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Unspoken is a single player action adventure game with horror and erotic themes. It was developed by tat1k0ma and was released on April 1, 2024. It received positive reviews from players.

"Unspoken" is a short indie horror game with a dire, intense story, featuring retro graphics and high-paced gameplay. As you navigate hostile locations, you collect pieces of the story while protecting yourself against unknown dangers lurking in the dark. Intense achievements and edge-of-your-seat gameplay make this a must-play for horror fans.

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88%
Audience ScoreBased on 417 reviews
story19 positive mentions
stability7 negative mentions

  • The game delivers a genuinely scary experience with effective jump scares and a tense atmosphere.
  • For a low price, the game offers a unique blend of horror elements, engaging gameplay, and a compelling aesthetic.
  • Despite being short, the game is well-crafted and showcases the developer's potential, making it a worthwhile experience.
  • The game suffers from bugs and performance issues, including soft locks and control problems that can disrupt gameplay.
  • The story is often confusing and lacks coherence, leaving players unsure of the narrative's direction.
  • Many players found the game too short, with some feeling it ended abruptly without sufficient resolution.
  • story
    77 mentions Positive Neutral Negative

    The story in the game is often described as intriguing yet vague, with many players finding it difficult to follow due to broken English and inconsistent pacing. While some appreciate the atmosphere and the unsettling elements of the narrative, others criticize it for being underdeveloped and lacking coherence, leaving them wanting a more polished and extensive storyline. Overall, the game offers a mix of captivating moments and frustrating ambiguities, appealing primarily to fans of indie horror who enjoy piecing together a fragmented narrative.

    • “The story is intriguing.”
    • “As the story progresses, it becomes clear that unspoken is not merely a game but a descent into the protagonist's never-ending hell, an eternal prison of his own making.”
    • “A story that is built with detail and will leave you guessing around every corner; this is a great game for the perfect price.”
    • “The story is disturbing in parts, but it's a bit difficult to piece it all together.”
    • “The story was vague, but enough to make you feel that there is a narrative which connects all the pieces.”
    • “The game ends abruptly and the story is difficult to comprehend.”
  • atmosphere
    38 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its eerie, immersive quality, effectively building suspense and fear throughout the experience. Players appreciate the dark and gritty environment, enhanced by well-executed sound design and low-poly graphics, which contribute to a genuinely terrifying atmosphere filled with jump scares. Despite some critiques regarding the brevity of the game and occasional dissonance in storytelling, the overall consensus is that the atmosphere is a standout feature that elevates the horror experience.

    • “Awesome short and sweet game, the atmosphere was incredible and I felt genuine fear opening doors and was constantly looking behind me.”
    • “The atmosphere added to the creepiness and made me wary of what could be lurking in the shadows.”
    • “The atmosphere was dark and eerie and really played with your mind about what could be around this corner or through this door.”
    • “The atmosphere of this game is absolutely terrifying; I screamed like a baby at least 40 times in my playthrough.”
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game have received mixed feedback, with many praising the unique low-poly and pixelated art style for enhancing the atmospheric tension and horror elements. However, some players found the pixel graphics overwhelming or headache-inducing, and there were complaints about performance issues despite the game's low graphical demands. Overall, while the aesthetic is appreciated for its creativity and effectiveness in building unease, it may not appeal to everyone.

    • “This one was a trip, the very beginning had me locked in and sweating, enjoyed the graphic style, the enemies were very subtle which freaked me out more than a jump scare trying to actually scare you, definitely held a nice unsettling feeling during the whole game, this one is worth checking out.”
    • “The graphics are very well matched to the atmosphere and the entire environment of the game.”
    • “I'm a huge fan of low-poly, old school graphics when it comes to horror, and this game scratched that itch just right.”
    • “The pixelated graphics might give some a headache; it's a bit too much.”
    • “But for some reason, I had performance issues despite the game having really low graphics by default.”
    • “The pixelated graphics, the blurry effect of the menu appearing anytime you pause the game, the small FOV while using the flashlight, and the head bob none of which you can disable was a pain to deal with (literally).”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay is a mixed experience, offering fun shooting mechanics and engaging scares, but it suffers from a lack of polish and depth in certain areas. While the core elements are enjoyable, with a gripping story and intriguing exploration, players may find the mechanics simplistic and the overall experience short. Fans of indie horror may appreciate its charm, but those seeking more complex gameplay and structured storytelling might be left wanting.

