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Five Nights at Freddy's: Secret of the Mimic

Five Nights at Freddy's: Secret of the Mimic Game Cover
82%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:stability, optimization
86% User Score Based on 7,099 reviews
Critic Score 68%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Virtual RealityXboxSteam DeckWindowsPlayStationPlayStation VR2
Five Nights at Freddy's: Secret of the Mimic Game Cover

About Five Nights at Freddy's: Secret of the Mimic

Five Nights at Freddy's: Secret of the Mimic is a single player survival action adventure game with horror, thriller and science fiction themes. It was developed by Steel Wool Studios and was released on June 13, 2025. It received mostly positive reviews from critics and positive reviews from players.

Enter the abandoned workshop of Murray’s Costume Manor and unravel the mystery left behind by the reclusive inventor, Edwin Murray. In Five Nights at Freddy’s: Secret of the Mimic, you’ll step into a world where every dark corner holds a secret and every flicker of light hints at an ever-present threat. The Mimic, a prototype endoskeleton, can adapt to any costume and become any character, includi…

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Looking for games like Five Nights at Freddy's: Secret of the Mimic? Here are top survival action adventure recommendations with a horror, thriller and science fiction focus, selected from player-similarity data — start with Five Nights at Freddy's: Security Breach, Bendy and the Dark Revival or Roppy Playtime Dernier Chapitre.

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Reviews

86%Audience ScoreBased on 7,099 reviews
story575 positive mentions
stability301 negative mentions

  • Great improvement over Security Breach with polished gameplay and story.
  • Immersive atmosphere with intense chase sequences and engaging stealth mechanics.
  • Interesting lore expansion with multiple endings and satisfying puzzles.
  • VR mode is severely flawed or unavailable, with poor controls and technical issues.
  • Game has frequent crashes, bugs, and softlocks causing frustrating restarts.
  • Gameplay can be repetitive with excessive hiding and tedious puzzles, sometimes feeling overpriced for its length.
  • story

    1,517 mentions Positive Neutral Negative
    38% positive mentions, 57% neutral mentions, 5% negative mentions

    The story in "Five Nights at Freddy's: Secret of the Mimic" is widely praised as the best and most comprehensible in the franchise, delivering a tragic, emotional, and engaging narrative centered on Edwin Murray and the origins of the Mimic. It offers clear, well-paced storytelling with multiple endings, rich lore, and character development that appeals both to longtime fans and newcomers, although some find it a bit convoluted or disconnected from previous entries. While the story is considered a significant improvement over previous titles like Security Breach, some criticize its reliance on collectibles for full understanding and occasional pacing issues.

    • “Five nights at Freddy’s: Secret of the Mimic is a fantastic addition to the FNAF universe that really leans into what makes the series so compelling—tension, mystery, and clever storytelling.”
    • “The story is beautifully written, the world feels so real and immersive.”
    • “The story telling is wonderfully put together, the gameplay is fairly new to the franchise and executed pretty well, and most importantly the horror seems to be making a return here.”
    • “The story was bland, the main character barely talked, and there was always one enemy acting exactly the same; we never saw the mimic until the end when we get wrecked and killed. The main character was unrealistically invincible with fall damage, and I could go on.”
    • “The story for this one character related to the universe makes the whole FNAF aspect and plot feel like an afterthought, like a fanfic that was plugged in and tied to the story just to have a reason for the franchise name on its title. This makes me care less about the characters and renders the delivery of reveals and plot twists completely pointless.”
    • “The story is a retelling of a story we already had in a book with a few details added and major retcons to existing lore that ruin my respect for the series.”
  • gameplay

    1,244 mentions Positive Neutral Negative
    31% positive mentions, 58% neutral mentions, 11% negative mentions

    "Five Nights at Freddy's: Secret of the Mimic" offers a substantial departure from classic FNAF gameplay, embracing stealth, puzzle-solving, and chase sequences reminiscent of games like Alien: Isolation. While many praise its immersive mechanics, chilling atmosphere, and engaging story, the gameplay is often criticized for repetitiveness, simplistic AI, occasional bugs, and a lack of depth or innovation beyond standard mascot horror tropes. Despite some technical issues and mixed pacing, the gameplay loop maintains tension and provides a more polished and scarier experience than prior Steel Wool titles, though it may not fully satisfy fans seeking classic FNAF mechanics or extensive content for its price.

