay I've ever done.”
    • “I feel like there is no ambition here, the gameplay of the BanBan series just feels stagnant, and there really doesn't seem like there is any effort being poured into making fun experiences for all to enjoy.”
  • humor28 mentions

    The humor in the game is polarizing, with some players finding it amusingly bad and entertaining, while others feel the jokes have become stale and unoriginal. Many reviews highlight moments of unintentional comedy, particularly in animations and character interactions, but overall, there is a growing sentiment that the humor fails to deliver consistently. While some appreciate the blend of humor and horror, others criticize the lack of effort and creativity, leading to a mixed reception regarding the game's comedic elements.

    • “It's a fun game, with a few scary and a lot of funny moments.”
    • “I literally died laughing because of the animations for the boss fight at the end of Garten of Banban 3.”
    • “It was merely a short demo but already had this right mix of humor and unsettling moments combined with these little epic parts.”
  • emotional13 mentions

    Players have expressed that the game evokes a strong emotional response, with moments that elicit tears of joy and sadness, particularly through its impactful storytelling and character arcs. The realistic environment and engaging puzzles contribute to a sense of accomplishment and immersion, making players feel deeply connected to the narrative. However, some reviews also highlight a polarizing reception, with contrasting opinions on the game's overall value and emotional impact.

    • “The antagonist's voice was so gut-wrenching and made me cry tears of sheer joy.”
    • “This game is as if it were written by Hideo Kojima, and its story is so beautiful that it made me cry to the point I could not breathe.”
    • “I cried because I thought that it died from the last game.”
  • grinding10 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, with many mechanics described as boring and lacking excitement. While some elements of the game are appreciated, the overall experience is marred by the excessive tedium of puzzles and parkour challenges, leading to frustration rather than enjoyment. Suggestions for improvement include streamlining mechanics to reduce the monotony and enhance engagement.

    • “Although both parkour and the covering bittergiggle from above minigame are extremely tedious, the rest of Garten of Banban 6 is pretty good.”
    • “Mechanics are just boring, tedious, repetitive mechanics.”
    • “The game is mostly just standing around listening to boring conversations, walking in the dark, using your drone as a very poor light source, and doing the really tedious puzzles that aren't fun in the slightest.”
  • music10 mentions

    The music in the game has received high praise, with many reviewers highlighting its strong impact on the overall experience, particularly in enhancing the indie horror atmosphere and character development. Tracks like "fancy leech" and the voice acting have been noted as standout elements, contributing to the game's tension and engagement. However, some players found the music to be overly loud and distracting at times.

    • “It does play into the indie horror genre well; its music, escape sequences, and world development are pretty good.”
    • “The voice acting is music to my ears.”
    • “And the music too - a major improvement from the first three games.”
    • “Btw in case you want to hear the music playing during t, it's just called fancy leech.”
    • “From the music, the unsettling moments in the dark field where all you could hear was the laughing naughty ones, the amazing voice acting and character development of the former antagonists and the sweaty little mini games that really had me on the edge of my seat.”
    • “And the music too - a major improvement from the first 3 games.”
  • graphics8 mentions

    The graphics of the game received mixed reviews, with some praising the stunning visuals and realistic details, while others criticized them as abhorrent or lacking in quality. Overall, many players found the graphics to be impressive, contributing positively to the gaming experience, despite a few dissenting opinions.

    • “The graphics and animations of the game are really good that I recommend this game to other Steam players.”
    • “This game has amazing graphics and a good story!”
    • “The graphics were so detailed and realistic I thought I was staring at my own real wall!”
    • “The visuals are abhorrent once again, but the soundtrack goes hard and I like Bittergiggle.”
    • “Very bad graphics, no horror factor, and neither good audio.”
  • stability7 mentions

    The game's stability is heavily criticized, with users reporting numerous bugs, freezing issues, and unresponsive mechanics that detract from the overall experience. Many find it frustrating and difficult to play, leading to a general consensus that the game is not recommended without significant improvements.

    • “This series is a frustrating, buggy, overpriced, slow-paced, and frankly hard to play throwback to indie horrors from the last decade mixed with the new.”
    • “I do like this series; but it is way too buggy, overpriced, and innately un-fluid in its mechanics to recommend to an audience that wouldn't buy it without consideration.”
    • “The drone gets stuck on everything, the voice acting isn't great for some characters, the story mode is just all over the place at this point, and the game is just super buggy.”
  • character development5 mentions

    Character development in the game is highlighted as a strong point, particularly with the transformation of Bittergiggle, whose guilt over unleashing the naughty ones is portrayed in a relatable and realistic manner. However, some characters, like the main antagonist Sir Dadadoo, suffer from uninspired design and development. Overall, the voice acting and story moments contribute to an engaging character experience.

    • “From the music, the unsettling moments in the dark field where all you could hear was the laughing naughty ones, the amazing voice acting and character development of the former antagonists, and the sweaty little mini games that really had me on the edge of my seat.”
    • “The character development of Bittergiggle feeling guilty for unleashing the naughty ones is outstanding and felt like natural character development I would see in the real world!”
    • “It was perfectly scary, had lots of neat story moments, and the character design continues to be really fun.”
    • “Sir Dadadoo, the big bad of the game, not only has a terrible name, but has the laziest character design I've ever seen.”
    • “The character development of Bittergiggle feeling guilty for unleashing the naughty ones is outstanding and felt like natural character development I would see in the real world.”
  • atmosphere3 mentions

    The atmosphere of Garten of Banban is described as a unique blend of childlike wonder and horror, immersing players in a toy-filled environment that evokes nostalgia while simultaneously instilling a sense of fear and mystery. The combination of engaging puzzles, evolving characters, and a dark ambiance enhances the overall experience, making it both captivating and unsettling.

    • “Garten of Banban has a very unique atmosphere that makes you feel like a child again, surrounded by toys to play with.”
    • “I really like the horror atmosphere, amazing puzzles, new characters, and the story continues to build up.”
    • “The dark atmosphere that I sometimes got lost in added a nice fear-of-the-unknown effect.”
    • “The game lacks a cohesive atmosphere, making it feel disjointed and unengaging.”
    • “Despite the potential for a rich environment, the atmosphere feels flat and uninspired.”
  • optimization3 mentions

    Overall, the game's optimization is praised for its performance on PC, particularly in model rendering, though some users report significant performance drops when disabling motion blur. While there are improvements noted, the optimization process appears to be gradual.

    • “This game runs exceptionally well on my PC, thanks to the amazing optimization in all the models.”
    • “The optimization is getting better, slowly.”
    • “All the games suffer from a massive performance drop when you disable motion blur.”
    • “The optimization is improving, but it's a slow process.”
  • monetization2 mentions

    The monetization of the game is criticized as a blatant cash grab, with users feeling that it prioritizes profit over quality and meaningful content. Many suggest that the game relies on superficial elements to distract from its shortcomings, making it unworthy of serious consideration.

    • “It is just another seamless cash grab for fans to chew up yet again.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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