    • “It's not perfect, and does lack polish, but it continues to scare me, has very fun shooting mechanics, and a pretty gripping story that is very intriguing to unravel in a short but rather intense journey.”
    • “It’s not for players who need clean mechanics or structured storytelling, but for fans of indie horror who enjoy piecing together madness while surviving unpredictable scares, it has a strange charm.”
    • “The gameplay was tense and was able to scare me more than I am willing to admit.”
    • “The whole gameplay of the game is based on wandering through corridors trying to guess which room is the key.”
    • “The lore is lacking and some of the areas could have used more depth in terms of mechanics (the second level with the originally planned stalking monster, mazes and puzzles).”
    • “I would give the story an 8/10 and the gameplay a 5/10.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with numerous reports of bugs, softlocks, and poor performance, particularly on lower to mid-tier systems. Players noted that despite the game's low graphics settings, it still suffers from significant performance issues, detracting from the overall experience.

    • “Needs optimizations in some zones, though.”
    • “Just the performance is quite low at some points.”
    • “The game had some performance issues in certain areas, especially if you have a lower to mid-tier computer.”
    • “The game's biggest problem is that its length doesn't really let it build enough tension (the house segment in the first ten minutes should have been expanded on way more) and that it is super buggy and unoptimized.”
    • “Pressing space prints what I assume is an input test by spamming 'hello' on your screen, the menu has a weird blurring effect (might be intentional?), there's softlocks everywhere and the performance is abysmal despite the game's visuals.”
    • “Because the optimization of the game is horrible.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is severely compromised by numerous bugs and optimization issues, leading to frequent soft locks and the need for restarts, often from the beginning due to the lack of save points. Players have reported various glitches, such as non-functional UI elements and immersion-breaking debug messages, which significantly detract from the overall experience. While some found the gameplay enjoyable despite these issues, the consensus is that the game's stability is a major drawback.

    • “The game's biggest problem is that its length doesn't really let it build enough tension (the house segment in the first ten minutes should have been expanded on way more) and that it is super buggy and unoptimized.”
    • “The game is buggy and you can be easily soft-locked by interacting with some items too quickly. I had to restart three different times due to this reason, which means you have to restart from the beginning because there are no saves.”
    • “Very buggy; the gamma slider at the beginning doesn't even work (in a horror game!). Pressing spacebar spams a debug text 'hello' that completely breaks the immersion. In my first run, I got bugged inside an elevator wall and had to restart the whole game.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is effectively woven into its tense atmosphere, providing moments of levity amidst the scares. Players noted amusing instances, such as typos and quirky animations that led to laughter, even during intense moments. The blend of dark themes with unexpected comedic elements, like the absurdity of monster encounters, adds a unique charm to the overall experience.

    • “It manages to balance the tension with plenty of humor, which I appreciate.”
    • “It had a couple of moments of fun jumps and scares, although parts of it that seemed to be intended to scare me actually made me laugh (in particular, being grabbed by an intruder can sometimes result in them phasing you through furniture and walls for a little bit, which looks a little goofy).”
    • “(spoiler-ish part) I found it hilarious how when the 'monsters' catch you they don't bare massive fangs or eat your stomach, they just beat the shit out of you, lmao.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it enjoyable for achievement hunting and speedrunning, others feel it loses its initial appeal after the first playthrough. Despite this, many recommend it for its low price and fun factor, even if the replay value is limited.

    • “I find this game has a lot of replay value, whether it be trying to get achievements, or just for fun.”
    • “Replay value is low-ish, as it loses a lot of the scary energy it had, but it's fun to see how fast you can do it.”
    • “No replayability but would 100% recommend checking it out.”
    • “It's appropriately priced and has some replay value if you want to get all the achievements.”
  • music
    3 mentions Positive Neutral Negative

    The game features no music, relying solely on ambient sounds, which some players find lacking. However, the absence of music is noted to contribute to the intensity of jump scares, enhancing the overall atmosphere. Players express a desire for further development of the story, indicating that the existing elements could be expanded upon.

    • “The music is intense and adds to the atmosphere, especially during jump scares.”
    • “The ambient sounds create an immersive experience, enhancing the overall mood of the game.”
    • “The soundtrack perfectly complements the game's themes and keeps players engaged.”
    • “There is no music at all, only ambient sounds.”
    • “Some trigger bugs, like you can grab the pistol without the music ever setting off if you don't look up.”
    • “The jump scares are intense, but the lack of music makes the experience feel incomplete.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and boring, often requiring an excessive time investment that feels overwhelming.

    • “You'll need a second life for grinding.”
    • “Quite tedious and boring.”
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Frequently Asked Questions

Unspoken is a action adventure game with horror and erotic themes.

Unspoken is available on PC, Windows and Linux.

Unspoken was released on April 1, 2024.

Unspoken was developed by tat1k0ma.

Unspoken has received positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Unspoken is a single player game.

Similar games include From The Darkness, Amenti, Reminiscence, Welcome to Kowloon, The Closing Shift and others.