    • “The gameplay leans heavily into stealth and environmental puzzle-solving, departing from the stationary camera-watching of the original titles without losing the series' identity.”
    • “Gameplay: this is another free-roam stealth horror taking clear inspiration from alien isolation and metroidvania style exploration, moreover its gameplay is standard for this genre, you have unique puzzles, distracting/luring enemies, regular hiding mechanics, a distinctive hiding/evasion mechanic, some fun & secret mini games and lastly your chase sequences, which are some of the best in genre.”
    • “The gameplay is extremely fun and varied so you don't fall asleep at the wheel, the story is extremely good and actually makes sense for one in this franchise, the parachute ending is wonderful and the moon.”
    • “As a desktop game it's completely bare bones gameplay wise, and as a VR game it feels like an underbaked afterthought despite originally being developed and demoed for it and us having to wait almost a full year to get it after the initial desktop release.”
    • “Save your money, the gameplay (flatscreen or VR) isn't worth the frustration.”
    • “The gameplay is repetitive and frustrating to a point where if I wasn't streaming this game I would have quit and refunded it immediately.”
  • graphics

    381 mentions Positive Neutral Negative
    49% positive mentions, 48% neutral mentions, 3% negative mentions

    The game's graphics generally receive praise for their strong art style, detailed environments, and effective 1970s aesthetic that enhances atmosphere and tension, marking an improvement over previous franchise entries. However, some users report inconsistent visual quality, including muddy or pixelated textures, occasional graphical glitches, and performance issues with frame rate caps and stuttering—even on high-end PCs. Despite optimization shortcomings and mixed opinions on the cartoonish style, overall the visuals are regarded as a major strength contributing to the immersive horror experience.

    • “The visuals and world design feel immersive and fresh, and the setting is one I’d happily revisit in future entries or expansions.”
    • “The visuals are great here too, with some absolutely stunning animation work and wonderful character designs that rival a lot of the franchise's most beloved animatronics.”
    • “A surprisingly fun puzzle game with a good horror element, it’s fun and has a good art style, music, and is very charming.”
    • “Overall, the graphics are kind of out of focus and muddy.”
    • “The graphics are yikes, assets with less pixels than colours, 2D windows to hide the unoptimized loading system to load in areas and even then horrid loading issues.”
    • “Steel Wool rushed this and it shows, so many bugs, crashes, graphics issues I have no idea what the hell is going on.”
  • stability

    325 mentions Positive Neutral Negative
    6% positive mentions, 1% neutral mentions, 93% negative mentions

    The game’s stability has significantly improved compared to its predecessor Security Breach, with many players reporting fewer crashes and game-breaking bugs. However, it still suffers from numerous minor glitches, bugs, occasional freezes, and performance issues across various platforms and modes, especially in the VR port. While some find the bugs frustrating and immersion-breaking, others feel they don’t severely impact overall enjoyment, though the buggy state at launch and inconsistent updates continue to disappoint parts of the fanbase.

    • “The game runs very smoothly (played at a 60 fps cap, medium graphics, on a 1070) and is basically bug free.”
    • “Game is genuinely fun and relatively bug free; jumpscares could use some work but the actual ambiance is very well done, environment is actually fun to explore, and I find myself just wandering instead of doing the main objective. Night and day difference between this and Security Breach—they definitely learned from the criticism.”
    • “Secret of the Mimic is a solid experience that I had no bugs, no glitches, no awkwardness, or gameplay problems that were anywhere close to being meme-worthy video essay topics.”
    • “Both have the common ground of being a buggy mess in their own ways, which seems to be a staple for Steel Wool titles at this point - their recent games have only gotten praise by doing the bare minimum because they set the bar as low as possible with Security Breach, and continue to break the trust of their audience while still charging a premium entrance fee.”
    • “Very disappointed in Steel Wool, once again they release a FNAF game in a very buggy and unoptimized state. Even months later after supposed 'patches', the game is still a huge pain to get working and even if you do get it working, it crashes multiple times at complete random.”
    • “The game is a buggy ass experience where half the time you are trying to figure out why it won’t go away and the other replacing your monitor, it’s Security Breach all over again.”
  • optimization

    307 mentions Positive Neutral Negative
    20% positive mentions, 51% neutral mentions, 29% negative mentions

    Optimization for the game received mixed reviews, with many praising improvements over its predecessor in maintaining stable 60fps and smoother performance on mid-to-high-end systems. However, numerous players reported significant issues including frequent stuttering, crashes, inconsistent frame rates, a restrictive 60fps cap, poor VR optimization, and overall lack of polish, particularly on lower-end PCs. While some bugs and performance hiccups were noted as typical launch problems, the consensus is that further optimization patches are necessary to fully realize a smooth, stable experience.

    • “Improved performance: unlike the rocky launch of Security Breach, Secret of the Mimic is highly optimized, maintaining a stable 60fps on PlayStation 5 and PC, allowing the horror to stay immersive without technical interruptions.”
    • “The game is very well optimized, and I can play it comfortably.”
    • “Control-wise, the game runs better than past entries (notably Security Breach), with much-improved optimization and performance.”
    • “After several delays (the devs blaming them on 'optimization'), a VR port finally arrived that was seemingly held together by spit, broken dreams, and duct tape.”
    • “On the point about optimization: regardless of your rig, this game will max out CPU and GPU usage well beyond its means, stuttering worse than games with twice the visual complexity and/or fidelity that came out in 2015.”
    • “Very disappointed in Steel Wool, once again they release a FNAF game in a very buggy and unoptimized state; even months later after supposed 'patches' the game is still a huge pain to get working and even if you do get it working, it crashes multiple times at complete random.”
  • music

    254 mentions Positive Neutral Negative
    46% positive mentions, 51% neutral mentions, 3% negative mentions

    The music in "Secret of the Mimic" is widely praised as a standout aspect, featuring a superb, atmospheric soundtrack with particularly memorable chase themes and eerie ambient tracks that enhance the game's horror vibe. Composers like Leon Riskin receive acclaim for delivering some of the best music in the FNAF series, with many players stating the soundtrack is a key highlight and often listen to tracks independently. Although minor technical issues and occasional lack of background music in some areas are noted, overall the music significantly elevates the game's atmosphere and player engagement.

    • “The soundtrack is amazing, with pieces I'm legit just gonna listen to on their own every now and then, to just soak in the memories the moments they played are already gonna give me.”
    • “By far the best FNAF game ever made, from the music, to the atmosphere, to the story.”
    • “The animations and music are stellar, the environment is amazing and begs for you to look at it closely. Honestly, the issues are so small and insignificant that it would be a shame to not recommend it considering it's a huge improvement from Security Breach.”
    • “The game has seven different songs from what I noticed when playing through the game (yes, I was actively listening but only got it to seven songs) and two of those songs sound the same.”
    • “But as if that wasn't enough of an issue, the music in this game is just not there at all most of the time.”
    • “And worst of all during a boss fight the music started just overlapping, like triggering multiple times and playing the same song on top of itself which completely ruined the atmosphere.”
  • atmosphere

    226 mentions Positive Neutral Negative
    49% positive mentions, 50% neutral mentions, 1% negative mentions

    The atmosphere of "Five Nights at Freddy’s: Secret of the Mimic" is consistently praised for being tense, immersive, and effectively scary, striking a strong balance between horror and storytelling. The game excels in sound design, art direction, and environmental detail, creating a gripping, eerie setting that outshines previous entries like Security Breach. While some note occasional performance issues and pacing flaws, the overall atmosphere is considered a standout feature that significantly enhances the horror experience.

    • “The atmosphere of MCM is absolutely perfect; combining and perfectly balancing the wonder of a joyful workshop, filled to the brim with a man's creations, and the dark tragedy that lurks at the heart of it all, a tragedy that has now unleashed a terrifying monster upon you.”
    • “The atmosphere is absolutely haunting, the enemies have cool designs with equally as good cutscenes and/or peril instances, you get rewarded for exploration with lore, and there is a tragic and emotionally impactful story that can stand on its own as well as provide implications for later in the timeline or future releases; pretty much everything you'd want out of a FNAF game.”
    • “The game’s atmosphere is absolutely immersive - dark, tense, and perfectly unsettling.”
    • “As much as I love the story of this game, I can't recommend buying it. The game crashed three times in the span of an hour for me in the first part, and every time the mimic spawned, the performance tanked. I hope the VR update fixes these issues. I love this game's story and atmosphere, but I can't recommend it if it keeps crashing constantly.”
    • “Security Breach launched as a buggy mess with a general lack of a horror atmosphere, making the game more of an awkward jumpscare and UE4 crash simulator.”
    • “Furthermore, the atmosphere of the game is kind of generic where it is set in some type of factory where you need to retrieve an item, and the scare elements are underwhelming because most jumpscares are predictable, except for a few parts later in the game.”
  • grinding

    90 mentions Positive Neutral Negative
    3% positive mentions, 17% neutral mentions, 80% negative mentions

    Grinding in the game is widely described as tedious, repetitive, and sometimes frustrating, especially due to backtracking, slow-paced puzzles, and frequent restarts upon failure. While some players find parts of the gameplay fun or engaging, many feel that the excessive grinding and poorly explained mechanics detract from the overall experience, making progress feel like a chore rather than enjoyable.

    • “You'll need a second life for grinding.”
    • “The whole interacting with your mouse and moving it to interact with objects is actually really cool and surprisingly not very tedious at all.”
    • “Basic puzzles, with few variations - not tedious but does get a little stale.”
    • “Protagonist is only capable of carrying a single item at a time, which makes collectible hunting and some objectives very tedious, since you have to constantly return to a safe room, deposit items in a special box and go back.”
    • “These issues on top of stealth sequences being repetitive and boring, chase sequences being difficult at times solely because the path isn't clear, a refusal to explain some mechanics, a max fps of 60, doors being wildly tedious to go through because you need to engage with the data driver at almost every one, and more that I probably can't think of, make me deeply regret spending $40.”
    • “To get the 'true ending' you need to collect all 25 items which sounds easy enough, that would be the case if it wasn't insanely tedious to get a lot of the items in the first place.”
  • humor

    67 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The game's humor is widely praised for its clever, dark, and sometimes dry comedic elements that effectively balance the horror and add charm, often drawing comparisons to Portal 2 and classic FNAF wit. Bug-related glitches and AI quirks, while occasionally frustrating, frequently contribute to the humor, enhancing the overall experience. However, some find the jokes inconsistent or feel humor sometimes undermines tension, with a few critics citing the price as too high given the game's length and content.

    • “The lore it adds to the verse is amazing and the boss fights in the game made me laugh and scream more than once.”
    • “There's an insane attention to detail, enough varied gameplay to keep you interested, and just the right amount of classic FNAF dry humor to keep everything balanced out.”
    • “Extremely good game, played this game and completed the entire canon ending 10 times now, and I'm somehow still not bored of playing it. This game takes a big 'fear of the unknown' spin to it, and I really loved that. The game is still buggy as heck, even after being out for a full month of writing this, but I feel like the game would be incomplete without that bit of comical charm to its game-breaking bugs. 10/10 game, came for the lore, stayed for the funny bugs, achievements, and the lore of course.”
  • character development

    64 mentions Positive Neutral Negative
    56% positive mentions, 39% neutral mentions, 5% negative mentions

    The character development in the game is widely praised for its depth and effective storytelling, providing a layered yet accessible narrative that enhances player engagement. The unique and unsettling character designs strike a strong balance between creepy and believable, contributing significantly to the atmosphere and horror elements. While some desire more screen time or improved voice acting for certain characters, overall the character writing and design are considered standout features that enrich the game experience.

    • “The world building and the character development was absolutely phenomenal!”
    • “I absolutely love everything that happens throughout the story, learning about Edwin’s life, his family, his work, his creations, the rise and downfall of his company and his family, and his character development, and the way everything plays out in the end.”
    • “The one thing this game does better than any of the other games, is the character development and writing.”
    • “But instead it's basic hide and seek gameplay with frankly boring character designs, in my opinion.”
    • “The voice acting and character design could be improved too; with Jackie, most of the voice lines seem lackluster and boring.”
    • “The game isn't scary at all and I don't care for any of the character designs.”
  • replayability

    58 mentions Positive Neutral Negative
    43% positive mentions, 48% neutral mentions, 9% negative mentions

    The game offers moderate replayability primarily through its multiple endings, collectible secrets, and alternate routes, making it enjoyable to replay a few times. However, many players find it relatively short and linear, with limited incentive for repeated play beyond completing endings and finding lore. While some praise its atmosphere and gameplay loop for enhancing replay value, others feel the replayability is lacking compared to other titles in the series.

    • “Very fun game and replayable because there are three different endings to try to get.”
    • “It has good replayability; I have replayed it 3 or 4 times to unlock everything and go for each ending, and the story and twists are very well done.”
    • “High replayability — whether you’re aiming for 100% completion or speedrunning, the game rewards learning and mastering its mechanics.”
    • “No replay value besides the different endings you can get.”
    • “For me personally, it is not a game with much replayability: you complete it a couple of times and there is no more interest in returning to it.”
    • “However, the game definitely lacks replayability; after having done the main story 5 different times, I think I have the liberty to say that.”
  • emotional

    52 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a deeply emotional and tragic story that resonates strongly with players, often evoking tears and a sense of connection through well-crafted lore and character development, particularly surrounding Edwin's backstory. Its blend of horror, mystery, and heartfelt narrative creates a haunting atmosphere that immerses players mentally and emotionally, balancing tension with impactful storytelling. While some found moments confusing or uneven, the overall emotional impact and storytelling quality are widely praised as standout elements in the FNAF series.

    • “A truly emotional and beautiful story that is executed and told via the meticulous utilization of Steel Wool's phenomenal storytelling.”
    • “The tragic backstory of Edwin Murray adds emotional weight, grounding the supernatural horror in human obsession, grief, and guilt.”
    • “For all the memes that Edwin gets, his story in this game is really touching and I really like what this origin story game did with his character to explain the beginnings of Fazbear Entertainment. You don't need to know the FNAF books because everything important about Edwin is retold and it adds even more details.”
  • monetization

    12 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization aspect is widely criticized for feeling like a cash grab, with excessive and misleading advertising that showcases characters and elements barely present in the game. Fans feel disappointed by the lack of meaningful content and plot development, perceiving the game as prioritizing profit over a genuine Fan experience.

    • “In general, this game feels more like a cash grab than a real FNAF game.”
    • “This feels like a cash grab that has FNAF fans, like myself, disappointed.”
    • “This game is a shameless cash grab.”
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Play Times

8h Median play time
13h Average play time
6-16h Spent by most gamers
*Based on 69 analyzed playthroughs
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Frequently Asked Questions

Five Nights at Freddy's: Secret of the Mimic is a survival action adventure game with horror, thriller and science fiction themes. Common tags for Five Nights at Freddy's: Secret of the Mimic include first-person, 3D, indie, exploration, underground and others.

Five Nights at Freddy's: Secret of the Mimic is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 13 hours playing Five Nights at Freddy's: Secret of the Mimic.

Five Nights at Freddy's: Secret of the Mimic was released on June 13, 2025.

Five Nights at Freddy's: Secret of the Mimic was developed by Steel Wool Studios.

Five Nights at Freddy's: Secret of the Mimic has received positive reviews from players. Most players liked Five Nights at Freddy's: Secret of the Mimic for its story but disliked it for its stability.

Five Nights at Freddy's: Secret of the Mimic is a single player game.

Similar games include Five Nights at Freddy's: Security Breach, Bendy and the Dark Revival, Roppy Playtime Dernier Chapitre, Little Nightmares III, REANIMAL and others.